• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:18
CEST 00:18
KST 07:18
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO8 Preview3[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10
Community News
Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event11Code S Season 1 (2026) - RO12 Results12026 GSL Season 1 Qualifiers25Maestros of the Game 2 announced9
StarCraft 2
General
Code S Season 1 - RO8 Preview Behind the Blue - Team Liquid History Book Weekly Cups (April 27-May 4): Clem takes triple Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Code S Season 1 (2026) - RO12 Results
Tourneys
GSL Code S Season 1 (2026) Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 5 - Qualifiers and Main Event StarCraft Evolution League (SC Evo Biweekly) 2026 GSL Season 2 Qualifiers
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 524 Death and Taxes The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ (Spoiler) Asl ro8 D winner interview BW General Discussion Do we have a pimpest plays list? AI Question
Tourneys
[ASL21] Ro8 Day 4 [ASL21] Ro8 Day 3 [Megathread] Daily Proleagues [ASL21] Ro8 Day 2
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Dawn of War IV Stormgate/Frost Giant Megathread OutLive 25 (RTS Game) Daigo vs Menard Best of 10 Nintendo Switch Thread
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread European Politico-economics QA Mega-thread 3D technology/software discussion Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Movie Stars In Video Games: …
TrAiDoS
ramps on octagon
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2001 users

Patch 1.2.0 on PTR - Page 28

Forum Index > SC2 General
Post a Reply
Prev 1 26 27 28 29 30 158 Next
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
December 04 2010 03:15 GMT
#541
Time to spam: "Terran diamond xxxx points Iccup.Fighting Spirit u make" :D
Terran
k20
Profile Joined September 2010
United States342 Posts
December 04 2010 03:15 GMT
#542
On December 04 2010 12:15 D1pstick wrote:
Show nested quote +
On December 04 2010 12:11 Lipski wrote:
can someone PLEASE take a screenshot of chat channels feature?
multiple, if possible plz.


http://img208.imageshack.us/img208/9940/chatchannels.png

What does the actual place where you chat look like though
covetousrat
Profile Joined October 2010
2109 Posts
December 04 2010 03:16 GMT
#543
A very good patch. Pheonix buff is huge!!! A happy Tos here@@
Redmark
Profile Joined March 2010
Canada2129 Posts
December 04 2010 03:16 GMT
#544
Ah, patch threads.
Promoting video game racism as always. Brings a tear to my eye.
Senx
Profile Blog Joined March 2008
Sweden5901 Posts
December 04 2010 03:16 GMT
#545
On December 04 2010 12:15 k20 wrote:
Show nested quote +
On December 04 2010 12:15 D1pstick wrote:
On December 04 2010 12:11 Lipski wrote:
can someone PLEASE take a screenshot of chat channels feature?
multiple, if possible plz.


http://img208.imageshack.us/img208/9940/chatchannels.png

What does the actual place where you chat look like though


I want to see this too :D, cant wait to chat it up in the teamliquid channel tomorrow
"trash micro but win - its marine" MC commentary during HSC 4
MonsieurGrimm
Profile Joined August 2010
Canada2441 Posts
December 04 2010 03:16 GMT
#546
On December 04 2010 12:14 Djeez wrote:
Show nested quote +
On December 04 2010 12:13 MonsieurGrimm wrote:
On December 04 2010 12:11 Djeez wrote:
On December 04 2010 12:10 MonsieurGrimm wrote:
On December 04 2010 12:08 Ocedic wrote:
On December 04 2010 11:58 MonsieurGrimm wrote:
On December 04 2010 11:56 Enervate wrote:
On December 04 2010 11:46 vyyye wrote:
On December 04 2010 11:44 whomybuddy wrote:
Pheonix can be counter by corruptors easy. It'll change ZvZ match up since mass muta is no longer afraid of fungal growth. I don't use infestor that much anyway so don't really care.

How the fuck do you counter phoenix with corruptors? You do realize phoenix are a lot faster than corruptors? No one cares about not being able to kill phoenix head on, that's easy and only a stupid protoss would engage that way.

