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Dev Chat: Pro League replays auto uploaded

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mfZOR
Profile Joined April 2010
Australia49 Posts
Last Edited: 2010-04-25 00:18:09
April 25 2010 00:11 GMT
#1
Surprised no one picked up on this, copy and pasted from

Source

The pro league will be released post-ship and it will be based on an invitational basis. Being in the pro league there will be some privileges and being in the pro league your replays will be automatically uploaded online. The specifics of the pro league are forth coming and they do expect to release an esports focused release.


I see this as being good and bad, depending on the type of player you are. If your a player who follows the latest trends and just does the standard then its probably no harm. However top players who are always trying new stuff and who use the ladder as a way to test new strategies, they might be turned away from this.

From a casual player perspective, this is great.
Ryuu314
Profile Joined October 2009
United States12679 Posts
Last Edited: 2010-04-25 00:18:47
April 25 2010 00:15 GMT
#2
Wow...that's going to make a lot of players not want to join the proleague.

If replays are automatically uploaded then no one's going to do anything innovative in that league. They should hide replays and leave it up to the players to decide whether or not to upload them. If they want people to see the matches then just make it so people can spectate or something.

EDIT: I read the source and it's interesting how Browder himself thinks that ultras are useless x]
blade55555
Profile Blog Joined March 2009
United States17423 Posts
April 25 2010 00:16 GMT
#3
Hm that is very interesting wonder if you can get "cash" if your in proleague. I doubt it but hope they live stream some games or something
When I think of something else, something will go here
TelecoM
Profile Blog Joined January 2010
United States10682 Posts
April 25 2010 00:20 GMT
#4
this is awesome , I can't wait to hear more
AKA: TelecoM[WHITE] Protoss fighting
fsasota
Profile Joined March 2010
Canada32 Posts
April 25 2010 00:21 GMT
#5
I hope they let some unknowns in. There are several unknown players out there that can definitely hold up their own, myself included.
Mohdoo
Profile Joined August 2007
United States15723 Posts
April 25 2010 00:21 GMT
#6
I don't see the issue. Plenty of high level players ladder without smurfing. Sure, they ladder, but they practice the strategies that they are planning for huge tournaments like WCG or something with their team mates. I really see no problem with this.

I highly doubt it will automatically upload pro-league player matches from custom games. And if they do, the professional players will buy another account that they use for practicing internally with team mates in custom games.

What this really does is create another league sort of tournament thing. What I do hope, however, is that players have the ability to disable the chat being saved.
SensFaiL
Profile Joined June 2009
United States98 Posts
April 25 2010 01:11 GMT
#7
On April 25 2010 09:16 blade55555 wrote:
Hm that is very interesting wonder if you can get "cash" if your in proleague. I doubt it but hope they live stream some games or something

They might have to offer cash as incentive for people to join :p. With this pro league though itll promote more practice partners to try new builds as to not show them in pro league.
The strong will live, the weak will die
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2010-04-25 01:16:08
April 25 2010 01:14 GMT
#8
Funny - we'll have a league called proleague, with almost NO real professional players

The only exception to this would be if being in the proleague meant you could win a lot of money, in which case it'd be fine. If it's just "the highest division".... I forsee a lot of people playing custom games.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Puremiss
Profile Joined August 2008
United States232 Posts
April 25 2010 01:16 GMT
#9
theres gotta be a perk to being in the "proleague"
Spork
Profile Joined February 2010
United States35 Posts
April 25 2010 01:17 GMT
#10
Depending on how exclusive pro-league is that could be incentive enough, as the popularity from X amount of people viewing your games could get you invites into other cash tournaments.

