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Active: 590 users

MLG secures $10 million in funding

Forum Index > SC2 General
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TapocoL
Profile Joined October 2010
4 Posts
December 20 2010 20:09 GMT
#1
Could we see some big changes to Starcraft 2 for MLG 2011? Even Bigger Prize Pool? Actual seating area for the crowd?

http://www.majorleaguegaming.com/news/major-league-gaming-secures-additional-10-million-in-funding/
SmoKim
Profile Joined March 2010
Denmark10305 Posts
December 20 2010 20:11 GMT
#2
holy shit O____O!

Fuck yeah MLG is gonna be epic!
"LOL I have 202 supply right now (3 minutes later)..."LOL NOW I HAVE 220 SUPPLY SUP?!?!?" - Mondragon
knL
Profile Blog Joined June 2010
Germany400 Posts
December 20 2010 20:11 GMT
#3
I dont know what the preavious investment was but this seems pretty big.
Getz
Profile Joined April 2010
United States559 Posts
December 20 2010 20:13 GMT
#4
The investment will bring MLG’s total funding raised to $52.5 million.

MLG is ballin.
스타크래프트
Knutzi
Profile Joined July 2009
Norway664 Posts
December 20 2010 20:13 GMT
#5
hope they will focus more on SC2 rather than halo WoW guitar hero etc
-HellZerg-
Profile Blog Joined July 2009
United States409 Posts
December 20 2010 20:14 GMT
#6
O_O It looks like GSL in North America is not that far away from now. D:
We are what we repeatedly do; excellence, then, is not an act, but a habit. - Aristotle
TrainFX
Profile Blog Joined November 2010
United States469 Posts
December 20 2010 20:14 GMT
#7
Looks like financing for operating activities to me...

nothing to get excited about.
KonohaFlash
Profile Joined July 2010
Canada1590 Posts
December 20 2010 20:14 GMT
#8
Esports finally taking off? :D
Wolf
Profile Blog Joined April 2010
Korea (South)3290 Posts
December 20 2010 20:14 GMT
#9
NA still needs SC2-only events.
Commentatorhttp://twitter.com/proxywolf
TL+ Member
Logo
Profile Blog Joined April 2010
United States7542 Posts
December 20 2010 20:14 GMT
#10
That entire 10 million is going into the prize pool for a single SC2 tournament!

Ok maybe not, but it's going to be really exciting either way. I wonder if this is part of the big MLG stuff JP has been hyping or if it's just how it's going to be funded.
Logo
Alou
Profile Blog Joined March 2010
United States3748 Posts
December 20 2010 20:15 GMT
#11
Well deserved. MLG 2011 will be awesome!
Life is Good.
TheAngelofDeath
Profile Blog Joined May 2010
United States2033 Posts
December 20 2010 20:15 GMT
#12
Incredible! MLG rocks! :D
"Infestors are the suck" - LzGamer
Gemini_19
Profile Joined June 2010
United States1238 Posts
December 20 2010 20:15 GMT
#13
Wait is the next MLG in New York?!?!?
@GGemini19 GM Protoss | http://www.twitch.tv/geminisc2 | I <333 HerO & Trap | Check out my Build of the Week series on /r/allthingsprotoss, TL, or Spawning Tool
Thorantham
Profile Joined September 2010
United States221 Posts
December 20 2010 20:16 GMT
#14
With $52MM invested a decent valued exit has to be in the $150MM+ range. How will MLG generate revenues that are worthy of a $150MM valuation? I suppose it might be plausible at say $25MM in revenue and a 6 multiple or something like that. Anyone know what kind of revenue MLG has?
TrainFX
Profile Blog Joined November 2010
United States469 Posts
December 20 2010 20:18 GMT
#15
On December 21 2010 05:16 Thorantham wrote:
With $52MM invested a decent valued exit has to be in the $150MM+ range. How will MLG generate revenues that are worthy of a $150MM valuation? I suppose it might be plausible at say $25MM in revenue and a 6 multiple or something like that. Anyone know what kind of revenue MLG has?



lmao are you kidding me? please stop talking out of your ass. MLG is a private company that does not release financial statements.
zyzski
Profile Joined May 2010
United States698 Posts
December 20 2010 20:18 GMT
#16
a milli
TYBG
Chronald
Profile Joined December 2009
United States619 Posts
December 20 2010 20:18 GMT
#17
MLG needed the loot that's for sure. Hopefully they put it to the best use possible, aka Starcraft 2 duh.

I'd love to see some seating, maybe a stage for the finals? And a faster stream for the love of gawd
Got that.
JiYan
Profile Blog Joined February 2009
United States3668 Posts
December 20 2010 20:19 GMT
#18
imo they should upgrade by like a 10% margin and use the rest of the money to ensure MLG's survival. MLG staying long term and slowly growing > MLG being amazing for 2 years then crashing
Getz
Profile Joined April 2010
United States559 Posts
December 20 2010 20:19 GMT
#19
On December 21 2010 05:18 Chronald wrote:
MLG needed the loot that's for sure. Hopefully they put it to the best use possible, aka Starcraft 2 duh.

I'd love to see some seating, maybe a stage for the finals? And a faster stream for the love of gawd


All of this pleassssse.
스타크래프트
Comeh
Profile Blog Joined July 2008
United States18918 Posts
December 20 2010 20:21 GMT
#20
On December 21 2010 05:14 TrainFX wrote:
Looks like financing for operating activities to me...

nothing to get excited about.

Pretty much agree with this, but if it helps MLG grow and develop, I can't see it being a bad thing. I'm intrigued to see how MLG grows.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
Spoh
Profile Joined March 2007
United States57 Posts
December 20 2010 20:22 GMT
#21
This is great news, can't wait to see how they plan to spend the extra cash.
KiLL_ORdeR
Profile Blog Joined June 2009
United States1518 Posts
December 20 2010 20:23 GMT
#22
That's a crazy amount of money, and this company Legion Enterprises sounds sick. I'm sure MLG will put this to good use too, since they started as a very small company and are still relatively small, so I'm sure they know how to stretch a budget.
In order to move forward, we must rid ourselves of that which holds us back. Check out my stream and give me tips! twitch.tv/intotheskyy
Erandorr
Profile Blog Joined October 2010
2283 Posts
December 20 2010 20:24 GMT
#23
whoa if there are more than 600,000 viewers sc2 cant be that big compared to other games or am i mistaken there? Because , if you look at the Eg masters cup, there were around 10k on wheats channel . Of course MLG has a far bigger audience but Starcraft seems not to be the main focus of MLG.
Where the hell do the 600k viewers come from?
Looky
Profile Joined April 2010
United States1608 Posts
December 20 2010 20:25 GMT
#24
On December 21 2010 05:24 Erandorr wrote:
whoa if there are more than 600,000 viewers sc2 cant be that big compared to other games or am i mistaken there? Because , if you look at the Eg masters cup, there were around 10k on wheats channel . Of course MLG has a far bigger audience but Starcraft seems not to be the main focus of MLG.
Where the hell do the 600k viewers come from?


halo
DND_Enkil
Profile Joined September 2010
Sweden598 Posts
December 20 2010 20:26 GMT
#25
On December 21 2010 05:19 JiYan wrote:
imo they should upgrade by like a 10% margin and use the rest of the money to ensure MLG's survival. MLG staying long term and slowly growing > MLG being amazing for 2 years then crashing


This sounds like the smart move, and can only agree.
"If you write about a sewing needle there is always some one-eyed bastard that gets offended" - Fritiof The Pirate Nilsson
rbkl
Profile Joined March 2010
772 Posts
December 20 2010 20:26 GMT
#26

I really hope everyone understands how huge this is. oh man. Time to quit school! Everyone go go go !
www.check6gaming.com // www.iugaming.com ** Indiana's Premier Gaming / Starcraft Community **
Erandorr
Profile Blog Joined October 2010
2283 Posts
December 20 2010 20:27 GMT
#27
On December 21 2010 05:25 Looky wrote:
Show nested quote +
On December 21 2010 05:24 Erandorr wrote:
whoa if there are more than 600,000 viewers sc2 cant be that big compared to other games or am i mistaken there? Because , if you look at the Eg masters cup, there were around 10k on wheats channel . Of course MLG has a far bigger audience but Starcraft seems not to be the main focus of MLG.
Where the hell do the 600k viewers come from?


halo


Yeah thats what i figured, so maaybe us sc2 fans should accept that Halo players will get more money than the sc2 pros . Its not about the better game its about the amount of fans
Jakalo
Profile Blog Joined March 2009
Latvia2350 Posts
December 20 2010 20:29 GMT
#28
On December 21 2010 05:27 Erandorr wrote:
Show nested quote +
On December 21 2010 05:25 Looky wrote:
On December 21 2010 05:24 Erandorr wrote:
whoa if there are more than 600,000 viewers sc2 cant be that big compared to other games or am i mistaken there? Because , if you look at the Eg masters cup, there were around 10k on wheats channel . Of course MLG has a far bigger audience but Starcraft seems not to be the main focus of MLG.
Where the hell do the 600k viewers come from?


halo


Yeah thats what i figured, so maaybe us sc2 fans should accept that Halo players will get more money than the sc2 pros . Its not about the better game its about the amount of fans


Currently in Kore there are a lot of games (Sudden attack anyone) who are riding on Starcraft Broodwar back for they are not popular enough to warrant a canal of their own.

If that will be the case for SC2 and halo I am happy to accept that.
Nostalgia is not as good as it used to be.
`Zapdos
Profile Blog Joined November 2010
United States935 Posts
December 20 2010 20:30 GMT
#29
Maybe they can use the money to get a contract with spike? :o
www.twitch.tv/thezapdos come watch me :]
Defacer
Profile Blog Joined October 2010
Canada5052 Posts
December 20 2010 20:31 GMT
#30
JP deserves a raise.
RaptureLights
Profile Joined December 2010
50 Posts
December 20 2010 20:32 GMT
#31
10k yes, but there were other streams going on as well.

