if GSL sustains that kind of money, it's only a matter of time. it's all about money
Why aren't more Brood War pro-gamers switching? - Page 6
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benjammin
United States2728 Posts
if GSL sustains that kind of money, it's only a matter of time. it's all about money | ||
d_so
Korea (South)3262 Posts
On December 21 2010 11:34 Nimic wrote: I think the simple fact that SC2 is already a great deal more popular in everywhere that isn't Korea than BW was (as far as I know, I might be talking out of my ass), it's only inevitable that the best will eventually play SC2 instead of BW. There will just be more money in it. That's my prediction, anyway. It's also what I hope. SC2 is "my" game, and I want the best players playing it. If that means the foreigners will have to be knocked back down for a while, so be it. Either way I think the foreigners and the koreans will be much more evenly skilled in SC2, simply because the popularity of the game will bring more opportunities to foreigners that are similar to koreans in BW (and now SC2). Again, I might be completely wrong. This is the internet, after all. i think the problem with sc2 right now is the skill level is so low. I'm not saying this to disparage the players or their efforts, but strictly cuz the game is so young, the strategies are still in their infant stages and as such are not fun to watch. All the practice time the players put in only regurgitate the same juvenile gameplay. And that is why people still prefer watching BW, which leads to more sponsorship and stable salaries for players. WHat do I mean when I say strategies aren't developed? The other day I was watching MC vs Jinro on my computer and I think it was OSL Ro32 on my TV. And as I watched Jinro lose game after game to early game harass, I couldn't help but thinking: this is the equivalent of watching a BW player lose to a single zealot poke, or to a reaver drop or a DT rush. In pro BW, you rarely see players get surprised by an opening and lose the entire game, because the lengthy history of the game has created tactics that asses and counter their damage. So say a Protoss pokes with their zealot: Terran has the barracks supply base formation that allows a marine to counter the zealot. Or let's say it's PvZ and a Protoss goes proxy two gate and rushes zealots. Zerg knows how to stack drones (as Jaedong showed us in his game on Coliseum vs Lucifer about two years ago) and stop such an attack. But in that Jinro MC series, Jinro seemed utterly surprised at the timing and the micro of just a few Zealots or Sentries, game after game. I don't blame Jinro or the "weakness" of Terran or whatnot; I blame the nascent development of the game and the non-discovery of tactics that will be developed someday to stop such silliness. It's kinda like in Chess. When the Sicilian Opening was first made in the 17th century, it was used as a novelty opening and eventually derided as useless. But in the 1940's and 50's, it made a huge comeback and completely changed the "metagame". White was uncomfortable playing such orthodox positions, and it wasn't for some time they developed a good strategy against it. SC2, right now, is like those White players surprised by a Sicilian opening. They don't know what to do not cuz they're not trying but because they haven't had time to find it. And really, it's just not fun watching players slugging away unawares-- needless to say, on that day I soon lost interest in my computer and ended up watching my TV | ||
Nimic
Norway1360 Posts
On December 21 2010 11:54 d_so wrote: i think the problem with sc2 right now is the skill level is so low. I'm not saying this to disparage the players or their efforts, but strictly cuz the game is so young, the strategies are still in their infant stages and as such are not fun to watch. All the practice time the players put in only regurgitate the same juvenile gameplay. And that is why people still prefer watching BW, which leads to more sponsorship and stable salaries for players. Good post, but I just wanted to focus a bit on this bit. Again, I don't have any sort of actual numbers, but I can't imagine BW has a bigger fan base worldwide than SC2, even as young a game as it is. It might be (probably is) much bigger in Korea still, but BW isn't exactly a big game in the west anymore. Personally, I was never really a BW player or fan, and I find BW, professional or not, completely unwatchable. At the same time I really enjoy watching good players play SC2. | ||
whitey_
Canada23 Posts
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supernovamaniac
United States3046 Posts
