• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:21
CEST 18:21
KST 01:21
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call7[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
New 3v3 BGH Ladder (and more) on ShieldBattery!25Weekly Cups (August 17-23): Zerg dominate the week3Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7
StarCraft 2
General
Starcraft2 player guess game is Coming~! Weekly Cups (August 17-23): Zerg dominate the week SC4ALL II: SC2 Player Announcement 6/8 - Maru How would you feel about frequent/monthly balance patches for SC2? PhD study /w SC2 - help with a survey!
Tourneys
2026 GSTL Announcement IntoTheTV X SOOP SC2 League : Weekly & Monthly PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament WORTEX 2026 - Hungarian SC2 Finals Budapest
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 540 Dodge This The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout
Brood War
General
Farewell Beloved Starcraft (Youtube Videos) New 3v3 BGH Ladder (and more) on ShieldBattery! BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Ziemie's Starcraft 1 Prequel Campaign
Tourneys
[ASL22] Ro24 Group F [ASL22] Ro24 Group D Small VOD Thread 2.0 Brood War in Budapest ! WORTEX 2026 BW Finals
Strategy
Game Theory for Starcraft Replay Review Process - What do you do? Odyssey Mineral Stack Saturation Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread Canadian Politics Mega-thread Dating: How's your luck?
Fan Clubs
The Creator Fan Club MarineLorD Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Young Players Exit Esports E…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3099 users

Infusing Cash into Starcraft 2 - Page 18

Forum Index > SC2 General
Post a Reply
Prev 1 16 17 18 19 Next All
South
Profile Joined November 2010
80 Posts
December 16 2010 17:36 GMT
#341
On December 16 2010 16:45 dittie wrote:
+ Show Spoiler +

Thanks for the advice Mr. Impossible.

I do plan on bringing a monthly fee to poker. And BTW: This is already being implemented into poker rooms in the US because the poker community has made it a point to show how a table running 24 hours per day takes over a million out of the game per year. Meaning, some doofus has to come drop a million in order for the first person to start making money.

It's incredibly arrogant to think that something can't be driven down when multiple people are making hundreds of millions of dollars.

You're welcome. The reason they take flat fees in casinos has absolutely nothing to do with the fact that they feel like they're making too much money. Do you realize how asinine that sounds? It's easier than doing a percentage rake for the dealers and it speeds up the game which is already incredibly slow. In many cases it's larger than the amount of rake you'd end up paying, especially if you're a tighter player. Over the course of an hour in a normal casino @ an 8-9 handed table, you might play 15 hands. At most casinos near me, you pay a $10/hour seat charge. If you're playing at ultra low stakes like $.50/1 you'd almost never average paying $10/hour in rake.

I never said it couldn't be driven down. I simply implied that if you *could* take in $500 million a year and you decide to be "nice" to the players and only make $1 million, you're a fool. So many sites try and fail because they don't have the capital to advertise like Full Tilt and Poker Stars and they can't attract big name players. There was even a site that had literally no rake whatsoever (done by Dutch Boyd I believe). Look how that turned out. Good luck getting Negreanu or any household name to leave Poker Stars and come to your site when your goal isn't to make money, it's for the "love of the game".
IShowUMagic
Profile Joined August 2010
United States104 Posts
December 16 2010 18:03 GMT
#342
If the fish don't understand how substantial the rake is (and they don't) then it won't affect where they play. The pros will play where the fish play.
Destiny
Profile Joined May 2009
United States280 Posts
December 16 2010 18:29 GMT
#343
Flat fees would be silly, rake works fine. You're essentially paying a "tax" on pots you win. Also, rake doesn't really affect fish as much as it affects people who actually sit down to make money. Fish win their pots based on luck, so if they walk away from the casino a winner, it's usually with a substantially higher amount of money than what they walked in with. A fish will never say "I came in with $100 and I'm up to $120, but this table is playing very tight so I don't see there being any EV+ in me staying here, so I think I'll leave."

