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Starcraft 2 Chat Rooms - Page 2

Forum Index > SC2 General
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ToF.CheckMate
Profile Joined December 2010
Canada16 Posts
December 06 2010 02:33 GMT
#21
Lol, I know a few of the people in that chat picture you posted, Killer.

BasementCat is a good caster, you should check out his youtube channel. And Erotheis is a rage quitter who leaves your clan if he loses to your top players.

In other news, I see no problem with how it currently is. But that's just me.
Starcraft isn't a test of might. It is a Test of Fate!
Veritassong
Profile Joined April 2010
Canada393 Posts
December 06 2010 02:33 GMT
#22
OP. you are in US. that means that you have the option of going and trying out the chat room on PTR. Please do so.
人族英巴
my0s
Profile Joined March 2010
United States193 Posts
December 06 2010 02:35 GMT
#23
On December 06 2010 11:30 449 wrote:
+ Show Spoiler +
On December 06 2010 11:25 my0s wrote:
There is nothing "wrong" with it. This is simply a discussion on style and implementation. I think that is a perfect way to add a PM style chat functionality so you may do other things if you wish. But lacks the feel of traditional chat rooms imo. Its all taste I suppose, but I feel just having the current style and not making a standard chat area seems incomplete.


There are plenty of things wrong with chat channels. No time stamps and no functionality. (eg. moderation, basic commands to add/remove/ignore/view player stats,ect


This is a very good point. And a perfect example of why I said I have not used it personally, so well thought out relevant information about the details I have missed can be brought into the discussion.

Not some over generic reason to discredit the simple idea of not being able to comprehend the visual installment of the chat.
imarriedacow
Profile Joined July 2010
United States19 Posts
Last Edited: 2010-12-06 02:59:16
December 06 2010 02:52 GMT
#24
On December 06 2010 11:35 my0s wrote:
Show nested quote +
On December 06 2010 11:30 449 wrote:
+ Show Spoiler +
On December 06 2010 11:25 my0s wrote:
There is nothing "wrong" with it. This is simply a discussion on style and implementation. I think that is a perfect way to add a PM style chat functionality so you may do other things if you wish. But lacks the feel of traditional chat rooms imo. Its all taste I suppose, but I feel just having the current style and not making a standard chat area seems incomplete.


There are plenty of things wrong with chat channels. No time stamps and no functionality. (eg. moderation, basic commands to add/remove/ignore/view player stats,ect


This is a very good point. And a perfect example of why I said I have not used it personally, so well thought out relevant information about the details I have missed can be brought into the discussion.

Not some over generic reason to discredit the simple idea of not being able to comprehend the visual installment of the chat.



Another indication that neither of you two actually tried out the new chatrooms. Moderated channels have been promised to be in the works. You can add players by inviting them to the channel. You can also easily ignore any players by right clicking on their name, then blocking communication. You can view player stats the exact same way.

So that leaves with time stamps in your argument, a minor feature that can easily be added in the future. Again, it makes you look very ignorant if you don't bother to even study the topic you created. Not only that, quoting false information makes you lose even more credibility.

EDIT: I would like to also add that this is implemented into PTR instead of globally for a reason. It's to receive feedback from the community, that way they can improve it further before releasing it to the masses. This is in no way a fair representation of what things are exactly going to be like in the future. You want things done a different way? Then let Blizzard know. If enough people feel the same way, they will listen.
roofs
Profile Joined August 2010
Canada112 Posts
December 06 2010 02:57 GMT
#25
On December 06 2010 11:52 imarriedacow wrote:
Show nested quote +
On December 06 2010 11:35 my0s wrote:
On December 06 2010 11:30 449 wrote:
+ Show Spoiler +
On December 06 2010 11:25 my0s wrote:
There is nothing "wrong" with it. This is simply a discussion on style and implementation. I think that is a perfect way to add a PM style chat functionality so you may do other things if you wish. But lacks the feel of traditional chat rooms imo. Its all taste I suppose, but I feel just having the current style and not making a standard chat area seems incomplete.


