|
![[image loading]](http://www.myeg.net/upload_files/fckeditor/editor/images/teamliquidbannerkingstonidra(2).jpg)
In this video series presented by Kingston HyperX, Evil Geniuses' own Greg "IdrA" Fields commentates on his match versus Liquid`Nazgul from MLG Dallas. Greg explains how he countered the Blink Stalker strategy used by Nazgul and elaborates on why the outcome of the match went in his favor on Map 2 of the series.
Evil Geniuses will be releasing a new IdrA Pro Tip presented by Kingston HyperX once a week for one month. Fields provides his commentary on what happened, what went wrong, and what all aspiring pro StarCraft II players need to know in order to compete at the highest levels in gaming. You can check out the video below:
http://www.youtube.com/watch?v=zit8CgTMzpU You can also check out his Pro Tip from last week featuring Liquid`HuK.
http://www.youtube.com/watch?v=ckP4zRMIdrQ
|
i'm so excited and I just can't hide it
|
so cool gonna watch right now.
|
Really liked these vids. It's good to see IdrA in a role like this! I'd like to see a rep where IdrA looses and goes through what he did wrong etcetc. just to get some variation! Anyhow, I think this is a brilliant idea to bring the community closer and not being afraid to share tips and what not. Big props for making these vids.
|
I really like this, but this is the second ZvP in a row
|
thx going to watch it see if idra comes up with some raw strategy.
|
Would love to see a longer macro oriented game =]
And tehe "blinkers"
|
lol I love his subtleness, "he blink stalker rushed.... every single game"
|
I liked how he fucks up what his saying at the start in both videos so far. :p
|
IdrA looks really tired, but still pro analysis from Idra's mind is good.
|
I'm sorry to say, but IdrA really sucks at presenting
|
On December 03 2010 06:51 njAl wrote: I'm sorry to say, but IdrA really sucks at presenting
Actually I like his presentation. He articulates his reasons well and is easy on the ears.
|
This is hilarious. He's giving a lesson on doing a counter that doesn't even work against Nazgul's opener on almost any other map. Nazgul explained in great detail why it was stupid for him to do this build on scrap station and how blink stalkers dont work well on that map, but he did it because he felt idra wouldnt expect it 3 times in a row and knew it couldnt be stopped on Kulas Ravine.
|
omg... blinker rush! <3 idra
|
On December 03 2010 06:51 njAl wrote: I'm sorry to say, but IdrA really sucks at presenting
Why? Everything he said was clear and I learnt something.
|
|
|
Was waiting for this, awesome stuff.
|
awesome love these, keep em coming team eg! hope to see some of these from the protoss point of view
|
As a Zerg player, this is invaluable information. Hopefully he will do some ZvT and ZvZ though...or some late game replays.
|
Why does he keep saying its an 8 pylon >_<
Other than that small annoyance these are pretty cool.
|
IdrA is doing an awesome job with these videos
|
I know he lost game 3, but I'd have really liked to hear his analysis on that particular game.
|
This is probably the best "insight" video of SC2 I have seen. Really useful tips. Thanks for the video
|
Reminds me of all the vids of n0thing teaching people how to aim hehe. thanks for the vids
|
Love hearing IdrA and any top gamer discuss the game, thanks for this!
|
Idra so good at everything!
|
looooooooooooooooooove these
MOREEEEEEEEE please
|
On December 03 2010 06:51 njAl wrote: I'm sorry to say, but IdrA really sucks at presenting
Woah.. At the end of the video I was thinking 'wow, IdrA did a pretty good job, I'm amazed'
|
Good videos, waiting for more.
|
On December 03 2010 10:05 Clow wrote:Show nested quote +On December 03 2010 06:51 njAl wrote: I'm sorry to say, but IdrA really sucks at presenting Woah.. At the end of the video I was thinking 'wow, IdrA did a pretty good job, I'm amazed'
Yea, haters are gonna hate.
|
Good videos imo. I kinda wish he'd do longer macro games though. It'd be much more interesting.
|
|
|
On December 03 2010 10:18 ohN wrote: Good videos imo. I kinda wish he'd do longer macro games though. It'd be much more interesting. Indeed, for the next video I'd love for him to commentate a longer game, to really show us, why he feels so strong going into the mid-late game with an economical advantage etc.
|
This is really helpful! Keep it coming!
|
Omg, is Wheat voicing the commercial?
|
On December 03 2010 10:25 Chaoz wrote: Omg, is Wheat voicing the commercial?
