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Accidents, GunZ: The Duel, and StarCraft II - Page 10

Forum Index > SC2 General
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Perfect Balance
Profile Joined April 2010
Norway131 Posts
June 05 2010 23:04 GMT
#181
This thread is excellent, and the comparison with Gunz is very accurate. I wish we had more of these discussions going, instead of everyone being so complacant.
"Do you REALLY want chat rooms?" - You're good Blizzard! I was just fakin' it!
synapse
Profile Blog Joined January 2009
China13814 Posts
June 05 2010 23:15 GMT
#182
On June 06 2010 08:02 Ryoo wrote:
Omg this thread got me playing GunZ again... and isn't GunZ a third person shooter and not first person?


Technically it's still a first person shooter; you just happen to see your character from a distance.
:)
PanzerDragoon
Profile Joined March 2010
United States822 Posts
June 05 2010 23:24 GMT
#183
Gunz was a horribly broken game though.


SC1 wasn't. No matter what your level of skill, Starcraft was STILL FUN.


Gunz was never fun because you would just get hammered. There was no "noob games" only and shit.
AoN.DimSum
Profile Blog Joined September 2008
United States2983 Posts
June 05 2010 23:33 GMT
#184
On June 06 2010 08:24 PanzerDragoon wrote:
Gunz was a horribly broken game though.


SC1 wasn't. No matter what your level of skill, Starcraft was STILL FUN.


Gunz was never fun because you would just get hammered. There was no "noob games" only and shit.



how is it a broken game? you just sound like you're mad at being bad at the game.
by my idol krokkis : "U better hope Finland wont have WCG next year and that I wont gain shitloads of skill, cause then I will wash ur mouth with soap, little man."
Merikh
Profile Blog Joined June 2010
United States918 Posts
June 05 2010 23:43 GMT
#185
Kind of like CS 1.6 Russian Walk
G4MR | I mod day9, djwheat and GLHF's stream
virgozero
Profile Joined May 2010
Canada412 Posts
Last Edited: 2010-06-05 23:46:24
June 05 2010 23:44 GMT
#186
Completely agree on how real pro games are made by accidents.
Check this out

BF2142 Knife only mode (EA tries to take down servers but the community is still there since 2007), 70% people play for points, 30% plays for esports!

THIS IS "THE" closest game to a sport no joke.
Its not as heavy on strategy as it is on starcraft but FAR FAR heavier than ANY game including gunz on skills department.




The amount of deception, accuracy, dexterity, mind games is just phenomenal.

As players play on they develop styles of their own and like sports, everyone has good and bad days depending on their mood as every aspect of a person will have some level of factor in this game.
GenesisX
Profile Blog Joined February 2010
Canada4267 Posts
June 05 2010 23:46 GMT
#187
Wow. You're right when you say that exploits / glitches attract people... It seems that the "skillful" things in a game are always done through an exploit.
133 221 333 123 111
awu25
Profile Joined April 2010
United States2003 Posts
June 05 2010 23:50 GMT
#188
game hasn't even been released so of course there won't be any bugs discovered yet
people forget that things like muta stacking didn't get discovered years after the game was released and they are just hoping that a ton of bugs get discovered within the first couple days of the game
ooni
Profile Blog Joined March 2010
Australia1498 Posts
June 05 2010 23:54 GMT
#189
Moral of the story...
People want to get better at what they are playing/doing. Give them mastery/skill and they will thrive.
Hi!
NeonFlare
Profile Blog Joined September 2008
Finland1307 Posts
June 06 2010 00:03 GMT
#190
GunZ was really fun back in day when the canceling was just found out and people weren't the worst (if not worst at least they are in top percentage) assholes ever.

I really like how it changed gameplay overall, you could see different playstyles emerge back then. Developers though, never payed attention to community and barely updated the game leaving the huge flaws that held it back from becoming a great game there.

Long story short it devolved into small elitist community (in a bad way) that taught new players all the wrong stuff and all the bad players that had learned a trick or two raged wheter they were beaten via traditional shooting or by outplaying them in their own game.

While I still like to play a game once in awhile... I prefer to do it with some friends to minimize the ping and/or to have a good game.

Exploiting unexpected things has chance to bring out amazing stuff, but doesn't draw a line between skill and lack of it.
OhGee
Profile Joined April 2010
United States46 Posts
June 06 2010 00:10 GMT
#191
On May 09 2010 23:14 karebear wrote:
damn, i used to be soo good at that game. but i agree with your point fully. what made gunz and BW popular was its personality. watching a terran army move over your 4-5 lurkers just waiting to pounce on them is just unmatched in SC2.


