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Official State of the Game Podcast Thread - Page 622

Forum Index > SC2 General
54608 CommentsPost a Reply
Prev 1 620 621 622 623 624 2731 Next
Tachion
Profile Blog Joined May 2010
Canada8573 Posts
March 23 2011 05:32 GMT
#12421
What is it that separates PvP'ers like Inca and MC with 80-85% win rates from the rest of the PvP'ers who can't get past it being a coin flip?
i was driving down the road this november eve and spotted a hitchhiker walking down the street. i pulled over and saw that it was only a tree. i uprooted it and put it in my trunk. do trees like marshmallow peeps? cause that's all i have and will have.
johnnywup
Profile Blog Joined August 2010
United States3858 Posts
March 23 2011 05:34 GMT
#12422
no patch note discussion?
jmbthirteen
Profile Blog Joined February 2011
United States10734 Posts
March 23 2011 05:35 GMT
#12423
Socke is hilarious
www.superbeerbrothers.com
javy_
Profile Joined July 2010
United States1677 Posts
March 23 2011 05:36 GMT
#12424
On March 23 2011 14:32 Tachion wrote:
What is it that separates PvP'ers like Inca and MC with 80-85% win rates from the rest of the PvP'ers who can't get past it being a coin flip?


they probably make less mistakes.
♪~( ̄。 ̄)
infinity.
Profile Joined October 2010
United States37 Posts
March 23 2011 05:36 GMT
#12425
On March 23 2011 14:32 Tachion wrote:
What is it that separates PvP'ers like Inca and MC with 80-85% win rates from the rest of the PvP'ers who can't get past it being a coin flip?


i think its the fact that they have very good control and scouting that makes them have the better chance at winning. saving 1 unit in pvp can win u the game, things like that imo make them better
DazZle.
Profile Joined February 2011
United States56 Posts
March 23 2011 05:38 GMT
#12426
On March 23 2011 14:32 Tachion wrote:
What is it that separates PvP'ers like Inca and MC with 80-85% win rates from the rest of the PvP'ers who can't get past it being a coin flip?

this

but the brotoss dont like mc's style
snow2.0
Profile Joined September 2010
Germany2073 Posts
Last Edited: 2011-03-23 05:38:44
March 23 2011 05:38 GMT
#12427
On March 23 2011 14:32 Tachion wrote:
What is it that separates PvP'ers like Inca and MC with 80-85% win rates from the rest of the PvP'ers who can't get past it being a coin flip?

Socke said PvP is about mind games and focus, instead of strategy really. i guess inca and mc are pretty good here.

Also Inca will have cannons in your base when you blink.
happyness
Profile Joined June 2010
United States2400 Posts
March 23 2011 05:41 GMT
#12428
On March 23 2011 14:30 Hatorade wrote:
It seems like theres very little defenders advantage in PvP unless you're mirroring builds, Terran are very cost efficient when they're defending and I see a lot of ZvZs where an attack is defended by reinforcements from the defending player coming in to save them or queens helping them out.

However it seems like the only defenders advantage you'll get is your ramp in PvP which kinda makes expanding seem hard .


Ya I agree completely.

Terran is extremely stable I think largely because of the bunker and terrans defensive abilities.

I really hope something is figured out.


Wait, so was TLO actually offended from Incontrol making fun of him?
iNcontroL *
Profile Blog Joined July 2004
USA29055 Posts
March 23 2011 05:43 GMT
#12429
On March 23 2011 14:41 happyness wrote:
Show nested quote +
On March 23 2011 14:30 Hatorade wrote:
It seems like theres very little defenders advantage in PvP unless you're mirroring builds, Terran are very cost efficient when they're defending and I see a lot of ZvZs where an attack is defended by reinforcements from the defending player coming in to save them or queens helping them out.

However it seems like the only defenders advantage you'll get is your ramp in PvP which kinda makes expanding seem hard .


Ya I agree completely.

Terran is extremely stable I think largely because of the bunker and terrans defensive abilities.

I really hope something is figured out.


Wait, so was TLO actually offended from Incontrol making fun of him?


