Starcraft 2 a failure in PCBangs - Page 8
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oursblanc
Canada1450 Posts
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Onlinejaguar
Australia2823 Posts
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Midj
Canada253 Posts
On August 04 2010 15:05 ArvickHero wrote: Think of alpha as the word fucking in this case, and maybe it'll make sense to you. If by troll = compiling some statistical facts, then yes he was successful. I feel as if I should hate SC2 for users like you :\ Looks like he added sources. And I got warned for calling him a troll because he cited absolutely nothing. I hate you TL. | ||
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TheYango
United States47024 Posts
On August 04 2010 15:59 Liquid_Turbo wrote: To all the people that say "give it time". With the hype and money and promotion, SC2's time to shine is at the beginning. SC2 and SC1 started out on entirely different circumstances.. "At the beginning" should hardly means 6 days after release, in any circumstances. | ||
chocorush
694 Posts
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figq
12519 Posts
On August 04 2010 15:46 begin wrote: Well, according to this site the top 3 played games in Korea are some shiny RPG, EA FIFA, and some war FPS. *shruggg*In my opinion, OP is not trolling or lying you guys. Take a look on this site, it measures the most played games in Korea. More people are playing fuccen Ragnarok than SC2 according to this site. http://gametrics.com/ | ||
begin
United States21 Posts
On August 04 2010 16:08 figq wrote: Well, according to this site the top 3 played games in Korea are some shiny RPG, EA FIFA, and some war FPS. *shruggg* Sudden Attack is not "some war FPS" in Korea. It's a very well played esport. | ||
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TheYango
United States47024 Posts
On August 04 2010 16:08 figq wrote: Well, according to this site the top 3 played games in Korea are some shiny RPG, EA FIFA, and some war FPS. *shruggg* Does anyone have the metrics for other countries in the world? Because I'm skeptical that SC2 would be one of the top played games in other places either. RTS isn't exactly the most popular genre of gaming. | ||
Chained
United States137 Posts
But like people said, who cares? The reason its Korea is so involved is just because the accepted and raised it practically, that can easily be done else where. Being Korean doesnt mean you know what is a great RTS and what isnt... I loved BW and thought it was an AWESOME game before I even knew about the pro scene over there. I never understood why Korean thoughts became this "final word" of the game.... Is it as good as BW? Opinion. Will it last as long? Who knows. Oh and for the people using the stupid argument of "its a sequel it should be instantly loved" thats a load of bull. This isnt math where 1+1=2.... Just because it was known before doesnt mean it should be completely accepted as its replacement for BW. Just because we have 12 years of BW knowledge doesnt mean SC2 should be balanced within the first week... | ||
.risingdragoon
United States3021 Posts
On August 04 2010 16:01 Backpack wrote: Well MLG is taking up SC2 and blizzard still has yet to release their plans for e-sports. Then there is whatever secret GomTV project tasteless keeps referencing. SC2 is hardly "a buncha clanwars." I think it's safe to say that MLG is a non-factor. I'm interested to see how much views gomtv gets. If people aren't playing, maybe they're watching. Personally I don't think SC2 is a very good watch, the way units move and bunch together, But maybe people will watch it. The point is that if SC2 has the stuff to replace SC as a platform, why wouldn't people naturally gravitate over? It's not there yet. It plays okay, as a spectator sport it's inferior to SC, and I don't mean player skills not measuring up. | ||
figq
12519 Posts
On August 04 2010 16:09 begin wrote: I'm sure EA FIFA is also very well played esport (what Asian cultures take on doing, they usually dedicate seriously). That doesn't give me less shivers.Sudden Attack is not "some war FPS" in Korea. It's a very well played esport. | ||
Asta
Germany3491 Posts
Seriously I'm so happy. I think I am one of the very few of the dedicated players who decided to not buy the game because of it's flaws. I think most bought the game even though they weren't satisfied with it and that's why there was no force behind any of the complaints. I knew that this would happen but I think you have to start somewhere. If Blizzard games always auto-sell, they will only continue to get worse. If SC2 fails (at least in Korea, which was a huge part of the market for the older Bliz games), that would be really important. And btw fu all you fanboys who bowed down and bought the game even though you thought it or bnet sucked. | ||
begin
United States21 Posts
On August 04 2010 16:14 figq wrote: I'm sure EA FIFA is also very well played esport (what Asian cultures take on doing, they usually dedicate seriously). That doesn't give me less shivers. If what you are trying to do is discredit gametrics I don't see what your angle is other than "fuck I've never heard of that game." and "I really don't think koreans would play a game about FOOTBALL" | ||