You have to figure on any given day at any given time. There are about 20-30k people watching sc2 live streams. In and out of country.

EG Masters Cup, to be honest? Wasn't THAT big. It was a good tourny.
Look at how many people ALONE watch day9? 4.5-5k normally? That's one guy, one hour.

MLG stream prob had like 60k views, or so. I don't know exact numbers just a guestimate.
Halo is huge in America always will be, I think (I hate the franchise personally). It does generate alot of views, though...I don't see how watching is is better than play >>;;;

SC2 Actually informs you how you should play even by watching, it's educational TV! Hey look at that..were educational now. PBS Special soon too please lol. I jest.

Though, RTS gaming in general? They have War3 / WoW / Halo / Sc2 and whatelse to fund with that 10m. We can hope it goes to SC2 but chances are slim.

Anyway; gratz to MLG on getting more cash flow. Hope you put it to good use and keep going and going.
Eury
Profile Joined December 2008
Sweden1126 Posts
December 20 2010 20:32 GMT
#32
On December 21 2010 05:24 Erandorr wrote:
whoa if there are more than 600,000 viewers sc2 cant be that big compared to other games or am i mistaken there? Because , if you look at the Eg masters cup, there were around 10k on wheats channel . Of course MLG has a far bigger audience but Starcraft seems not to be the main focus of MLG.
Where the hell do the 600k viewers come from?


According to SirScoots on a recent LiveOnThree, Starcraft 2 was the most popular game on MLG this fall.
DeltruS
Profile Blog Joined April 2010
Canada2214 Posts
December 20 2010 20:33 GMT
#33
Amazing. With that kind of money being injected into esports the koreans might have to come to the US.
http://grooveshark.com/#/deltrus/music
Ashera
Profile Joined July 2010
Canada202 Posts
December 20 2010 20:36 GMT
#34
That's exciting to hear. I hope they do some awesome things with it.
Viva la Vida
Thunderflesh
Profile Blog Joined June 2010
United States382 Posts
December 20 2010 20:36 GMT
#35
Hope they get booths and start using iCCup maps!
You'll worry less about what people think about you when you realize how seldom they do.
SwiftSpear
Profile Joined February 2010
Canada355 Posts
December 20 2010 20:38 GMT
#36
On December 21 2010 05:14 Wolf wrote:
NA still needs SC2-only events.

There are alot of those, they just aren't very high profile. Plus, I'd argue that SC2 only events would be bad if they took the limelight in the public eye. It's good that competitive gaming as a whole is moving forward with the growth of starcraft 2.
S.O.L.I.D.
Profile Blog Joined September 2010
United States792 Posts
December 20 2010 20:40 GMT
#37
On December 21 2010 05:27 Erandorr wrote:
Show nested quote +
On December 21 2010 05:25 Looky wrote:
On December 21 2010 05:24 Erandorr wrote:
whoa if there are more than 600,000 viewers sc2 cant be that big compared to other games or am i mistaken there? Because , if you look at the Eg masters cup, there were around 10k on wheats channel . Of course MLG has a far bigger audience but Starcraft seems not to be the main focus of MLG.
Where the hell do the 600k viewers come from?


halo


Yeah thats what i figured, so maaybe us sc2 fans should accept that Halo players will get more money than the sc2 pros . Its not about the better game its about the amount of fans


What do you mean "accept" that they get more money? It's a fact, look at Halo prize pools vs. SC2 prize pools. Halo is like MLG's flagship game in tourneys.

But anyway, I don't know what they'll use it for but any money that'll be used to make MLG any better in any way is a good thing in my opinion.
Gatsbi
Profile Joined April 2010
United States1134 Posts
December 20 2010 20:41 GMT
#38
invest in soundproof booths, larger prizepools, and chairs for the audience. please and thank you
"IF WHAT YOU DO NOT KNOW IS MORE THAN WHAT YOU HAVE KNOWN. THEN YOU HAVE NOT KNOWN ANYTHINIG YET." - Rev Kojo Smith
AnodyneSea
Profile Blog Joined March 2010
Jamaica757 Posts
December 20 2010 20:42 GMT
#39
unfortunately its not all for SC2, they have so many games..
Lost within the hope of freedom, not for control but in the light of our cause
Deckkie
Profile Blog Joined July 2010
Netherlands1595 Posts
December 20 2010 20:44 GMT
#40
"MLG enables a large and growing community of fans and a roster of top sponsors to connect with and celebrate the approximately 40 million consumers in North America who have a passion for playing video games as a competitive social activity. Over 95% of these viewers are male and under 30, making MLG’s live tournament broadcasts three to six times larger in the 12-34 male demographic than nearly every primetime cable property including national broadcasts of traditional, regular season sports."

this paragraph surprised me the most. After reading this I would think that sponors should jump on MLG to sponsor it!
Always look on the bright side of life
SwiftSpear
Profile Joined February 2010
Canada355 Posts
December 20 2010 20:50 GMT
#41
On December 21 2010 05:32 Eury wrote:
Show nested quote +
On December 21 2010 05:24 Erandorr wrote:
whoa if there are more than 600,000 viewers sc2 cant be that big compared to other games or am i mistaken there? Because , if you look at the Eg masters cup, there were around 10k on wheats channel . Of course MLG has a far bigger audience but Starcraft seems not to be the main focus of MLG.
Where the hell do the 600k viewers come from?


According to SirScoots on a recent LiveOnThree, Starcraft 2 was the most popular game on MLG this fall.

I haven't seen statistics, but this would be my suspicion. Halo has alot of history in MLG, they are the most established platform, but does anyone seriously believe that 100,000 nubby rageful xbox kiddies leave the safety of their glowing televisions to use the internet to watch competitions? How does Halo even form a coherant community? You can't link your friends to the MLG website in game in halo, let alone any other halo related website. Maby there are ingame adds for MLG in halo? But even then I think it's a stretch that most players would give a crap, plus, blizzard could start doing that too if one of the competitive companies grew to the point they could afford to buy a little bit of advertising space on battle-net, especially if blizzard gives them preferential treatment (which I think they damn should)

I would be surprised if starcraft 2 competition wasn't, in terms of viewer numbers, the biggest competitive gaming scene in the world right now. I don't even play any more, but I keep up to date with the competitive scene as if this game were hockey.
Hot_Bid
Profile Blog Joined October 2003
Braavos36375 Posts
Last Edited: 2010-12-20 20:55:18
December 20 2010 20:54 GMT
#42
On December 21 2010 05:24 Erandorr wrote:
whoa if there are more than 600,000 viewers sc2 cant be that big compared to other games or am i mistaken there? Because , if you look at the Eg masters cup, there were around 10k on wheats channel . Of course MLG has a far bigger audience but Starcraft seems not to be the main focus of MLG.
Where the hell do the 600k viewers come from?

EG Masters Cup peak viewers was 10k (or more, I don't know the exact) which means the unique viewers are significantly higher. Peak viewers is not total viewers. Add in that MLG is considered a more prestigious event and is at a live location over 3 days plus the other games they run, and the 600,000 viewers is not so strange.
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
emythrel
Profile Blog Joined August 2010
United Kingdom2599 Posts
December 20 2010 20:56 GMT
#43
On December 21 2010 05:27 Erandorr wrote:
Show nested quote +
On December 21 2010 05:25 Looky wrote:
On December 21 2010 05:24 Erandorr wrote:
whoa if there are more than 600,000 viewers sc2 cant be that big compared to other games or am i mistaken there? Because , if you look at the Eg masters cup, there were around 10k on wheats channel . Of course MLG has a far bigger audience but Starcraft seems not to be the main focus of MLG.
Where the hell do the 600k viewers come from?


halo


Yeah thats what i figured, so maaybe us sc2 fans should accept that Halo players will get more money than the sc2 pros . Its not about the better game its about the amount of fans


When you actually take into account halo is 4v4 and SC2 is 1v1 the prize pools are always gonna look stupid, even if they weren't

100k for 1st prize in halo at Dallas
6k for 1st in sc2 at Dallas

now imagine that next season its....

100k for halo
20k for sc2

now the halo players only get 25k each and the sc2 winner gets 20k.... when you look at it that way its not so bad.

And since halo was a proven entity at MLG and SC2 was making its debut we should expect to see the gap between them reduce in 2011.
When there is nothing left to lose but your dignity, it is already gone.
Stoids
Profile Joined August 2010
United States636 Posts
December 20 2010 20:56 GMT
#44
Good for MLG, glad to see some proper funding. I enjoyed my time at MLG Dallas and most of my complaints (seating, etc) could be solved with a few more dollars. Hope that they ration out some for SC2 instead of Halo.
*Insert Inspirational Day[9] Daily #100 Quote* | Fantasy | qxc, Brat_OK
emythrel
Profile Blog Joined August 2010
United Kingdom2599 Posts
December 20 2010 20:57 GMT
#45
On December 21 2010 05:56 Stoids wrote:
Good for MLG, glad to see some proper funding. I enjoyed my time at MLG Dallas and most of my complaints (seating, etc) could be solved with a few more dollars. Hope that they ration out some for SC2 instead of Halo.


they already had over 40million to work with over the years, this is just another 10million..... ;p
When there is nothing left to lose but your dignity, it is already gone.
ToMMi
Profile Joined September 2010
Germany2 Posts
December 20 2010 20:59 GMT
#46
yeah nice awesome stuff!
evoli
Profile Joined May 2010
United States333 Posts
December 20 2010 20:59 GMT
#47
2010 was an extremely exciting year for eSports. 2011 is shaping up to raise the bar even more.