Yep.
|
Why no 720p or 1080p option? =(
|
I think he did a really good explanation and such,
But like someone said, I think this scenario (map) is a pretty bad example, and overall makes this video much less valueable. Other maps blink stalkers can be a much bigger problem due to shorter attack distances and tighter combat zones. (not to mention things like scouting denial)
|
he said roach ling on sotg but now says hydra is the counter
|
On December 03 2010 07:01 Jayrod wrote: This is hilarious. He's giving a lesson on doing a counter that doesn't even work against Nazgul's opener on almost any other map. Nazgul explained in great detail why it was stupid for him to do this build on scrap station and how blink stalkers dont work well on that map, but he did it because he felt idra wouldnt expect it 3 times in a row and knew it couldnt be stopped on Kulas Ravine. What is the source for this claim? Where did Nazgul say so?
|
On December 03 2010 20:11 kmkkmk wrote:Show nested quote +On December 03 2010 07:01 Jayrod wrote: This is hilarious. He's giving a lesson on doing a counter that doesn't even work against Nazgul's opener on almost any other map. Nazgul explained in great detail why it was stupid for him to do this build on scrap station and how blink stalkers dont work well on that map, but he did it because he felt idra wouldnt expect it 3 times in a row and knew it couldnt be stopped on Kulas Ravine. What is the source for this claim? Where did Nazgul say so?
I read this somewhere to. I think it was in an interview with him that was posted on tl.net shortly after MLG Dallas. I was at Dallas and watched all three of the games and when I saw the title for this vid I thought he was going to analyze what he did wrong. Then I saw which map and realized he was just going to show the one game he defended it, because it is the one map(in the dallas pool) that this strat is not good on. I think game three would have been a better game to look at. Because from this game he makes it sound like he knows exactly how to counter blink stalkers but then the very next game he loses to it again. It would have been more educational(imho) if he explained what he did wrong to lose against it after beating it so easily in game two.
|
On December 04 2010 00:02 Jedimonky wrote:Show nested quote +On December 03 2010 20:11 kmkkmk wrote:On December 03 2010 07:01 Jayrod wrote: This is hilarious. He's giving a lesson on doing a counter that doesn't even work against Nazgul's opener on almost any other map. Nazgul explained in great detail why it was stupid for him to do this build on scrap station and how blink stalkers dont work well on that map, but he did it because he felt idra wouldnt expect it 3 times in a row and knew it couldnt be stopped on Kulas Ravine. What is the source for this claim? Where did Nazgul say so? I read this somewhere to. I think it was in an interview with him that was posted on tl.net shortly after MLG Dallas. I was at Dallas and watched all three of the games and when I saw the title for this vid I thought he was going to analyze what he did wrong. Then I saw which map and realized he was just going to show the one game he defended it, because it is the one map(in the dallas pool) that this strat is not good on. I think game three would have been a better game to look at. Because from this game he makes it sound like he knows exactly how to counter blink stalkers but then the very next game he loses to it again. It would have been more educational(imho) if he explained what he did wrong to lose against it after beating it so easily in game two.
"What he did wrong" was get Kulas as his map.
Hydra would not have been out fast enough, so he went roaches.
roaches vs blink stalkers and cliffs lose, so that was that
|
Braavos36379 Posts
On December 04 2010 00:10 Fa1nT wrote:Show nested quote +On December 04 2010 00:02 Jedimonky wrote:On December 03 2010 20:11 kmkkmk wrote:On December 03 2010 07:01 Jayrod wrote: This is hilarious. He's giving a lesson on doing a counter that doesn't even work against Nazgul's opener on almost any other map. Nazgul explained in great detail why it was stupid for him to do this build on scrap station and how blink stalkers dont work well on that map, but he did it because he felt idra wouldnt expect it 3 times in a row and knew it couldnt be stopped on Kulas Ravine. What is the source for this claim? Where did Nazgul say so? I read this somewhere to. I think it was in an interview with him that was posted on tl.net shortly after MLG Dallas. I was at Dallas and watched all three of the games and when I saw the title for this vid I thought he was going to analyze what he did wrong. Then I saw which map and realized he was just going to show the one game he defended it, because it is the one map(in the dallas pool) that this strat is not good on. I think game three would have been a better game to look at. Because from this game he makes it sound like he knows exactly how to counter blink stalkers but then the very next game he loses to it again. It would have been more educational(imho) if he explained what he did wrong to lose against it after beating it so easily in game two. "What he did wrong" was get Kulas as his map. Hydra would not have been out fast enough, so he went roaches. roaches vs blink stalkers and cliffs lose, so that was that More specifically, Idra should have thumbed down Kulas instead of Steppes, that was one of his biggest mistakes in the series. He wasn't forced to play the map in some random draw or something, he had the opportunity to eliminate it but didn't. I think Naz said the blink strategy doesn't work nearly as well on Steppes.