The problem is there's no way to deal with phoenix harass properly. There are ways you can limit the damage but in the end, assuming equal skill and high level, a protoss phoenix harass will always be cost effective which is silly.

People saying spores... really? Do you even play the game? They'll damage the shields and then the phoenixes fly away. Would need a lot of bloody spores to deal with them, and that's quite an investment.


Sounds like another flying unit in ZvT, but I can't seem to recall the name. I do know that T had to build turrets to defend against them, though. But still their health regenerated, so any good player would just snipe stuff and leave.


You realize that it takes like 6 minutes for a mutalisk to regen all its health right?


Transfusion from extra queens. Learn it and use it.


Not what he was talking about, and having more than 1 extra queen is either because you're retarded or one of your hatches died.


lol, say that to Dimaga. What a retarded statement.


if youre talking about the game where he massed queens + spines Id like to remind you he lost that game.


Absolutely not. He makes more queens than hatcheries and a lot of games he play. I'm not talking about massing them either.


Does he make one more? or a bunch more? because a bunch more is stupid, instead of spending 150 minerals on a roach heal you could spend it on another two roaches.
"60% of the time, it works - every time" - Brian Fantana on Double Reactors All The Way // "Great minds discuss ideas; Average minds discuss events; Small minds discuss people." - Eleanor Roosevelt
Xerros
Profile Joined November 2010
United States39 Posts
December 04 2010 03:16 GMT
#547
PTR is up, if it launches a patch when you turn on SC2, dl it and go into your SC2 folder and click on SC2 publictest.exe to dl patch, thats what im doing now :D!
terrible, terrible damage!
vyyye
Profile Joined July 2010
Sweden3917 Posts
December 04 2010 03:17 GMT
#548
On December 04 2010 12:14 MonsieurGrimm wrote:
Show nested quote +
On December 04 2010 12:13 vyyye wrote:
On December 04 2010 12:11 MythicalMage wrote:
On December 04 2010 12:10 MonsieurGrimm wrote:
On December 04 2010 12:08 Ocedic wrote:
On December 04 2010 11:58 MonsieurGrimm wrote:
On December 04 2010 11:56 Enervate wrote:
On December 04 2010 11:46 vyyye wrote:
On December 04 2010 11:44 whomybuddy wrote:
Pheonix can be counter by corruptors easy. It'll change ZvZ match up since mass muta is no longer afraid of fungal growth. I don't use infestor that much anyway so don't really care.

How the fuck do you counter phoenix with corruptors? You do realize phoenix are a lot faster than corruptors? No one cares about not being able to kill phoenix head on, that's easy and only a stupid protoss would engage that way.

The problem is there's no way to deal with phoenix harass properly. There are ways you can limit the damage but in the end, assuming equal skill and high level, a protoss phoenix harass will always be cost effective which is silly.

People saying spores... really? Do you even play the game? They'll damage the shields and then the phoenixes fly away. Would need a lot of bloody spores to deal with them, and that's quite an investment.


Sounds like another flying unit in ZvT, but I can't seem to recall the name. I do know that T had to build turrets to defend against them, though. But still their health regenerated, so any good player would just snipe stuff and leave.


You realize that it takes like 6 minutes for a mutalisk to regen all its health right?


Transfusion from extra queens. Learn it and use it.


Not what he was talking about, and having more than 1 extra queen is either because you're retarded or one of your hatches died.
*cough**points at dozens of GSL games involving multiple queens**cough*

Shouldn't even need to do that. 150 minerals and you're guaranteed (assuming no creep tumor snipes) to have creep covering at least 50% of the map during mid game, how is that "retarded"?


Having 1 extra queen is great because you can spread creep really well. Having more than one extra queen is retarded because it honestly doesn't help with anything but healing your hurt mutalisks which you forgot in his base.

It can heal every unit and building in the game. It costs 150 minerals, of which there's an abundance of if you go mutas anyhow. It's not a must have but an extra queen is definitely useful for defense, replenishing health and faster creep spread.
Dromar
Profile Blog Joined June 2007
United States2145 Posts
December 04 2010 03:17 GMT
#549
On December 04 2010 11:53 TedJustice wrote:
On second thought I like the protoss changes but that fungal change is pretty silly. As well as the larva "bug fix". Next we'll probably see "fixed an issue where workers would automatically begin mining when rallied to a resource patch"


lol. I know some people who would love that actually.