There are plenty of things wrong with chat channels. No time stamps and no functionality. (eg. moderation, basic commands to add/remove/ignore/view player stats,ect


This is a very good point. And a perfect example of why I said I have not used it personally, so well thought out relevant information about the details I have missed can be brought into the discussion.

Not some over generic reason to discredit the simple idea of not being able to comprehend the visual installment of the chat.



Another indication that neither of you two actually tried out the new chatrooms. Private passworded channels have been promised to be in the works. You can add players by inviting them to the channel. You can also easily ignore any players by right click on their name, then blocking communication. You can also view player stats the exact same way.

So that leaves with time stamps in your argument, a minor feature that can easily be added in the future. Again, it makes you look very ignorant if you don't bother to even study the topic you created. Not only that, quoting false information makes you lose even more credibility.


Adding onto immarriedacow's post: You said there's nothing 'wrong' with it, but afterwards immediately agree with someone's post on how there are wrong things with the new chatroom.

Sometimes it's best to try things out before criticizing. Ahah... only if the strategy forum worked this way.
no it's yours
numLoCK
Profile Blog Joined November 2008
Canada1416 Posts
December 06 2010 03:03 GMT
#26
Regarding the current system, I really dislike having to resize the window every time I come out of a game and what to use the chat.
I would prefer if it was just a set area of the screen or if it at least stayed the same size for when I come out of games.
shabinka
Profile Joined October 2008
United States469 Posts
December 06 2010 03:05 GMT
#27
Since you're so good at doing things in MS Paint, go code it and make it look nice on BNet 2.0. Thanks!
imarriedacow
Profile Joined July 2010
United States19 Posts
December 06 2010 03:07 GMT
#28
On December 06 2010 12:03 numLoCK wrote:
Regarding the current system, I really dislike having to resize the window every time I come out of a game and what to use the chat.
I would prefer if it was just a set area of the screen or if it at least stayed the same size for when I come out of games.


See, now this imo, is a legitimate criticism. I completely agree with this one. This could easily be fixed by implementing some sort of check option to "remember window size for this channel".
Srule
Profile Joined October 2010
Canada181 Posts
Last Edited: 2010-12-06 03:12:46
December 06 2010 03:09 GMT
#29
On December 06 2010 10:46 my0s wrote:
For those who haven't had time to check it out yet, myself included tbh...

You don't have time to long into the patch server but you have time redesign the chat feature and make a detailed post about it on TL. Ya, you must have lots of things to do tbh.

Plz, spend three seconds testing it yourself before you complain about it...
my0s
Profile Joined March 2010
United States193 Posts
December 06 2010 03:10 GMT
#30
On December 06 2010 11:52 imarriedacow wrote:
+ Show Spoiler +
On December 06 2010 11:35 my0s wrote:
Show nested quote +
On December 06 2010 11:30 449 wrote:
+ Show Spoiler +
On December 06 2010 11:25 my0s wrote:
There is nothing "wrong" with it. This is simply a discussion on style and implementation. I think that is a perfect way to add a PM style chat functionality so you may do other things if you wish. But lacks the feel of traditional chat rooms imo. Its all taste I suppose, but I feel just having the current style and not making a standard chat area seems incomplete.


There are plenty of things wrong with chat channels. No time stamps and no functionality. (eg. moderation, basic commands to add/remove/ignore/view player stats,ect


This is a very good point. And a perfect example of why I said I have not used it personally, so well thought out relevant information about the details I have missed can be brought into the discussion.

Not some over generic reason to discredit the simple idea of not being able to comprehend the visual installment of the chat.



Another indication that neither of you two actually tried out the new chatrooms. Private passworded channels have been promised to be in the works. You can add players by inviting them to the channel. You can also easily ignore any players by right clicking on their name, then blocking communication. You can view player stats the exact same way.

So that leaves with time stamps in your argument, a minor feature that can easily be added in the future. Again, it makes you look very ignorant if you don't bother to even study the topic you created. Not only that, quoting false information makes you lose even more credibility.