I think you are also exaggerating the amount of people who hold back winning builds... For instance ill play my placement games like there is 10k$ on the line :D
Pressure.
Qikz
Profile Blog Joined November 2009
United Kingdom12023 Posts
April 25 2010 01:17 GMT
#11
It'll force people to innovate more, which is a good thing.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Megalisk
Profile Blog Joined October 2008
United States6095 Posts
April 25 2010 01:18 GMT
#12
Boxer won't be pleased..
Tear stained american saints and dirty guitar dreams across a universe of desert and blue sky , gas station coffee love letters and two dollar pistol kisses from thirty five dollar hotel room stationary .
Azarkon
Profile Joined January 2010
United States21060 Posts
April 25 2010 01:23 GMT
#13
Blizzard seems to favor a top-down approach these days. Battle.net 2.0 is really an attempt to centralize everything, and I'm not sure how it'll all work out. I was hoping that they'd be more hands-off and just provide the tools that'll make running tournaments easy, but apparently they want players to play the way they want them to play ala WoW. Personally, I'm really against the limitations they've placed on Battle.net 2.0 and hope that organizations like ICCUP will be able to provide alternatives - though legally speaking Blizzard is probably capable of shutting them down if they wanted to.
s2pid_loser
Profile Joined March 2010
United States699 Posts
April 25 2010 01:27 GMT
#14
this is a pretty cool idea

it at least gives blizzard a list of people that are at that skill level for them to follow
Et Ducit Mundum Per Luce
Reborn8u
Profile Blog Joined January 2010
United States1761 Posts
Last Edited: 2010-04-25 01:31:42
April 25 2010 01:28 GMT
#15
"Unit discussion involved a confirmation that the Broodlord was 'insanely overpowered'. However, they are leaning more towards nerfing rather than changing the design of the unit. Statistically the Battlecruiser is the least used unit, but it has some prominence in some Terran vs Terran games, while the Archon is second least used, but being a recycle unit they feel that this is normal. The idea behind the Archon being a recycle for the Dark Templar is that if the enemy has too much detection you have the option of recycling them into an Archon. Although Dustin Browder admits that the fans may prove him wrong, he does not feel the Ultralisk can be played in a lot of viable scenarios."
wow... just wow
There should be a 2 week delay or something on replays, allowing players to get some use out of innovations. Most halo pro's play customs 90% of the time, I've seen some of there accounts where they have over 15000 customs played and under 1000 matchmaking. I would be surprised if sc2 isnt similar in this reguard.
:)
pzea469
Profile Blog Joined September 2008
United States1520 Posts
April 25 2010 01:28 GMT
#16
not sure if i like this. Sure its sweet to have their reps but think about it. If someones practicing a build they made up to use in a tournament and its a build that'll leave our jaws open cause its so amazing and creative, then everybody will know about it before that tournament even takes place. I like that tournament replays will be made available to us but just them practicing their builds, idk.

But then again they would probably just play custom games and even if the reps weren't publicly available, other ppl in the pro league would get the reps and know their enemies build, so maybe its not a bad idea at all. Actually its probably a good idea.
Kill the Deathball
goswser
Profile Blog Joined May 2009
United States3548 Posts
April 25 2010 01:30 GMT
#17
lol if a professional scene ever develops there will be zero "pro" players on it at all, and anyone aspiring to be an actual pro will probably not play on it either.
say you were born into a jungle indian tribe where food was scarce...would you run around from teepee to teepee stealing meat scraps after a day lazying around doing nothing except warming urself by a fire that you didn't even make yourself? -rekrul
Lobotomy
Profile Blog Joined September 2007
United States300 Posts
April 25 2010 01:31 GMT
#18
If people were going to be using a creative build they would rely on thier practice partners in custom games not to reveal that build.

