• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:10
CEST 05:10
KST 12:10
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 236ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
BSL Season 22 Full Overview & Conclusion0BSL Season 22 Full Overview & Conclusion0Weekly Cups (June 29-July 5): Solar Doubles0MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon445.0.16 Hotfix (June 30) - Balance + Bug Fixes40
StarCraft 2
General
Most successful SC2 players of Q2 2026 Serral wins Maestros of the Game 2 MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start)
Tourneys
HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10 Sea Duckling Open (Global, Bronze-Diamond) Crank Gathers Season 4: BW vs SC2 Team League GSL CK #5 Race War
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 533 Die Together The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery
Brood War
General
BSL Season 22 Full Overview & Conclusion BGH Auto Balance -> http://bghmmr.eu/ ASL 22 Proposed Map Pool Starcraft vs Retro Category on Twitch 60% Keyboards Viable for Starcraft?
Tourneys
Escore Tournament StarCraft Season 2 Small VOD Thread 2.0 IPSL Spring 2026 Top 4! CSLAN 4 is Coming!
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
Summer Games Done Quick 2026! Nintendo Switch Thread Stormgate/Frost Giant Megathread Dawn of War IV ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread UK Politics Mega-thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Tennis[sport] Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Major Shifts in the Gaming I…
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5291 users

[D] Maps, too small? [replays, long] - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 Next All
dcberkeley
Profile Joined July 2009
Canada844 Posts
Last Edited: 2010-12-25 19:51:40
December 25 2010 19:51 GMT
#21
On December 26 2010 04:40 decaf wrote:
Atm I feel Zerg is too weak just because of the small maps. With some bigger maps Zerg wouldn't die to inferior players who do nothing but all-inning other people all the time.
Bigger maps would not favor Zerg, but they would force late game.

@QQers: Zerg is NOT overpoweder late game, the only reason why terrans think that is because their plan for the entire game ends after 2 bases. It really is like that: They sit on 2 bases forever, watch the Zerg taking the map, try to all-in, Zerg barely holds it and Terran thinks he still might win because he almost crushed Zerg and he got some MULEs back home, the game takes a few more minutes, Zerg got plenty of drones and is able to reproduce and crushes Terran. Terran goes to TL and QQs about Zerg being op late game. I personally think that Terran is overpowered late game, because Terran mech is ridiculously strong. And you can't really abuse its immobility due to the small maps.

With bigger maps the game would be WAY more balanced. Zerg is still weak and dies high rewarding easy to pull off cheese strategies all the time. Watch GSL3 Fruitdealer, NesTea and IdrA's stream if you don't believe me.

Why is it that there is a need to post balance issues and address stuff that hasn't been said in the thread in a thread that's not about balance issues and TvZ. Although the OP's deeply flawed analysis ("i offrace with terran and win against zerg ezpz durrr") concerns using terran he said that the same principles can be applied to PvZ and he explicitly said he's not talking about race imbalances.
Moktira is da bomb
Roggay
Profile Joined April 2010
Switzerland6320 Posts
December 25 2010 19:59 GMT
#22
What a great post! Thank you!

This is pretty much exactly what I think about the maps. But I have to add that map balance is really hard to get, too big and open : zerg will be too favored, etc... But Blizzard should atleast try some new things.
ChickenLips
Profile Blog Joined May 2010
2912 Posts
Last Edited: 2010-12-25 20:06:53
December 25 2010 20:06 GMT
#23
Having the feeling that you never win against people that are better to you is not a biased opinion, it's pretty much what every Zerg out there that tries to play a macro game will tell you. I switched from Terran to Zerg, and I often had the feeling that the all-ins I could do as Terran gave me wins against players that I would've never been able to defeat in a 'standard' game. Now after about 400 games with Z (2.6k, practicing with ppl on average 300 pts higher though), I can tell you that almost every single opponent I lose to on ladder is a worse player than me doing some stupid map abuse / all-in. I watch a huge amount of replays and I've also played Protoss in beta so I have a fairly broad knowledge of how the different races compare and how skilled the player I am watching is.

I don't know if it's Zerg's lack of early scouting, the maps or just race imbalance in general. As such I (and a lot of pro-gamers) feel that all-ins are just way too strong at this point in time. I would definitely look forward to bigger maps, but as long as Blizzard can enjoy their stupid 50% statistics that seem to be the only thing they really care about and look closely at, I doubt something like this will happen (like removing Shakuras without explanation and introducing Jungle Basin the last patch).
❤Ƹ̵̡Ӝ̵̨̄Ʒ✿
decaf
Profile Joined October 2010
Austria1797 Posts
December 25 2010 20:19 GMT
#24
Having the feeling that you never win against people that are better to you is not a biased opinion, it's pretty much what every Zerg out there that tries to play a macro game will tell you. I switched from Terran to Zerg, and I often had the feeling that the all-ins I could do as Terran gave me wins against players that I would've never been able to defeat in a 'standard' game. Now after about 400 games with Z (2.6k, practicing with ppl on average 300 pts higher though), I can tell you that almost every single opponent I lose to on ladder is a worse player than me doing some stupid map abuse / all-in. I watch a huge amount of replays and I've also played Protoss in beta so I have a fairly broad knowledge of how the different races compare and how skilled the player I am watching is.