Something that is promised to come in the future has no bearing on it being in the current version, nor does it have anything to do with actually using the system as it would not be there anyway. Ignoring players does not equal moderation controls either. Player stats I assume work as they do in party chat, so yes that seems like it would not be an issue at all, I just did not go so far as to nit pick that one out of the bunch.

So basically, stated to be coming later or not, most of his points remain.

Furthermore, I quoted his post and said these are good points in terms of how to correctly discuss things that are not in the OP since I have not had time look into some of it yet. Never did I quote them as fact or true, just that they were good discussion points. If they are untrue people, such as yourself, are welcome to point that out.

Creating a topic to discuss something does not require you to be an expert or well versed on the topic, merely willing to discuss it. So should information be wrong, which nothing I have posted so far seems to be, they can be brought up and corrected. Hopefully without the child-like attacking.

Also, my biggest issue, AND THE POINT OF ME STARTING THE DISCUSSION, is the style in which they added chat, and thats all that was talked about in the OP. Which I honestly to not need to use to understand, there are pictures, and its a pretty simple concept. And this argument is getting old. I will be editing the original post in a moment to better allow for constructive conversation and avoid some of these dead-end points people are trying to bring into this conversation with almost zero relevancy.
Highways
Profile Joined July 2005
Australia6103 Posts
Last Edited: 2010-12-06 03:32:25
December 06 2010 03:10 GMT
#31
The chat channels as they are right now are perfectly fine. The only things that needs to be changed are:

- Make the default Chat Channel size much bigger, at least half the screen.
- When coming out a game, the channel size should be saved
- Automatically kick people out of public channels after being away for a certain amount of time
#1 Terran hater
azn_dude1
Profile Joined October 2010
162 Posts
December 06 2010 03:13 GMT
#32
Has anyone reached the limit for sending messages, even for party chats? The limit is so low I can't talk to my friends normally. They must have made it for people with 20 wpm or something.
TheToast
Profile Blog Joined August 2010
United States4808 Posts
December 06 2010 03:15 GMT
#33
On December 06 2010 11:21 KillerDucky wrote:
What's wrong with this:

[image loading]



^^ I actually kind of like this design. Seems to me that it would make switching between private chat and channels much easier. Previously using whisper commands to talk to 2+ people while in a channel could get a bit tedious.

I understand that full screen channels gave you the feeling that you were in a "game lobby", but I think I have to pick functionality over ascetics on this one. But just IMO.
I like the way the walls go out. Gives you an open feeling. Firefly's a good design. People don't appreciate the substance of things. Objects in space. People miss out on what's solid.
Piy
Profile Blog Joined January 2008
Scotland3152 Posts
December 06 2010 03:15 GMT
#34
I expected at least something interesting. It's just the most bog standard chat room that could be from any game.

I don't believe they ever had any intention of putting them in when the Beta started and only did because of the backlash..
My. Copy. Is. Here.
Onlinejaguar
Profile Joined April 2010
Australia2823 Posts
December 06 2010 03:18 GMT
#35
So let me get this right? people are complaining that chat channels don't function the exact same way as they did in 1998.I think the new chat channels will do what you have all been asking for.
IntoTheEmo
Profile Joined February 2009
Singapore1169 Posts
Last Edited: 2010-12-06 03:24:26
December 06 2010 03:20 GMT
#36
I think people are too blinded by Blizzard adding chat channels after so long that they have forgotten what Blizzard is truly capable of.

To me it looks like a resized friend's list with a text box to the left. The presentation is way off, functionality is there yes, but Blizzard is (supposedly) always pushing for detail and quality, pretty disappointed that after many months (and years of game development), WC3 chat channels, even D2 absolutely beat these new channels hands down.

Think it should be on the main tab, and clicking on it switches the entire screen to a chat panel, you can always queue for games and then reclick on the tab. And I don't know, adding cool stuff like league icon/rank next to names would be nice too.

Also, WC3 had those profile portraits with animations, what happened to those in SC2?

