• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:23
CEST 00:23
KST 07:23
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon185.0.16 Hotfix (June 30) - Balance + Bug Fixes26Weekly Cups (June 22-28): Zergs thrive in new patch2[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)99
StarCraft 2
General
5.0.16 Hotfix (June 30) - Balance + Bug Fixes MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon 5.0.16 patch for SC2 goes live (8 worker start) Is the larve respawn broken? ByuL, and the Limitations of Standard Play
Tourneys
Crank Gathers Season 4: BW vs SC2 Team League RSL Revival: Season 6 - Qualifiers and Main Event Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule ! INu's Battles#17 <BO.9>
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
Best thing happen to StarCraft since Remastered? BW General Discussion ASL 22 Proposed Map Pool Starcraft vs Retro Category on Twitch ProGamer Paychecks Story
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Dawn of War IV ZeroSpace at Steam NextFest - Last free demo Nintendo Switch Thread Path of Exile Stormgate/Frost Giant Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
[94721]Better Good-Health Signs Than 3-15 Bans/Yea TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Men's Fashion Thread Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8279 users

[Trick] Early Game +7% Mineral Boost - Page 39

Forum Index > SC2 General
Post a Reply
Prev 1 37 38 39 40 41 53 Next
Buddhist
Profile Joined April 2010
United States658 Posts
September 13 2010 19:53 GMT
#761
On September 13 2010 04:49 iEchoic wrote:
Ugh, I really hope this doesn't work or become standard. This kind of mind-numbing menial stuff is the thing that really takes the strategy out of RTS games. Repeating a button sequence as often as possible doesn't take skill, you could train a monkey or a child to do it. It's just boring.

Cool find anyway.

Lol'd, sure is a lot of strategy you have to be doing in the first 9 supply of the game...

I'm very happy about this discovery, because I'm always SO BORED at the beginning of games, now I have something to do.
CurLy[]
Profile Joined August 2010
United States759 Posts
September 13 2010 20:00 GMT
#762
On September 14 2010 04:52 Drunken.Jedi wrote:
Show nested quote +
On September 14 2010 04:28 HuK wrote:
i personally hope they remove this, would hinder my probe harass to much

Don't see why this would be the case. Sure, harassing with a probe will be much harder when you're also "mineral boosting", but if your opponent is mineral boosting as well, he will also have a harder time fending off your probe.


Not really, the probe harass is occuring in your base, you sometimes don't even have to change screens when dealing with probe harass. He can boost easier
Great pasta mom, very Korean. Even my crown leans to the side. Gangsta. --------->
kickinhead
Profile Joined December 2008
Switzerland2069 Posts
September 13 2010 20:01 GMT
#763
OMG - only lazy noobs want this patched away!

I'd rly hate blizz if this gets removed - it's just a very slight advantage for rly good players and hours after it being discovered, noobs want it removed....
https://soundcloud.com/thesamplethief
Pwere
Profile Joined April 2010
Canada1557 Posts
Last Edited: 2010-09-13 20:09:51
September 13 2010 20:09 GMT
#764
I find it sad that people actually think this is skill.

I'm confident this will get fixed - in the balance patch at the latest.
Tenks
Profile Joined April 2010
United States3104 Posts
September 13 2010 20:10 GMT
#765
On September 14 2010 05:01 kickinhead wrote:
OMG - only lazy noobs want this patched away!

I'd rly hate blizz if this gets removed - it's just a very slight advantage for rly good players and hours after it being discovered, noobs want it removed....



Psy and Huk are noobs now?
Wat
Jyxz
Profile Joined November 2009
United States117 Posts
September 13 2010 20:14 GMT
#766
On September 14 2010 05:01 kickinhead wrote:
OMG - only lazy noobs want this patched away!

I'd rly hate blizz if this gets removed - it's just a very slight advantage for rly good players and hours after it being discovered, noobs want it removed....


This isnt starcraft all this bug is saying is you have to go to work in order to play, its unnecessary work that everyone will have to do at the start to compete it isnt a tactic its just stupid.

