• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:34
CEST 12:34
KST 19:34
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy18ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research8Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool51Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
Is Adaferin Gel Effective for Pimples Find Out Rongyi Cup S3 - Preview & Info Team Liquid Map Contest #22 - Presented by Monster Energy Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool What mix of new & old maps do you want in the next ladder pool? (SC2)
Tourneys
https://www.facebook.com/LiverComplexNetherlands.O RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
ASL21 General Discussion so ive been playing broodwar for a week straight. Pros React To: JaeDong vs Queen BSL 22 Map Contest — Submissions OPEN to March 10 Klaucher discontinued / in-game color settings
Tourneys
[Megathread] Daily Proleagues [ASL21] Ro24 Group E [ASL21] Ro24 Group F Azhi's Colosseum - Foreign KCM
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game Nintendo Switch Thread General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread The Chess Thread Russo-Ukrainian War Thread NASA and the Private Sector Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Broowar part 2
qwaykee
China Uses Video Games to Sh…
TrAiDoS
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
ASL S21 English Commentary…
namkraft
Electronics
mantequilla
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2060 users

Fyn AI (practice AI on BNet)

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 13 14 15 Next All
fyndor
Profile Joined December 2010
United States159 Posts
Last Edited: 2011-03-23 08:41:30
January 05 2011 02:51 GMT
#1
[image loading]

I have published the 1v1 ladder maps on Battle.Net using a new AI called Fyn AI, which is essentially the Green Tea AI. The main difference between Fyn AI and Green Tea AI is I removed the computer's ability to have vision without scouting because I am not a fan of cheating AIs.

I am a Silver league player so I have no idea at what level this AI becomes useless, but it is certainly challenging for me. For those not familiar with Green Tea AI, Very Easy and Easy do not micro and have an APM cap. Medium is what i use and it adds in micro and has no APM cap. Anything harder than Medium cheats so I don't use them, but I left them in the AI. If nothing else it is much more aggressive and expands more than Blizzard AI.

I published all the 1v1 ladder maps on the NA servers and thanks to n3wb13, Robqxz and Black Gun they are also on the SEA and EU servers as well now. You can find these maps on BNet by searching for "fyn".

If anyone wants to publish this AI on other servers or publish maps like some iCCup maps or w/e, the AI script and a guide on how to publish it can be found here, a website I created for Fyn AI. Thanks in advance for helping the SC2 and TL community!

At some point I may make use of an issue log built in to Google Code, but for now if anyone has any problems with publishing the AI on another server or bugs with the AI itself or just feedback in general feel free to leave a post here. You can also contact me in game Fyndor.408

An alpha version of the next upcoming release of Fyn AI is on NA Battle.net. If you would like to help test read the spoiler below.
+ Show Spoiler +
If anyone on the NA servers has some spare time, I need to test all the builds in the upcoming version of the AI and make sure they are labeled properly. The version I posted is very alpha. Not all the features are enabled or working yet and there are known bugs in the interface.

If you would like to help test, what you will do is log on to NA Battle.net server and search for "faitest" in the map pool. Add 1 AI opponent of what ever race you want to test and leave it on medium. Start the game. When the game starts there will be a new dialog. Uncheck the "Random Build" checkbox and select a build you want the computer to do. Hit the start button and the game will start. Play against the computer and see if the description of the build you chose matches what the computer actually did. Do this for each build (or as many as you can manage to do). If you like it wouldn't hurt let me know what you think of the build, whether it should be in the build list, and whether it is a good build to use against your race (tell me your race of course). But consider all that stuff extra credit. I mainly need to know that it did what it was labeled as so people aren't like WTF when it is released on all the maps in its public release.

Image of what the new interface "kinda" will look like

****NOTE**** As of Patch 1.3 I have to remove the faitest map to make room. When the next round of changes to the new version are ready (larva fix) I will find upload it again under a different account.
udgnim
Profile Blog Joined April 2009
United States8024 Posts
January 05 2011 03:30 GMT
#2
how many resources does the AI mine in Hard and Very Hard? the harvesting boost for the AI was very noticeable on Very Hard.
E-Sports is competitive video gaming with a spectator fan base. Do not take the word "Sports" literally.
fyndor
Profile Joined December 2010
United States159 Posts
January 05 2011 04:30 GMT
#3
Go to http://sc2.nibbits.com/assets/green-tea-ai/ for full details, but Hard ramps up 1 to 1.5 rate over 10 min, and Very Hard does it 1 to 2.0 over 10 min. The AI I posted is essentially the AI on that page minus the part where it has vision all the time.
Duka08
Profile Blog Joined July 2010
3391 Posts
January 05 2011 05:03 GMT
#4
Will try this out later, I love giving AI's a good spin now and then to see how the community is advancing. Love the idea of a decent AI that actually uses/needs vision.
Avs
Profile Joined November 2010
Korea (North)857 Posts
January 05 2011 05:17 GMT
#5
I tried this out. It's great. Doesn't need resource boosting because the AI aggressively expands and saturates. The AI still has some problems of course, mainly the way it treats it's units. One medium zerg computer sent 20 lings at my blocked ramp and did not retreat them until I killed half of them (I had scvs on my wall too). It's not smart enough to make a game interesting in terms of utilizing unit control, but it does mix and match the unit combination nicely sometimes (think ling/hydra/banelings/infestors or thor/siege tank/marine/marauder/dropship/helleon mixes).

