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Sc2gears 14.3.3: Replay version 2.1 support - Page 84

Forum Index > SC2 General
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Prev 1 82 83 84 85 86 170 Next
ElusoryX
Profile Blog Joined December 2010
Singapore2047 Posts
June 04 2011 17:26 GMT
#1661
cool... now you can have portraits :D
xd
PeZuY
Profile Blog Joined February 2011
935 Posts
June 04 2011 17:28 GMT
#1662
Really admire the work you have put on this !
AveiMil
Profile Joined May 2010
Norway138 Posts
June 05 2011 00:38 GMT
#1663
Quick question; I did not see this in the FAQ: The APM values, are they StarCraft 2 ingame values (the ones you see when watching a replay) or are they 'true' APM values?
ilve
Namu
Profile Joined February 2011
United States826 Posts
June 06 2011 02:36 GMT
#1664
Does anyone know how I can filter based on race win?
For an example, is it possible to search for only replays where a terran player wins?
I tried this with a blank name, and terran & win selected, but it didn't work.
Dakota_Fanning *
Profile Joined January 2008
Hungary2369 Posts
June 06 2011 07:17 GMT
#1665
On June 05 2011 09:38 AveiMil wrote:
Quick question; I did not see this in the FAQ: The APM values, are they StarCraft 2 ingame values (the ones you see when watching a replay) or are they 'true' APM values?

By default Sc2gears shows real time values and real APM, but you can switch back to in-game values in the Analyzer tab of the Misc settings dialog.
https://repmastered.icza.net
Dakota_Fanning *
Profile Joined January 2008
Hungary2369 Posts
June 06 2011 07:21 GMT
#1666
On June 06 2011 11:36 Namu wrote:
Does anyone know how I can filter based on race win?
For an example, is it possible to search for only replays where a terran player wins?
I tried this with a blank name, and terran & win selected, but it didn't work.

Currently you can't do that. I will make it possible in the future.
https://repmastered.icza.net
Dakota_Fanning *
Profile Joined January 2008
Hungary2369 Posts
June 06 2011 08:27 GMT
#1667
On June 06 2011 16:21 Dakota_Fanning wrote:
Show nested quote +
On June 06 2011 11:36 Namu wrote:
Does anyone know how I can filter based on race win?
For an example, is it possible to search for only replays where a terran player wins?
I tried this with a blank name, and terran & win selected, but it didn't work.

Currently you can't do that. I will make it possible in the future.

Letting you know that I have just implemented this, will be included in the next release.
https://repmastered.icza.net
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
June 06 2011 09:19 GMT
#1668
For some reason auto-save stops working whenever I download replays and put them in my rep folder.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Dakota_Fanning *
Profile Joined January 2008
Hungary2369 Posts
June 06 2011 09:25 GMT
#1669
On June 06 2011 18:19 Liquid`Jinro wrote:
For some reason auto-save stops working whenever I download replays and put them in my rep folder.

By "rep folder" I assume you mean the folder under your account (where SC2 saves replays).

Replay auto-save works this way: after start-up Sc2gears listens for replays that have a last-modification date newer than the Sc2gears start-up time (which are saved after Sc2gears has been started). If a replay is auto-saved by Sc2gears, then Sc2gears will look for replays that are newer than the replay last saved by Sc2gears.

So I assume the replays you download and copy to your replay folder have a date which is after your computer's current date. Can you check this? If this is the case, then Sc2gears will not find newer replays that would be after the one you just copied to your replay folder...
https://repmastered.icza.net
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
June 06 2011 13:31 GMT
#1670
On June 06 2011 18:25 Dakota_Fanning wrote:
Show nested quote +
On June 06 2011 18:19 Liquid`Jinro wrote:
For some reason auto-save stops working whenever I download replays and put them in my rep folder.

By "rep folder" I assume you mean the folder under your account (where SC2 saves replays).

Replay auto-save works this way: after start-up Sc2gears listens for replays that have a last-modification date newer than the Sc2gears start-up time (which are saved after Sc2gears has been started). If a replay is auto-saved by Sc2gears, then Sc2gears will look for replays that are newer than the replay last saved by Sc2gears.

So I assume the replays you download and copy to your replay folder have a date which is after your computer's current date. Can you check this? If this is the case, then Sc2gears will not find newer replays that would be after the one you just copied to your replay folder...

That is what I thought as well, because Huk's computer is set to some funky-future date so they always fuck me up.