How people can think this is good is beyond me... is there a poll or something... I cant believe anyone below diamond would want this in the game and I cant believe anyone in diamond is dumb enough to think this is a good idea... it has nothing to do with laziness I spam at the start of every game anyway, yeah I can spam doing this but its just stupid... flat out... 100% stupid... saying it adds more skills like saying we should get rid of the right click function in the game. So everyone has to manually click M then left click for move or H then left click for harvest.... ITS MORE SKILL IT MUST BE GOOD RIGHT?
This is Jimmy
101TFP
Profile Blog Joined May 2010
420 Posts
Last Edited: 2010-09-13 20:21:24
September 13 2010 20:20 GMT
#767
Not one of you people hating on this will ever feel the slightest impact of this mineral boosting while playing someone who does it.
There will never be a game decided by this.
It is so small and detrimental, stop making a big deal out of it.
People get what they get, this has nothing to do with what they deserve.
Geldart
Profile Joined April 2010
Canada11 Posts
September 13 2010 20:20 GMT
#768
Couldn't one just control group all of their workers and hold down C? Same result, no? Probably less effect the more workers you have in the control group, but it's going to be faster than microing them all anyway.
Sprouter
Profile Joined December 2009
United States1724 Posts
September 13 2010 20:21 GMT
#769
"noobs" want it removed because it's unnecessary, "pros" want it to stay to add a gap to 'skill'. yeah why not just get rid of unlimited unit group selection, multiple building selection, autocast, and automining.
Bosu
Profile Blog Joined June 2008
United States3247 Posts
September 13 2010 20:22 GMT
#770
On September 14 2010 05:21 Sprouter wrote:
"noobs" want it removed because it's unnecessary, "pros" want it to stay to add a gap to 'skill'. yeah why not just get rid of unlimited unit group selection, multiple building selection, autocast, and automining.


Uh. Thats not at all the consensus.
#1 Kwanro Fan
101TFP
Profile Blog Joined May 2010
420 Posts
September 13 2010 20:22 GMT
#771
On September 14 2010 05:14 Jyxz wrote:
Show nested quote +
On September 14 2010 05:01 kickinhead wrote:
OMG - only lazy noobs want this patched away!

I'd rly hate blizz if this gets removed - it's just a very slight advantage for rly good players and hours after it being discovered, noobs want it removed....


This isnt starcraft all this bug is saying is you have to go to work in order to play, its unnecessary work that everyone will have to do at the start to compete it isnt a tactic its just stupid.

How people can think this is good is beyond me... is there a poll or something... I cant believe anyone below diamond would want this in the game and I cant believe anyone in diamond is dumb enough to think this is a good idea... it has nothing to do with laziness I spam at the start of every game anyway, yeah I can spam doing this but its just stupid... flat out... 100% stupid... saying it adds more skills like saying we should get rid of the right click function in the game. So everyone has to manually click M then left click for move or H then left click for harvest.... ITS MORE SKILL IT MUST BE GOOD RIGHT?


nobody beyond diamond will ever be affected by it, not even in the slightest. so it just does not matter at all.
People get what they get, this has nothing to do with what they deserve.
Whole
Profile Blog Joined May 2010
United States6046 Posts
Last Edited: 2010-09-13 20:28:49
September 13 2010 20:23 GMT
#772
On September 14 2010 04:28 HuK wrote:
i personally hope they remove this, would hinder my probe harass to much


Well it is a decision. Will Probe Harass be worth the 7% mineral lose...and if you're good with Probe harass (like you obviously are) it would probably pay off just to harass anyway.

Or you could be super gosu and do both

Edit: Psy posted a video saying that people who play this game for fun will be at an unfair disadvantage. Well if you're playing this game for fun, 7% mining time very early in the game won't win or lose the game for you. lol
Pandamonium
Profile Joined July 2010
United States5 Posts
September 13 2010 20:25 GMT
#773
I don't remember in Starcraft the need to worry about mining "efficiently." Workers just mined and that was the end of that. All the other tricks, muta stacking etc. helped in battle, and lets face it, its more fun fighting in the game then actually worrying about getting money faster and more efficiently than my opponent. I want to blow the crap out of stuff, not worry about 'mineral boosting' in the early game.
Oathmaster
Profile Joined May 2010
Canada81 Posts
Last Edited: 2010-09-13 20:44:08
September 13 2010 20:38 GMT
#774
On September 14 2010 05:25 Pandamonium wrote:
I don't remember in Starcraft the need to worry about mining "efficiently." Workers just mined and that was the end of that. All the other tricks, muta stacking etc. helped in battle, and lets face it, its more fun fighting in the game then actually worrying about getting money faster and more efficiently than my opponent. I want to blow the crap out of stuff, not worry about 'mineral boosting' in the early game.


