A short history of Activision Blizzard or how... - Page 34
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Hikari
1914 Posts
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SoMuchBetter
Australia10606 Posts
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Hikari
1914 Posts
Blizzard survey hints at extra character slots ... potentially from http://www.mmo-champion.com/Earlier this week, a survey was sent to european players to gather data on ... tons of things related to WoW. Hidden among the general WoW questions was a fairly interesting one : Apparently, Blizzard is seriously considering offering more character slots to players but you might have to pay for that. Just keep in mind that this is just a survey for the moment and it doesn't accurately reflect what we will or will not get in the future. Seem like Blizzard is trying to find even more ways to milk in money... | ||
Prophecy3
Canada223 Posts
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nka203
United States102 Posts
Personally I don't mind buying sc2 for $60, and the other 2 expansions (if they were $60 each as well). Because $180 is nothing for a game that I know I will enjoy playing for years to come. | ||
friendlybus
Australia78 Posts
On June 10 2010 10:22 nka203 wrote: I don't get it.. every one of ~11 million WoW players all over the world pay $13-15/month = $156-180 a year = $1,815,000,000/year.. and you guys are just realizing how profitable the gaming industry is? Personally I don't mind buying sc2 for $60, and the other 2 expansions (if they were $60 each as well). Because $180 is nothing for a game that I know I will enjoy playing for years to come. Yeah well I don't think you'd enjoy paying $10 for a name change, so don't be so enthusiastic about it. | ||
uppTagg
Sweden473 Posts
Makes me feel sorry for companies such as Blizzard.. it's just such a shame. :| Oh and thanks for the opening post. Was a very interesting read, all of it! | ||
ranyhin
United States4 Posts
I can see blizzard falling to what happened to the other game makers that activision partnered with. Looks to me like the creators of modern warfare had the same agreement going on with activision (the part where they were supposed to be "independent") to an extent, and look what happened there. | ||
shannn
Netherlands2891 Posts
I wouldn't be suprised if he would say that you can play SC2 Lan BUT you have to sign up and pay a huge fee of some sort and you have to be an organisation or something and that a Blizzard employee has to take care of the installation or something so no one can copy the files. JUST to make more money with E-Sports. | ||
Perkins1752
Germany214 Posts
Bullfrog Infinity Ward Blue Byte Red Storm Entertainment DreamWorks Interactive Maxis Memorable studios created memorable games. They died of cancer. Guess who is next? | ||
Jimmy Raynor
902 Posts
On June 13 2010 04:15 ranyhin wrote: Yea, good read... very angering though. I can see blizzard falling to what happened to the other game makers that activision partnered with. Looks to me like the creators of modern warfare had the same agreement going on with activision (the part where they were supposed to be "independent") to an extent, and look what happened there. Nah man, I don't think that can ever happen. This is Blizzard we are talking about. The freakin' gods of PC gaming that never fail to deliver awesomeness (sc2 is still not released so we can't count it, and we don't know what will the final product be). My point is, if Activision tries to fuck around with Blizzard they will make a big mistake, and hurt their reputation only. | ||
BeMannerDuPenner
Germany5638 Posts
On June 13 2010 04:53 Perkins1752 wrote: Westwood studios Bullfrog Infinity Ward Blue Byte Red Storm Entertainment DreamWorks Interactive Maxis Memorable studios created memorable games. They died of cancer. Guess who is next? the difference is that blizzard makes just as much money in a year as all of those together ever had. | ||
ProoM
Lithuania1741 Posts
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crrimson
United States4 Posts
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Half
United States2554 Posts
On June 09 2010 19:10 Hikari wrote: from http://www.mmo-champion.com/ Seem like Blizzard is trying to find even more ways to milk in money... Making a poll asking if people would pay for a feature, then making a decision based on the outcome, is money grubbing? lol. WoW allots you forty two character slots. And Ten character slots per server. Their was neither the demand nor market for additional character slots. Them introducing a pay for slots option is selling to a hyper-niche market (like maybe a thousand people tops lol), make a tidy profit, and prevent mass abuse from farmers. I don't see whats wrong with that. Its not like say, if they decided to charge for chat channels. Which would be money grubbing. | ||
Spawkuring
United States755 Posts
