• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:38
CEST 16:38
KST 23:38
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call7[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
New 3v3 BGH Ladder (and more) on ShieldBattery!24Weekly Cups (August 17-23): Zerg dominate the week3Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7
StarCraft 2
General
Starcraft2 player guess game is Coming~! Weekly Cups (August 17-23): Zerg dominate the week SC4ALL II: SC2 Player Announcement 6/8 - Maru How would you feel about frequent/monthly balance patches for SC2? PhD study /w SC2 - help with a survey!
Tourneys
2026 GSTL Announcement IntoTheTV X SOOP SC2 League : Weekly & Monthly PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament WORTEX 2026 - Hungarian SC2 Finals Budapest
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 540 Dodge This The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout
Brood War
General
Farewell Beloved Starcraft (Youtube Videos) BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion New 3v3 BGH Ladder (and more) on ShieldBattery! Ziemie's Starcraft 1 Prequel Campaign
Tourneys
[ASL22] Ro24 Group F [ASL22] Ro24 Group D Small VOD Thread 2.0 Brood War in Budapest ! WORTEX 2026 BW Finals
Strategy
Game Theory for Starcraft Replay Review Process - What do you do? Odyssey Mineral Stack Saturation Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread Canadian Politics Mega-thread Dating: How's your luck?
Fan Clubs
The Creator Fan Club MarineLorD Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Young Players Exit Esports E…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3439 users

[D] Maps, too small? [replays, long] - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 Next All
dcberkeley
Profile Joined July 2009
Canada844 Posts
Last Edited: 2010-12-25 19:51:40
December 25 2010 19:51 GMT
#21
On December 26 2010 04:40 decaf wrote:
Atm I feel Zerg is too weak just because of the small maps. With some bigger maps Zerg wouldn't die to inferior players who do nothing but all-inning other people all the time.
Bigger maps would not favor Zerg, but they would force late game.

@QQers: Zerg is NOT overpoweder late game, the only reason why terrans think that is because their plan for the entire game ends after 2 bases. It really is like that: They sit on 2 bases forever, watch the Zerg taking the map, try to all-in, Zerg barely holds it and Terran thinks he still might win because he almost crushed Zerg and he got some MULEs back home, the game takes a few more minutes, Zerg got plenty of drones and is able to reproduce and crushes Terran. Terran goes to TL and QQs about Zerg being op late game. I personally think that Terran is overpowered late game, because Terran mech is ridiculously strong. And you can't really abuse its immobility due to the small maps.

With bigger maps the game would be WAY more balanced. Zerg is still weak and dies high rewarding easy to pull off cheese strategies all the time. Watch GSL3 Fruitdealer, NesTea and IdrA's stream if you don't believe me.

Why is it that there is a need to post balance issues and address stuff that hasn't been said in the thread in a thread that's not about balance issues and TvZ. Although the OP's deeply flawed analysis ("i offrace with terran and win against zerg ezpz durrr") concerns using terran he said that the same principles can be applied to PvZ and he explicitly said he's not talking about race imbalances.
Moktira is da bomb
Roggay
Profile Joined April 2010
Switzerland6320 Posts
December 25 2010 19:59 GMT
#22
What a great post! Thank you!

This is pretty much exactly what I think about the maps. But I have to add that map balance is really hard to get, too big and open : zerg will be too favored, etc... But Blizzard should atleast try some new things.
ChickenLips
Profile Blog Joined May 2010
2912 Posts
Last Edited: 2010-12-25 20:06:53
December 25 2010 20:06 GMT
#23
Having the feeling that you never win against people that are better to you is not a biased opinion, it's pretty much what every Zerg out there that tries to play a macro game will tell you. I switched from Terran to Zerg, and I often had the feeling that the all-ins I could do as Terran gave me wins against players that I would've never been able to defeat in a 'standard' game. Now after about 400 games with Z (2.6k, practicing with ppl on average 300 pts higher though), I can tell you that almost every single opponent I lose to on ladder is a worse player than me doing some stupid map abuse / all-in. I watch a huge amount of replays and I've also played Protoss in beta so I have a fairly broad knowledge of how the different races compare and how skilled the player I am watching is.