Anyway, while it's a lot less awesome, there are a couple things about infestors that would still help them deal with drops. First, they could technically NP the dropship before it drops and move it into some hydras/infested terrans/spore/queen/whatever. It'll cost 25 more energy and a research to stop the drop like that. Alternatively (and probably better), you can still fungal the units before they spread out, and I'm pretty sure fungal'd units can't load back into a dropship.

I'm trying to be optimistic. I honestly think we'll be okay dealing with drops in ZvT.
DoubleLariat
Profile Joined October 2010
Canada190 Posts
December 04 2010 03:17 GMT
#550
Here's a thought folks. Instead of trolling each other with theorycrafting on this thread which is growing impossibly long, why don't you get together, play each other in the PTR (it's available right now if my information is correct)

Submit replays and input on the PTR forum.

Probably a more productive way to get your thoughts put into action over in Blizzard land.

Also - by now, if you're thinking it, someone probably said it =P
ZeromuS
Profile Blog Joined October 2010
Canada13407 Posts
December 04 2010 03:18 GMT
#551
On December 04 2010 12:10 vyyye wrote:
Show nested quote +
On December 04 2010 12:09 ZeromuS wrote:
Fixed an issue where melee units were unable to attack a colossus when it was on a cliff.

- this is confusing me can someone test this? I mean collossus on cliff shouldnt be able to be hit by melee units since they are on a cliff and the melee unist is way below them .... unless this means when they were on a lower cliff they couldnt be hit?

There was a bug where you could stand with two legs up on the cliff and the game couldn't figure out if you were on top or below the cliff, ultimately deciding nothing can attack you. I think that's what they meant.


wow thank you for the quick answer very helpful
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
Camlito
Profile Blog Joined July 2007
Australia4040 Posts
December 04 2010 03:18 GMT
#552
Wow, the fungal nerf is really harsh but helps ZvT alot more than people think. Late game, the Broodlord -> Ultra switch completely owns vikings, not just because ultras naturally destroy vikings, but fungal is always prevelant at those stages. How often do you see vikings get picked off by fungals/IT's? Also helps terran harass more and forces the zerg to go mutas alot of the time.

P i love the changes, and ZvZ is fucking terrible.
sAviOr...
MythicalMage
Profile Joined May 2010
1360 Posts
December 04 2010 03:18 GMT
#553
On December 04 2010 12:15 vyyye wrote:
Show nested quote +
On December 04 2010 12:14 haduken wrote:
void ray got nerfed again... ffs.

Flux vanes removes and +20% to massive. Doesn't that balance out to a buff?

Not if you're InControl.
D1pstick
Profile Joined October 2010
United States106 Posts
December 04 2010 03:18 GMT
#554
Here's a pic of me in the esport's channel...

[image loading]
MK4512
Profile Blog Joined September 2010
Canada938 Posts
December 04 2010 03:18 GMT
#555
On December 04 2010 11:09 Kitetsu wrote:
Show nested quote +
On December 04 2010 11:05 Fa1nT wrote:
Fungall Growth will NOT be added to the offical game. There is NO counter to phoenix and mutas without it. Any competent player can fly around forever avoiding hydra.


That's how it feels to play against Mutas as P or T.


QFT, blink stalkers/HT can't come close to holding their own versus harrassing mutas...

Nice changes, even though they are larger than what we are used to, I think that a few extra buffs will need to be made in the future (carriers, archons, stalker upgrade scaling)
Chill: "Please let us know when you will be streaming yourself eating a hat so I can put it on the calendar. Thanks."
Djeez
Profile Blog Joined September 2010
543 Posts
December 04 2010 03:19 GMT
#556
On December 04 2010 12:16 MonsieurGrimm wrote:
Show nested quote +
On December 04 2010 12:14 Djeez wrote:
On December 04 2010 12:13 MonsieurGrimm wrote:
On December 04 2010 12:11 Djeez wrote:
On December 04 2010 12:10 MonsieurGrimm wrote:
On December 04 2010 12:08 Ocedic wrote:
On December 04 2010 11:58 MonsieurGrimm wrote:
On December 04 2010 11:56 Enervate wrote:
On December 04 2010 11:46 vyyye wrote:
On December 04 2010 11:44 whomybuddy wrote:
Pheonix can be counter by corruptors easy. It'll change ZvZ match up since mass muta is no longer afraid of fungal growth. I don't use infestor that much anyway so don't really care.