If you allow Blizzard to do away with all that extra detail even in the smallest things, they'll grow even more arrogant and we'll not have nice things in the future.
MMOs kill APM. However Proleague plus BW Proscene music increase APM -> 100. 이제동 Fighting! Highest ranked Jaedong owner in FPL10 = clearly #1 Jaedong fan~! <- Keeping my sig from 2010
my0s
Profile Joined March 2010
United States193 Posts
December 06 2010 03:23 GMT
#37
On December 06 2010 12:09 Srule wrote:
You don't have time to long into the patch server but you have time redesign the chat feature and make a detailed post about it on TL. Ya, you must have lots of things to do tbh.

Plz, spend three seconds testing it yourself before you complain about it...


I cannot download the PTR at work. But have a bit of time to view the forums. Not that anything I have personally discussed depends on any of this.
floor exercise
Profile Blog Joined August 2008
Canada5847 Posts
Last Edited: 2010-12-06 03:27:12
December 06 2010 03:25 GMT
#38
On December 06 2010 12:20 IntoTheEmo wrote:
I think people are too blinded by Blizzard adding chat channels after so long that they have forgotten what Blizzard is truly capable of.

To me it looks like a resized friend's list with a text box to the left. The presentation is way off, functionality is there yes, but Blizzard is (supposedly) always pushing for detail and quality, pretty disappointed that after many months (and years of game development), WC3 chat channels, even D2 absolutely beat these new channels hands down.

Think it should be on the main tab, and clicking on it switches the entire screen to a chat panel, you can always queue for games and then reclick on the tab. And I don't know, adding cool stuff like league icon/rank next to names would be nice too.

Also, WC3 had those profile portraits with animations, what happened to those in SC2?


I can't say what I was expecting exactly, but this seemed like such a huge letdown. After all this time it really was just the messenger window with other people in it. I mean yeah it's a chat room and it's public, that's kind of what we asked for. But they always talk about how they take their time to do things right and make sure they are great. This literally could have been done like the week after launch by some intern, there's nothing about its implementation that tells me they slaved over this for months.

I can't complain too loud because like I said, I had no idea what I wanted from it, and we did kind of get what we wanted, but I was thinking it would have been a bit more than this.

Overall bnet2 is better with it than without, but the service is still only reaching the basic standards that I and many others set for what bnet should be doing.
imarriedacow
Profile Joined July 2010
United States19 Posts
December 06 2010 03:26 GMT
#39
On December 06 2010 12:10 my0s wrote:
Show nested quote +
On December 06 2010 11:52 imarriedacow wrote:
+ Show Spoiler +
On December 06 2010 11:35 my0s wrote:
Show nested quote +
On December 06 2010 11:30 449 wrote:
+ Show Spoiler +
On December 06 2010 11:25 my0s wrote:
There is nothing "wrong" with it. This is simply a discussion on style and implementation. I think that is a perfect way to add a PM style chat functionality so you may do other things if you wish. But lacks the feel of traditional chat rooms imo. Its all taste I suppose, but I feel just having the current style and not making a standard chat area seems incomplete.


There are plenty of things wrong with chat channels. No time stamps and no functionality. (eg. moderation, basic commands to add/remove/ignore/view player stats,ect


This is a very good point. And a perfect example of why I said I have not used it personally, so well thought out relevant information about the details I have missed can be brought into the discussion.

Not some over generic reason to discredit the simple idea of not being able to comprehend the visual installment of the chat.



Another indication that neither of you two actually tried out the new chatrooms. Private passworded channels have been promised to be in the works. You can add players by inviting them to the channel. You can also easily ignore any players by right clicking on their name, then blocking communication. You can view player stats the exact same way.

So that leaves with time stamps in your argument, a minor feature that can easily be added in the future. Again, it makes you look very ignorant if you don't bother to even study the topic you created. Not only that, quoting false information makes you lose even more credibility.


Something that is promised to come in the future has no bearing on it being in the current version, nor does it have anything to do with actually using the system as it would not be there anyway. Ignoring players does not equal moderation controls either. Player stats I assume work as they do in party chat, so yes that seems like it would not be an issue at all, I just did not go so far as to nit pick that one out of the bunch.

So basically, stated to be coming later or not, most of his points remain.