I don't know if it's Zerg's lack of early scouting, the maps or just race imbalance in general. As such I (and a lot of pro-gamers) feel that all-ins are just way too strong at this point in time. I would definitely look forward to bigger maps, but as long as Blizzard can enjoy their stupid 50% statistics that seem to be the only thing they really care about and look closely at, I doubt something like this will happen (like removing Shakuras without explanation and introducing Jungle Basin the last patch).

This post is now diamonds!
StayFrosty
Profile Joined February 2010
Canada743 Posts
December 25 2010 21:06 GMT
#25
This thread basically summarizes all the frustration I feel while playing Zerg. I wish that some time soon larger maps are incorporated into the pool and I'll actually start playing more again.
skindzer
Profile Blog Joined May 2005
Chile5114 Posts
December 25 2010 21:23 GMT
#26
Really well put OP. While i was reading the first paragraph first thought that came into my mind was "Welcome to playing Zerg".

But yeah, everything youve said is quite true although one issue i believe you missed is the fact that the new "macro mechanics" also play a huge part by being pretty much "steroids" for their respective races giving even more power to cheese/all ins.
Its not only the rain that brings the thunder
Cheeznuklz
Profile Joined October 2010
60 Posts
December 25 2010 21:34 GMT
#27
Does anyone remember NaDa's mech into bio based macro-god play on Shakuras in GSL 2? Who doesn't want to see more games like that? How could anyone think that watching/doing a 2rax all-in could even compare to that style of play?
Lonyo
Profile Blog Joined December 2009
United Kingdom3884 Posts
December 25 2010 21:36 GMT
#28
On December 26 2010 06:34 Cheeznuklz wrote:
Does anyone remember NaDa's mech into bio based macro-god play on Shakuras in GSL 2? Who doesn't want to see more games like that? How could anyone think that watching/doing a 2rax all-in could even compare to that style of play?

Blizzard doesn't.

The maps are terrible, everyone sane knows this, and there isn't anything anyone can really do about it in terms of ladder/mainstream play because Blizzard are the gatekeepers of everything.
HOLY CHECK!
WniO
Profile Blog Joined April 2010
United States2706 Posts
December 25 2010 21:59 GMT
#29
I think they could in general be somewhat bigger, but i think sc2 fits this quick aggressive style of play over the old.
zyzski
Profile Joined May 2010
United States698 Posts
December 25 2010 22:06 GMT
#30
yep, build order losses are insanely common due to the small maps
TYBG
beridoxy
Profile Joined August 2010
France54 Posts
Last Edited: 2010-12-25 22:17:21
December 25 2010 22:16 GMT
#31
Maybe blizzard wants these maps for the ladder, because they think about all league, and want the game playable for everyone. They favor one or 2 base play.

So, for me, why do not tournament like GSL take place on iccup map or other maps ?

I hope so tournament will promote other maps than the official map pool.
beridoxy
Profile Joined August 2010
France54 Posts
Last Edited: 2010-12-25 22:16:41
December 25 2010 22:16 GMT
#32
double post
Mercury-
Profile Joined December 2010
Great Britain804 Posts
December 25 2010 22:17 GMT
#33
On December 26 2010 06:34 Cheeznuklz wrote:
Does anyone remember NaDa's mech into bio based macro-god play on Shakuras in GSL 2? Who doesn't want to see more games like that? How could anyone think that watching/doing a 2rax all-in could even compare to that style of play?

You mean the game he got picked apart by an inferior opponent's Mutas and only won because he killed like a dozen drones early game?
Diamond
Profile Blog Joined May 2009
United States10796 Posts
December 25 2010 22:20 GMT
#34
On December 26 2010 07:16 beridoxy wrote:
So, for me, why do not tournament like GSL take place on iccup map or other maps ?


The reason I have been told (by multiple people multiple times) and now Junkka has came out in public and said is Blizzard won't allow it.

So they say they want maps to be different then ladder maps, but won't allow the largest tournament in the world to use custom maps.

Discuss....
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
DashedHopes
Profile Blog Joined November 2010
Canada414 Posts
December 25 2010 22:22 GMT
#35
I think they should be a little bigger but not too big or then Zerg is going to be an overwhelming race. The fact is though zerg is the race that wants to macro and sit back relax and Protoss and terran don't want them to do that and have to have some advantage to catch them off guard but not to just completely steamroll the zerg with 4 gate every game. In other words though zerg players need to have better game sense and expect something. "Prepare for the worst and hope for the best"
beridoxy
Profile Joined August 2010
France54 Posts
Last Edited: 2010-12-25 22:23:04
December 25 2010 22:22 GMT
#36
On December 26 2010 07:20 iCCup.Diamond wrote:
Show nested quote +
On December 26 2010 07:16 beridoxy wrote:
So, for me, why do not tournament like GSL take place on iccup map or other maps ?


The reason I have been told (by multiple people multiple times) and now Junkka has came out in public and said is Blizzard won't allow it.