Well as far as mining in SC1, someone confirm or deny this for I didn't play SC1 enough to know, for a good amount of time the rally point for the workers would not make them auto mine, so the players had to make each individual worker go to a mineral patch to make sure they were gathering. That is something to consider that helps displays good player skills having those workers sent as they are built, which really is more significant and involving then the mineral boosting.
Klive5ive
Profile Blog Joined January 2008
United Kingdom6056 Posts
September 13 2010 20:49 GMT
#775
On September 14 2010 04:28 HuK wrote:
i personally hope they remove this, would hinder my probe harass to much

But if you harass a worker that's using the "stockmining" technique, he'll have to cancel it to attack you or move away.
Don't hate the player - Hate the game
Mobius
Profile Blog Joined March 2009
Canada1268 Posts
September 13 2010 20:54 GMT
#776
On September 14 2010 05:01 kickinhead wrote:
OMG - only lazy noobs want this patched away!

I'd rly hate blizz if this gets removed - it's just a very slight advantage for rly good players and hours after it being discovered, noobs want it removed....

??

you think only "rly good players" can use this? This doesnt give anyone an advantage since anyone can do it, and everyone will know it quickly.
Entusman #51
maragin
Profile Joined May 2010
United States59 Posts
September 13 2010 20:56 GMT
#777
This will cause a 7% drop in gm banter at the beginning of matches.
Eleclight
Profile Joined September 2010
Finland70 Posts
September 13 2010 20:59 GMT
#778
On September 14 2010 05:56 maragin wrote:
This will cause a 7% drop in gm banter at the beginning of matches.

That's actually a reasonable thing to consider.
Otakusan
Profile Blog Joined August 2010
United States59 Posts
Last Edited: 2010-09-13 21:04:33
September 13 2010 21:02 GMT
#779
Back in BW, people microed workers in the beginning to mine slightly more efficiently. They built structures so worker spawn points are closer to the mineral patches. Zerg could use the larvae-moving trick. You had to manually select workers after building them to make them gather.

Isn't it a little absurb how similar things existed in BW that were much more difficult than this but no one complained about it? Little things like these separated the good from the better. And seriously, this "mineral boosting" thing we see here is SO MUCH simpler to do and you only really do it in the early game.

Any of this "7% advantage" will most likely be negligible in 99% of games anyway once any sort of confrontation shows up due to skill difference and general randomness. Hell, I would say even the way you handle early game scouting might take away that theoretical "7%" that will never be realistically reached. If I was to practice SC2 I would spend more time refining my scouting, multitasking, basic general decision making, and possible harassing with my scouting worker over worrying about this theoretical 7% that will almost never play a part in the outcome of games.

Why do we see so much QQ now? TL surely is getting a lot more traffic from new SC2 players.
debasers
Profile Joined August 2010
737 Posts
September 13 2010 21:04 GMT
#780
Did someone tested if it makes a big diference with mules?
Prev 1 37 38 39 40 41 53 Next
Please log in or register to reply.
Live Events Refresh
Next event in 1h 37m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 477
NeuroSwarm 128
Railgan 117
Nina 111
ZombieGrub108
ViBE51
Codebar 50
StarCraft: Brood War
Artosis 285
Free 53
Bale 7
Counter-Strike
fl0m1512
Coldzera 1090
Super Smash Bros
hungrybox370
Other Games
summit1g10407
Grubby2396
shahzam673
PiGStarcraft290
C9.Mang0281
UpATreeSC55
JuggernautJason17
Organizations
Other Games
BasetradeTV223
Dota 2
PGL Dota 2 - Main Stream173
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• Adnapsc2 7
• davetesta5
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Scarra537
Other Games
• imaqtpie764
• Shiphtur355
Upcoming Events
Replay Cast
1h 37m
CrankTV Team League
12h 37m
Bombastic Starleague
21h 37m
The PondCast
1d 11h
HomeStory Cup
1d 12h
Replay Cast
2 days
HomeStory Cup
2 days
Replay Cast
3 days
HomeStory Cup
3 days
OSC
3 days
[ Show More ]
Sparkling Tuna Cup
4 days
WardiTV Weekly
5 days
The PondCast
6 days
Liquipedia Results

Completed

YSL S3
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSL Season 21: Qualifier 2
SCTL 2026 Spring
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Light Tournament 2026
Eternal Conflict S2 Finale
Heroes Pulsing #3
Eternal Conflict S2 E1
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.