I really hope that I have the opportunity to attend an MLG or two this upcoming year. Their production value has been getting better and better, and I always feel like I'm missing out when I have to watch from home. I can only imagine how sick these events are going to be next year.
General Manager for EG // twitter.com/gosutrolling
Myles
Profile Blog Joined March 2010
United States5162 Posts
December 20 2010 21:01 GMT
#48
On December 21 2010 05:57 emythrel wrote:
Show nested quote +
On December 21 2010 05:56 Stoids wrote:
Good for MLG, glad to see some proper funding. I enjoyed my time at MLG Dallas and most of my complaints (seating, etc) could be solved with a few more dollars. Hope that they ration out some for SC2 instead of Halo.


they already had over 40million to work with over the years, this is just another 10million..... ;p


10mil is 25% of what they had before. That's a pretty significant increase no matter how you look at it. They should at least be able to improve spectating quality a little bit.
Moderator
Glasse
Profile Joined July 2010
Canada1237 Posts
December 20 2010 21:02 GMT
#49
hopefully none of those console players get any of that. idc about wow cuz its on pc, but no consoles!

gogo sc2
debasers
Profile Joined August 2010
737 Posts
December 20 2010 21:07 GMT
#50
On December 21 2010 05:24 Erandorr wrote:
whoa if there are more than 600,000 viewers sc2 cant be that big compared to other games or am i mistaken there? Because , if you look at the Eg masters cup, there were around 10k on wheats channel . Of course MLG has a far bigger audience but Starcraft seems not to be the main focus of MLG.
Where the hell do the 600k viewers come from?



The thing is, those 10k viewers is who's watching the stream at that moment. Many people only watch a certain part of the tournament, those 600k are about people that watched something at a certain point, not the maximum they got at a moment. I would say that the EG tournament got like 30k unique viewers at least, may be more.

And also, the MLG attracts A LOT more people than any other tournament, even more than the GSL (due to time zones), just see the live report topics, they got like 500 pages per day.
Chaosvuistje
Profile Joined April 2010
Netherlands2581 Posts
December 20 2010 21:07 GMT
#51
holy nuts this is huge!

2011 will be awesome for MLG :D I suspect a lot more SC2.
tribalgravy
Profile Blog Joined December 2010
Canada7 Posts
December 20 2010 21:08 GMT
#52
This is awesome to hear. Sundance and the rest of the MLG team have been doing great work for years. They made Halo into a gigantic force and have used their success to branch out to other games and help them be successful as well. MLG is about the gamers and I'm sure they'll do exciting things with the money.MLG got me into Halo but I am an E-Sports fan in general and hope they will do with Starcraft 2, what they were able to accomplish with Halo. Now if only they could get Super Street Fighter 4 they would have the three biggest competitive games in North America all under one roof.
tetracycloide
Profile Joined July 2010
295 Posts
December 20 2010 21:11 GMT
#53
On December 21 2010 05:14 TrainFX wrote:
Looks like financing for operating activities to me...

nothing to get excited about.

Aren't building new stands and prize pools operating activities for a gaming league? Why wouldn't Americans be excited about 10 million more dollars being invested in the operating activities of our local Starcraft league?
My vanity is justified
Nevarix
Profile Joined December 2010
Sweden294 Posts
December 20 2010 21:13 GMT
#54
A bit off topic, but I thought WoW was getting dropped from MLG next year?
ThatsNoMoon
Profile Joined March 2010
Mexico344 Posts
December 20 2010 21:15 GMT
#55
I guess JP is getting a raise!
Grats MLG this is well deserved.
Got neurosis from Artosis cause you bunker rushed my heart GG baby, lets go crazy cause the game's about to start
Absolutionn
Profile Joined October 2010
United States512 Posts
December 20 2010 21:15 GMT
#56
Are there going to be any MLG event in socal next year?
Jinro | Idra | Qxc | Select
clm100
Profile Joined October 2010
United States18 Posts
December 20 2010 21:16 GMT
#57
It seems like people are missing one key point here: Legion is run by Mike Sepso, who was the founder, original CEO and current chairman of MLG. He's adding another $10M on the existing $42M that's already been invested.

That's less than a 25% increase in funding, by the former CEO. This is good for MLG, but I don't think it means that there's some large sea-change in opinions on e-sports, nor does a 23% increase in total investment suggest that the tournament or company will widely change. This is cash to continue what they're doing. Almost certainly good, but not huge.
branflakes14
Profile Joined July 2010
2082 Posts
December 20 2010 21:18 GMT
#58
Now all they need to do is drop the first person shooters with bad hit recognition and noticeable latency and they can start looking like they care about fair competition. OH WAI-
eiger
Profile Joined April 2010
Belgium98 Posts
December 20 2010 21:21 GMT
#59

They have to be smart and they have to be careful

So many gaming companies are down the drain because they went woooo loadsa prize money here you go.. then died quickly after..

To put it in perspective, think how much money it costs to run a big lan starcraft event.. it might reach what? 50k viewers.. 100k viewers?

That same money put into ads on tv could reach millions.. advertisers used to be dumb on the whole gaming/internet thing, they aren't any more.

Game money + prize money + investment should be proportional to the game thats played.. any bigger and they are risking it all. Glad its attached to some bigger games like halo, WoW, etc (inferior but unfortunately bigger)

This is one little step closer to the kinda critical mass that sparked off in S Korea.. not sure that will ever happen on the same scale.. but worth a shot, fingers crossed. Don't fuck it up.

Zlasher
Profile Blog Joined February 2010
United States9129 Posts
December 20 2010 21:23 GMT
#60
On December 21 2010 05:24 Erandorr wrote:
whoa if there are more than 600,000 viewers sc2 cant be that big compared to other games or am i mistaken there? Because , if you look at the Eg masters cup, there were around 10k on wheats channel . Of course MLG has a far bigger audience but Starcraft seems not to be the main focus of MLG.
Where the hell do the 600k viewers come from?


Thats probably 600k hits, not 600k viewers at a single time period

On December 21 2010 05:25 Looky wrote:
Show nested quote +
On December 21 2010 05:24 Erandorr wrote:
whoa if there are more than 600,000 viewers sc2 cant be that big compared to other games or am i mistaken there? Because , if you look at the Eg masters cup, there were around 10k on wheats channel . Of course MLG has a far bigger audience but Starcraft seems not to be the main focus of MLG.
Where the hell do the 600k viewers come from?


halo


SC2's stream actually had more viewers than Halo, by a lot from what I heard....a LOT.

On December 21 2010 06:02 Glasse wrote:
hopefully none of those console players get any of that. idc about wow cuz its on pc, but no consoles!

gogo sc2


Comments like these make us turn into mlgpro's forums.

On December 21 2010 06:15 stalefish wrote:
Are there going to be any MLG event in socal next year?


They don't announce the venue locations til like 3-4 months into 2011.
Follow me: www.twitter.com/zlasher
DyEnasTy
Profile Blog Joined October 2009
United States3714 Posts
December 20 2010 21:25 GMT
#61
On December 21 2010 05:14 TrainFX wrote:
Looks like financing for operating activities to me...

nothing to get excited about.



Nothing to get excited about? Rofl, I take it you havent been around esports in america for that long.
Much better to die an awesome Terran than to live as a magic wielding fairy or a mindless sac of biological goop. -Manifesto7
Shockk
Profile Blog Joined July 2010
Germany2269 Posts
December 20 2010 21:29 GMT
#62
On December 21 2010 06:02 Glasse wrote:
hopefully none of those console players get any of that. idc about wow cuz its on pc, but no consoles!

gogo sc2


Don't bite the hand that feeds you. There would be no SC2 at MLG without console games.
Lil.Sassy
Profile Joined November 2010
United States54 Posts
December 20 2010 21:30 GMT
#63
On December 21 2010 06:25 DyEnasTy wrote:
Show nested quote +
On December 21 2010 05:14 TrainFX wrote:
Looks like financing for operating activities to me...

nothing to get excited about.



Nothing to get excited about? Rofl, I take it you havent been around esports in america for that long.


No he's right. It's nothing to get excited about when it comes to MLG.
Ughghghg
arterian
Profile Joined September 2010
Canada1157 Posts
December 20 2010 21:30 GMT
#64
MLG should put ads in the SC2 UI like EG did in the tourny this weekend to help generate more money to increase prize pools. Just little stuff like that goes a long way.
http://www.twitch.tv/arterian
branflakes14
Profile Joined July 2010
2082 Posts
December 20 2010 21:32 GMT
#65
On December 21 2010 06:30 arterian wrote:
MLG should put ads in the SC2 UI like EG did in the tourny this weekend to help generate more money to increase prize pools. Just little stuff like that goes a long way.


YOU LOOK LIKE A FOOL WITH THOSE BUNS
FREEloss_ca
Profile Blog Joined December 2008
Canada603 Posts
December 20 2010 21:33 GMT
#66
Badass. All they need now are bigger prize pools, proper spectator seating, and proper noise canceling booths for the players.
"Starcraft...It just echos brilliance and manliness." - Tasteless
Herculix
Profile Joined May 2010
United States946 Posts
Last Edited: 2010-12-20 21:38:58
December 20 2010 21:33 GMT
#67
On December 21 2010 05:50 SwiftSpear wrote:
Show nested quote +
On December 21 2010 05:32 Eury wrote:
On December 21 2010 05:24 Erandorr wrote:
whoa if there are more than 600,000 viewers sc2 cant be that big compared to other games or am i mistaken there? Because , if you look at the Eg masters cup, there were around 10k on wheats channel . Of course MLG has a far bigger audience but Starcraft seems not to be the main focus of MLG.
Where the hell do the 600k viewers come from?


According to SirScoots on a recent LiveOnThree, Starcraft 2 was the most popular game on MLG this fall.