On December 21 2010 11:59 Nimic wrote: Good post, but I just wanted to focus a bit on this bit. Again, I don't have any sort of actual numbers, but I can't imagine BW has a bigger fan base worldwide than SC2, even as young a game as it is. It might be (probably is) much bigger in Korea still, but BW isn't exactly a big game in the west anymore. Personally, I was never really a BW player or fan, and I find BW, professional or not, completely unwatchable. At the same time I really enjoy watching good players play SC2. And I find SC2, professional or not, completely unwatchable. Moral of the story: Does it really matter if one person finds it unwatchable or not? Back on the main point; SC2 scene is growing in Korea, and there's no doubt about it. Even less fans started showing up to the BW matches due to this. However, I don't think anyone can really tell where Korea is heading until we see the finals of the current individual leagues; the number of fans at the finals + comparison to GSL final attendees will show us how much things have changed. (And if you want to bring-in fomos argument about how BW scene is dying and stuff, go ahead. Just know that you're quoting from the most anti-KeSPA/BW biased community atm (maybe pgr21 is worse)) | ||
GreEny K
Germany7312 Posts
On December 21 2010 07:22 iCCup.Diamond wrote: BW has more $ in prizes and monthly salaries then SC2. Since when are JulyZerg, NaDa, and SlayersBoxer not A class players in BW? Since they started losing. | ||
pyro19
6575 Posts
And i don"t get why People act as if BW S class players will wipe the Floor with the existing SC2 Pros , for all we know Jaedong could get Marine/SCV allined every single game he plays :D . | ||
weiliem
2050 Posts
On December 21 2010 07:28 Kazzabiss wrote: Pretty sure Cool wasn't an "A-lister" and MC only might have been U wanna take a look at MC's record in his gaming career??? he is like a C or D class player in bw..... so i dont really think sc2 rewards the most skilled player though | ||
sLiMpoweR
United States430 Posts
On December 21 2010 07:21 JiYan wrote: if you've been with your girlfriend for 12 years and you truly love her, would you throw that away for a stranger with jessica alba's looks? quite simply, yes. | ||
TheAntZ
Israel6248 Posts
Then you're a bit of a tool | ||
overt
United States9006 Posts
The StarCraft pros who left Brood War to play a game that is easier are the players who had nothing to lose or who were completely washed up. | ||
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TrainSamurai
339 Posts
On December 21 2010 10:50 Omigawa wrote: Assuming the $100k (USD I assume?) is in fact true, they have a much higher earning potential in GSL. 1st place is $87k, 2nd is 35k... so all they would have to do is make sure they finish in the same spots they have in BW (the harder game) and they would triple or quadruple their earnings. IntoTheRainbow earned more than what you are telling me Flash and Jaedong make... and he did that in the span of two months. Don't want to say this but the idea that sc2 rewards the better RTS player is still debatable. O and blizzard pissing all the big boys(sponsors tv networks etc) off isn't helping either i guess. | ||
phosphorylation
United States2935 Posts
/end thread | ||
ace246
Australia360 Posts
On December 21 2010 12:20 TheAntZ wrote: Because sc2 is (currently, maybe always will be) far more luck based then BW, so the best progamers probably think they can get better results in BW Then you're a bit of a tool Aren't we all a bit of a tool? And it all comes down to money i guess. One of the sponsors in the BW scene is a bank and that alone gives you a gist of how much money is involved in the scene. As for Flash and Jaedong, they will probably do the same thing as Nada, Boxer and July - go to sc2 once they have nothing to lose. | ||
krndandaman
Mozambique16569 Posts
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MavercK
Australia2181 Posts
i've been waiting for sc2 for a long time and since release i feel like i've been lying to myself that i loved the game up until now. i really want to love the game but im having a really really hard time enjoying it. sadly because of most of the new units which i feel are simply badly designed. alot of these badly designed units replaced good ones (see reaver and colossus, goliath and thor, arbiter and mothership, vulture and hellion, etc etc etc) also theres that skill level problem. the skill gap between awful and mediocre players currently is far too small. with great players being knocked out by retarded rushes. the problem being there isn't much they can work on. macro is extremely simplified. so is micro. what is a top tier player supposed to work on. decision making i guess. but i much preferred the old method of someone being mechanically strong and actually skilled than just making the right decision are the right time. i guess people will strongly disagree with that point. i may get in trouble for this but i feel you wont hear this from any top player ever. why? sc2 is a chance at an e-sports centered future. if sc2 succeeds e-sports may very well take off around the globe. meaning the current progamers will start to make more money and more can live the dream job. it's just sad that everything is currently hinging on a game that i think is kinda awful =\ ![]() | ||
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Plexa
Aotearoa39261 Posts
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