However! The same thing happened with the MLG replays and they are from a timezone thats in the past so....
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Hiwashi
Profile Joined August 2010
United States43 Posts
June 06 2011 13:46 GMT
#1671
Anyone else having problem to download sc2gears? I have been trying to download it for one hour, but I get server timeout on the download link.
Dakota_Fanning *
Profile Joined January 2008
Hungary2369 Posts
June 06 2011 14:22 GMT
#1672
On June 06 2011 22:46 Hiwashi wrote:
Anyone else having problem to download sc2gears? I have been trying to download it for one hour, but I get server timeout on the download link.

I too have problem downloading it. Mediafire seems to be having problems. Just try again in a short time.
https://repmastered.icza.net
Dakota_Fanning *
Profile Joined January 2008
Hungary2369 Posts
June 06 2011 19:52 GMT
#1673
On June 06 2011 22:31 Liquid`Jinro wrote:
Show nested quote +
On June 06 2011 18:25 Dakota_Fanning wrote:
On June 06 2011 18:19 Liquid`Jinro wrote:
For some reason auto-save stops working whenever I download replays and put them in my rep folder.

By "rep folder" I assume you mean the folder under your account (where SC2 saves replays).

Replay auto-save works this way: after start-up Sc2gears listens for replays that have a last-modification date newer than the Sc2gears start-up time (which are saved after Sc2gears has been started). If a replay is auto-saved by Sc2gears, then Sc2gears will look for replays that are newer than the replay last saved by Sc2gears.

So I assume the replays you download and copy to your replay folder have a date which is after your computer's current date. Can you check this? If this is the case, then Sc2gears will not find newer replays that would be after the one you just copied to your replay folder...

That is what I thought as well, because Huk's computer is set to some funky-future date so they always fuck me up.

However! The same thing happened with the MLG replays and they are from a timezone thats in the past so....

Just comes to my mind that there is an easy solution to this problem.

Modify your SC2 auto-replay folder so it points to the unsaved folder only (and not your whole account folder), for example:
c:\Users\xxx\Documents\StarCraft II\Accounts\xxxxxx\2-S2-1-xxxxx\Replays\Unsaved\Multiplayer\

And if you copy downloaded replays outside of this folder, it will not interfere with Sc2gears at all.
https://repmastered.icza.net
talismania
Profile Blog Joined December 2007
United States2364 Posts
June 07 2011 00:19 GMT
#1674
Question for you SC2gears folks:

How does SC2 handle the supply count in-game? Do you have any idea how it works - is it possible to extract that info during a game automatically? I understand that replays do not store supply information, I just really think it would be useful to have an ability to set up a script that automatically plays through a replay on x16 or whatever and records the supply as the game progresses.

My dream for something like this would be to solve the question of what supply differences mean in terms of who is winning - we all know that zerg on even supply vs terran in the midgame is probably in trouble, yet commentators still talk as though the players are even. (This is especially true in TvP, where I feel no one has a clear idea of what differences in supply mean).

I would love to see someone do something like this:

-acquire 1000+ masters+ replays
-record the supplies for both players every minute of game time for every game
-record each player's race, the map, the start position, the game length, and who won

Then analysis would be easy. Simply look at winners, and ask how predictive supply differences are at each phase in the game. If someone is up 20 supply 3 minutes in to the game, I would imagine that leads to a win at least 90% of the time, for example. On the other hand, even supply 1 minute into the game probably doesn't predict anything (50-50 chance of winning). I would calculate relative supply difference as well, which is probably more informative than absolute supply difference:

absolute = S1 - S2
relative = (S1 - S2) / (S1 + S2) (This corrects for whether the supply difference is occurring early game or late game, i.e. 20 - 10 food (.333) is a larger difference than 190 - 180 (.027)).
Dakota_Fanning *
Profile Joined January 2008
Hungary2369 Posts
June 07 2011 08:04 GMT
#1675
On June 07 2011 09:19 talismania wrote:
Question for you SC2gears folks:

How does SC2 handle the supply count in-game? Do you have any idea how it works - is it possible to extract that info during a game automatically? I understand that replays do not store supply information, I just really think it would be useful to have an ability to set up a script that automatically plays through a replay on x16 or whatever and records the supply as the game progresses.

My dream for something like this would be to solve the question of what supply differences mean in terms of who is winning - we all know that zerg on even supply vs terran in the midgame is probably in trouble, yet commentators still talk as though the players are even. (This is especially true in TvP, where I feel no one has a clear idea of what differences in supply mean).

