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The times we live in makes it very easy for us to obtain information/data, e.g from the internet and libraries.
To make use of this information you need understanding (common sense) which in turn gives you knowledge. However, only the application of knowledge will make you WISE...
There is no point in knowing something if you don't apply it and put it to good use.
Rub your chin and think about it ;-)
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The art of war has more than 5 constant. It has at least 9 of which half of it is about the psychology of your citizen, the use of spy and double agent, the troops morals, and who to allied and who to fight.
The other half talks about factors in wars such as terrain, climate, high ground advantage, the critical mass in invading a fortified city (3 to 1), and the when and how to engage.
People who talk about the art of war being outdated are obviously retards who dont know how to read these type of books. They are not manual that tells you what strategy to use like 6 lings or 4 gates. They are books that talk about the nature of these 9+ factors that are constant in any conflict. Knowing these factors allow one to PREDICT the outcome of a conflict before it happens.
In other words, the art of war is the ancient war simulator to give generals an idea of rather to engage in battle or not.
Just like how people use the art of war to apply in business and sports, half of the factors in this book does apply to starcraft. Such as the concept of asymmetric warfare, starve and contain, hit and run, deception, etc...
But, with that being said, half of the book will not apply to starcraft. For example, the chapter on civilian discontent, or the physiology of your troops on death grounds, or who to allied who to make enemy, or seducing your enemy to surrender...etc will not apply in SC1.
With that said, the art of war is a good read if you understand the concept behind this book. If you are a retard looking for 4 gate strategy, dont bother.
Note: "Ultimate excellence lies not in winning every battle, but in defeating the enemy without ever fighting" <--- this is really true in a real war. But will not be apply to starcraft since surrender is the same as being eliminated, whereas in real war, conditional surrender can give better terms than fighting to the last man.
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On August 06 2010 08:44 luckySe7en wrote:Show nested quote +On August 06 2010 06:18 bobbeh wrote: Sun tzu and Miyamoto musashi are the gods of strategy no, htey are not. they sound great because they are so philosophical, but in reality, practical advice is always much better.
Practical advice will make you a robot
musashi and sun tzu will make you think by yourself, you won't need those practical advice because you will see them when you will need them, if you understand musashi and sun tzu properly
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"If fighting is sure to result in victory, then you must fight." Sun Tzu said that, and I'm sure he knows a little more about fighting than you do, pal, 'cause he invented it! Then he perfected it so that no living man could best him in the ring of honor!
Then he used his fight money to buy two of every animal on Earth. Then he herded them onto a boat, and then he beat the living crap out of every single one.
And from that day forward, any time a bunch of animals are together in one place, it's called a zoo.
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On August 06 2010 10:20 Snausages wrote: "If fighting is sure to result in victory, then you must fight." Sun Tzu said that, and I'm sure he knows a little more about fighting than you do, pal, 'cause he invented it! Then he perfected it so that no living man could best him in the ring of honor!
Then he used his fight money to buy two of every animal on Earth. Then he herded them onto a boat, and then he beat the living crap out of every single one.
And from that day forward, any time a bunch of animals are together in one place, it's called a zoo.
<3
And a big "O_o" to the Sun Tzu hater(s) saying that today its common sense. If it was, everyone would know how and when to scout, how and when to scan, where to place overlords, and would hide buildings to deceive their opponents in to thinking they were building something else.
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Just because one can relate it does not make it valuable. Ahh, I dont want to bring you guys down anymore.
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I still need to read The Art of War
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On August 06 2010 06:47 cuppatea wrote: "Terran is overpowered as fuck." -Sun Tzu
ROFL let the terran imba jokes roll out!
Seriously, great post, mobility is the greatest pain in the ass as protoss. Terran dropship plays and zerg speedlings makes you want to rip your head off.
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On August 06 2010 11:22 ella_guru wrote: Just because one can relate it does not make it valuable. Ahh, I dont want to bring you guys down anymore.
I don't think youre bringing anyone down with that criticism... More like holding yourself back
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On August 06 2010 10:37 VorcePA wrote:Show nested quote +On August 06 2010 10:20 Snausages wrote: "If fighting is sure to result in victory, then you must fight." Sun Tzu said that, and I'm sure he knows a little more about fighting than you do, pal, 'cause he invented it! Then he perfected it so that no living man could best him in the ring of honor!
Then he used his fight money to buy two of every animal on Earth. Then he herded them onto a boat, and then he beat the living crap out of every single one.
And from that day forward, any time a bunch of animals are together in one place, it's called a zoo. <3 And a big "O_o" to the Sun Tzu hater(s) saying that today its common sense. If it was, everyone would know how and when to scout, how and when to scan, where to place overlords, and would hide buildings to deceive their opponents in to thinking they were building something else. If you're a young coming of age general or sophmoric sc2 player, yeah sure. These really generic principles are nice to think about. After all AoW is basically how to compete in anything 101. Its good foundational teaching. But you can't be stuck marvelling at 101 class forever though. That's what ella was trying to get at imo?
Also while I agree most of stuff what's said is 'common sense' or intuitive to good players, Its worth while repeating over again. I can't count just how many times these supposedly 'learned' players not apply basic principles once the game has been changed.
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Amazing post, fun read and you must've really put a lot of work in it. That said, my vision of Sun Tzu is forever tainted by the Team Fortress 2 Soldier
If fighting is sure to result in victory, then you must fight! Sun Tzu said that, and I'd say he knows a little more about fighting than you do pal, because he invented it!
(If you don't know the reference, go look up Meet the Soldier D: )
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Nice post! Now I need to get myself Art of War book at the library.
FROM ANCIENT PAST, I SHALL CONQUER THE PRESENT yo.
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Just because something is 'common sense' and obvious doesn't mean you will automatically be consciously aware of it. You may understand the general concepts, but having it spelled out for you lets you focus on it and reason about it.
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