How the fuck do you counter phoenix with corruptors? You do realize phoenix are a lot faster than corruptors? No one cares about not being able to kill phoenix head on, that's easy and only a stupid protoss would engage that way.

The problem is there's no way to deal with phoenix harass properly. There are ways you can limit the damage but in the end, assuming equal skill and high level, a protoss phoenix harass will always be cost effective which is silly.

People saying spores... really? Do you even play the game? They'll damage the shields and then the phoenixes fly away. Would need a lot of bloody spores to deal with them, and that's quite an investment.


Sounds like another flying unit in ZvT, but I can't seem to recall the name. I do know that T had to build turrets to defend against them, though. But still their health regenerated, so any good player would just snipe stuff and leave.


You realize that it takes like 6 minutes for a mutalisk to regen all its health right?


Transfusion from extra queens. Learn it and use it.


Not what he was talking about, and having more than 1 extra queen is either because you're retarded or one of your hatches died.


lol, say that to Dimaga. What a retarded statement.


if youre talking about the game where he massed queens + spines Id like to remind you he lost that game.


Absolutely not. He makes more queens than hatcheries and a lot of games he play. I'm not talking about massing them either.


Does he make one more? or a bunch more? because a bunch more is stupid, instead of spending 150 minerals on a roach heal you could spend it on another two roaches.


I am not talking about making additional queens each and every game. I am talking about if you scout a fast starport, or a double starport even. Or in our case, stargates. Queens are the best way to deal with early pheonix harass/void ray harass, as I have tested multiple times over the last few days (because goddamn those build pisses me off).
''Watching steppes of war in the gsl would be like watching the dreamhack 1.6 finals start out on fy_iceworld. '' -red_b
happyness
Profile Joined June 2010
United States2400 Posts
December 04 2010 03:19 GMT
#557
On December 04 2010 11:58 vyyye wrote:
In theory a full stack of corruptors can't kill a single phoenix. Speed, y'know. That's what annoys me at least, a good protoss harassing in the midgame had to be aware of infestors, thus actually play carefully when using them. Now he can just run in, kill a few drones and run out without a problem. I mean.. there should be some risk attached to every harassment strategy.


Wrong. Coruptors outrange phoenixs by 2 and can kill them pretty good.

Though as a protoss player I'm really surprised by the change. Pheonix opening vs zerg is already very good. Now it seems like zerg has to get corruptors every game and corruptors really aren't useful except for taking down collossus. At least phoenixs can pick up key units and harass.
MonsieurGrimm
Profile Joined August 2010
Canada2441 Posts
December 04 2010 03:19 GMT
#558
On December 04 2010 12:17 vyyye wrote:
Show nested quote +
On December 04 2010 12:14 MonsieurGrimm wrote:
On December 04 2010 12:13 vyyye wrote:
On December 04 2010 12:11 MythicalMage wrote:
On December 04 2010 12:10 MonsieurGrimm wrote:
On December 04 2010 12:08 Ocedic wrote:
On December 04 2010 11:58 MonsieurGrimm wrote:
On December 04 2010 11:56 Enervate wrote:
On December 04 2010 11:46 vyyye wrote:
On December 04 2010 11:44 whomybuddy wrote:
Pheonix can be counter by corruptors easy. It'll change ZvZ match up since mass muta is no longer afraid of fungal growth. I don't use infestor that much anyway so don't really care.

How the fuck do you counter phoenix with corruptors? You do realize phoenix are a lot faster than corruptors? No one cares about not being able to kill phoenix head on, that's easy and only a stupid protoss would engage that way.

The problem is there's no way to deal with phoenix harass properly. There are ways you can limit the damage but in the end, assuming equal skill and high level, a protoss phoenix harass will always be cost effective which is silly.