I don't know if it's Zerg's lack of early scouting, the maps or just race imbalance in general. As such I (and a lot of pro-gamers) feel that all-ins are just way too strong at this point in time. I would definitely look forward to bigger maps, but as long as Blizzard can enjoy their stupid 50% statistics that seem to be the only thing they really care about and look closely at, I doubt something like this will happen (like removing Shakuras without explanation and introducing Jungle Basin the last patch).
❤Ƹ̵̡Ӝ̵̨̄Ʒ✿
decaf
Profile Joined October 2010
Austria1797 Posts
December 25 2010 20:19 GMT
#24
Having the feeling that you never win against people that are better to you is not a biased opinion, it's pretty much what every Zerg out there that tries to play a macro game will tell you. I switched from Terran to Zerg, and I often had the feeling that the all-ins I could do as Terran gave me wins against players that I would've never been able to defeat in a 'standard' game. Now after about 400 games with Z (2.6k, practicing with ppl on average 300 pts higher though), I can tell you that almost every single opponent I lose to on ladder is a worse player than me doing some stupid map abuse / all-in. I watch a huge amount of replays and I've also played Protoss in beta so I have a fairly broad knowledge of how the different races compare and how skilled the player I am watching is.

I don't know if it's Zerg's lack of early scouting, the maps or just race imbalance in general. As such I (and a lot of pro-gamers) feel that all-ins are just way too strong at this point in time. I would definitely look forward to bigger maps, but as long as Blizzard can enjoy their stupid 50% statistics that seem to be the only thing they really care about and look closely at, I doubt something like this will happen (like removing Shakuras without explanation and introducing Jungle Basin the last patch).

This post is now diamonds!
StayFrosty
Profile Joined February 2010
Canada743 Posts
December 25 2010 21:06 GMT
#25
This thread basically summarizes all the frustration I feel while playing Zerg. I wish that some time soon larger maps are incorporated into the pool and I'll actually start playing more again.
skindzer
Profile Blog Joined May 2005
Chile5114 Posts
December 25 2010 21:23 GMT
#26
Really well put OP. While i was reading the first paragraph first thought that came into my mind was "Welcome to playing Zerg".

But yeah, everything youve said is quite true although one issue i believe you missed is the fact that the new "macro mechanics" also play a huge part by being pretty much "steroids" for their respective races giving even more power to cheese/all ins.
Its not only the rain that brings the thunder
Cheeznuklz
Profile Joined October 2010
60 Posts
December 25 2010 21:34 GMT
#27
Does anyone remember NaDa's mech into bio based macro-god play on Shakuras in GSL 2? Who doesn't want to see more games like that? How could anyone think that watching/doing a 2rax all-in could even compare to that style of play?
Lonyo
Profile Blog Joined December 2009
United Kingdom3884 Posts
December 25 2010 21:36 GMT
#28
On December 26 2010 06:34 Cheeznuklz wrote:
Does anyone remember NaDa's mech into bio based macro-god play on Shakuras in GSL 2? Who doesn't want to see more games like that? How could anyone think that watching/doing a 2rax all-in could even compare to that style of play?

Blizzard doesn't.

The maps are terrible, everyone sane knows this, and there isn't anything anyone can really do about it in terms of ladder/mainstream play because Blizzard are the gatekeepers of everything.
HOLY CHECK!
WniO
Profile Blog Joined April 2010
United States2706 Posts
December 25 2010 21:59 GMT
#29
I think they could in general be somewhat bigger, but i think sc2 fits this quick aggressive style of play over the old.
zyzski
Profile Joined May 2010
United States698 Posts
December 25 2010 22:06 GMT
#30
yep, build order losses are insanely common due to the small maps
TYBG
beridoxy
Profile Joined August 2010
France54 Posts
Last Edited: 2010-12-25 22:17:21
December 25 2010 22:16 GMT
#31
Maybe blizzard wants these maps for the ladder, because they think about all league, and want the game playable for everyone. They favor one or 2 base play.