On June 14 2010 05:05 Half wrote: Making a poll asking if people would pay for a feature, then making a decision based on the outcome, is money grubbing? lol. Indeed. It's not money grubbing if the people WANT to pay for it. Nobody's holding a gun to your head and forcing you to buy anything, people. | ||
cbkenned2009
United States55 Posts
Starcraft II is really fun; however, I agree that Blizzard/Activision has become increasingly frustrating and disappointing in recent years with WoW changes, SC2 Trilogy Announcement, and B.NET 2.0. After reading this article, I don't want to buy Starcraft 2. The problem is, I know my buddies don't give a #$#@ and will want to play, and well I will of course then buy the game and play with them. The problem is, in buying the game, I'm going to still be frustrated. When I bought SC1, WC3, WoW I was excited, even when the game was broken (I remember trying to get peacebloom and you'd have to relog occasionally because you would get stuck). Maybe I'm just getting older and a dose of reality, but I'm extremely frustrated. | ||
Wayfarer
United States7 Posts
Only trouble is, everyone else still will. | ||
MrCeeJ
United Kingdom57 Posts
I too am now torn between buying SCII and boycotting all their products. As a bunch of gamers Blizzard made the best of everything, but now being controlled by the evil corporation the second they start making less money they are in trouble and the pressure to make even more money will just grow and grow (greed knows no bounds) and eventually kill all their creativity. It is a shame because I can see the legacy of SC:BW being ground to dust when the next expansion has Collectors Edition Only Thors that do extra damage, or only people with the latest map pack ($10) will be able to play in ladder games etc. It is not even out and you know in advance you will have to buy 3 copies just to get access to all the units for multi-player, that additional maps will cost money, Russia has a sub model, the list goes on and on... | ||
D3xter
Germany17 Posts
Everyone? No, not everyone, Activision instead held an "analyst presentation", in which they basically further say how "evil" they are, that they want to run the Call of Duty franchise into the ground and that Kotick strives to be the "leader of the Media industry": http://e3.gamespot.com/story/6265569/modern-warfare-2-sells-20-million-activision-eyeing-used-market LOS ANGELES--Call of Duty: Modern Warfare 2 has passed another milestone. In a pre-Electronic Entertainment Expo analysts event tonight, Activision announced that the Infinity Ward-developed first-person shooter has now sold more than 20 million copies worldwide. If that game's success wasn't staggering enough, CEO Bobby Kotick told analysts that the next title, Treyarch's Call of Duty: Black Ops, could possibly do even better. Kotick noted multiple times that the Call of Duty series has grown more successful with each new installment, and said that preorders for Black Ops are tracking higher right now than those of Modern Warfare 2 when that game was this far out from release. Black Ops is set for a November 9 debut. Activision has been ramping up its Call of Duty development schedule with new games in the works from Sledgehammer, Treyarch, and Infinity Ward and it also has an Asian-focused online game in the works. The publisher even dedicated a business division to the franchise, but there seems to be little worry about flooding the market with Call of Duty titles. During the event, Activision chief operating officer Thomas Tippl said the publisher has recognized the "[first-person shooter] audience has an insatiable appetite for great new content." The executives covered more than just its popular military shooter series in the event. Kotick set a goal to see Activision become "the world's most profitable entertainment company" in 5-10 years. He specifically noted that the most profitable franchises rising to prominence today are originating in gaming and then migrating to other media, where in previous years those properties were more likely to start as films. One profitable part of the gaming industry Activision is looking to get into is the used game market. Kotick said the publisher sees a $500 million opportunity in second-hand sales, and is considering how it can get a slice of the pie. Rather than opening up its own used game stores to compete with GameStop, the publisher suggested it would work with existing retailers to come up with new solutions. For example, Kotick suggested offering used sellers some sort of value-added content for a cut of whatever a used Activision game sells for. Recently, publishers like Electronic Arts have adopted Online Pass models that charge extra for features like a game's online functions. However, new copies of the game are packed with a one-time-use code that grants free access to those features. | ||
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