People saying spores... really? Do you even play the game? They'll damage the shields and then the phoenixes fly away. Would need a lot of bloody spores to deal with them, and that's quite an investment.


Sounds like another flying unit in ZvT, but I can't seem to recall the name. I do know that T had to build turrets to defend against them, though. But still their health regenerated, so any good player would just snipe stuff and leave.


You realize that it takes like 6 minutes for a mutalisk to regen all its health right?


Transfusion from extra queens. Learn it and use it.


Not what he was talking about, and having more than 1 extra queen is either because you're retarded or one of your hatches died.
*cough**points at dozens of GSL games involving multiple queens**cough*

Shouldn't even need to do that. 150 minerals and you're guaranteed (assuming no creep tumor snipes) to have creep covering at least 50% of the map during mid game, how is that "retarded"?


Having 1 extra queen is great because you can spread creep really well. Having more than one extra queen is retarded because it honestly doesn't help with anything but healing your hurt mutalisks which you forgot in his base.

It can heal every unit and building in the game. It costs 150 minerals, of which there's an abundance of if you go mutas anyhow. It's not a must have but an extra queen is definitely useful for defense, replenishing health and faster creep spread.

When are people going to read what I write?

I'm all for making 3 queens for two hatches. what I'm not for is more than 3 queens for two hatches, because what the fuck is the fourth queen gonna do except stand around looking purple?
"60% of the time, it works - every time" - Brian Fantana on Double Reactors All The Way // "Great minds discuss ideas; Average minds discuss events; Small minds discuss people." - Eleanor Roosevelt
Mitchlew
Profile Joined September 2010
Australia428 Posts
December 04 2010 03:19 GMT
#559
So will the ladder be reset with the new league?
backtoback
Profile Joined March 2010
Canada1276 Posts
December 04 2010 03:19 GMT
#560
hmm anyone know how to set it up properly?? It says i have to click StarCraft II Public Test.exe.temp but it is not an exe file?? How did you guys get it to work ?
Prev 1 26 27 28 29 30 158 Next
Please log in or register to reply.
Live Events Refresh
Next event in 11h 12m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft264
StarCraft: Brood War
Britney 11430
Artosis 310
Dewaltoss 69
Aegong 51
NaDa 9
Dota 2
monkeys_forever407
Other Games
Grubby5302
tarik_tv4393
summit1g3272
Liquid`RaSZi1524
shahzam403
C9.Mang0228
uThermal190
Liquid`Hasu136
ToD98
UpATreeSC54
ZombieGrub45
ViBE5
Organizations
Other Games
BasetradeTV420
Dota 2
PGL Dota 2 - Main Stream27
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• Reevou 11
• OhrlRock 1
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21164
League of Legends
• imaqtpie2294
Other Games
• Shiphtur389
Upcoming Events
GSL
11h 12m
SHIN vs Zoun
ByuN vs herO
OSC
12h 42m
OSC
14h 42m
Replay Cast
1d 1h
Escore
1d 11h
The PondCast
1d 11h
WardiTV Invitational
1d 12h
Zoun vs Ryung
Lambo vs ShoWTimE
Big Brain Bouts
1d 17h
Fjant vs Bly
Serral vs Shameless
OSC
1d 23h
Replay Cast
2 days
[ Show More ]
CranKy Ducklings
2 days
RSL Revival
2 days
SHIN vs Bunny
ByuN vs Shameless
WardiTV Invitational
2 days
Krystianer vs TriGGeR
Cure vs Rogue
uThermal 2v2 Circuit
2 days
BSL
2 days
Replay Cast
3 days
Sparkling Tuna Cup
3 days
RSL Revival
3 days
Cure vs Zoun
Clem vs Lambo
WardiTV Invitational
3 days
BSL
3 days
GSL
4 days
Afreeca Starleague
4 days
Soma vs Leta
Monday Night Weeklies
4 days
CranKy Ducklings
5 days
Afreeca Starleague
5 days
Light vs Flash
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-05-05
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
YSL S3
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W6
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
Escore Tournament S2: W7
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.