I haven't seen statistics, but this would be my suspicion. Halo has alot of history in MLG, they are the most established platform, but does anyone seriously believe that 100,000 nubby rageful xbox kiddies leave the safety of their glowing televisions to use the internet to watch competitions? How does Halo even form a coherant community? You can't link your friends to the MLG website in game in halo, let alone any other halo related website. Maby there are ingame adds for MLG in halo? But even then I think it's a stretch that most players would give a crap, plus, blizzard could start doing that too if one of the competitive companies grew to the point they could afford to buy a little bit of advertising space on battle-net, especially if blizzard gives them preferential treatment (which I think they damn should)

I would be surprised if starcraft 2 competition wasn't, in terms of viewer numbers, the biggest competitive gaming scene in the world right now. I don't even play any more, but I keep up to date with the competitive scene as if this game were hockey.


every time i read MLG threads, it really amazes me how ignorant people are of MLG and Halo and console gaming and basically everything involved between the two. i'll try to answer all of your various questions and correct your various assumptions, since even though i was never really big on Halo, i've been around MLG since 06-07 and by now know about a lot of what's happened. i normally just let people be ignorant but it bothers me a lot that so many people in this community don't know anything at all about what's probably going to become a major part of SC2 for a few years. i figure most people don't care but you should at least know what you're talking about and how things got to this point before SC2 came along since most people seem very confused as to how MLG is even big in the first place.

so, first of all, MLG IS Halo. SC2 is the first game in MLG that has made an impact even worth mentioning in MLG circuits in the many years i've been watching it. every other game is just them trying to support a game that could be competitive, but for various reasons, it doesn't work. MLG is really mostly just a Halo circuit that tries to give every game that looks reasonably competitive a chance with both their LAN circuits and their online events through Gamebattles. that's the reason they bother to pick up a game like Starcraft 2 in the first place. it's a very simple common sense thing that doesn't go much further than "Brood War was popular competitively, there's plenty of fans in the US and we think we can get enough people to attend a LAN and get a reasonable amount of invest ent back, let's give this one a chance."

to understand how a rather lame game like Halo gets such a huge circuit and following, you have to know the beginning. the first ever "MLG" was basically just a Halo: CE LAN and nothing special at all, you could probably compare it to Brood War LANs where prize pools are pretty laughable and no one ever made money playing. Sundance and Sepso (founders) were Halo fans, saw the LAN, asked some pros about how to set up a LAN with some more money behind it, and about 5-10 or so years later you have what we have now.

now, the community. Halo is and has been since the first game very LAN-based. it was the first game that came out for XBox that people were setting up LANs for, iirc. the original community came about because of those LANs. there was NO Xbox Live until Halo 2. every single time Bungie (the developer) released a new Halo game, an insane surge of fans, always small relative to the entire populous of Halo but nonetheless thousands of people, found MLG and played it competitively. in Halo 2, Bungie had a really awesome community set up for custom games, and so through word of mouth many people found out about MLG Halo 2, which was when MLG actually started to grow into something big, or something bigger than when it was very comparable to the lack of popularity for foreigner BW scenes (from what i've noticed) at least. that's how i first found MLG and got into competitive gaming.

in Halo 3, after a year or 2, i can't remember, Bungie added in a playlist, "MLG," where you could use the matchmaking instead of purely custom games (which was significantly poorly set up compared to Halo 2, and word of mouth was not as effective) to play Halo with whatever settings MLG currently had for the games, including custom made maps that MLG rotated into their circuit. Bungie cooperated with MLG so that each time MLG updated their settings, Bungie updated the playlist within a few weeks. so, you could play MLG settings with match making and not knowing shit about what MLG actually is, and basically anyone who still played Halo at that point was at least aware of what MLG was. on top of that, Bungie is a sponsor for MLG and MLG also has presence in the XBL market place for their team logos and shit like that, so their presence in the average gamer community increased immensely for Halo 3. there were more MLG fans every year for Halo because of that playlist pretty much; it acted as a gateway to competitive gaming.

if (and i'm just pulling numbers out of my ass right now, but just to show you how huge the jump is between the games) at most 10k or so people played Halo CE competitively, then about 50k-100k+ played Halo 2 competitively, and now multiple 100k people play Halo 3 competitively. it's still an extremely small portion of the main Halo community, which is in the millions, but it's there. i can definitely believe that SC2 has more viewers for MLG, but if i had to guess, it's more like 65/35 SC2/Halo rather than some disproportionate number you're imagining. Dr. Pepper, Red Bull, Doritos, Hot Pockets, all of that shit was around before SC2 was ever announced on the circuit, so you're fooling yourself if you think MLG wasn't big before SC2. though of course, with SC2 it's now about twice as big (or more) since it's the main circuit in the US for both the most competitive console game and PC game as well.

and that's a very short story of how a bunch of 'nubby rageful xbox kiddies' came to flock to MLG. i don't play Halo or console gaming in general anymore, so i don't know what effect Reach has on it or anything, but that basically covers everything up to this point in general.

edit: sorry if words get cut off randomly, my post got skewered for some reason. maybe because of tl;dr or something, idk.
delo
Profile Joined August 2010
United States333 Posts
December 20 2010 21:36 GMT
#68
On December 21 2010 06:23 ZlaSHeR wrote:
Comments like these make us turn into mlgpro's forums.

I wouldn't paint the mlgpro forums with such a wide brush. There are many, many good folks over there - and a lot of douches - like you would find on pretty much any set of forums with a bazillion folks posting on it.
Thorantham
Profile Joined September 2010
United States221 Posts
December 20 2010 21:38 GMT
#69
On December 21 2010 05:18 TrainFX wrote:
Show nested quote +
On December 21 2010 05:16 Thorantham wrote:
With $52MM invested a decent valued exit has to be in the $150MM+ range. How will MLG generate revenues that are worthy of a $150MM valuation? I suppose it might be plausible at say $25MM in revenue and a 6 multiple or something like that. Anyone know what kind of revenue MLG has?



lmao are you kidding me? please stop talking out of your ass. MLG is a private company that does not release financial statements.



Obviously, everyone knows that, that wasn't my question. The question was if anyone had any ideas on the revenue, the only thing I could find was from November 2009:

"The four-year-old company will generate about $50 million in revenue this year from sponsorships, and face-to-face and online tournaments that broadcast live online in high definition (HD), according to Matthew Bromberg, the company's president and CEO. "

The number from this quote probably varies as their sponsorship money goes up and down somewhat.
Gatsbi
Profile Joined April 2010
United States1134 Posts
December 20 2010 21:40 GMT
#70
On December 21 2010 06:32 branflakes14 wrote:
Show nested quote +
On December 21 2010 06:30 arterian wrote:
MLG should put ads in the SC2 UI like EG did in the tourny this weekend to help generate more money to increase prize pools. Just little stuff like that goes a long way.


YOU LOOK LIKE A FOOL WITH THOSE BUNS


well played sir, made me laugh out loud at work hahah.
"IF WHAT YOU DO NOT KNOW IS MORE THAN WHAT YOU HAVE KNOWN. THEN YOU HAVE NOT KNOWN ANYTHINIG YET." - Rev Kojo Smith
Malinor
Profile Joined November 2008
Germany4727 Posts
December 20 2010 21:41 GMT
#71
On December 21 2010 06:33 Herculix wrote:
Show nested quote +
On December 21 2010 05:50 SwiftSpear wrote:
On December 21 2010 05:32 Eury wrote:
On December 21 2010 05:24 Erandorr wrote:
whoa if there are more than 600,000 viewers sc2 cant be that big compared to other games or am i mistaken there? Because , if you look at the Eg masters cup, there were around 10k on wheats channel . Of course MLG has a far bigger audience but Starcraft seems not to be the main focus of MLG.
Where the hell do the 600k viewers come from?


According to SirScoots on a recent LiveOnThree, Starcraft 2 was the most popular game on MLG this fall.

I haven't seen statistics, but this would be my suspicion. Halo has alot of history in MLG, they are the most established platform, but does anyone seriously believe that 100,000 nubby rageful xbox kiddies leave the safety of their glowing televisions to use the internet to watch competitions? How does Halo even form a coherant community? You can't link your friends to the MLG website in game in halo, let alone any other halo related website. Maby there are ingame adds for MLG in halo? But even then I think it's a stretch that most players would give a crap, plus, blizzard could start doing that too if one of the competitive companies grew to the point they could afford to buy a little bit of advertising space on battle-net, especially if blizzard gives them preferential treatment (which I think they damn should)

I would be surprised if starcraft 2 competition wasn't, in terms of viewer numbers, the biggest competitive gaming scene in the world right now. I don't even play any more, but I keep up to date with the competitive scene as if this game were hockey.


every time i read MLG threads, it really amazes me how ignorant people are of MLG and Halo and console gaming and basically everything involved between the two. i'll try to answer all of your various questions and correct your various assumptions, since even though i was never really big on Halo, i've been around MLG since 06-07 and by now know about a lot of what's happened. i normally just let people be ignorant but it bothers me a lot that so many people in this community don't know anything at all about what's probably going to become a major part of SC2 for a few years. i figure most people don't care but you should at least know what you're talking about and how things got to this point before SC2 came along since most people seem very confused as to how MLG is even big in the first place.

so, first of all, MLG IS Halo. SC2 is the first game in MLG that has made an impact even worth mentioning in MLG circuits in the many years i've been watching it. every other game is just them trying to support a game that could be competitive, but for various reasons, it doesn't work. MLG is really mostly just a Halo circuit that tries to give every game that looks reasonably competitive a chance with both their LAN circuits and their online events through Gamebattles. that's the reason they bother to pick up a game like Starcraft 2 in the first place. it's a very simple common sense thing that doesn't go much further than "Brood War was popular competitively, there's plenty of fans in the US and we think we can get enough people to attend a LAN and get a reasonable amount of invest ent back, let's give this one a chance."