Furthermore, I quoted his post and said these are good points in terms of how to correctly discuss things that are not in the OP since I have not had time look into some of it yet. Never did I quote them as fact or true, just that they were good discussion points. If they are untrue people, such as yourself, are welcome to point that out.

Creating a topic to discuss something does not require you to be an expert or well versed on the topic, merely willing to discuss it. So should information be wrong, which nothing I have posted so far seems to be, they can be brought up and corrected. Hopefully without the child-like attacking.

Also, my biggest issue, AND THE POINT OF ME STARTING THE DISCUSSION, is the style in which they added chat, and thats all that was talked about in the OP. Which I honestly to not need to use to understand, there are pictures, and its a pretty simple concept. And this argument is getting old. I will be editing the original post in a moment to better allow for constructive conversation and avoid some of these dead-end points people are trying to bring into this conversation with almost zero relevancy.


Then allow me to give you some advice on how to manage your time a little more wisely when you are trying to construct a well thought out argument. If functionality was indeed another "perfect example of why you said you have not used it personally", then instead of spending two minutes to draw your pretty picture on paint, you could've used those two minutes to actually get familiar with the topic. Also, if you had not accepted them as fact or true yet, then why would you cite it as a perfect example of why you have not used them? Quoting information and using it as evidence for your argument before you verify the validity of it is one of the biggest mistakes you can do.

If you wanted to keep the topic solely focused on the visual presentation of the chat channels, then you should've never quoted that guy in the first place. By quoting him, you're consciously expanding the discussion to include functionality as well. Which of course gives us the permission to either accept or refute that argument.

Again, my argument in the end is that the whole reason this PTR testing has been set up is to receive feedback. If you honestly think you have a valid point, then you should let Blizzard know. If the change is not implemented, then obviously not enough people felt the same way you do. Simple enough? And if all you wanted was feedback on your idea on the forums here, well, I guess you can see for yourself how well received your ideas have been.

IntoTheEmo
Profile Joined February 2009
Singapore1169 Posts
Last Edited: 2010-12-06 03:33:36
December 06 2010 03:29 GMT
#40
On December 06 2010 12:25 floor exercise wrote:
Show nested quote +
On December 06 2010 12:20 IntoTheEmo wrote:
I think people are too blinded by Blizzard adding chat channels after so long that they have forgotten what Blizzard is truly capable of.

To me it looks like a resized friend's list with a text box to the left. The presentation is way off, functionality is there yes, but Blizzard is (supposedly) always pushing for detail and quality, pretty disappointed that after many months (and years of game development), WC3 chat channels, even D2 absolutely beat these new channels hands down.

Think it should be on the main tab, and clicking on it switches the entire screen to a chat panel, you can always queue for games and then reclick on the tab. And I don't know, adding cool stuff like league icon/rank next to names would be nice too.

Also, WC3 had those profile portraits with animations, what happened to those in SC2?


I can't say what I was expecting exactly, but this seemed like such a huge letdown. After all this time it really was just the messenger window with other people in it. I mean yeah it's a chat room and it's public, that's kind of what we asked for. But they always talk about how they take their time to do things right and make sure they are great. This literally could have been done like the week after launch by some intern, there's nothing about its implementation that tells me they slaved over this for months.

I can't complain too loud because like I said, I had no idea what I wanted from it, and we did kind of get what we wanted, but I was thinking it would have been a bit more than this.

Overall bnet2 is better with it than without, but the service is still only reaching the basic standards that I and many others set for what bnet should be doing.



Yeah you got my point across exactly.

I don't know, it seems to me that Blizzard omits these kinds of things, and then when they finally implement them they can get away with not putting 100% effort into the design and people will defend them by going "oh but we finally got chat channels, they work, we can't complain".

Of course I'm not asking them to pretty up everything to the point where it looks like the interface stuff on WoW (I hate that lol), but yeah, WC3 standard at least, please :X
MMOs kill APM. However Proleague plus BW Proscene music increase APM -> 100. 이제동 Fighting! Highest ranked Jaedong owner in FPL10 = clearly #1 Jaedong fan~! <- Keeping my sig from 2010
Prev 1 2 3 Next All
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