Primarily, this is a good way to practice at platinum and below against macro imo.
CooDu
Profile Blog Joined September 2010
Australia899 Posts
Last Edited: 2011-01-05 05:27:49
January 05 2011 05:24 GMT
#6
I'll give this a go tonight. Currently at a Gold level so should be good fun in the late hours of the night when not a lot of players are on SEA.

I'll be tuning into GSL actually so this weekend hopefully lol D: Keep up the good work!

Edit: Are they on SEA?
Just a simple guy, going wherever this journey takes me.
Froadac
Profile Blog Joined July 2009
United States6733 Posts
January 05 2011 05:50 GMT
#7
On January 05 2011 14:24 CooDu wrote:
I'll give this a go tonight. Currently at a Gold level so should be good fun in the late hours of the night when not a lot of players are on SEA.

I'll be tuning into GSL actually so this weekend hopefully lol D: Keep up the good work!

Edit: Are they on SEA?

Can't you just log on NA?
fyndor
Profile Joined December 2010
United States159 Posts
January 05 2011 06:50 GMT
#8
Well I am NA so that may mean you can't get them If someone has an NA acct that wants to publish on other servers you are more than welcome to. I am not quite sure why they want to separate the maps pools anyway. Seems a bit silly from a developers point of view.
fyndor
Profile Joined December 2010
United States159 Posts
January 05 2011 06:59 GMT
#9
The AI still has some problems of course, mainly the way it treats it's units. One medium zerg computer sent 20 lings at my blocked ramp and did not retreat them until I killed half of them (I had scvs on my wall too). It's not smart enough to make a game interesting in terms of utilizing unit control, but it does mix and match the unit combination nicely sometimes


Yea it can do some dumb things early game. Cannons trip it up for one. From what I can tell to retreat it has to see an imbalance in units, and I don't think it takes in to account stuff like cannons when calculating whether it should retreat. My zerg strats involve cannons so this can be a problem. Overall I think its good at training you to macro because it certainly always does and will walk all over you if you let it expand too much (well atleast me of course). And like you said it has more variety in builds than compared to Blizz AI.
dunc
Profile Joined November 2010
Netherlands1105 Posts
January 05 2011 16:19 GMT
#10
any way to get these on EU?
fyndor
Profile Joined December 2010
United States159 Posts
January 05 2011 17:46 GMT
#11
As I stated above, any NA user with EU etc accounts is welcome to republish the maps on other servers. I don't have anything but a NA account so there is not much I can do on my end. Sorry.
CooDu
Profile Blog Joined September 2010
Australia899 Posts
January 05 2011 23:41 GMT
#12
Thanks for clarification, as mentioned by Froadac I'll just jump onto NA to make things simple.
Just a simple guy, going wherever this journey takes me.
fyndor
Profile Joined December 2010
United States159 Posts
January 06 2011 00:23 GMT
#13
Oh is that possible? You can just log on to NA? So does that mean as an NA account I can log on to other servers? How is this done?
ballasdontcry
Profile Joined January 2011
Canada595 Posts
January 06 2011 00:55 GMT
#14
ah, no wonder it's so tough on hard lol. didn't read the part about hard ai cheating.

but definitely a lot more early pokes and aggressions, and this AI is a macro beast, taking expansions very quickly. gonna try it on medium later and report back
Xswordy
Profile Joined December 2010
United Kingdom425 Posts
Last Edited: 2011-01-06 01:02:58
January 06 2011 01:01 GMT
#15
AI doesn't cheat. Blizzard said that they removed the capability of the AI to know what you are doing without scouting. If it can't scout you , it will do a basic build , if it scouts you , it will try a counter.

It is said in one of blizzard's -making of sc2- video from the SC2 Collectors Edition.

I will try out your maps tho.