to understand how a rather lame game like Halo gets such a huge circuit and following, you have to know the beginning. the first ever "MLG" was basically just a Halo: CE LAN and nothing special at all, you could probably compare it to Brood War LANs where prize pools are pretty laughable and no one ever made money playing. Sundance and Sepso (founders) were Halo fans, saw the LAN, asked some pros about how to set up a LAN with some more money behind it, and about 5-10 or so years later you have what we have now.

now, the community. Halo is and has been since the first game very LAN-based. it was the first game that came out for XBox that people were setting up LANs for, iirc. the original community came about because of those LANs. there was NO Xbox Live until Halo 2. every single time Bungie (the developer) released a new Halo game, an insane surge of fans, always small relative to the entire populous of Halo but nonetheless thousands of people, found MLG and played it competitively. in Halo 2, Bungie had a really awesome community set up for custom games, and so through word of mouth many people found out about MLG Halo 2, which was when MLG actually started to grow into something big, or something bigger than when it was very comparable to the lack of popularity for foreigner BW scenes (from what i've noticed) at least. that's how i first found MLG and got into competitive gaming.

in Halo 3, after a year or 2, i can't remember, Bungie added in a playlist, "MLG," where you could use the matchmaking instead of purely custom games (which was significantly poorly set up compared to Halo 2, and word of mouth was not as effective) to play Halo with whatever settings MLG currently had for the games, including custom made maps that MLG rotated into their circuit. Bungie cooperated with MLG so that each time MLG updated their settings, Bungie updated the playlist within a few weeks. so, you could play MLG settings with match making and not knowing shit about what MLG actually is, and basically anyone who still played Halo at that point was at least aware of what MLG was. on top of that, Bungie is a sponsor for MLG and MLG also has presence in the XBL market place for their team logos and shit like that, so their presence in the average gamer community increased immensely for Halo 3. there were more MLG fans every year for Halo because of that playlist pretty much; it acted as a gateway to competitive gaming.

if (and i'm just pulling numbers out of my ass right now, but just to show you how huge the jump is between the games) at most 10k or so people played Halo CE competitively, then about 50k-100k+ played Halo 2 competitively, and now multiple 100k people play Halo 3 competitively. it's still an extremely small portion of the main Halo community, which is in the millions, but it's there. i can definitely believe that SC2 has more viewers for MLG, but if i had to guess, it's more like 65/35 SC2/Halo rather than some disproportionate number you're imagining. Dr. Pepper, Red Bull, Doritos, Hot Pockets, all of that shit was around before SC2 was ever announced on the circuit, so you're fooling yourself if you think MLG wasn't big before SC2. though of course, with SC2 it's now about twice as big (or more) since it's the main circuit in the US for both the most competitive console game and PC game as well.

and that's a very short story of how a bunch of 'nubby rageful xbox kiddies' came to flock to MLG. i don't play Halo or console gaming in general anymore, so i don't know what effect Reach has on it or anything, but that basically covers everything up to this point in general.

edit: sorry if words get cut off randomly, my post got skewered for some reason. maybe because of tl;dr or something, idk.


Thank you very much, very informative
"Withstand. Suffer. Live as you must now live. There will, one day, be answer to this." ||| "A life, Jimmy, you know what that is? It's the shit that happens while you're waiting for moments that never come."
Herculix
Profile Joined May 2010
United States946 Posts
December 20 2010 21:49 GMT
#72
you're welcome. <3

and to the original topic, i really do hope that a large portion of that money, maybe not majority, but something significant goes to SC2 because i'm pretty convinced that SC2 is MLG's gateway to an even bigger... something. and they are severely lacking in a couple areas for SC2 that really need to be filled, things like seating and sound-proofing and a nice stage like Halo's which has already been mentioned. SC2 deserves all of these things, the game is huge for MLG.

i've never seen a game effect MLG the way SC2 has. like i said in my wall of text, every other game has been mostly inconsequential. unlike SC2, most games MLG picks up are huge in terms of how many people play them, but small in terms of how many people play them competitively, and miniscule in terms of how many people will watch people play them competitively. SC2 is basically even bigger than Halo already after years of growth from the Halo competitive community.
Senx
Profile Blog Joined March 2008
Sweden5901 Posts
December 20 2010 21:54 GMT
#73
10 millions is just massive So thankful MLG picked up SC2, 2011 is going to be HUGE!
"trash micro but win - its marine" MC commentary during HSC 4
pureability
Profile Blog Joined November 2010
United States137 Posts
Last Edited: 2010-12-20 22:02:18
December 20 2010 21:59 GMT
#74
It's funny. The similarities between the halo and sc2 communities. granted, I've been a part of sc2's for only a couple months now while ive been playing halo for years. Herculix's post was very good and accurate and I'll just expand on it. Like he said Halo is and most likely always will be the top game, flagship, of MLG. There are people like SwiftSpear, who say the most stereoptypical things and think that he/she is right, then there are people like Herculix, who are intelligent and think before they speak/post in every community.

To criticize what SwiftSpear said:
"100,000 nubby rageful xbox kiddies leave the safety of their glowing televisions to use the internet to watch competitions? How does Halo even form a coherant community? You can't link your friends to the MLG website in game in halo, let alone any other halo related website"

That first line is as ignorant as it can get. I can say, "man how can 200 slant-eyed koreans leave the saftey of their basement and drive a car to play in a GSL tournament." Halo has a coherent community because of the fact it has been around for so long, much like SC. Everyone knows who Walshy is in the Halo community, and everyone knows who Boxer is in the SC community. On Xbox MLG has multiple advantageous ways to spread. Most of the followers who play Halo/and MLG related game on Xbox has a gamerpicture of MLG or his/her favorite team, and/or MLG in his/her profile. Also, since Halo 3 MLG has had a playlist of their rules and maps in the game which brings many new followers to the scene. Hopefully MLG continues to use their investments wisely like they have been doing. Everyone complained last year because the prize money had only a tiny increase from the previous year, what people don't realize is that for MLG to grow it has to do slowly and to drastically increase prize money would be like what many other failed gaming companies have done.

One more thing, the amount of spectators who watch the game affects MLG's decision more than the amount of competitors that show up to play. There have been games like Shadowrun, GoW an RB6 that have had an amazing turnout player/team wise, but since spectators and viewer streams were low they have been since gone from MLG.
delo
Profile Joined August 2010
United States333 Posts
December 20 2010 22:05 GMT
#75
On December 21 2010 06:49 Herculix wrote:
you're welcome. <3

and to the original topic, i really do hope that a large portion of that money, maybe not majority, but something significant goes to SC2 because i'm pretty convinced that SC2 is MLG's gateway to an even bigger... something. and they are severely lacking in a couple areas for SC2 that really need to be filled, things like seating and sound-proofing and a nice stage like Halo's which has already been mentioned. SC2 deserves all of these things, the game is huge for MLG.

i've never seen a game effect MLG the way SC2 has. like i said in my wall of text, every other game has been mostly inconsequential. unlike SC2, most games MLG picks up are huge in terms of how many people play them, but small in terms of how many people play them competitively, and miniscule in terms of how many people will watch people play them competitively. SC2 is basically even bigger than Halo already after years of growth from the Halo competitive community.

Have to agree with you on the bolded point. Although SC will always be my first love, I started following MLG in '06 and haven't seen a game affect the MLG landscape like SC2 has. Up until this year, it's basically been MLG = Halo + 2-3 other games. And it's pretty amazing how much MLG has developed the competitive Halo scene despite Bungie's half-hearted interest in it (as compared to Blizzard or Capcom, for example).

I can really only see good things from a strong MLG which has something to offer every kind of competitive gaming fan, no matter which community they come from.
MrMotionPicture
Profile Joined May 2010
United States4327 Posts
December 20 2010 22:09 GMT
#76
If the Starcraft scene does pick up, I wonder if Koreans will come over here to play... :o
"Elvis Presley" | Ret was looking at my post in the GSL video by Artosis. | MMA told me I look like Juanfran while we shared an elevator with Scarlett
Pawnawa
Profile Joined November 2010
Sweden60 Posts
December 20 2010 22:11 GMT
#77
Nice, looking forward to MLG next season even more now
Telcontar
Profile Joined May 2010
United Kingdom16710 Posts
December 20 2010 22:16 GMT
#78
Hopefully they'll use the money to set up some sound proof booths and get some decent headsets for the players. Players being able to hear the commentary is simply not acceptable. Also, a healthy boost to the prize pool would be awesome as well.
Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta.
Le BucheRON
Profile Joined May 2010
Canada619 Posts
December 20 2010 22:24 GMT
#79
On December 21 2010 06:32 branflakes14 wrote:
Show nested quote +


YOU LOOK LIKE A FOOL WITH THOSE BUNS


well played sir, made me laugh out loud at work hahah.


haha, my experience exactly. Now all I need is a little kiss... of cherry.
Guess who`s special?!
Contagious
Profile Blog Joined December 2005
United States1319 Posts
December 20 2010 22:24 GMT
#80
wow this is so nuts.. I remember when you had to bring your tvs and xboxs to MLG lol and now they're fuckin huge.
jeebuzzx
Profile Joined January 2010
Canada365 Posts
December 20 2010 22:25 GMT
#81
On December 21 2010 05:14 Logo wrote:
That entire 10 million is going into the prize pool for a single SC2 tournament!