Most fish enter a casino and leave broke, so rake doesn't affect them. Rake only affects a good player who's playing over the loooooong term. If you profit on multiple occasions over a long period of time, rake is going to affect that profit. Rake does not, however, affect you if you walk in and go bust over and over and over and over again.

BUT I DIGRESS, comparing poker to SC2 in terms of how much money you can make/lose to rake is invalid. There is much less variance in SC2 and much less luck involved. The comparison I use for my example is only valid in-so-much as how I would like to set up the buy-in and pay-out structures, not how much money a person can expect to earn in the long run when comparing SC2 to Poker. The whole concept of a "fish" doesn't really exist so much in SC2.
To achieve perfection is to sacrifice growth.
rS.Sinatra
Profile Joined May 2010
Canada785 Posts
December 16 2010 20:20 GMT
#344
You should respond to this answer in your OP:

While it may be true that the world's best players win all the small $5.00 tournaments, would you also consider the possibility that the reason for that is because there aren't a very large number of tournaments that happen everyday and thus someone with large amounts of free time on their hands could actually attend a large amount of these small tournaments?

Think back to your "SC2 isn't poker" argument and ask yourself, who would win most of the poker money if poker never had small house games and that the only poker players you would ever play against are online and tournaments only happened every few hours instead of every few seconds?

Sure, I can log onto a poker website and go to a sit-n-go, chances of me running into a pro practically zero. However, SC2 isn't like that because of skeptics saying no to cash buy-in tournaments.

The reason why SC2 has "pros" dominating the tournaments is because there is not enough tournaments. We need to fan the flames. Face it, there are tournaments out there that have 0.25cent buyins right now and winning $5.00 for 4 hours of my time in a ro32 isn't worth my time. There already exists tournaments that "aren't worth the Phil Ivey of SC2"'s time. If this gets any bigger, we can snowball it into something LIKE poker (even though, lets not kid ourselves, nothing will ever be that big for a while).

Poker started out the same way SC2 did, except it was way back then. No online shit, tournaments were won by the few pros because there only existed a few tournaments. Well no-shit, if I was the best at something and there were only 2 conventions a year that paid out any sort of consolation, I'd be attending them too. The same can't be said if there were more events than there were hours in a year.

The bigger this is the better. Skeptics should burn.
www.rsgaming.com
Destiny
Profile Joined May 2009
United States280 Posts
December 17 2010 02:58 GMT
#345
I agree with a lot of that, Sinatra, but if tons of tournies were to pop up, it would still be for pitiful sums of money. $50 tournies now being won by all the pros is almost as lame as tons of $50 tournies, where some noobs can win, but you still need to finish first or second in a ro64 just to cash.
To achieve perfection is to sacrifice growth.
tathecat563
Profile Joined April 2010
United States96 Posts
December 17 2010 03:05 GMT
#346
I think it'd be a very good idea for Blizzard (from a company perspective) to have almost a "gambling" part to the game, where you can wager real money (while Blizzard keeps 10% or something like that) against people you know or even randoms.

Frankly it'd be morally terrible but it'd make Blizzard tons of money. Likewise Blizzard could even host tournaments on B.net with buy-ins...
Hi
waxypants
Profile Blog Joined September 2009
United States479 Posts
December 17 2010 03:37 GMT
#347
On December 14 2010 14:12 Steven.Bonnell.II wrote:
A lot of people have been shooting down the parallels I draw between Poker and Starcraft because Poker has an element of luck involved in it that's entirely absent from Starcraft. While this is true, I believe it to be irrelevant to my example. I only used poker as an example because it's a sport where a lot of people with a huge range of skill can compete, and, due to the way buy-in structures work, almost ANY person who knows how to play, and practices hard, can earn money at SOME level.

I believe with different buy-in levels for Starcraft 2 tournaments, this same result could be achieved. The better the player you are, the higher in buy-ins you will trend to. The noobier you feel, the lower the stakes you would be comfortable playing. A bronze player will not enter a $200 buy-in because he knows he's simply throwing away his money, but an S Class, 2-time GSL champion will not enter a $5 buy-in tournament because he doesn't want to see someone of a much lesser skill win more money in a higher buy-in.



