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Official State of the Game Podcast Thread - Page 706

Forum Index > SC2 General
54608 CommentsPost a Reply
Prev 1 704 705 706 707 708 2731 Next
Baarn
Profile Joined April 2010
United States2702 Posts
April 06 2011 22:26 GMT
#14101
On April 07 2011 07:03 KevinIX wrote:
+ Show Spoiler +
[image loading]


Found this on reddit.


alien reference with the face hugger fingers
There's no S in KT. :P
Qikz
Profile Blog Joined November 2009
United Kingdom12022 Posts
April 06 2011 22:27 GMT
#14102
The bit at the end on Zerg imbalance made me really laugh, not because of what he was saying but because of Day9's reaction. Whenever Day9 laughs, it's just so infectious and I can't help but laugh too. Great Podcast ^^ This is actually the first time I've listened since the very first one. o_O
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
imareaver3
Profile Joined June 2010
United States906 Posts
April 06 2011 22:28 GMT
#14103
On April 07 2011 07:26 Jibba wrote:
Show nested quote +
On April 07 2011 07:22 imareaver3 wrote:
On April 07 2011 07:16 Jibba wrote:
On April 07 2011 07:05 Mailing wrote:
The only metagame shift I have seen while watching SC2 for the last 9~ months is that T and P are starting to get better at taking more than 2 bases..

They are starting to prefer unit composition and macro above timing attacks and cheese, partially due to the ever expanding map sizes, and it is actually working out well for them.

Mech TvZ was stopped by Mutaling. The siege tank patch didn't come out until the end of September.



There was a nerf in beta patch 15, released in May. Pretty significant one, too.
(Wiki)Siege Tank
It wasn't significant, because the number of shots to kill was still the same, except with hydras. And the Mech domination continued in phase 2, after patch 15 was released.


Banelings survived splash after the nerf. Before it, a siege tank shot would kill all the banelings in its full-damage area and its half-damage area; after the nerf, banelings in the half-damage area survived a shot. The nerf meant that banelings had a much longer lifespan against sieged tanks, which made muta/bling/ling viable.
Mailing
Profile Joined March 2011
United States3087 Posts
Last Edited: 2011-04-06 22:30:51
April 06 2011 22:30 GMT
#14104
On April 07 2011 07:25 GeorgeForeman wrote:
The game is evolving. It'll keep evolving as the two expansions come out. For people to sit back and complain about balance when there are still lots of unexplored paths in the game is lazy.


They have the right to complain when it's possible that they will lose a 50,000$ tourney to a build that is nerfed 2 months later (hypothetically)

I know there is no way around this, but it doesn't mean professional players are not slightly justified when bitching.

It's not like zergs, especially idra, are not trying to grind out different strats at the same time, while complaining.
Are you hurting ESPORTS? Find out today - http://www.teamliquid.net/blogs/viewblog.php?topic_id=232866
dapierow
Profile Blog Joined April 2010
Serbia1316 Posts
April 06 2011 22:30 GMT
#14105
On April 07 2011 07:28 imareaver3 wrote:
Show nested quote +
On April 07 2011 07:26 Jibba wrote:
On April 07 2011 07:22 imareaver3 wrote:
On April 07 2011 07:16 Jibba wrote:
On April 07 2011 07:05 Mailing wrote:
The only metagame shift I have seen while watching SC2 for the last 9~ months is that T and P are starting to get better at taking more than 2 bases..

They are starting to prefer unit composition and macro above timing attacks and cheese, partially due to the ever expanding map sizes, and it is actually working out well for them.

Mech TvZ was stopped by Mutaling. The siege tank patch didn't come out until the end of September.



There was a nerf in beta patch 15, released in May. Pretty significant one, too.
(Wiki)Siege Tank
It wasn't significant, because the number of shots to kill was still the same, except with hydras. And the Mech domination continued in phase 2, after patch 15 was released.


Banelings survived splash after the nerf. Before it, a siege tank shot would kill all the banelings in its full-damage area and its half-damage area; after the nerf, banelings in the half-damage area survived a shot. The nerf meant that banelings had a much longer lifespan against sieged tanks, which made muta/bling/ling viable.