Edit: Can't you just put the map for download here? I am on EU.
fyndor
Profile Joined December 2010
United States159 Posts
Last Edited: 2011-01-06 03:54:44
January 06 2011 02:21 GMT
#16
Blizzard was saying their stock AI, aka Blizzard maps, does not cheat with vision like Brood War AI did; not that the API did not allow you to make mods that could have vision. Unless it was patched in the last 2 weeks or so it, it can have vision if you make the call in your AI to turn it on.

I removed a call the Green Tea AI, not Blizzard AI, used that gave vision to the AI because Green Tea used vision to make sure their AI had good info on what it needed to counter you. You could see that had vision before I took the call out. Without detection it would freak out following invisible units that it couldnt attack but it could see. It annoyed me that as protoss it was impossible to get vision with an obs. So it took I out and added scouting back in. It is a weaker AI than standard Green Tea, but I don't want something that cheats so you have what I published
fyndor
Profile Joined December 2010
United States159 Posts
Last Edited: 2011-01-06 04:47:45
January 06 2011 04:39 GMT
#17
Edit: Can't you just put the map for download here? I am on EU.


http://code.google.com/p/fyn-ai/
Here is the AI script. It's not too hard to figure out if you haven't done it before. Essentially what you do is load a map in the galaxy editor, import those files in the zip file found at that URL, then publish the map to EU. Rinse repeat for each map. Let me know if you need more specifics to get it published. If you do publish them, please use the same titles as I did so people reading this post can find them. Thanks in advance for helping the SC2 and TL community!
Atlas_550
Profile Blog Joined September 2010
United States180 Posts
January 06 2011 05:06 GMT
#18
I just played one of these t osee what it was like on Very Hard.... Holy cow what was that? I got steam rolled by the 10 minute mark. after watching the replay the toss ai I was against had 3 bases, a templay archives and chargelots and was pumping units straight into my nat like crazy.

I was completely drowned in constant attack. Wow.
rebdomine
Profile Blog Joined October 2010
6040 Posts
January 06 2011 05:06 GMT
#19
On January 06 2011 09:23 fyndor wrote:
Oh is that possible? You can just log on to NA? So does that mean as an NA account I can log on to other servers? How is this done?


It's just a SEA thing.

Blizz gave SEA players access to NA servers as well.

Anyway, I tried out this maps and it's much better practice than the regular AI! Recommended it to my friend who is quite new to SC2 so he can get a better feel of actually playing realistic timings.
"Just because you are correct doesn't mean you are right!"
jacksonlee
Profile Joined October 2010
175 Posts
January 06 2011 05:08 GMT
#20
I wasn't aware that very hard AI on normal settings mined more minerals? R u guys sure?

very hard ai plays very very badly...
1 2 3 4 5 13 14 15 Next All
Please log in or register to reply.
Live Events Refresh
Afreeca Starleague
10:00
Ro16 Group Selection
Afreeca ASL 13880
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko256
SortOf 174
ProTech101
Codebar 26
StarCraft: Brood War
Calm 3591
BeSt 1516
Horang2 1079
Hyuk 511
Larva 282
Zeus 245
ggaemo 181
Killer 148
Pusan 91
ToSsGirL 77
[ Show more ]
Mind 66
Shinee 36
Aegong 32
NaDa 26
Hm[arnc] 24
yabsab 15
ajuk12(nOOB) 13
Noble 11
Terrorterran 11
Bale 11
GoRush 7
Dota 2
XcaliburYe657
League of Legends
JimRising 392
Counter-Strike
olofmeister2197
shoxiejesuss1036
fl0m325
Heroes of the Storm
Khaldor181
Other Games
summit1g10002
singsing1028
Happy235
crisheroes204
Sick87
Organizations
Counter-Strike
PGL10593
StarCraft: Brood War
UltimateBattle 261
Other Games
BasetradeTV195
StarCraft: Brood War
lovetv 11
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• LUISG 39
• StrangeGG 37
• Adnapsc2 20
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt508
Upcoming Events
Wardi Open
26m
Replay Cast
13h 26m
Sparkling Tuna Cup
23h 26m
PiGosaur Cup
1d 13h
Kung Fu Cup
2 days
The PondCast
2 days
Replay Cast
3 days
Replay Cast
4 days
CranKy Ducklings
4 days
BSL
5 days
[ Show More ]
Replay Cast
5 days
Sparkling Tuna Cup
5 days
BSL
6 days
Replay Cast
6 days
Wardi Open
6 days
Liquipedia Results

Completed

CSL Elite League 2026
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

Escore Tournament S2: W2
IPSL Spring 2026
Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.