Also I noticed that there will not be chat channels in B.net 2.0 at the time of release. This is very dissapointing.
AKA Kayce on SC2/TechniKal on League
ReachTheSky
Profile Joined April 2010
United States3294 Posts
April 25 2010 01:32 GMT
#19
the players create the scene not blizzard. blizzard can try and implement whatever they want but the players will go for what they like.
TL+ Member
Tsagacity
Profile Blog Joined August 2005
United States2124 Posts
April 25 2010 01:34 GMT
#20
I imagine there will be some incentive for players to join the proleague. Blizzard threw like 100k at WoW tournaments over the last year or two. If they can do that for such a crappy competitive game I would hope they can at least meet that bar for a game designed around competition.
"Everyone worse than me at video games is a noob. Everyone better than me doesn't have a life."
Brad
Profile Joined April 2010
2754 Posts
Last Edited: 2010-04-25 01:36:00
April 25 2010 01:35 GMT
#21
Players on teams like Mousesports, EG and Fnatic, are 'professional gamers' per se. Just because they don't earn 300k like Flash doesn't make them not professional. They play for a professional gaming team.
Lee Jae Dong proved that a focus on mechanics and execution could solve problems in the StarCraft game strategy.
ComradeDover
Profile Joined November 2009
Bulgaria758 Posts
April 25 2010 01:37 GMT
#22
Pro League matches = like the OSL prelims. It's not a big deal if replays are auto-uploaded. Since I doubt people who are in the Pro League will ONLY play in the Pro League, I don't see this as having a big impact on creative builds. After all, if I'm practicing something innovative, I'm going to be doing it in a custom game with a practice partner, right?
Bring back 2v2s!
holy_war
Profile Blog Joined July 2007
United States3590 Posts
April 25 2010 01:37 GMT
#23
Would it basically become the WC3 ladder 'pro league' that is invite only? The top qualifiers of that is invited to the blizzard invitation tournaments.
Brad
Profile Joined April 2010
2754 Posts
Last Edited: 2010-04-25 01:40:10
April 25 2010 01:39 GMT
#24
Because SC2 is so popular, LAN events will be will the staple of competition (Just like CS, etc), online would turn into merely practice area.
Lee Jae Dong proved that a focus on mechanics and execution could solve problems in the StarCraft game strategy.
GreggSauce
Profile Blog Joined March 2010
United States566 Posts
April 25 2010 01:39 GMT
#25
it sounds great to me, complainers die!
Must not sleep, must warn others
Hrrrrm
Profile Joined March 2010
United States2081 Posts
April 25 2010 01:40 GMT
#26
If you want Esports to become legitimate then you have to allow for people to examine opponents strengths and weaknesses. The only way to do that is being able to watch their games. Ladder matches will be the public games and spectators will have something to watch as well. Custom games will remain like a private practice and Blizzard won't touch those, so you can work on your super secret strats.

The more people whine and cry about public ladder games being released the less legitimacy SC2 Esports will have. Progress means things changing and if you want to make some sort of "stand" against the "man" for making your precious ladder matches public, someone else will take your place. There are people that will be the best at SC2 that haven't even heard of the game yet. Go ahead and fracture the player base before it's even been established just because you don't want to do things a different way.

I want my horse and buggy back damn it!
alot = a lot (TWO WORDS)
GTR
Profile Blog Joined September 2004
51496 Posts
April 25 2010 01:41 GMT
#27
It will be like the WC3 Blizzard invitational ladder is my guess.
Commentator
Dr.Frost
Profile Joined April 2009
United States389 Posts
April 25 2010 01:47 GMT
#28
No chat channels at ship is ridiculous... I don't get hey blizzard would completely remove communicationbetween players...

They have been basing a lot of their decisions on newer players but how can newer players without experienced friends even learn from others if they can't find people to talk to in a public forum???

Just so disappointing.
They are here to right our fall, they have heard someones troubled call???
ComradeDover
Profile Joined November 2009
Bulgaria758 Posts
April 25 2010 02:04 GMT
#29
On April 25 2010 10:47 Dr.Frost wrote:
No chat channels at ship is ridiculous... I don't get hey blizzard would completely remove communicationbetween players...

They have been basing a lot of their decisions on newer players but how can newer players without experienced friends even learn from others if they can't find people to talk to in a public forum???

Just so disappointing.


Wrong thread. This one is complaining about something else. Although all these complaint threads sound the same after a while, so I can't blame you for getting mixed up.
Bring back 2v2s!
Lobotomy
Profile Blog Joined September 2007
United States300 Posts
April 25 2010 02:13 GMT
#30
On April 25 2010 10:47 Dr.Frost wrote:


Wrong thread. This one is complaining about something else. Although all these complaint threads sound the same after a while, so I can't blame you for getting mixed up.


Incorrect. In that interview it was mentioned that chat channels would not be included. So this comment was pertinent to the discussion at hand.

I think Blizzard will handle this pro league just fine and even if it doesn't work out there will be multiple other venues for players to use.Just have some patience and faith in their system.
AKA Kayce on SC2/TechniKal on League
ZapRoffo
Profile Blog Joined April 2010
United States5544 Posts
April 25 2010 02:28 GMT
#31
On April 25 2010 10:41 GTR wrote:
It will be like the WC3 Blizzard invitational ladder is my guess.