Actually it is completely relevent. You NEED a very large pool of losing players willing to donate and keep the system going. Without the luck factor that you have in poker, this pool will be much smaller. Very few bronze players (the majority of the SC2 population) will be willing to throw away even $5 regularly when they have zero chance of winning. A system like poker MIGHT work, but it will be very fragile without this base and I think it will still mostly rely on sponsorship money to keep it together. Even online poker is somewhat fragile at the moment with the legislation (not only in the US) preventing the fish (the BASE) from playing.
Destiny
Profile Joined May 2009
United States280 Posts
December 17 2010 03:42 GMT
#348
You do need a large number of losing people contributing in order to have big winners, I understand that. But I think it's easy to come up with that large number. People paid $60 for the game and people in America pay anywhere from $40-$80 a month for an internet connection. People pay $25 for pizza + drinks, $30 for movie tickets/concessions, etc...etc...there's tons of money people spend on entertainment, so why not $10 for a tournament where there's actually a chance to earn a return?

Online poker is nowhere near fragile at the moment.
To achieve perfection is to sacrifice growth.
waxypants
Profile Blog Joined September 2009
United States479 Posts
December 17 2010 03:58 GMT
#349
There is literally NO chance to have a return for the vast majority of people, that's why. Very few people are going to regularly pay $5 to get face-smashed in 2 games (in a Bo3) vs. some random player when they can get that for free on the ladder.
TibblesEvilCat
Profile Joined March 2010
United Kingdom766 Posts
December 17 2010 04:19 GMT
#350
blizzard hold the rights to you making money out of there product, readup on the agreement you've agreeded to when you purchased the game, (back of book)
Live Fast Die Young :D
m1LkmaN
Profile Joined January 2010
Australia82 Posts
December 17 2010 04:51 GMT
#351
Variance attracts fish. Anyone can play heads up against Ivey for a couple hands and have a 20% chance of coming out on top, but how many people could honestly say they've got a 20% chance to beat Idra, even in a BO1? Being outskilled in starcraft isn't fun, and without lower skilled players willing to give away their money for fun and the experience, the gambling system simply doesn't work.

You shouldn't be comparing starcraft to poker so much, there are lots more useful parallels to be found with regular sports. Other non-gambling sports like football only allow high-skilled players (ie the top 0.05%) to earn money, why should SC be any different?
Destiny
Profile Joined May 2009
United States280 Posts
December 17 2010 05:44 GMT
#352
On December 17 2010 13:51 m1LkmaN wrote:
Variance attracts fish. Anyone can play heads up against Ivey for a couple hands and have a 20% chance of coming out on top, but how many people could honestly say they've got a 20% chance to beat Idra, even in a BO1? Being outskilled in starcraft isn't fun, and without lower skilled players willing to give away their money for fun and the experience, the gambling system simply doesn't work.

You shouldn't be comparing starcraft to poker so much, there are lots more useful parallels to be found with regular sports. Other non-gambling sports like football only allow high-skilled players (ie the top 0.05%) to earn money, why should SC be any different?

In the original post, I wrote:I understand there are some boundaries to initially setting this up. Paying $10 for tournies where you have almost no chance of winning is discouraging. But if these tournies continue for a while, ideally the best players would be playing in better tournaments. It's the same way with poker today. Negranu and Ivey and Hellmuth don't play in small stakes because it's a waste of time for them. They'd much rather play in the larger stake games. If there were a lot of money in Starcraft 2 games from people paying to enter tournaments, the $5 and $10 tournaments would receive no interest from top players. They would be playing in the $25, $50 and $75 tournaments.


