Keeping a bit of extra money around as zerg is also useful for faster composition switches, although it's pretty difficult to do since they need to keep their army big enough to defend or control map.
SC2 Noob School - Page 2
Forum Index > SC2 General |
Xapti
Canada2473 Posts
Keeping a bit of extra money around as zerg is also useful for faster composition switches, although it's pretty difficult to do since they need to keep their army big enough to defend or control map. | ||
PipeWeed
Philippines5 Posts
I feel like I'm 13 all over again have a webcam chat with a stranger It was 10-11 years ago and I chatted in Hotmail rooms (which led to MSN/webcam chats with 'strangers ...the hell you were 2 yrs old that time?... doesn't make sense man... ...GG... User was warned for this post | ||
yarkO
Canada810 Posts
..............GG................ | ||
zanderfever.TV
United States362 Posts
| ||
PipeWeed
Philippines5 Posts
| ||
Nexic
United States729 Posts
| ||
Cpt.Nasty
53 Posts
Please change your background. I know it sounds shallow, but presentation is very important. I do biology presentations, and when it comes to posters (I've always found it humorous that I'm presenting my science projects the same way I was back in middle school), they have to be easy on the eyes, or you'll get ignored. The human eye is drawn toward open white space. There's a significant glare from your window, and it is distracting. If you absolutely, positively must keep your face in the video, that's the only thing that I would say "needs" to be fixed. Personally, though, I would do away with the constant video of your face unless you have a very good reason. It adds another thing for my eyes to be distracted by instead of the game. I don't see why you couldn't keep the video of yourself while the game isn't going on, like towards the end when you start talking about multi tasking. There's nothing else for me to be looking at anyways, so it's fine. When you put yourself in the game, though, you're telling the audience that at some point you want us to look at you and... it never really comes. It's not a huge deal, more of a polishing thing. "Why do I want these people to be looking at my face the whole game?" In the end, if you decide you absolutely, positively, must keep that shot of you in the videos, the glare has to go. And honestly, you'd probably have to do something about your back wall as well if you really want to polish things. The eye, as we said before, is attracted to open, white spaces. If you remove the glare area from your vid, we still have a huge section of your wall that is light, and draws the eyes away toward the bottom right corner. You also have the disadvantage of having your bed visible, which invites our eyes to try to make sense of the for/back ground, which further distracts from the game. The reason Day 9's setup works is because he has that poster on the left (black area so your eyes are centered on him). If he didn't have it, our eyes would be drawn to the left of his head, instead of him. My advice? Remove the video of yourself except when you want to make a big point. This gives you two big advantages. One, it lets people focus on your content. You want to be known as more than just a pretty face, or the guy who puts his face in videos. Two, by waiting to use your mug except when necessary, it allows your points to be more effective, since it creates the illusion of conversation, which isn't the case when you're a tiny little man in the corner of the "big picture." I think this project shows great promise. Just needs a little polish. | ||
Trebis
United States182 Posts
I have to agree with you on pretty much everything you said. I'm gonna see what I can do about making my background better, although I am moving apartments very soon so the scenery will be changing anyway. When you put yourself in the game, though, you're telling the audience that at some point you want us to look at you and... it never really comes. I like the way you put this, and I have to agree. The reason I decided to put my face in the video was to make it feel more personable and like a conversation (rather than an omnipotent voice talking through a computer screen) but when there is no real reason to look at my screen anyway, I can see how it would be distracting. What if I further deemphasized the webcam overlay by putting it where the portrait for units is? Screenshot with webcam placed in unit portrait If that's still distracting I'll definitely consider removing it away entirely until I have significant things to say. Thanks again for the awesome comments! | ||
xzidez
Sweden147 Posts
Have a look at day9's "back to basics" that one is really good. I hear you mention "mental checklist"... And pretty much any noob should be like. Mental checklist? what? Also showing multitasking like that nony building worker in the middle of attack isnt really anything you show to a noob. It will only screw up their play. Otherwise it's a really good initiative. We need moar of this ;D | ||
Cpt.Nasty
53 Posts
| ||
Trebis
United States182 Posts
| ||
Rodiel
France573 Posts
User was temp banned for this post. | ||
papi
Iceland10 Posts
| ||
infinitesquirrel
Sweden8 Posts
As others have said, the background is too light in comparison to your face, I would suggest to get a cheap lamp and direct it towards your face, to get it a little bit more lit. This isn't as much of a problem when you have it in the portrait area, but I reckon you will still move out to full screen from time to time, in which case these points are still valid. Keep up the good work, greatness doesn't come over night, but good things can. Just look and compare Day9's first and last video and watch the evolution that has happened over 140 episodes. No need to be perfect from the get go. | ||
TheGrimace
United States929 Posts
Sheets and PVC can make your backdrop. When I've made screens for haunting (Halloween, yeah, it's relevant) I've used table covers from dollar stores. They block light, they are large, and they cost one dollar. I don't know if you have similar venues for supplies in your area, but think about other materials that may work. Construction stores also sell screen material to place under flower beds and gardens to reduce weed growth. These materials block light fairly well and might help. But to be honest, the background was not very distracting. Just seeing the live video feed while a replay was running was the most distracting bit. I know Day and others play on Low settings to keep the game easy to follow in high stress/clutter moments, but when casting he makes it a point to bump up his settings to increase the visual impact of his streams. I don't know if your computer/ISP can handle the settings, but if you can I would bump up at least to the medium settings. Being visually appealing is important when casting. Great first cast, I'll be following to see what you do from here. Hopefully you'll be another great source to introduce people to the Starcraft community. Keep going! | ||
Destro
Netherlands1206 Posts
![]() keep up the good work! | ||
raph
United States204 Posts
On June 23 2010 11:28 veK1g wrote: cant believe people are complaining about your room; that was a cool video, keep up the work dude :D go esea kevin ![]() | ||
Ventez
Norway107 Posts
| ||
Trump
United States350 Posts
Being able to simply execute "very well" what you've covered with just your first video gets you to gold league I think so that's a lot of good stuff in under 10 minutes | ||
Vincere
United States298 Posts
| ||
| ||