I would definitely disagree......

burrowed banelings youre waiting to manually detonate in perfect harmony with the lings coming in from the flank is equally appealing.
drinkin, smokin, straight west coastin
Dance.jhu
Profile Blog Joined May 2010
United States292 Posts
June 06 2010 00:10 GMT
#192
this game looks awesome. i want to try it
It is what it is...
clickrush
Profile Blog Joined May 2010
Switzerland3257 Posts
June 06 2010 00:37 GMT
#193
It does not matter where a game mechanic that is interesting and requires skill comes from.
oGsMC: Zealot defense, Stalker attack, Sentry forcefieldu forcefieldu, Marauder die die
Warri
Profile Joined May 2010
Germany3208 Posts
June 06 2010 00:46 GMT
#194
On June 06 2010 09:10 OhGee wrote:
Show nested quote +
On May 09 2010 23:14 karebear wrote:
damn, i used to be soo good at that game. but i agree with your point fully. what made gunz and BW popular was its personality. watching a terran army move over your 4-5 lurkers just waiting to pounce on them is just unmatched in SC2.


I would definitely disagree......

burrowed banelings youre waiting to manually detonate in perfect harmony with the lings coming in from the flank is equally appealing.


Nononono youre so wrong. They totally should explode as soon as a unit steps on them (Like landmines) but spamming hold with 1000 apm like progamers would be able too makes them not explode until you actually stop spamming(which is when the army is in good position).

Yea thats way better. Not.
DoX.)
Profile Joined December 2008
Singapore6164 Posts
June 06 2010 00:51 GMT
#195
On June 06 2010 09:46 Warri wrote:
Show nested quote +
On June 06 2010 09:10 OhGee wrote:
On May 09 2010 23:14 karebear wrote:
damn, i used to be soo good at that game. but i agree with your point fully. what made gunz and BW popular was its personality. watching a terran army move over your 4-5 lurkers just waiting to pounce on them is just unmatched in SC2.


I would definitely disagree......

burrowed banelings youre waiting to manually detonate in perfect harmony with the lings coming in from the flank is equally appealing.


Nononono youre so wrong. They totally should explode as soon as a unit steps on them (Like landmines) but spamming hold with 1000 apm like progamers would be able too makes them not explode until you actually stop spamming(which is when the army is in good position).

Yea thats way better. Not.

Lol. You shoulda played Brood War. Grouping lurkers with an ovie and pressing H works just as well as spamming, ya know? But then again I wouldn't expect something as exciting in SC2
Tropics
Profile Joined August 2007
United Kingdom1132 Posts
June 06 2010 00:55 GMT
#196
On June 06 2010 08:15 synapse wrote:
Show nested quote +
On June 06 2010 08:02 Ryoo wrote:
Omg this thread got me playing GunZ again... and isn't GunZ a third person shooter and not first person?


Technically it's still a first person shooter; you just happen to see your character from a distance.


this is literally the dumbest post ive ever seen on tl
awu25
Profile Joined April 2010
United States2003 Posts
June 06 2010 01:01 GMT
#197
On June 06 2010 09:51 DoX.) wrote:
Show nested quote +
On June 06 2010 09:46 Warri wrote:
On June 06 2010 09:10 OhGee wrote:
On May 09 2010 23:14 karebear wrote:
damn, i used to be soo good at that game. but i agree with your point fully. what made gunz and BW popular was its personality. watching a terran army move over your 4-5 lurkers just waiting to pounce on them is just unmatched in SC2.


I would definitely disagree......

burrowed banelings youre waiting to manually detonate in perfect harmony with the lings coming in from the flank is equally appealing.


Nononono youre so wrong. They totally should explode as soon as a unit steps on them (Like landmines) but spamming hold with 1000 apm like progamers would be able too makes them not explode until you actually stop spamming(which is when the army is in good position).

Yea thats way better. Not.

Lol. You shoulda played Brood War. Grouping lurkers with an ovie and pressing H works just as well as spamming, ya know? But then again I wouldn't expect something as exciting in SC2

I think he was referring to the fact that there aren't any hold banelings in SC2?
I'm not sure if this is true
UmmTheHobo
Profile Blog Joined April 2008
United States650 Posts
Last Edited: 2010-06-06 01:02:47
June 06 2010 01:02 GMT
#198
On June 06 2010 09:55 Tropics wrote:
Show nested quote +
On June 06 2010 08:15 synapse wrote:
On June 06 2010 08:02 Ryoo wrote:
Omg this thread got me playing GunZ again... and isn't GunZ a third person shooter and not first person?


Technically it's still a first person shooter; you just happen to see your character from a distance.


this is literally the dumbest post ive ever seen on tl


Technically it's still a smart post, it just happens to be dumb.
...
StarMasterX
Profile Joined February 2010
United States113 Posts
June 06 2010 01:02 GMT
#199
I used to play Gunz heavily a few years back. It is probably one of the best free shooters out there. I was one of the nub sprayers that raped a lot of people with the automatic rifles and smgs. I usually got whined at by the k-stylers but its all good my kill/death ratio was good.

That being said, I know that k-style absolutely dominated 1v1 duels so I generally only played 8-16 player games (even though 16 player usually lagged too much).
QuothTheRaven
Profile Joined December 2008
United States5524 Posts
June 06 2010 01:05 GMT
#200
Wow that GunZ game looks totally baller. So much slashing and jumping . . . awesome.
. . . nevermore
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