One reason I haven't been responding to a lot of posts is because the points have already been addressed in the OP. Please don't bother repeating them if you have nothing new to bring to the table about them. =\
To achieve perfection is to sacrifice growth.
Devilldog
Profile Joined October 2010
United States69 Posts
December 17 2010 05:51 GMT
#353
On December 17 2010 13:51 m1LkmaN wrote:
Variance attracts fish. Anyone can play heads up against Ivey for a couple hands and have a 20% chance of coming out on top, but how many people could honestly say they've got a 20% chance to beat Idra, even in a BO1? Being outskilled in starcraft isn't fun, and without lower skilled players willing to give away their money for fun and the experience, the gambling system simply doesn't work.

You shouldn't be comparing starcraft to poker so much, there are lots more useful parallels to be found with regular sports. Other non-gambling sports like football only allow high-skilled players (ie the top 0.05%) to earn money, why should SC be any different?


Personally i think its a great idea because the people that stand no chance in making their money back or gaining money wont even bother registering, where as the people that do tournaments commonly and actually have skill will make their money back and have it be a high end tournament every time. and don't use poker terms where they don't fit please.
Cel.erity
Profile Blog Joined September 2010
United States4890 Posts
December 17 2010 07:34 GMT
#354
On December 17 2010 11:58 Steven.Bonnell.II wrote:
I agree with a lot of that, Sinatra, but if tons of tournies were to pop up, it would still be for pitiful sums of money. $50 tournies now being won by all the pros is almost as lame as tons of $50 tournies, where some noobs can win, but you still need to finish first or second in a ro64 just to cash.


That's why you make a deep prize pool, where the top 25% of players cash. Weaker players will still cash often enough to be satisfied, and they'll get the adrenaline and experience of playing in a real tournament. I think these tournaments also need to be double elim, to give as much replay to the weaker players as possible.
We found Dove in a soapless place.
vitriol
Profile Joined September 2010
United States27 Posts
Last Edited: 2010-12-17 20:21:34
December 17 2010 20:15 GMT
#355
64 player tourney idea. $5 buy in. Single elimination till Semi-finals.
$320 dollars total $32 in rake $288 prize pool. 1st place $66 / 2nd $36 / 3rd $20 / 4th 8 dollars / Round of 8 (losers) $7 / Round of 16(losers) $6/ Round of 32 (losers) $5

64 players with an initial 4 player pool stage ( like World Cup). That way you get to play 3 games at least, that way newer players don't get one and done'd by a difficult draw. Then if you get out of that stage into the tournament you get your money back.

The point of this tourney isn't to make huge pots but to give a small venue for newer less experience players to play under pressure and learn, while getting a good chance to make their money back.

And if people who are super afraid of pros sweeping tourneys, there can be multiple tourneys held at the same time, so Pros would most likely head to the higher money tournaments.


Note: Not all possible angles have been covered by my short post.
Deckkie
Profile Blog Joined July 2010
Netherlands1595 Posts
December 17 2010 20:29 GMT
#356
al lot of people think that the pros will win all the money. I would say that there would possibly be enough interest that the pros would never enter every tounrament ... not even close to (as long as the tournament starts when there are enough players). Just as in poker u should just pay 10 dollar and then be able to play 9 tournamenst with it. Also there are post that I really like that say the following: when u win the first round u earn ur moeny back and after that u slowly earn more and more money ... the number one wouldnt get as much as when only the top three win but it would let people keep playing for money and have a lot of fun with it as well :D
Always look on the bright side of life
1Lamb1Rice
Profile Joined August 2010
United States435 Posts
December 17 2010 20:49 GMT
#357
Lol I love day9's opinion of starcraft2/poker comparison. Poker u can get lucky on the river with a 1 outer. In starcraft when you're dominating and winning a game, 20 ultralisks don't suddenly pop up out of nowhere. lollll
twitch.tv/lambnrice @LambNRice
SoBeDragon
Profile Joined October 2010
United States192 Posts
December 17 2010 20:52 GMT
#358
I know how to play Hold 'Em....barely. I live in Las Vegas, and I've considered paying a $40 buy in to play in one of the sit and go tournaments in, well, any random casino. I've never done it, but I would have no problem paying $5-$15 to participate in a SC2 tournament, provided there are some restrictions as to who can play.