Ok maybe not, but it's going to be really exciting either way. I wonder if this is part of the big MLG stuff JP has been hyping or if it's just how it's going to be funded.


lol that would b awesome
HtC
Profile Joined December 2010
Korea (South)26 Posts
December 20 2010 22:29 GMT
#82
On December 21 2010 05:18 Chronald wrote:
I'd love to see some seating, maybe a stage for the finals? And a faster stream for the love of gawd


qft. The stream at all three events were downright awful this year.
Rabbitmaster
Profile Joined August 2010
1357 Posts
December 20 2010 22:31 GMT
#83
On December 21 2010 05:57 emythrel wrote:
Show nested quote +
On December 21 2010 05:56 Stoids wrote:
Good for MLG, glad to see some proper funding. I enjoyed my time at MLG Dallas and most of my complaints (seating, etc) could be solved with a few more dollars. Hope that they ration out some for SC2 instead of Halo.


they already had over 40million to work with over the years, this is just another 10million..... ;p


I know the dollar has dropped significantly in value over the last few years... but $10 million should still buy you a couple of chairs right? :D
God is dead.
Mindflow
Profile Joined November 2010
Korea (South)320 Posts
December 20 2010 22:32 GMT
#84
cant wait for 2011 season preview!
Keeler
Profile Joined November 2010
United States313 Posts
December 20 2010 22:32 GMT
#85
I sure hope the prize pool for MLG will be bigger than 10k or 25k this season, but I doubt it quite seriously. Not that those prize pools are bad by any means.
ev8
Profile Joined October 2010
United States112 Posts
December 20 2010 22:33 GMT
#86
On December 21 2010 05:14 TrainFX wrote:
Looks like financing for operating activities to me...

nothing to get excited about.

??????????????????????????????????????????????????????????????????????????????

User was warned for this post
"where are my uni- what are you - how are you doing? what are you doing?"
Dingotrold
Profile Joined July 2010
Denmark622 Posts
December 20 2010 22:37 GMT
#87
Sad thing is, they could do shit-all with this money and I'd still watch, even knowing that the game makes little sense, since both players are hearing random facts from the casters. Had quite a bit of fun with MLG last year, here's hoping for some reasonable improvements for 2011.
Soft is the blade that is the heart || 万歳!
Aberu
Profile Blog Joined April 2010
United States968 Posts
December 20 2010 22:47 GMT
#88
When I was at Dallas I talked to a few guys that worked for MLG, higher up representatives, and they said they were looking to go to more cities than just east coast and midwest. They were looking to come back to the west coast, and to do a few more places. If so, I'm sure the 10 million is nothing special, and simply more funds to support these other events.
srsly
Fa1nT
Profile Joined September 2010
United States3423 Posts
December 20 2010 22:49 GMT
#89
using 1% of that would give them a 100-200% increase in views for SC2 related stuff >_>
apm66
Profile Blog Joined April 2010
Canada943 Posts
December 20 2010 22:50 GMT
#90
They should invest in sound proof booths for Sc2!
(╯°□°)╯︵ ┻━┻
Dave.
Profile Joined August 2010
Ireland272 Posts
December 20 2010 22:51 GMT
#91
They should buy a shit tonne of bleachers.
#1 Ryung, Hasuobs, Machine, and Socke fan!
Utinni
Profile Joined November 2010
Canada1196 Posts
December 20 2010 22:53 GMT
#92
Best laser light show you'll see in 2011
“... you don’t have to be Sun freakin Tzu to know that real fighting isn’t about killing or even hurting the other guy, it’s about scaring him enough to call it a day.” - Max Brooks: World War Z
Special Endrey
Profile Joined June 2010
Germany1929 Posts
December 20 2010 22:56 GMT
#93
i like MLG - as a major tour even better then IEM or EPS in europe - NA needs some more more weekly stuff like EU has and everything would be gerat over there
This signature is ruining eSports - -Twitter: @SpecialEndrey
LittLeD
Profile Joined May 2010
Sweden7973 Posts
December 20 2010 22:56 GMT
#94
im tripping balls here guys
☆Grubby ☆| Tod|DeMusliM|ThorZaiN|SaSe|Moon|Mana| ☆HerO ☆
TedJustice
Profile Blog Joined June 2010
Canada1324 Posts
December 20 2010 22:57 GMT
#95
I know Halo's really important to MLG but hopefully SC2 can at least go halfsies with them this time around, with close to equal attention. I'd be really happy with that.
InvalidID
Profile Blog Joined October 2010
United States1050 Posts
December 20 2010 23:01 GMT
#96
On December 21 2010 05:16 Thorantham wrote:
With $52MM invested a decent valued exit has to be in the $150MM+ range. How will MLG generate revenues that are worthy of a $150MM valuation? I suppose it might be plausible at say $25MM in revenue and a 6 multiple or something like that. Anyone know what kind of revenue MLG has?


MLG actually has a pretty big holdings in Agora, who is a contract developer for the multi-player interface for many mainstream franchise games, and gamebattles which is apparently a pretty successful community site for console gaming(its call of duty sub-forum alone has 800k threads). I would guess a large portion of the expected return would be found in these holdings.
brentsen
Profile Joined November 2010
1252 Posts
December 20 2010 23:01 GMT
#97
Really? Wow, I'm impressed. Of course it's for many games not only SC2 but still I didn't know that MLG was this huge. 52 million is a fucking lot, you could almost fund a major sports club with that.
Manifesto7
Profile Blog Joined November 2002
Osaka27149 Posts
December 20 2010 23:02 GMT
#98
TeamLiquid for sale.

Price: $10,000,000.00
ModeratorGodfather
Aberu
Profile Blog Joined April 2010
United States968 Posts
December 20 2010 23:04 GMT
#99
On December 21 2010 08:01 InvalidID wrote:
Show nested quote +
On December 21 2010 05:16 Thorantham wrote:
With $52MM invested a decent valued exit has to be in the $150MM+ range. How will MLG generate revenues that are worthy of a $150MM valuation? I suppose it might be plausible at say $25MM in revenue and a 6 multiple or something like that. Anyone know what kind of revenue MLG has?


MLG actually has a pretty big holdings in Agora, who is a contract developer for the multi-player interface for many mainstream franchise games, and gamebattles which is apparently a pretty successful community site for console gaming(its call of duty sub-forum alone has 800k threads). I would guess a large portion of the expected return would be found in these holdings.


Not only that but their merchandising contracts are probably insane. They were selling out of merchandise at MLG of many of the products, Gunnars was there selling quite of bit of their gimmicky glasses. I bought a hat, a shirt, and a pair Astro Headsets, and I know they made money like that off of most of the people there. Also there were quite a bit of spectators not just players. Not only that, but imagine that for many events, and for gamebattles, and for all the merchandise sold on the site. They are quite popular amongst many groups of people, just not completely mainstream yet.
srsly
TrainFX
Profile Blog Joined November 2010
United States469 Posts
Last Edited: 2010-12-20 23:07:41
December 20 2010 23:05 GMT
#100
On December 21 2010 06:11 tetracycloide wrote:
Show nested quote +
On December 21 2010 05:14 TrainFX wrote:
Looks like financing for operating activities to me...

nothing to get excited about.

Aren't building new stands and prize pools operating activities for a gaming league? Why wouldn't Americans be excited about 10 million more dollars being invested in the operating activities of our local Starcraft league?



New investment and operating activities aren't the same thing broski.

In lamens terms the 10 mil is probably going to pay for the activities that they already operate, not so sc2 can have a 1mil prize pool or anything, and that sir is nothing to be excited about.

Please don't take this as me saying that sc2 won't be a bigger part of MLG next year, because that's not what I'm saying.

Also I was just making a guess and your stating it as a fact how the money will be spent, none of us know so please don't come at me like you know something.
blizzind
Profile Joined February 2010
United States642 Posts
December 20 2010 23:08 GMT
#101
On December 21 2010 08:02 Manifesto7 wrote:
TeamLiquid for sale.

Price: $10,000,000.00


that's kind of interesting because MLG bought up gotfrag for something in the millions. would hate to see TL go the same route though.
SmoKim
Profile Joined March 2010
Denmark10305 Posts
December 20 2010 23:08 GMT
#102
On December 21 2010 08:02 Manifesto7 wrote:
TeamLiquid for sale.

Price: $10,000,000.00


Much better deal then your original offer

On February 25 2009 09:58 Manifesto7 wrote:
TSL really brought people out of the woodwork. I got contacted by a major American sports broadcasting company that has four letters in its name. They had recently invested in a videogame league (relationship now defunct lolz).

They heard about TSL, and without any preamble, they came to me and said:

Donkey- Let's nto beat around the bush. We want to buy your site.
ManifestoCrusher- Um, we play starcraft, not xbox.
Donkey- That's ok. We will make it huge.
ManifestoCrusher- Um, we don't even have a sponsor for the tournament yet. Would you be interested in a sponsorship deal? We could work out some sweet exposure for you.
Donkey- We just want to buy the site. What is your business model?ManifestoCrusher- Our what?
Donkey- How much do you get paid a month?
ManifestoCrusher- Um, nobody gets paid. It is a volunteer site.
Donkey- Yeah but how much do you MAKE?
ManifestoCrusher- We pay our server fees with google ads and sometimes we make shirts. We don't make a profit though.
Donkey- I'll buy your site. You know, I can't pay a lot, ut I could give you a few bucks for the domain and create a paid position.
ManifestoCrusher- But we have about 30 staff. Who gets the money.
Donkey- It could just be between you and me.
ManifestoCrusher- ...
Donkey- So how much for the site?
ManifestoCrusher- One million dollars.
Donkey has left the chat.

"LOL I have 202 supply right now (3 minutes later)..."LOL NOW I HAVE 220 SUPPLY SUP?!?!?" - Mondragon
GreEny K
Profile Joined February 2008
Germany7312 Posts
December 20 2010 23:08 GMT
#103
On December 21 2010 05:19 JiYan wrote:
imo they should upgrade by like a 10% margin and use the rest of the money to ensure MLG's survival. MLG staying long term and slowly growing > MLG being amazing for 2 years then crashing


MLG has been going strong for years now, just because they didn't host SC events doesn't mean they weren't around.