|
He said that in a Liquid Weekly
|
awesome.. well done again Greg!
|
|
|
On December 03 2010 06:15 Infernus wrote:Really liked these vids. It's good to see IdrA in a role like this!  I'd like to see a rep where IdrA looses and goes through what he did wrong etcetc. just to get some variation! Anyhow, I think this is a brilliant idea to bring the community CloseR and not being afraid to share tips and what not. Big props for making these vids. 
Isn't it obvious? Grack doesn't do anything wrong. He only loses because the other races are op, even in ZvZ.
|
You know what would be good publicity for Kingston? If IdrA says GG at the end of his pro-tips
|
haha wow you have possibly the greatest english-speaking sc2 player in the world walking you through the nuances of his play and all most of you can do is nitpick things that mean absolutely nothing. Even though I don't play zerg I found these vods pretty cool and good for the community. Also djwheet's voice at the beginning :D
|
I love the way idra analyzed this, I think he did a grw=eat job, I hope to see more of these in the future! I know Idra has gotten the reputation of an sc2 villian but think of it as something that will increase the interest in pro-gaming! :D
|
On December 04 2010 00:12 Hot_Bid wrote:Show nested quote +On December 04 2010 00:10 Fa1nT wrote:On December 04 2010 00:02 Jedimonky wrote:On December 03 2010 20:11 kmkkmk wrote:On December 03 2010 07:01 Jayrod wrote: This is hilarious. He's giving a lesson on doing a counter that doesn't even work against Nazgul's opener on almost any other map. Nazgul explained in great detail why it was stupid for him to do this build on scrap station and how blink stalkers dont work well on that map, but he did it because he felt idra wouldnt expect it 3 times in a row and knew it couldnt be stopped on Kulas Ravine. What is the source for this claim? Where did Nazgul say so? I read this somewhere to. I think it was in an interview with him that was posted on tl.net shortly after MLG Dallas. I was at Dallas and watched all three of the games and when I saw the title for this vid I thought he was going to analyze what he did wrong. Then I saw which map and realized he was just going to show the one game he defended it, because it is the one map(in the dallas pool) that this strat is not good on. I think game three would have been a better game to look at. Because from this game he makes it sound like he knows exactly how to counter blink stalkers but then the very next game he loses to it again. It would have been more educational(imho) if he explained what he did wrong to lose against it after beating it so easily in game two. "What he did wrong" was get Kulas as his map. Hydra would not have been out fast enough, so he went roaches. roaches vs blink stalkers and cliffs lose, so that was that More specifically, Idra should have thumbed down Kulas instead of Steppes, that was one of his biggest mistakes in the series. He wasn't forced to play the map in some random draw or something, he had the opportunity to eliminate it but didn't. I think Naz said the blink strategy doesn't work nearly as well on Steppes.
I completely agree. Not down voting Kulas was a big mistake. Which is something he could have talked about. Strategies are map dependent.
On December 04 2010 00:10 Fa1nT wrote:"What he did wrong" was get Kulas as his map.
Hydra would not have been out fast enough, so he went roaches.
roaches vs blink stalkers and cliffs lose, so that was that
My point was that analyzing a game about how to defeat blink stalkers on the map that his opponent even admitted was bad for blink stalkers is somewhat misleading. His build was good for countering blink stalkers because the map was scrap station not because it is the best way to deal with blink stalkers in general... As seen by the results of game 3. Also as Hot_Bid said he didn't randomly get stuck with kulas he made the decision to not down vote it. He could talk about why in his analysis. In a tournament like MLG, which maps you down vote are very important.
For the record I respect Idra as a top level skilled player.
|
|
|
|
|
awesome! but just some constructive feedback:
the camera management needs a bit of work. Naturally as a gamer you want the camera to be zooming all over the place to match the speed you are thinking/doing things at. but as a commentator, less moving with the edges and more point and shoot or consistent panning would make watching a much more pleasant experience.
really digging the series, keep it up idra!
|
I thought he was very articulate and the details such as overlord placement were useful.
However, the porno music going in the background at all times was really awkward.
|
|
|
|
|
|