Yeah totally because so many people pushed out with just one seige tank ...
Eat.Sleep.Starcraft 2
Jibba
Profile Blog Joined October 2007
United States22883 Posts
April 06 2011 22:30 GMT
#14106
On April 07 2011 07:28 imareaver3 wrote:
Show nested quote +
On April 07 2011 07:26 Jibba wrote:
On April 07 2011 07:22 imareaver3 wrote:
On April 07 2011 07:16 Jibba wrote:
On April 07 2011 07:05 Mailing wrote:
The only metagame shift I have seen while watching SC2 for the last 9~ months is that T and P are starting to get better at taking more than 2 bases..

They are starting to prefer unit composition and macro above timing attacks and cheese, partially due to the ever expanding map sizes, and it is actually working out well for them.

Mech TvZ was stopped by Mutaling. The siege tank patch didn't come out until the end of September.



There was a nerf in beta patch 15, released in May. Pretty significant one, too.
(Wiki)Siege Tank
It wasn't significant, because the number of shots to kill was still the same, except with hydras. And the Mech domination continued in phase 2, after patch 15 was released.


Banelings survived splash after the nerf. Before it, a siege tank shot would kill all the banelings in its full-damage area and its half-damage area; after the nerf, banelings in the half-damage area survived a shot. The nerf meant that banelings had a much longer lifespan against sieged tanks, which made muta/bling/ling viable.

It was still Mech, banelings were not the key component. It was massively outexpanding the slow T combined with better map control and muta magic box micro.
ModeratorNow I'm distant, dark in this anthrobeat
Kolvacs
Profile Blog Joined June 2010
Canada1203 Posts
April 06 2011 22:33 GMT
#14107
So, is Tasteless ever going to make a guest appearance ?
That would be really cool.
Swarmed
Profile Joined April 2011
59 Posts
April 06 2011 22:33 GMT
#14108
On April 07 2011 07:28 imareaver3 wrote:
Show nested quote +
On April 07 2011 07:26 Jibba wrote:
On April 07 2011 07:22 imareaver3 wrote:
On April 07 2011 07:16 Jibba wrote:
On April 07 2011 07:05 Mailing wrote:
The only metagame shift I have seen while watching SC2 for the last 9~ months is that T and P are starting to get better at taking more than 2 bases..

They are starting to prefer unit composition and macro above timing attacks and cheese, partially due to the ever expanding map sizes, and it is actually working out well for them.

Mech TvZ was stopped by Mutaling. The siege tank patch didn't come out until the end of September.



There was a nerf in beta patch 15, released in May. Pretty significant one, too.
(Wiki)Siege Tank
It wasn't significant, because the number of shots to kill was still the same, except with hydras. And the Mech domination continued in phase 2, after patch 15 was released.


Banelings survived splash after the nerf. Before it, a siege tank shot would kill all the banelings in its full-damage area and its half-damage area; after the nerf, banelings in the half-damage area survived a shot. The nerf meant that banelings had a much longer lifespan against sieged tanks, which made muta/bling/ling viable.


You shouldn't insist, serious people are telling you it's all in the metagame :D
There's a guy that just said Terran uses medivacs less? Maybe it's because their speed got nerfed.. but then I don't know, I'm not Day[9].

Seriously guys.. the "metagame" really didn't evolve that much at all if you disregard the "evolutions" related to balance changes, or those having to do with using larger maps and removing steppes etc. I'm just waiting for a poster to come in with "omg Terran stopped Thor rushing on LT in TvZ". Yeah I wonder why too.
MrCon
Profile Blog Joined August 2010
France29748 Posts
April 06 2011 22:34 GMT
#14109
On April 07 2011 07:25 dapierow wrote:
Show nested quote +
On April 07 2011 07:13 Talin wrote:
On April 07 2011 07:07 MrCon wrote:
My only post about balance will be this small example.
2 or 3 months ago, terrans were dominating zerg with the 2 rax build. Very often zergs were dying right here. Idra and Ret commented on teamliquid that it was unbeatable (=imba).
Now, the 2 rax opening is the standard TvZ opening, and no one dies from it anymore. And nothing was patched. (the 2 rax wasn't 2 rax before depot).