Wonder how much of that 10million will make it into prize pools.
Why would you ever choose failure, when success is an option.
On_Slaught
Profile Joined August 2008
United States12190 Posts
December 20 2010 23:09 GMT
#104
Sigh I wish I was a billionaire (like the song). I'd just throw funding at gaming all over the world.
TheGiftedApe
Profile Blog Joined September 2010
United States1243 Posts
December 20 2010 23:12 GMT
#105
NEW GIANT HALO TOURNAMENTS!!!!!

but hopefully this means that MLG realizes that there is e-sports beyond the console....
xO-Gaming.com || [xO]TheGiftedApe.364 || xO-Gaming Manager.
Seala
Profile Joined August 2010
Sweden118 Posts
December 20 2010 23:22 GMT
#106
Congratz everyone, you'll now be able to enjoy a solid gold statue of master chief available for show at every MLG event!
Melancholia
Profile Joined March 2010
United States717 Posts
December 20 2010 23:31 GMT
#107
On December 21 2010 05:29 Jakalo wrote:
Show nested quote +
On December 21 2010 05:27 Erandorr wrote:
On December 21 2010 05:25 Looky wrote:
On December 21 2010 05:24 Erandorr wrote:
whoa if there are more than 600,000 viewers sc2 cant be that big compared to other games or am i mistaken there? Because , if you look at the Eg masters cup, there were around 10k on wheats channel . Of course MLG has a far bigger audience but Starcraft seems not to be the main focus of MLG.
Where the hell do the 600k viewers come from?


halo


Yeah thats what i figured, so maaybe us sc2 fans should accept that Halo players will get more money than the sc2 pros . Its not about the better game its about the amount of fans


Currently in Kore there are a lot of games (Sudden attack anyone) who are riding on Starcraft Broodwar back for they are not popular enough to warrant a canal of their own.

If that will be the case for SC2 and halo I am happy to accept that.

To be fair, canals are pretty significant. The entire country of Panama was barely able to get one of their own!
NightySC
Profile Blog Joined December 2010
Norway168 Posts
December 20 2010 23:44 GMT
#108
This is great news for E-sports in general. Now just let's hope SC2 gets to be an ever bigger part of whats MLG is turning into!
chenchen
Profile Joined November 2010
United States1136 Posts
December 20 2010 23:54 GMT
#109
Imagine the SC2 prize pool getting so big that Korean pros fly over to pwn us up =P
powerade = dragoon blood
arterian
Profile Joined September 2010
Canada1157 Posts
December 21 2010 00:02 GMT
#110
just curious, does anyone know how well received MLG SC2 is internationally?
http://www.twitch.tv/arterian
Kinky
Profile Blog Joined September 2008
United States4126 Posts
December 21 2010 00:03 GMT
#111
Holy crap. If I read it correctly, Legion Enterprises gave the funding? I like them after reading their website cause they acknowledge the effects of the digital divide. Glad they're the ones doing the funding then!
seanisgrand
Profile Blog Joined December 2009
United States1039 Posts
December 21 2010 00:04 GMT
#112
Now MLG Lee can afford bleachers and a mathematician to solve the extended series conundrum.
This is well below quality expected of a post in any forum. -Empyrean
UberThing
Profile Joined April 2010
Great Britain410 Posts
December 21 2010 00:06 GMT
#113
The money is fairly large. I'm just slightly concerned that these guys will want a return on their investment. Hopefully they dont start charging for stuff which is currently free. I know people want to support esports which I wholly agree with, but some of us are students and dirt poor.

Anyway, aside from this point, hope fully this gets bigger and SC2 esports goes into the next gear.
Wag1
DemiSe
Profile Blog Joined May 2010
883 Posts
December 21 2010 00:07 GMT
#114
Great news!
I hope MLG will have a great year.
Let's See Who's Stronger, Your Tricks, Or My Skills.
Subversion
Profile Blog Joined April 2010
South Africa3627 Posts
Last Edited: 2010-12-21 00:09:39
December 21 2010 00:08 GMT
#115
its just cool to see it growing, regardless of what the money is specifically used for.

if sc2 gets more popular, which it is all the time, they'll give it more attention, which they've said they're going to do.

and am i wrong in thinking TL could probably sell for more than 10 mil?
delo
Profile Joined August 2010
United States333 Posts
December 21 2010 00:11 GMT
#116
On December 21 2010 08:54 chenchen wrote:
Imagine the SC2 prize pool getting so big that Korean pros fly over to pwn us up =P

I have a sneaking suspicion that the prize pool increase for 2011 will make it on par with Halo at the per-player level, so assuming no increases for Halo, that'd be $5K for 1st place at the regular events and $25K for the championship.

I would /love/ to be wrong, though, and see $10K for 1st at regular events :-)

Not sure what the critical mass would have to be prize-pool wise to bring over Koreans to compete - any guesses?
zoLo
Profile Blog Joined June 2007
United States5896 Posts
December 21 2010 00:15 GMT
#117
On December 21 2010 08:08 blizzind wrote:
Show nested quote +
On December 21 2010 08:02 Manifesto7 wrote:
TeamLiquid for sale.

Price: $10,000,000.00


that's kind of interesting because MLG bought up gotfrag for something in the millions. would hate to see TL go the same route though.


After MLG bought GotFrag, that site went downhill slowly...
LoLAdriankat
Profile Blog Joined August 2010
United States4307 Posts
December 21 2010 00:16 GMT
#118
The first thing I thought was that they could buy sound proof booths so the crowd won't ruin the matches.

Hopefully they don't invest too much money into Halo.
Aberu
Profile Blog Joined April 2010
United States968 Posts
December 21 2010 00:17 GMT
#119
On December 21 2010 09:11 delo wrote:
Show nested quote +
On December 21 2010 08:54 chenchen wrote:
Imagine the SC2 prize pool getting so big that Korean pros fly over to pwn us up =P

I have a sneaking suspicion that the prize pool increase for 2011 will make it on par with Halo at the per-player level, so assuming no increases for Halo, that'd be $5K for 1st place at the regular events and $25K for the championship.

I would /love/ to be wrong, though, and see $10K for 1st at regular events :-)

Not sure what the critical mass would have to be prize-pool wise to bring over Koreans to compete - any guesses?


Super Smash Brawl paid out 12.5k for first place. I assume Starcraft 2 would be more, so you are probably right.
srsly
Sanguinarius
Profile Joined January 2010
United States3427 Posts
December 21 2010 00:25 GMT
#120
Well done, Well done.

I hope to see more SC2
Your strength is just an accident arising from the weakness of others -Heart of Darkness
zaii
Profile Joined October 2010
Guam2611 Posts
December 21 2010 02:00 GMT
#121
On December 21 2010 09:15 zoLo wrote:
Show nested quote +
On December 21 2010 08:08 blizzind wrote:
On December 21 2010 08:02 Manifesto7 wrote:
TeamLiquid for sale.

Price: $10,000,000.00


that's kind of interesting because MLG bought up gotfrag for something in the millions. would hate to see TL go the same route though.


After MLG bought GotFrag, that site went downhill slowly...


The MLG CEO at the time screwed over gotfrag!
epidGoaty
Profile Joined December 2010
United States219 Posts
December 21 2010 02:03 GMT
#122
I would like to see more frequent MLG events and maybe a/or fixed location(s). I want to attend but it's hard to plan for these things. (spectator, obviously lawl)
ePGoaty - Manager, Team Epidemic - www.team-epidemic.com
hagon
Profile Joined August 2010
United Kingdom556 Posts
December 21 2010 02:28 GMT
#123
This new money doesn't necessarily mean anything much is going to change for MLG, it may well mean that they are able to continue as they are at the moment. If you consider how much their base operation costs, all the staff, technical equipment, venues, logistics etc, just one years operation could easily eat almost all that money. Obviously they have a revenue stream generated by their events, but I strongly suspect, like the vast majority of eSports, this isnt exactly amazing when compared to the outlay. In short - buy the premium stream if you love eSports.
TheToast
Profile Blog Joined August 2010
United States4808 Posts
December 21 2010 02:31 GMT
#124
a private equity firm that invests in, acquires and develops companies appealing to the 16-24 year old male demographic of digital mavericks.


Yay, I'm a maverick! Aww, but only for two more years....

Seriously though, this is very good news.. The idea that an investment company sees potential profit in MLG bodes very well for fledgling e-sports in the west.

On December 21 2010 08:02 Manifesto7 wrote:
TeamLiquid for sale.

Price: $10,000,000.00


You should be careful, someone may actually take you up on this offer, then you might have some explaining to do to Nazgul,,,,
I like the way the walls go out. Gives you an open feeling. Firefly's a good design. People don't appreciate the substance of things. Objects in space. People miss out on what's solid.
Bosu
Profile Blog Joined June 2008
United States3247 Posts
December 21 2010 02:41 GMT
#125
On December 21 2010 07:51 Dave. wrote:
They should buy a shit tonne of bleachers.


Like MLGlee said on the SOTG podcast, bleachers are not comfortable to sit on all day for 3 days. Chairs are definitely the better option.
#1 Kwanro Fan
floor exercise
Profile Blog Joined August 2008
Canada5847 Posts
December 21 2010 02:53 GMT
#126
Sounds impressive but Legion Enterprises is comprised of ex MLG people including the guy who co-founded it. I'm sure he still had some stake in MLG so It's hard to see it as much more than them lending money to themselves. Maybe the increased viewership from the SC2 tournaments has led to this but it wasn't long ago they were thought to be strapped for cash when they sold mmo-champion to curse
Nimic
Profile Joined September 2010
Norway1360 Posts
Last Edited: 2010-12-21 02:55:12
December 21 2010 02:54 GMT
#127
On December 21 2010 09:17 Aberu wrote:
Show nested quote +
On December 21 2010 09:11 delo wrote:
On December 21 2010 08:54 chenchen wrote:
Imagine the SC2 prize pool getting so big that Korean pros fly over to pwn us up =P

I have a sneaking suspicion that the prize pool increase for 2011 will make it on par with Halo at the per-player level, so assuming no increases for Halo, that'd be $5K for 1st place at the regular events and $25K for the championship.

