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Stacked Viking TvT, a way to nullify their stack - Page 3

Forum Index > SC2 General
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arthur
Profile Joined April 2009
United Kingdom488 Posts
Last Edited: 2010-10-26 17:48:40
October 26 2010 17:46 GMT
#41
On October 27 2010 02:30 Musiq wrote:
Hopefully Blizzard doesn't see it or else they will patch it. Ive seen alot of the "skillful" glitches taken out to make it as fair as possible. (Neural Parasite while burrowed trick)


Neural parasite was not useful nor did it require skill.


However, the Voidrays 'fazing' as faze called it, that was unbelievably OP but since the VR's have had 2 nerfs since that was patched, maybe they could bring it back?

I love little bugs like this. :-(

Like on league of legends, when Garen first came out he had a bug where his Q would reset his attack timer, allowing you to essentially double attack which naturally got patched.


I got a ton of people to sign a petition, wrote a little article explaining how little things like this increase the skill boundary and seperate the casuals from the competitives and lo and behold a few weeks later garen had his bug back.

And guess what? On the latest patch:

Jax
Empower
# Now resets Jax’s autoattack timer when cast

Nasus
* Siphoning Strike now resets autoattacks

Poppy
* Devastating Blow now resets autoattacks

I wish blizz were more like riot sometimes...

:D
youtube.com/f1337
Ndugu
Profile Blog Joined May 2010
United States1078 Posts
October 26 2010 18:16 GMT
#42
That's really cool Arthur :D

I think Blizzard will focus very much on adding skill-based things like that in future expansions. I think they're really worried about getting a 100% solid base that they have complete control over and understanding of with Wings of Liberty.

Once they have this secure foundation, and know it is as balanced as humanly possible, I imagine little tricks like that will find their way into the game in increasing numbers for all races.
SugarBear
Profile Blog Joined June 2010
United States842 Posts
October 26 2010 19:21 GMT
#43
Seems inefficient. If you are spending 200 gas on cloak anyway, I don't see why not to use this, but if you are not I would spend it on a raven and just use PDD.
Staff vVv Gaming | "So what did you do today?" "Oh not much, mined some minerals, harvested some gas, spawned some zergs, the usual"
yoplate
Profile Joined August 2010
United States332 Posts
October 26 2010 20:19 GMT
#44
Oh wow. If I managed to pull that off in a real game that would be AMAZING. Very cool find.
TedJustice
Profile Blog Joined June 2010
Canada1324 Posts
October 26 2010 20:47 GMT
#45
On October 26 2010 22:45 CharlieMurphy wrote:
The bigger question is whether or not something like this should be allowed to stay in the game?
You have to look at it objectively for all it's uses and abuses. Could a perfectly executed cloak/decloak/cloak potentially absorb all damage?

If someone managed to do that, they deserve it. Because I don't think that's humanly possible, even by korean standards.
bigjenk
Profile Joined September 2010
United States1543 Posts
October 26 2010 21:07 GMT
#46
On October 27 2010 05:47 TedJustice wrote:
Show nested quote +
On October 26 2010 22:45 CharlieMurphy wrote:
The bigger question is whether or not something like this should be allowed to stay in the game?
You have to look at it objectively for all it's uses and abuses. Could a perfectly executed cloak/decloak/cloak potentially absorb all damage?

If someone managed to do that, they deserve it. Because I don't think that's humanly possible, even by korean standards.


It is the same as in wow a rogue vanishing a point blank deathcoil which happens somewhat often.
Ignore my opinions I am bad
Perscienter
Profile Joined June 2010
957 Posts
October 27 2010 12:57 GMT
#47
I tested this with a unit tester map and the same applies also to corruptors, phoenixes and battlecruisers vs banshees and to stalkers and marauders vs ghosts but apparently not to the thor vs banshee or the hellion against the ghost. The thor's aa cannon probably does damage to all units, including cloaked ones due to splash. The same goes for hellions splash and probably for archons, too.

Can someone confirm this?


Now have fun abusing this tactic with your ghosts against hydralisks. ;-)
LeibSaiLeib
Profile Joined October 2010
173 Posts
October 27 2010 13:14 GMT
#48
isnt that video on lan latency? maybe you dont see that on high lvl play becaue of bnet lag?

maybe its example why lan is soooo necesary for high lvl of play
BuzzJuice
Profile Joined April 2010
United States97 Posts
October 27 2010 19:45 GMT
#49
This is very very good trick. PDD as has been said earlier is near useless to large number of vikings because a salvo of missiles require two lasers and getting a PDD (and the Raven) requires such a large investment when you could just have 2 vikings or something of that accord that you need to get either more Ravens and more PDDs or attack early when the viking count is low to really take advantage of the PDD.

The banshee and cloak trick allows Banshee to tank an infinite number of viking hits allowing your smaller fleet to gain the first strike and edge if you can micro. And if the guy is on auto target, you can keep cloaking and not cloaking. This is especially useful in mid-late when your opponent starts getting a critical mass of vikings, and you opened up banshee. At that point when the opponent starts to get lots of vikings up, he won't try to get a raven out immediately, and scans are deadly at this point.

A micro trick that gains a big but specific advantage in a battle given certain specific conditions like no detection. Condemn it or appraise it, when some pro uses this to decide an important battle, we will all cheer.
Macro and Micro - the only M&M you need to know
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