This ^^

Moreover, Idra ended up beating MVP's 2 rax all-in on Steppes of War.

and yet a game lost to TLO's two rax at MLG,

and Morrowd dropped a game in tsl to jinro because the 2 rax set him so far behind

so whats that about "NO ONE dies from it anymore"

Yeah obviously you can nitpick, but the point stand. The state of the TvP is a perfect example too.
dapierow
Profile Blog Joined April 2010
Serbia1316 Posts
April 06 2011 22:34 GMT
#14110
On April 07 2011 07:33 Kolvacs wrote:
So, is Tasteless ever going to make a guest appearance ?
That would be really cool.

Artosis would be way better than tasteless, tasteless is cool and all but hes the entertaining comentator while Artosis is the analysis guy
Eat.Sleep.Starcraft 2
TRAP[yoo]
Profile Joined December 2009
Hungary6026 Posts
April 06 2011 22:35 GMT
#14111
magic boxing is definitely one thing that changed ZvT...
i do think that people like idra put effort in finding new builds. but if we make the comparison to bw...protosses in bw also worked on their PvZ and just ONE person(bisu) chaged the matchup completely.
FTD
MrCon
Profile Blog Joined August 2010
France29748 Posts
April 06 2011 22:35 GMT
#14112
Anyway, SOTG should make a special 3 week with zerg, protoss and terran. So SOTG can talk about state of the game a little
Uhnno
Profile Joined February 2011
Netherlands288 Posts
April 06 2011 22:36 GMT
#14113
On April 07 2011 07:33 Kolvacs wrote:
So, is Tasteless ever going to make a guest appearance ?
That would be really cool.


TLO, jinro and tasteless were the guests in state of the game #7.
dapierow
Profile Blog Joined April 2010
Serbia1316 Posts
April 06 2011 22:36 GMT
#14114
On April 07 2011 07:34 MrCon wrote:
Show nested quote +
On April 07 2011 07:25 dapierow wrote:
On April 07 2011 07:13 Talin wrote:
On April 07 2011 07:07 MrCon wrote:
My only post about balance will be this small example.
2 or 3 months ago, terrans were dominating zerg with the 2 rax build. Very often zergs were dying right here. Idra and Ret commented on teamliquid that it was unbeatable (=imba).
Now, the 2 rax opening is the standard TvZ opening, and no one dies from it anymore. And nothing was patched. (the 2 rax wasn't 2 rax before depot).


This ^^

Moreover, Idra ended up beating MVP's 2 rax all-in on Steppes of War.

and yet a game lost to TLO's two rax at MLG,

and Morrowd dropped a game in tsl to jinro because the 2 rax set him so far behind

so whats that about "NO ONE dies from it anymore"

Yeah obviously you can nitpick, but the point stand. The state of the TvP is a perfect example too.

no the point doesnt stand
Eat.Sleep.Starcraft 2
Swarmed
Profile Joined April 2011
59 Posts
Last Edited: 2011-04-06 22:37:36
April 06 2011 22:36 GMT
#14115
@dapierow
Oh but what a coincidence, Artosis who actually played Zerg would also be "whining" about it.
It's like a curse, you play Zerg and them BAM, that race just HAPPENS to make you complain about balance. Even Morrow! Crazy isnt it?
suejak
Profile Joined March 2010
Japan545 Posts
April 06 2011 22:39 GMT
#14116
On April 07 2011 07:36 Swarmed wrote:
@dapierow
Oh but what a coincidence, Artosis who actually played Zerg would also be "whining" about it.
It's like a curse, you play Zerg and them BAM, that race just HAPPENS to make you complain about balance. Even Morrow! Crazy isnt it?

You do realize that Morrow, Idra, and especially Artosis complained connnstantly about Terran being underpowered in Brood War?

So you either have to say, "Terran is UP in BW," or you have to say, "These players are easily frustrated by poor results, which leads them to blaming the game instead of themselves."
Are you human?
TRAP[yoo]
Profile Joined December 2009
Hungary6026 Posts
April 06 2011 22:39 GMT
#14117
On April 07 2011 07:36 Swarmed wrote:
Oh but what a coincidence, Artosis who actually played Zerg would also be "whining" about it.
It's like a curse, you play Zerg and them BAM, that race just HAPPENS to make you complain about balance. Even Morrow! Crazy isnt it?

artosis and idra also whine about terran in starcraft bw although most bonjwas and god himself are playing terran...
FTD
Jibba
Profile Blog Joined October 2007
United States22883 Posts
April 06 2011 22:39 GMT
#14118
On April 07 2011 07:33 Swarmed wrote:
Show nested quote +
On April 07 2011 07:28 imareaver3 wrote:
On April 07 2011 07:26 Jibba wrote:
On April 07 2011 07:22 imareaver3 wrote:
On April 07 2011 07:16 Jibba wrote:
On April 07 2011 07:05 Mailing wrote:
The only metagame shift I have seen while watching SC2 for the last 9~ months is that T and P are starting to get better at taking more than 2 bases..

