• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 19:17
CET 01:17
KST 09:17
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners10Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7[BSL21] RO32 Group Stage4Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win10
StarCraft 2
General
Mech is the composition that needs teleportation t StarCraft, SC2, HotS, WC3, Returning to Blizzcon! RotterdaM "Serral is the GOAT, and it's not close" TL.net Map Contest #21: Winners Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win
Tourneys
Constellation Cup - Main Event - Stellar Fest Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle [ASL20] Ask the mapmakers — Drop your questions BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ Where's CardinalAllin/Jukado the mapmaker?
Tourneys
[ASL20] Grand Finals [BSL21] RO32 Group A - Saturday 21:00 CET [Megathread] Daily Proleagues [BSL21] RO32 Group B - Sunday 21:00 CET
Strategy
PvZ map balance Current Meta How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile Should offensive tower rushing be viable in RTS games? Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Things Aren’t Peaceful in Palestine The Games Industry And ATVI US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
Formula 1 Discussion 2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Learning my new SC2 hotkey…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1035 users

SC2 Noob School - Page 6

Forum Index > SC2 General
Post a Reply
Prev 1 4 5 6 7 8 Next All
Makh
Profile Joined June 2010
Canada143 Posts
July 23 2010 22:24 GMT
#101
It's really overpowered, and will almost certainly be fixed.

That being said, you don't exactly see all the Pros flocking to void rays to abuse this trick, do you?
SC2 Instructional Audio Commentaries @ http://www.youtube.com/user/MakhStarcraft
Chronopolis
Profile Joined April 2009
Canada1484 Posts
July 23 2010 22:27 GMT
#102
On July 24 2010 06:25 Zombo Joe wrote:
Fazing is kinda over powered but at the same time only skilled players can really do it.

But taking out 2 Thors with one Voidray?

Lol


Thors are not great against void rays to start with, a charged void ray with almost won against 2 thors.
Zombo Joe
Profile Joined May 2010
Canada850 Posts
July 23 2010 22:32 GMT
#103
I meant during a big battle, there really is no time to do fazing.
I am Terranfying.
Trebis
Profile Joined March 2010
United States182 Posts
July 24 2010 00:11 GMT
#104
I feel like if you look at fazing by itself on paper it may look overpowered, but when you consider that it takes truly 100% of your focus, it may not be so bad. I am surprised though that we haven't seen top pros using this tactic (I'm talking to you, White-rA.) Is there a significant down side other than the attention it takes?
Are your friends all noobs? Send them to SC2 Noob School! www.youtube.com/sc2noobschool
ShabbySalami
Profile Joined July 2010
38 Posts
July 24 2010 01:21 GMT
#105
Before I watch all these videos, will they help a complete noob? Im only asking because I have been looking for some informative information for a complete noob. I've never played a game of SC in my life, but I enjoy the concept and actually think with some practice and informative info its probably something I may excel at. When I watch people playing, I get the general concept of whats going on(kinda) but half the time I have no idea where things are coming from, how people are moving units to certain areas, hot-keys, macro, micro and just about everything. I realize as a noob this is to be expected, but does all this stuff come natural after a while of practicing. I guess what I am trying to ask is for someone who never played SC before, is this game easy to pick up and learn the basics(pretty much everything besides the strategy part of it)? I play chess and other things so I know the strategic part of it will come to me after a while but I am more concerned about the mechanics as of now.
All Work And No Play Makes Jack A Dull Boy.
ShabbySalami
Profile Joined July 2010
38 Posts
July 24 2010 01:25 GMT
#106
Or at the very least, can you direct me to something that may help me. I realize its kinda hard without being able to play yet, but perhaps there are some on line resources I can benefit from in the meantime.

Thanks
All Work And No Play Makes Jack A Dull Boy.
Trebis
Profile Joined March 2010
United States182 Posts
July 24 2010 01:31 GMT
#107
Well to be honest I think the most important thing you need to do is to play the game! My videos will definitely help, but you can't really expect to learn to play without getting down and dirty and letting your fingers learn the game before you even worry about strategy. Playing through the single player campaign would be a great way to get familiar without the pressure of an online game.
Are your friends all noobs? Send them to SC2 Noob School! www.youtube.com/sc2noobschool
ShabbySalami
Profile Joined July 2010
38 Posts
July 24 2010 01:36 GMT
#108
On July 24 2010 10:31 Trebis wrote:
Well to be honest I think the most important thing you need to do is to play the game! My videos will definitely help, but you can't really expect to learn to play without getting down and dirty and letting your fingers learn the game before you even worry about strategy. Playing through the single player campaign would be a great way to get familiar without the pressure of an online game.