It would be scary as hell to play against a WSOP winner, but you could still POSSIBLY win because the game has a luck factor involved. I'll tell you right now, I would not pay $0.01 to play in a tournament that HuK is playing in, because I will never ever ever ever ever win and it would be a waste of money.

I like this idea though, as I think it's very progressive and moving our E-Sport in the right direction. I think we some guidelines and restrictions put into place, this kind of idea could be very productive and really encourage more players to participate competitively. As far as discouraging top players from participating in low-tier events, that idea works well on paper, but it may be different in practice.
If at first you don't succeed, redefine the parameters for success.
Cel.erity
Profile Blog Joined September 2010
United States4890 Posts
December 17 2010 22:40 GMT
#359
On December 18 2010 05:15 vitriol wrote:
64 player tourney idea. $5 buy in. Single elimination till Semi-finals.
$320 dollars total $32 in rake $288 prize pool. 1st place $66 / 2nd $36 / 3rd $20 / 4th 8 dollars / Round of 8 (losers) $7 / Round of 16(losers) $6/ Round of 32 (losers) $5


Yeah, I feel that payout is a little too deep and too top-heavy, though. There's basically no difference between 32nd and 4th place. My thoughts were more like...

Top 16 payout:
60/40/25/25/15/15/15/15/10/10/10/10/10/10/10/10 = $290

If you really want to pay out to the top 32:
40/25/18/18/11/11/11/11/8.../5... = $289
We found Dove in a soapless place.
darmousseh
Profile Blog Joined May 2010
United States3437 Posts
December 17 2010 22:57 GMT
#360
In High school i played poker with friends. We had 10-20$ buy ins all the time. Not sure why like 33% of people said no unless they are like dirt poor. I had a part time job and was still able to afford it.
Developer for http://mtgfiddle.com
Prev 1 16 17 18 19 Next All
Please log in or register to reply.
Live Events Refresh
Patches Events
16:00
The Patches Monthly #1
RotterdaM177
TKL 103
IndyStarCraft 66
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 177
ByuN 157
TKL 103
IndyStarCraft 66
JuggernautJason25
StarCraft: Brood War
Britney 46193
Bisu 1904
Shuttle 1818
Soulkey 1222
Soma 458
Larva 343
BeSt 331
Stork 285
Rush 209
Killer 147
[ Show more ]
Yoon 144
hero 113
Dewaltoss 91
Mind 76
Bonyth 67
Pusan 56
Hyun 47
Liquid`Ret 42
Snow 38
Hm[arnc] 32
soO 28
Aegong 26
JYJ 20
Rock 17
Terrorterran 16
SilentControl 11
firebathero 0
Dota 2
qojqva4645
Dendi2595
LuMiX1
Counter-Strike
fl0m4445
olofmeister365
Other Games
Gorgc3977
B2W.Neo731
FrodaN463
crisheroes437
DeMusliM419
ceh9325
ArmadaUGS210
KnowMe195
Beastyqt127
Grubby61
Trikslyr46
[ Show 14 non-featured ]
StarCraft 2
• StrangeGG 80
• mYiSmile148
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Michael_bg 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV705
League of Legends
• TFBlade752
Other Games
• Shiphtur229
Upcoming Events
Replay Cast
7h 39m
The PondCast
17h 39m
Replay Cast
1d 7h
Escore
1d 17h
IntoTheTV X SOOP
1d 18h
Korean StarCraft League
2 days
GSL
2 days
Replay Cast
3 days
Sparkling Tuna Cup
3 days
WardiTV Weekly
3 days
[ Show More ]
Afreeca Starleague
4 days
GSL
5 days
PiGosaur Cup
6 days
Liquipedia Results

Completed

CSL Season 22: Qualifier 1
PiG Sty Festival 8.0
META DYMY #4

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 2
RSL Revival: Season 6
Light Tournament 2026
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

BSL 2026 LAN: Kraków
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Calamity Invitational
Big Dog Cup 2026 Div 1
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.