They are starting to prefer unit composition and macro above timing attacks and cheese, partially due to the ever expanding map sizes, and it is actually working out well for them.

Mech TvZ was stopped by Mutaling. The siege tank patch didn't come out until the end of September.



There was a nerf in beta patch 15, released in May. Pretty significant one, too.
(Wiki)Siege Tank
It wasn't significant, because the number of shots to kill was still the same, except with hydras. And the Mech domination continued in phase 2, after patch 15 was released.


Banelings survived splash after the nerf. Before it, a siege tank shot would kill all the banelings in its full-damage area and its half-damage area; after the nerf, banelings in the half-damage area survived a shot. The nerf meant that banelings had a much longer lifespan against sieged tanks, which made muta/bling/ling viable.


You shouldn't insist, serious people are telling you it's all in the metagame :D
There's a guy that just said Terran uses medivacs less? Maybe it's because their speed got nerfed.. but then I don't know, I'm not Day[9].

Seriously guys.. the "metagame" really didn't evolve that much at all if you disregard the "evolutions" related to balance changes, or those having to do with using larger maps and removing steppes etc. I'm just waiting for a poster to come in with "omg Terran stopped Thor rushing on LT in TvZ". Yeah I wonder why too.

Large maps are a recent thing. Cliff drops on LT were stopped for the same reason that Mech was killed off. Zergs figured out how to take map control instead of playing roach/hydra against everything. There's no reason to be facetious when you're not even attempting to argue your case legitimately.
ModeratorNow I'm distant, dark in this anthrobeat
Swarmed
Profile Joined April 2011
59 Posts
Last Edited: 2011-04-06 22:45:04
April 06 2011 22:42 GMT
#14119
On April 07 2011 07:39 suejak wrote:
Show nested quote +
On April 07 2011 07:36 Swarmed wrote:
@dapierow
Oh but what a coincidence, Artosis who actually played Zerg would also be "whining" about it.
It's like a curse, you play Zerg and them BAM, that race just HAPPENS to make you complain about balance. Even Morrow! Crazy isnt it?

You do realize that Morrow, Idra, and especially Artosis complained connnstantly about Terran being underpowered in Brood War?

So you either have to say, "Terran is UP in BW," or you have to say, "These players are easily frustrated by poor results, which leads them to blaming the game instead of themselves."


Ok, let's add Dimaga, Fruitdealer himself, and just about everyone who's played Zerg at a competitive level.

Seriously, show me a good Zerg player with some results that hasn't complained about balance at some point or another. GLHF.

Edit: not to mention Sen (who is always mentioned as one of the best Zergs) and his famous forcefield video.
Nakas
Profile Joined May 2010
United States148 Posts
April 06 2011 22:45 GMT
#14120
On April 07 2011 07:25 MrCon wrote:
Show nested quote +
On April 07 2011 07:21 Nakas wrote:
On April 07 2011 07:07 MrCon wrote:
My only post about balance will be this small example.
2 or 3 months ago, terrans were dominating zerg with the 2 rax build. Very often zergs were dying right here. Idra and Ret commented on teamliquid that it was unbeatable (=imba).
Now, the 2 rax opening is the standard TvZ opening, and no one dies from it anymore. And nothing was patched. (the 2 rax wasn't 2 rax before depot).


Do you have a link to this post? I was under the impression that Idra and Ret sat down and figured out the 14-hatch defense to 2-rax (which many people mistakenly considered to be greedy). I do remember Idra saying that it was not possible to reach an even midgame vs. 5-rax reaper, but that subsequently received a nerf that has been more or less universally regarded as justified.

The Ret post I remember was in the GSL live report thread of the day he got eliminated. Don't have the link, but it should be easily findable.


Sorry, but at this point I gotta say link or it didn't happen. From what I've seen, when Idra calls something out as imba, he has been pretty much right on the money in retrospect every time.
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