Ok, pretty much what I had expected. I'm a hands on person anyhow. I will check out your videos though, as it seems to be geared as to what I was looking for. I definitely will be starting out with the campaign before I play online. Anything less, and I would set myself up for failure.Thanks dude.
All Work And No Play Makes Jack A Dull Boy.
Regent
Profile Joined April 2010
United Kingdom52 Posts
July 24 2010 01:51 GMT
#109
Thanks for the shout Mr Trebis! - Great concept, great void rays! ;-)
The perfect temperature is never noticed
HeyJude
Profile Joined July 2010
United States157 Posts
July 24 2010 12:57 GMT
#110
Hey Trebis, great videos/tutorials! Keep up the good work.
Colty.colty
Profile Joined May 2010
United States23 Posts
Last Edited: 2010-07-24 13:58:29
July 24 2010 13:56 GMT
#111
On July 24 2010 09:11 Trebis wrote:
I feel like if you look at fazing by itself on paper it may look overpowered, but when you consider that it takes truly 100% of your focus, it may not be so bad. I am surprised though that we haven't seen top pros using this tactic (I'm talking to you, White-rA.) Is there a significant down side other than the attention it takes?



Misclick and you could be sending your Void Ray straight into incoming firepower (say, marines or Hydras one row deeper). In addition, if the opponent has seen it before, he can move a few units up and down a bit or rotate badly injured units out, and you'll need to make sure your Void doesn't chase.

Edit: This worry is mitigated a bit if you charge up beforehand, of course.
[¬º-°]¬
Halation
Profile Blog Joined May 2010
United States60 Posts
July 24 2010 14:03 GMT
#112
this is very helpful to those people that are quitting wow or diablo 2 or wc3 tft or any other game out there, good idea dude!
Requiem Esports
DuncanIdaho
Profile Blog Joined April 2010
United States465 Posts
July 24 2010 22:57 GMT
#113
Trebis,
Great video, as always!

ShabbySalami,
I was the president of the chess club for a time at Texas Tech University (back when I was an undergrad), and I must say, as a chess player, you'll likely enjoy SC2, and once you're able to get past the idea of not necessarily knowing everything that's going on on the board (think chess, but with a fog of war covering the opponent's pieces, yet with foggy sillouettes happening at times to give you glimpses of where the enemy is and with what pieces...). I find the strategies on TL.net in general to be quite informative, and Trebis helps to condense a lot of what is said on here into nice, neat little packaged videos. My advice, like Trebis, would be to play the game, learn the hotkeys and shortcuts, use your shift, backspace, and ctrl keys, and you'll excel.

As for the fazing, my bet is it will be nerfed eventually, but who knows, perhaps it is arguably micro-intensive, and Blizzard doesn't hide the fact that micro always helps. And in any case, it works at the moment, so keep it as a tool in your repertoire.
The spice must flow... Grammar lesson: "than" is used for quantity comparisons, "then" is used for chronological statements. The next forum user who says, "I'd do such and such, THAN I'd do such and such else," is gonna make me cry...
ckw
Profile Blog Joined February 2010
United States1018 Posts
July 24 2010 23:00 GMT
#114
On June 23 2010 12:08 yarkO wrote:
I'm almost 24. I realize English may not be your first language, but simple math is universal. Figure it out.


..............GG................


We have a winnar! Lol, nice...


Anyway keep up the good work, although I know most of this stuff I'm sure theres a ton of new players that could get a lot out of your videos.

The people complaining about your room are pathetic because day[9] has a door and two posters on his webcam. So what. This aint CNN, you don't need frikin back drops. Lol.
Being weak is a choice.
Jenslyn87
Profile Joined May 2010
Denmark527 Posts
July 24 2010 23:02 GMT
#115
I really like these videos! Keep doing them!

Oh, and please get some food ;-) You look so skinny!
Hmmm, I wonder what terran is doiAAAAARGH BANSHEEEEES
Jenslyn87
Profile Joined May 2010
Denmark527 Posts
July 24 2010 23:14 GMT
#116
Just to comment on the VR: Just looking at its mechanics, it's pretty awesome. The charge ability is cool and makes for a unique unit, but I feel like it has some problems...

Imo the model isn't that good looking, but that's just my opinion.

The problem is, imo, that the VR benefits from such things as shooting your own buildings or even units before attacking. I realize this gives room for some pretty epic micro potential and lets the player decide whether he wants to maximize the VR's firepower at the cost of losing HP on a unit or building. Looking at it that way, it's kinda cool. However, I do think it's just too odd of a mechanic to have a place in a game like this. It's not that it's supposed to be realistic (if you can even operate with a term like that in a sci-fi game), but it's still a bit silly to hit your own structures and units before a balttle to charge your cannons. Multiplayer is not all about lore, cool units and 'logic', but it's a bit too wacky for my taste. Perhaps I would categorize fazing as a wacky move as well.