I would love to see someone do something like this:

-acquire 1000+ masters+ replays
-record the supplies for both players every minute of game time for every game
-record each player's race, the map, the start position, the game length, and who won

Then analysis would be easy. Simply look at winners, and ask how predictive supply differences are at each phase in the game. If someone is up 20 supply 3 minutes in to the game, I would imagine that leads to a win at least 90% of the time, for example. On the other hand, even supply 1 minute into the game probably doesn't predict anything (50-50 chance of winning). I would calculate relative supply difference as well, which is probably more informative than absolute supply difference:

absolute = S1 - S2
relative = (S1 - S2) / (S1 + S2) (This corrects for whether the supply difference is occurring early game or late game, i.e. 20 - 10 food (.333) is a larger difference than 190 - 180 (.027)).

Sc2gears operates on replays and as you said, the supply count is not recorded in the replays.
I did not investigate how to get this info during a game, Sc2gears does not interact with SC2.
To calculate the exact supply count (and minerals/gas), the game engine would have to be recreated.
https://repmastered.icza.net
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2011-06-07 08:36:09
June 07 2011 08:33 GMT
#1676
On June 07 2011 04:52 Dakota_Fanning wrote:
Show nested quote +
On June 06 2011 22:31 Liquid`Jinro wrote:
On June 06 2011 18:25 Dakota_Fanning wrote:
On June 06 2011 18:19 Liquid`Jinro wrote:
For some reason auto-save stops working whenever I download replays and put them in my rep folder.

By "rep folder" I assume you mean the folder under your account (where SC2 saves replays).

Replay auto-save works this way: after start-up Sc2gears listens for replays that have a last-modification date newer than the Sc2gears start-up time (which are saved after Sc2gears has been started). If a replay is auto-saved by Sc2gears, then Sc2gears will look for replays that are newer than the replay last saved by Sc2gears.

So I assume the replays you download and copy to your replay folder have a date which is after your computer's current date. Can you check this? If this is the case, then Sc2gears will not find newer replays that would be after the one you just copied to your replay folder...

That is what I thought as well, because Huk's computer is set to some funky-future date so they always fuck me up.

However! The same thing happened with the MLG replays and they are from a timezone thats in the past so....

Just comes to my mind that there is an easy solution to this problem.

Modify your SC2 auto-replay folder so it points to the unsaved folder only (and not your whole account folder), for example:
c:\Users\xxx\Documents\StarCraft II\Accounts\xxxxxx\2-S2-1-xxxxx\Replays\Unsaved\Multiplayer\

And if you copy downloaded replays outside of this folder, it will not interfere with Sc2gears at all.

Doesnt work so wlel because I have so many accounts, but I think what happened is just that SC2Gears kinda crashed --- because I noticed it was behaving SUPER sluggishly, aside from not saving games.

I just assumed I had the same problem with the newly downloaded replays as I had with the ones with funky dates, but I dont think that was it.

EDIT: Yep, restarting it solved it. Sorry to have wasted your time.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Hiwashi
Profile Joined August 2010
United States43 Posts
June 07 2011 21:05 GMT
#1677
I just started using this tool, so I`m still learning all the features, but today when I tried to load about 31 replays I get this:

Analyzed: 31 Skipped: 2 Total: 31

Why the program is skipping 2 replays? From the top of my head i think I had a few game that the opponent just left on the first few seconds, so maybe is that, but Im not sure. Can you clarify that for me?
Dakota_Fanning *
Profile Joined January 2008
Hungary2369 Posts
Last Edited: 2011-06-08 03:02:58
June 08 2011 03:02 GMT
#1678
On June 08 2011 06:05 Hiwashi wrote:
I just started using this tool, so I`m still learning all the features, but today when I tried to load about 31 replays I get this:

Analyzed: 31 Skipped: 2 Total: 31

Why the program is skipping 2 replays? From the top of my head i think I had a few game that the opponent just left on the first few seconds, so maybe is that, but Im not sure. Can you clarify that for me?

The multi-replay analysis by default excludes games that are shorter than 2 minutes. You can change this limit on the Analyzer tab in the Misc settings dialog.
https://repmastered.icza.net
Dakota_Fanning *
Profile Joined January 2008
Hungary2369 Posts
June 08 2011 07:58 GMT
#1679
On May 23 2011 13:22 kagemucha wrote:
On multi-replay analysis, it's kind of annoying to have seperate columns for:

TvP
*vP

I understand that some people play random and would like separate stats like this, but I solely play terran. It's just a bit cluttered right now. An option to delete columns would be great! :D

A filter option has been added, will be included in the next release.
https://repmastered.icza.net
Dakota_Fanning *
Profile Joined January 2008
Hungary2369 Posts
June 09 2011 07:47 GMT
#1680
Sc2gears 5.5 has been released with Table filter boxes and Improved replay search

Details are in the first post.
https://repmastered.icza.net
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