So, for me, why do not tournament like GSL take place on iccup map or other maps ?

I hope so tournament will promote other maps than the official map pool.
beridoxy
Profile Joined August 2010
France54 Posts
Last Edited: 2010-12-25 22:16:41
December 25 2010 22:16 GMT
#32
double post
Mercury-
Profile Joined December 2010
Great Britain804 Posts
December 25 2010 22:17 GMT
#33
On December 26 2010 06:34 Cheeznuklz wrote:
Does anyone remember NaDa's mech into bio based macro-god play on Shakuras in GSL 2? Who doesn't want to see more games like that? How could anyone think that watching/doing a 2rax all-in could even compare to that style of play?

You mean the game he got picked apart by an inferior opponent's Mutas and only won because he killed like a dozen drones early game?
Diamond
Profile Blog Joined May 2009
United States10796 Posts
December 25 2010 22:20 GMT
#34
On December 26 2010 07:16 beridoxy wrote:
So, for me, why do not tournament like GSL take place on iccup map or other maps ?


The reason I have been told (by multiple people multiple times) and now Junkka has came out in public and said is Blizzard won't allow it.

So they say they want maps to be different then ladder maps, but won't allow the largest tournament in the world to use custom maps.

Discuss....
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
DashedHopes
Profile Blog Joined November 2010
Canada414 Posts
December 25 2010 22:22 GMT
#35
I think they should be a little bigger but not too big or then Zerg is going to be an overwhelming race. The fact is though zerg is the race that wants to macro and sit back relax and Protoss and terran don't want them to do that and have to have some advantage to catch them off guard but not to just completely steamroll the zerg with 4 gate every game. In other words though zerg players need to have better game sense and expect something. "Prepare for the worst and hope for the best"
beridoxy
Profile Joined August 2010
France54 Posts
Last Edited: 2010-12-25 22:23:04
December 25 2010 22:22 GMT
#36
On December 26 2010 07:20 iCCup.Diamond wrote:
Show nested quote +
On December 26 2010 07:16 beridoxy wrote:
So, for me, why do not tournament like GSL take place on iccup map or other maps ?


The reason I have been told (by multiple people multiple times) and now Junkka has came out in public and said is Blizzard won't allow it.

So they say they want maps to be different then ladder maps, but won't allow the largest tournament in the world to use custom maps.

Discuss....

Ok, thanks for you answer. Sorry i didn't knew it.

I remember, that official tournaments with prize pool, needed some kind of declaration at blizzard.
Do they force other tournaments with prize pool to use official maps too ?

gnutz
Profile Joined November 2010
Germany666 Posts
December 25 2010 22:38 GMT
#37
Great Post! It really shows the weak resuls Zergs have still (and i believe the MUs are not broken with the actual strategies), and is a great, in-depth analysis why bigger maps are more than necessary.

The funniest things i know are maps like DQ, where i (on 2,5k Diamond) TELL the enemy Zergs, i am going 4/5-Gate, even let Zerglings slip in, and i STILL win. Honestly: This is a map where you can feel the imbalance. Normally on bigger maps, if i'm going 4Gate, i get crushed so bad because i can't play a decent 4Gate versus Zerg. ^^

And to the Terrans: I also believe, Terran is really strong lategame, just play Jinro-Style. Oh wait: You die to All-Ins from other Terrans, Zergs and Protosses ...


UniversalSnip
Profile Blog Joined July 2010
9871 Posts
December 25 2010 22:44 GMT
#38
On December 26 2010 07:20 iCCup.Diamond wrote:
Show nested quote +
On December 26 2010 07:16 beridoxy wrote:
So, for me, why do not tournament like GSL take place on iccup map or other maps ?