Do you guys agree? I'm not saying either way, but that's just how I look at it
Hmmm, I wonder what terran is doiAAAAARGH BANSHEEEEES
Trebis
Profile Joined March 2010
United States182 Posts
July 25 2010 20:01 GMT
#117
On July 25 2010 08:14 Jenslyn87 wrote:
Just to comment on the VR: Just looking at its mechanics, it's pretty awesome. The charge ability is cool and makes for a unique unit, but I feel like it has some problems...

Imo the model isn't that good looking, but that's just my opinion.

The problem is, imo, that the VR benefits from such things as shooting your own buildings or even units before attacking. I realize this gives room for some pretty epic micro potential and lets the player decide whether he wants to maximize the VR's firepower at the cost of losing HP on a unit or building. Looking at it that way, it's kinda cool. However, I do think it's just too odd of a mechanic to have a place in a game like this. It's not that it's supposed to be realistic (if you can even operate with a term like that in a sci-fi game), but it's still a bit silly to hit your own structures and units before a balttle to charge your cannons. Multiplayer is not all about lore, cool units and 'logic', but it's a bit too wacky for my taste. Perhaps I would categorize fazing as a wacky move as well.

Do you guys agree? I'm not saying either way, but that's just how I look at it


I have to disagree. A lot of what I enjoy (and what I think makes a game a great competitive game) are the small intricacies and sometimes "bugs" that bring gameplay to an even higher level. There are plenty of parallels you could draw to BW of things that initially looked like bugs, but became core pieces of high level play. Barring anything that's obviously overpowered, I am actually a fan of keeping things like this in the game!
Are your friends all noobs? Send them to SC2 Noob School! www.youtube.com/sc2noobschool
Makh
Profile Joined June 2010
Canada143 Posts
July 25 2010 20:25 GMT
#118
I agree and disagree with you, Trebis. I'm with you 100% on 'bugs' becoming exciting game mechanics. That being said, I don't like it where 'bugs' make the game look silly, or go against the 'desired simulation'.

In the case of VRs, having them 'phase' goes against what they're supposed to be. They target 1 thing, charge up, and do more and more damage. They aren't supposed to jump madly between targets.

I think VRs charging on pylons, rocks, Mengsk statues (etc) is a 'bug' that is great for gameplay and for the feel of the game.
SC2 Instructional Audio Commentaries @ http://www.youtube.com/user/MakhStarcraft
Cpt.Nasty
Profile Joined June 2010
53 Posts
July 25 2010 20:49 GMT
#119
Just thought I'd check in. Looks like you fixed everything we talked about Treb. Gratz on the well-presented project!
MidKnight
Profile Joined December 2008
Lithuania884 Posts
July 25 2010 21:05 GMT
#120
Awesome series, keep it up, f the haters
Prev 1 4 5 6 7 8 Next All
Please log in or register to reply.
Live Events Refresh
OSC
23:00
OSC Elite Rising Star #17
ReBellioN vs HiGhDrA
Shameless vs Demi
LetaleX vs Mute
Percival vs TBD
CranKy Ducklings90
Liquipedia
BSL 21
20:00
ProLeague - RO32 Group B
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
ZZZero.O111
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
White-Ra 335
ProTech125
UpATreeSC 24
StarCraft: Brood War
Artosis 661
ZZZero.O 111
NaDa 20
Super Smash Bros
hungrybox1316
Other Games
Grubby4053
B2W.Neo568
fl0m522
Maynarde125
JuggernautJason9
Organizations
Other Games
gamesdonequick1435
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• Hupsaiya 81
• RyuSc2 50
• HeavenSC 25
• Kozan
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• HerbMon 24
• blackmanpl 8
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21230
League of Legends
• imaqtpie3354
Other Games
• Scarra729
Upcoming Events
OSC
8h 43m
Wardi Open
11h 43m
Wardi Open
15h 43m
Replay Cast
22h 43m
WardiTV Korean Royale
1d 11h
Replay Cast
2 days
Kung Fu Cup
2 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
2 days
The PondCast
3 days
RSL Revival
3 days
Solar vs Zoun
MaxPax vs Bunny
[ Show More ]
Kung Fu Cup
3 days
WardiTV Korean Royale
3 days
Replay Cast
3 days
RSL Revival
4 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
4 days
CranKy Ducklings
5 days
RSL Revival
5 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
5 days
BSL 21
5 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
6 days
RSL Revival
6 days
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
6 days
WardiTV Korean Royale
6 days
BSL 21
6 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.