Backpack
United States1776 Posts
On August 04 2010 16:12 .risingdragoon wrote: I think it's safe to say that MLG is a non-factor. I'm interested to see how much views gomtv gets. If people aren't playing, maybe they're watching. Personally I don't think SC2 is a very good watch, the way units move and bunch together, But maybe people will watch it. The point is that if SC2 has the stuff to replace SC as a platform, why wouldn't people naturally gravitate over? It's not there yet. It plays okay, as a spectator sport it's inferior to SC, and I don't mean player skills not measuring up. I doubt we need to bring that old argument back up, its been beaten to death. Blizzard gave kespa the finger so I'm not going to hold my breath waiting for the pro scene to switch over. SC2 can be successfull outside of korea. Will we have our own SC2 TV channels? Probably not anytime soon but the game still has to grow. Its been out for a week for crying out loud. | ||
Seam
United States1093 Posts
On August 04 2010 16:15 Asta wrote: And btw fu all you fanboys who bowed down and bought the game even though you thought it or bnet sucked. I think neither suck. And I'm not a fanboy =\ | ||
NonFactor
Sweden698 Posts
On August 04 2010 16 begin_of_the_skype_highlighting 04 2010 16 end_of_the_skype_highlighting:15 Asta wrote: Oh this is the best thread I've read in a month! Seriously I'm so happy. I think I am one of the very few of the dedicated players who decided to not buy the game because of it's flaws. I think most bought the game even though they weren't satisfied with it and that's why there was no force behind any of the complaints. I knew that this would happen but I think you have to start somewhere. If Blizzard games always auto-sell, they will only continue to get worse. If SC2 fails (at least in Korea, which was a huge part of the market for the older Bliz games), that would be really important. And btw fu all you fanboys who bowed down and bought the game even though you thought it or bnet sucked. Yeah or maybe we also bought it for the campaign which was excellent? This game does have its flaws, sure, but I also have faith most of those will be ironed out, and no, I don't think they will just ignore the complaints because they still sell. They still have to sell numerous expansions after this one, and if this would be as much of a fail as you claim it to be, then these expansions will bought way less. But then again, I am using common sense here. | ||
.risingdragoon
United States3021 Posts
It's important in only one, but very important sense - it very nearly overcame the social stigma of playing games seriously. It showed that watching a game being played can be entertaining for the masses, it can be professional, and it's legitimate. A lot of people took chances for it to be what it is today. None of these things are a given. Here in the US unless you tackle this issue of social stigma it'll always amount to "a buncha clanwars" with a limited, niche, or "sub-culture" following, and not taken seriously. | ||
figq
12519 Posts
On August 04 2010 16:17 begin wrote: None of these, simply showing that according to this site the Korean's most played games are not even strats, and are certainly not games taken seriously by the pure Brood War community. Hence, the popular is popular, but that doesn't show what's important.If what you are trying to do is discredit gametrics I don't see what your angle is other than "fuck I've never heard of that game." and "I really don't think koreans would play a game about FOOTBALL" The most popular game in Korea could very well be minesweeper, but the big money will be in SC2 as the leagues switch over, and there are already serious teams like oGs, Prime, WeRRa, Zenith, and televised SC2 scene in Korea, which cannot be said for that many other countries. Jung Myung Hoon (fantasy) included "Starcraft 2" as one of the things on his mind, in recent Ro16 ceremony. UpMagiC and other legendary or suspended names already switched to SC2, or are playing it actively. | ||
0neder
United States3733 Posts
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Backpack
United States1776 Posts
On August 04 2010 16:25 .risingdragoon wrote: Korea is important, doesn't matter what some of you apologists say. It's important in only one, but one very important sense - it very nearly overcame the social stigma of playing games seriously. It showed that watching a game being played can be entertaining for the masses, it can be professional, and it's legitimate. A lot of people took chances for it to be what it is today. None of these things are a given. Here in the US unless you tackle this issue of social stigma it'll always amount to "a buncha clanwars" with a limited, niche, or "sub-culture" following, and not taken seriously. Koreans played professionally for years and it never become more than a sub-culture in the west. SC2 is already bigger than BW ever was in many places, just not Korea. | ||
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