The reason I have been told (by multiple people multiple times) and now Junkka has came out in public and said is Blizzard won't allow it.

So they say they want maps to be different then ladder maps, but won't allow the largest tournament in the world to use custom maps.

Discuss....


Why? whyyyyyyyyyyyyyyyyyyyyyyyyyyy?

I seriously don't understand, how does blizzard benefit from the ladder maps being used in gsl?
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
MichaelJLowell
Profile Blog Joined January 2010
United States610 Posts
December 25 2010 22:53 GMT
#39
On December 26 2010 07:20 iCCup.Diamond wrote:
Show nested quote +
On December 26 2010 07:16 beridoxy wrote:
So, for me, why do not tournament like GSL take place on iccup map or other maps ?


The reason I have been told (by multiple people multiple times) and now Junkka has came out in public and said is Blizzard won't allow it.

So they say they want maps to be different then ladder maps, but won't allow the largest tournament in the world to use custom maps.

Discuss....

What's your source on this? Know you're not making it up, just want confirmation.
http://www.learntocounter.com - I'm a "known troll" so please disconnect your kid's computer when I am on the forums.
AidanS
Profile Joined September 2010
39 Posts
December 25 2010 22:54 GMT
#40
Blizzard probably would like the maps to be very similar in size becase otherwise it becomes a nightmare to balance.

If the map size grows super large terran sucks on offense since it lacks Nydus and warp in reinforcement. If its is too large zergs will run wild with their macro mechanics.
The way they have built the game so far is tailored to the smaller maps currently in use and its going to be tough to overhaul that now.

Or it could be if very large maps got popular in GSL then the pros and the rest would be playing a very different game, possibly dropping interest for the more casual player/spectator.
Prev 1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
WardiTV Invitational
11:00
Pop-Up Cup #1
IntoTheiNu 1230
WardiTV1087
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SHIN 27
StarCraft: Brood War
Britney 55348
Shuttle 2947
Bisu 2617
Soulkey 2079
Soma 603
BeSt 410
Larva 347
Killer 340
Stork 267
Yoon 227
[ Show more ]
Rush 197
hero 171
Mind 83
Pusan 76
Snow 64
Hm[arnc] 54
Hyun 51
ToSsGirL 50
Aegong 37
soO 30
Bonyth 26
zelot 25
JYJ 23
SilentControl 10
Rock 9
firebathero 0
Dota 2
qojqva3610
Dendi1905
syndereN442
XcaliburYe47
Counter-Strike
fl0m3544
Other Games
Gorgc3752
B2W.Neo717
hiko632
crisheroes429
Lowko279
Liquid`VortiX202
DeMusliM191
KnowMe156
Mew2King111
ArmadaUGS85
Organizations
StarCraft: Brood War
Kim Chul Min (afreeca) 8
[ Show 14 non-featured ]
StarCraft 2
• mYiSmile119
• StrangeGG 7
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV649
League of Legends
• Nemesis3544
• Jankos1529
• TFBlade746
Upcoming Events
Patches Events
1h 22m
Replay Cast
9h 22m
The PondCast
19h 22m
Replay Cast
1d 9h
Escore
1d 19h
IntoTheTV X SOOP
1d 20h
Korean StarCraft League
2 days
GSL
2 days
Replay Cast
3 days
Sparkling Tuna Cup
3 days
[ Show More ]
WardiTV Weekly
3 days
Afreeca Starleague
4 days
GSL
5 days
PiGosaur Cup
6 days
Liquipedia Results

Completed

CSL Season 22: Qualifier 1
PiG Sty Festival 8.0
META DYMY #4

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 2
RSL Revival: Season 6
Light Tournament 2026
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

BSL 2026 LAN: Kraków
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Calamity Invitational
Big Dog Cup 2026 Div 1
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.