I would /love/ to be wrong, though, and see $10K for 1st at regular events :-)

Not sure what the critical mass would have to be prize-pool wise to bring over Koreans to compete - any guesses?


Super Smash Brawl paid out 12.5k for first place. I assume Starcraft 2 would be more, so you are probably right.


Super Smash Brawl. Is that the game that didn't even have a stream, just a live blog? How on earth can that be a competitive game when the only audience they get is the on-site people? I kept switching between the streams when bored (I even watched 15 minutes of Halo >.<), and it always surprised and disappointed me that I couldn't actually watch that event.

As for the actual topic at hand... great! I bought the Premium stream (or whatever it's called) for the two MLG events I knew about, and quite liked it despite the stream difficulties. I'm a big fan of yearly large LAN's (like Dreamhack), but I think we also need more regular events that are run and organized in a professional manner.

I'm very interested in seeing what kind of exposure SC2 gets in 2011. It's hard to believe the game is actually only a few months old. There was the beta, of course, but that was more about pro's and hardcore fans.
caelym
Profile Blog Joined June 2008
United States6421 Posts
December 21 2010 03:03 GMT
#128
this is sick. from a business perspective, i'm really impressed with mlg. i'm looking forward to big things from mlg.
bnet: caelym#1470 | Twitter: @caelym
Redmark
Profile Joined March 2010
Canada2129 Posts
December 21 2010 03:10 GMT
#129
On December 21 2010 11:54 Nimic wrote:
Super Smash Brawl. Is that the game that didn't even have a stream, just a live blog? How on earth can that be a competitive game when the only audience they get is the on-site people? I kept switching between the streams when bored (I even watched 15 minutes of Halo >.<), and it always surprised and disappointed me that I couldn't actually watch that event.

I'm pretty sure Nintendo doesn't let them stream Brawl or something along those lines.
SushilS
Profile Joined November 2010
2115 Posts
December 21 2010 03:17 GMT
#130
This is good news indeed.
iceiceice: I’m going to make this short; I am the one true tinker player.
Bear4188
Profile Joined March 2010
United States1797 Posts
December 21 2010 03:27 GMT
#131
On December 21 2010 05:14 TrainFX wrote:
Looks like financing for operating activities to me...

nothing to get excited about.


More activities = more content / higher quality content. That's plenty to be excited about.
"I learned very early the difference between knowing the name of something and knowing something." - R. Feynman
MuteZephyr
Profile Joined August 2010
Lithuania448 Posts
December 21 2010 03:47 GMT
#132
YAY!

MLG can buy more folding chairs for the audience now! -_-
Please dear god make a seating area. It's hard enough to convince people that SC2 is this thing called an eSport that people watch for entertainment value. I don't want to show them the biggest NA SC2 tournament only to have a bunch of nerds sitting on the ground come up on the screen.

Nerds in chairs at least don't look like homeless people under a freeway, lol.
I don't Micro, I FEMTO. That's 9 orders of magnitude more extreme.
zoLo
Profile Blog Joined June 2007
United States5896 Posts
December 21 2010 04:22 GMT
#133
On December 21 2010 09:16 LoLAdriankat wrote:
The first thing I thought was that they could buy sound proof booths so the crowd won't ruin the matches.

Hopefully they don't invest too much money into Halo.


They will invest more into Halo than SC2, or any other game since it has a big following. Not saying SC2 doesn't, but Halo has been apart of MLG for years. At each MLG event, the prize pool for SC2 increased at each event. Only a matter of time until it gets better. Also, Halo's prize pool has to be split between the players whereas SC2 is only for 1 person.
TheDominator
Profile Blog Joined November 2009
New Zealand336 Posts
December 21 2010 04:26 GMT
#134
Holy crap. That is quite a bit. Thank you Legion Enterprises. There better be a good prize pool. Or that means MLG is pocketing everything else
You can go a long way with a smile. You can go a lot farther with a smile and a gun.
bkrow
Profile Blog Joined October 2010
Australia8532 Posts
December 21 2010 04:28 GMT
#135
How could $10million for a gaming pro circuit be bad thing - whether it is for operating activities or prize pool? This is so epic!! What are the chances it was a bribe from iNcontrol to get rid of extended series? Total jokes lol
In The Rear With The Gear .. *giggle* /////////// cobra-LA-LA-LA-LA-LA!!!!
bkrow
Profile Blog Joined October 2010
Australia8532 Posts
December 21 2010 04:29 GMT
#136

On December 21 2010 08:02 Manifesto7 wrote:
TeamLiquid for sale.

Price: $10,000,000.00


You should be careful, someone may actually take you up on this offer, then you might have some explaining to do to Nazgul,,,,[/QUOTE]

Luckily for this ay?

The opinions expressed by our users do not reflect the official position of TeamLiquid.net or its staff.

Is Mani staff or a user? Anyone a lawyer?
In The Rear With The Gear .. *giggle* /////////// cobra-LA-LA-LA-LA-LA!!!!
zaii
Profile Joined October 2010
Guam2611 Posts
December 21 2010 06:18 GMT
#137
On December 21 2010 11:54 Nimic wrote:
Show nested quote +
On December 21 2010 09:17 Aberu wrote:
On December 21 2010 09:11 delo wrote:
On December 21 2010 08:54 chenchen wrote:
Imagine the SC2 prize pool getting so big that Korean pros fly over to pwn us up =P

I have a sneaking suspicion that the prize pool increase for 2011 will make it on par with Halo at the per-player level, so assuming no increases for Halo, that'd be $5K for 1st place at the regular events and $25K for the championship.

I would /love/ to be wrong, though, and see $10K for 1st at regular events :-)

Not sure what the critical mass would have to be prize-pool wise to bring over Koreans to compete - any guesses?


Super Smash Brawl paid out 12.5k for first place. I assume Starcraft 2 would be more, so you are probably right.


Super Smash Brawl. Is that the game that didn't even have a stream, just a live blog? How on earth can that be a competitive game when the only audience they get is the on-site people? I kept switching between the streams when bored (I even watched 15 minutes of Halo >.<), and it always surprised and disappointed me that I couldn't actually watch that event.



Nintendo doesn't allow MLG to stream their game, Also the Brawl community has supported MLG since 2006 and they always come out to events.
-orb-
Profile Blog Joined September 2007
United States5770 Posts
December 21 2010 06:21 GMT
#138
This is freakin AWESOME!

I just hope they put this into sc2 instead of more for halo ^_^
'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
Aurex
Profile Joined October 2010
Canada115 Posts
December 21 2010 06:39 GMT
#139
imagine if mlg sponsored a gsl style sc2 tournament? Size and prize pool being the most important carry overs it could be NA's boost into the e-Sport primetime.
DyEnasTy
Profile Blog Joined October 2009
United States3714 Posts
December 21 2010 06:43 GMT
#140
WAIT:

Will there be a West Coast event? Particularly in Northern California?!?
Much better to die an awesome Terran than to live as a magic wielding fairy or a mindless sac of biological goop. -Manifesto7
Disconnect
Profile Joined September 2010
United States84 Posts
Last Edited: 2010-12-21 21:09:23
December 21 2010 21:08 GMT
#141
On December 21 2010 06:33 Herculix wrote:
in Halo 3, after a year or 2, i can't remember, Bungie added in a playlist, "MLG," where you could use the matchmaking instead of purely custom games (which was significantly poorly set up compared to Halo 2, and word of mouth was not as effective) to play Halo with whatever settings MLG currently had for the games, including custom made maps that MLG rotated into their circuit. Bungie cooperated with MLG so that each time MLG updated their settings, Bungie updated the playlist within a few weeks. so, you could play MLG settings with match making and not knowing shit about what MLG actually is, and basically anyone who still played Halo at that point was at least aware of what MLG was. on top of that, Bungie is a sponsor for MLG and MLG also has presence in the XBL market place for their team logos and shit like that, so their presence in the average gamer community increased immensely for Halo 3. there were more MLG fans every year for Halo because of that playlist pretty much; it acted as a gateway to competitive gaming.
.



This is what we need Blizzard to do. Give us a community controlled Ladder.

Let Blizzard continue to delude themselves into thinking that adding +2 dmg to this or nerfing the speed of that will ever make Steppes of War or Delta Quadrant fun to play on or watch. Meanwhile the community can put out quality maps in mass on our own ladder.

Stop letting Bungie make you look bad Blizzard.
Kefka.dancingmad
Profile Joined July 2010
Canada262 Posts
December 21 2010 21:36 GMT
#142
*facepalms at disconnect* ^^
majestouch
Profile Joined December 2010
United States395 Posts
December 21 2010 21:40 GMT
#143
fuck yea, great news looking forward to see what the prize pool will look like this year and how many venues there will be - this is great for e-sports as a whole!
yesterhead
Profile Joined September 2010
Sweden19 Posts
December 21 2010 22:08 GMT
#144
As a big MLG (halo) fan I've seen like everything mlg have showed and I heard them talk about putting the big matches in starcraft up on the mainstage. Also I think there nr 1 priority with the new setup I think they will have 2011 is the starcraft area. It really feels like mlg thinks Halo and SC2 is the two big games and I think they will be treated equally even if mlg always been kind of an halo league but with some other titles on the side.

Also, the reason sc2 did'nt have a nice setup and stuff is becuase they got starcraft in the middle of the season and they don't change like the whole concept that quickly.

Hope you understand my point even with my non so perfect english

One more thing. In the Old Spice Report, "top 10 moments of the year" and other stuff like that it really feels like they are trying to give starcraft a lot of attention which I have never seen with any other title. They even mention starcraft in the halo stream. They never talk about the other games there otherwise
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