No. But germany was.
Zlasher
Profile Blog Joined February 2010
United States9129 Posts
March 23 2011 05:43 GMT
#12430
Do they realize how fucking difficult it is to spread marines EVERYWHERE you go lol, they instant bunch up if you have groups of them in more than 5

And Nony, you can start with enough energy, but you can't warp them in anywhere with pylon power in like 5 seconds.
Follow me: www.twitter.com/zlasher
dizzy101
Profile Joined August 2010
Netherlands2066 Posts
March 23 2011 05:44 GMT
#12431
Good job bringin Socke on as a guest. More EU players as guests in the future pleaz!
Zlasher
Profile Blog Joined February 2010
United States9129 Posts
March 23 2011 05:45 GMT
#12432
Ah yes, the Infestor is expensive argument

Ghosts cost 150/150

They are still the most expensive unit per food in the game.
Follow me: www.twitter.com/zlasher
Rabiator
Profile Joined March 2010
Germany3948 Posts
Last Edited: 2011-03-23 05:47:34
March 23 2011 05:47 GMT
#12433
On March 23 2011 14:43 iNcontroL wrote:
Show nested quote +
On March 23 2011 14:41 happyness wrote:
On March 23 2011 14:30 Hatorade wrote:
It seems like theres very little defenders advantage in PvP unless you're mirroring builds, Terran are very cost efficient when they're defending and I see a lot of ZvZs where an attack is defended by reinforcements from the defending player coming in to save them or queens helping them out.

However it seems like the only defenders advantage you'll get is your ramp in PvP which kinda makes expanding seem hard .


Ya I agree completely.

Terran is extremely stable I think largely because of the bunker and terrans defensive abilities.

I really hope something is figured out.


Wait, so was TLO actually offended from Incontrol making fun of him?


No. But germany was.

That comment feels like the joke going from bad to worse. Eventually everyone will notice that you cant take anything serious on SotG.
If you cant say what you're meaning, you can never mean what you're saying.
Zlasher
Profile Blog Joined February 2010
United States9129 Posts
March 23 2011 05:47 GMT
#12434
Strange that a unit that can cost like, 250/250 or 100/300 isn't considered massive, everything else with THAT high cost is...
Follow me: www.twitter.com/zlasher
Zlasher
Profile Blog Joined February 2010
United States9129 Posts
March 23 2011 05:48 GMT
#12435
Fungal growth is plague and maelstrom combined into one
Follow me: www.twitter.com/zlasher
urashimakt
Profile Joined October 2009
United States1591 Posts
March 23 2011 05:49 GMT
#12436
On March 23 2011 14:45 Zlasher wrote:
Ah yes, the Infestor is expensive argument

Ghosts cost 150/150

They are still the most expensive unit per food in the game.

So, what you're saying is....ghosts should take more food!
Who dat ninja?
petered
Profile Joined February 2010
United States1817 Posts
March 23 2011 05:51 GMT
#12437
I personally think that these protosses are overreacting to the infestor change. The infestor will be a hard counter to the 6 gate MC style, but a fungal cast range is still the same as collosus range and infestors are still made of paper. I highly doubt it will be worth it to go heavy infestor and get them on shotted by 3 collosi in order to land a few fungals.

I personally think they really won't be that bad once P/T get use to it.
This, my friends, is the power of the Shikyo Memorial for QQ therapy thread. We make the world a better place, one chainsaw massacre prevention at a time.
zerglingsfolife
Profile Blog Joined August 2009
United States1694 Posts
March 23 2011 05:52 GMT
#12438
It's okay guys, Terrans get battlecruiser speed.
Night gathers, and now my watch begins. It shall not end until my death. I shall take no wife, hold no lands, father no children. I shall wear no crown and win no glory. I shall live and die at my post. I am the sword in the darkness.
Zlasher
Profile Blog Joined February 2010
United States9129 Posts
March 23 2011 05:55 GMT
#12439
On March 23 2011 14:52 zerglingsfolife wrote:
It's okay guys, Terrans get battlecruiser speed.


Too bad they still do like 8 damage to ground per shot, cost 400/300 and take 2 years to build
Follow me: www.twitter.com/zlasher
Ero-Sennin
Profile Blog Joined July 2009
United States756 Posts
March 23 2011 05:57 GMT
#12440
Regarding the Idra vs. Combat-ex, how much shit talk was thrown down? I'm curious if anyone saw that or not.
Luck makes talent look like genius.
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