So they say they want maps to be different then ladder maps, but won't allow the largest tournament in the world to use custom maps.

Discuss....

Ok, thanks for you answer. Sorry i didn't knew it.

I remember, that official tournaments with prize pool, needed some kind of declaration at blizzard.
Do they force other tournaments with prize pool to use official maps too ?

gnutz
Profile Joined November 2010
Germany666 Posts
December 25 2010 22:38 GMT
#37
Great Post! It really shows the weak resuls Zergs have still (and i believe the MUs are not broken with the actual strategies), and is a great, in-depth analysis why bigger maps are more than necessary.

The funniest things i know are maps like DQ, where i (on 2,5k Diamond) TELL the enemy Zergs, i am going 4/5-Gate, even let Zerglings slip in, and i STILL win. Honestly: This is a map where you can feel the imbalance. Normally on bigger maps, if i'm going 4Gate, i get crushed so bad because i can't play a decent 4Gate versus Zerg. ^^

And to the Terrans: I also believe, Terran is really strong lategame, just play Jinro-Style. Oh wait: You die to All-Ins from other Terrans, Zergs and Protosses ...


UniversalSnip
Profile Blog Joined July 2010
9871 Posts
December 25 2010 22:44 GMT
#38
On December 26 2010 07:20 iCCup.Diamond wrote:
Show nested quote +
On December 26 2010 07:16 beridoxy wrote:
So, for me, why do not tournament like GSL take place on iccup map or other maps ?


The reason I have been told (by multiple people multiple times) and now Junkka has came out in public and said is Blizzard won't allow it.

So they say they want maps to be different then ladder maps, but won't allow the largest tournament in the world to use custom maps.

Discuss....


Why? whyyyyyyyyyyyyyyyyyyyyyyyyyyy?

I seriously don't understand, how does blizzard benefit from the ladder maps being used in gsl?
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
MichaelJLowell
Profile Blog Joined January 2010
United States610 Posts
December 25 2010 22:53 GMT
#39
On December 26 2010 07:20 iCCup.Diamond wrote:
Show nested quote +
On December 26 2010 07:16 beridoxy wrote:
So, for me, why do not tournament like GSL take place on iccup map or other maps ?


The reason I have been told (by multiple people multiple times) and now Junkka has came out in public and said is Blizzard won't allow it.

So they say they want maps to be different then ladder maps, but won't allow the largest tournament in the world to use custom maps.

Discuss....

What's your source on this? Know you're not making it up, just want confirmation.
http://www.learntocounter.com - I'm a "known troll" so please disconnect your kid's computer when I am on the forums.
AidanS
Profile Joined September 2010
39 Posts
December 25 2010 22:54 GMT
#40
Blizzard probably would like the maps to be very similar in size becase otherwise it becomes a nightmare to balance.

If the map size grows super large terran sucks on offense since it lacks Nydus and warp in reinforcement. If its is too large zergs will run wild with their macro mechanics.
The way they have built the game so far is tailored to the smaller maps currently in use and its going to be tough to overhaul that now.

Or it could be if very large maps got popular in GSL then the pros and the rest would be playing a very different game, possibly dropping interest for the more casual player/spectator.
Prev 1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
Crank Gathers S4: Group Stage
CranKy Ducklings99
LiquipediaDiscussion
PSISTORM Gaming Misc
23:00
FSL Team League S11 POG vs ASH
Liquipedia
OSC
22:00
Vespene Cup #1
davetesta19
Liquipedia
The PiG Daily
21:35
Best Games of HSC
SKillous vs SerralLIVE!
ShoWTimE vs Arrogfire
TBD vs Elazer
Reynor vs Jumy
PiGStarcraft542
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft542
WinterStarcraft423
RuFF_SC2 155
StarCraft: Brood War
Sea 574
Jaeyun 26
Icarus 5
Dota 2
NeuroSwarm232
LuMiX0
Counter-Strike
summit1g9426
taco 509
C9.Mang0319
Other Games
JimRising 652
ViBE164
Maynarde127
Mew2King61
Organizations
Other Games
gamesdonequick37906
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt330
Upcoming Events
RSL Revival
5h 50m
Serral vs Bunny
ByuN vs GgMaChine
CranKy Ducklings
6h 50m
Afreeca Starleague
6h 50m
Snow vs Jaedong
YSC vs hero
SC Evo League
8h 50m
ByuN vs Classic
Cure vs Solar
IPSL
12h 50m
Dragon vs Ret
Patches Events
12h 50m
RSL Revival
1d 5h
Solar vs Rogue
Maru vs NightMare
Sparkling Tuna Cup
1d 6h
IPSL
1d 12h
Bonyth vs Hawk
GSL
2 days
[ Show More ]
Replay Cast
2 days
WardiTV Weekly
3 days
The PondCast
4 days
Replay Cast
5 days
CrankTV Team League
5 days
Replay Cast
6 days
CrankTV Team League
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Escore Tournament S3: W2
HSC XXIX
Eternal Conflict S2 E1

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
CSL 2026 Summer (S21)
ASL Season 22: Wild Card Qualifier
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

CSLAN 4
Blizzard Classic Cup 2026
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.