That ladder was so stupid, so many people threw games to teammates/friends to bump them up the ladder and it ended up deciding a lot of the tourney invites.
Yeah, well, you know, that's just like, your opinion man
avilo
Profile Blog Joined November 2007
United States4100 Posts
April 25 2010 02:32 GMT
#32
pro players are going to be playing pro league, just like they do iccup. but of course they will heavily favor playing custom games or find a non-blizz non-sanctioned/network server to play on.
Sup
killanator
Profile Blog Joined January 2008
United States549 Posts
April 25 2010 02:38 GMT
#33
If blizz puts enough money into it then im sure pros(at least foreign pros) will join. I doubt people would use creative builds on it anyways, I mean the replays could still leak out that way. They would probably just practice creative builds against team mates(like korean pros do right now) and then use them in all sorts of tournaments. If blizz does put enough money into it and it becomes a prestigious league then it would be a gateway to other invitational tournaments.
DJ, put it back on!
Medzo
Profile Blog Joined June 2009
United States627 Posts
April 25 2010 02:48 GMT
#34
If blizzard's proleague gets half the money that the WoW competitions get then great/pro players will play in them.
Tdelamay
Profile Joined October 2009
Canada548 Posts
April 25 2010 02:57 GMT
#35
On April 25 2010 10:37 ComradeDover wrote:
Pro League matches = like the OSL prelims. It's not a big deal if replays are auto-uploaded. Since I doubt people who are in the Pro League will ONLY play in the Pro League, I don't see this as having a big impact on creative builds. After all, if I'm practicing something innovative, I'm going to be doing it in a custom game with a practice partner, right?


I'm thinking along those lines. If someone is developing a super secret build that they don't want to spoil, they won't try it in ladder games. Anyway, a good build should be able to win even if the enemy knows about it (or at least do well), catching your opponent by surprise is a one trick pony.
This road isn't leading anywhere...
Karas
Profile Joined March 2010
United States230 Posts
April 25 2010 03:08 GMT
#36
Pro anything means your games are watched. Any sport, and any esport imo. So to me that's just the burden that goes with the title.
Simple
Profile Blog Joined February 2009
United States801 Posts
April 25 2010 03:25 GMT
#37
well, another interpretation is that they upload the replays online for storage. so in case your computer gets wiped theyre stored on a database for posterity. and maybe not necessarily for public consumption.
Jayde
Profile Joined July 2009
Marshall Islands104 Posts
Last Edited: 2010-04-25 03:28:16
April 25 2010 03:26 GMT
#38
Does this mean that the replays will be accessible to all or to just the pro league himself? I mean, is it just automatic, free online storage for the gamer, or is it available to the public.

Unless I misread, I bet it is just auto-storage as a perk for the pro league players. Not necessarily making the replays automatically public.

[EDIT] I must have just said what the the above poster said.
Starcraft: Brood War <3
genwar
Profile Blog Joined March 2008
Canada537 Posts
April 25 2010 03:33 GMT
#39
On April 25 2010 10:41 GTR wrote:
It will be like the WC3 Blizzard invitational ladder is my guess.


Care to shed some light on that? Was it any good or a huge failure, not caring for WC3 I don't know myself.
mfZOR
Profile Joined April 2010
Australia49 Posts
April 25 2010 03:35 GMT
#40
On April 25 2010 12:26 Jayde wrote:
Does this mean that the replays will be accessible to all or to just the pro league himself?
[EDIT] I must have just said what the the above poster said.


I am assuming it is going to be a system like HON, where all pro replays are stored in the cloud. You can search via player name, account or recent matches; request the download and its stored in your replays directory. So anyone with access to the cloud (anyone with a battlenet account) will have access to it.

They did mention incentives to play in the pro-league; so i assume that means cash prizes or flights to tournaments with cash prizes.
PanzerDragoon
Profile Joined March 2010
United States822 Posts
April 25 2010 03:42 GMT
#41
On April 25 2010 09:15 Ryuu314 wrote:
Wow...that's going to make a lot of players not want to join the proleague.

If replays are automatically uploaded then no one's going to do anything innovative in that league. They should hide replays and leave it up to the players to decide whether or not to upload them. If they want people to see the matches then just make it so people can spectate or something.

EDIT: I read the source and it's interesting how Browder himself thinks that ultras are useless x]

When a football team plays a game all their game film goes into a database that every team can analyze.

Same deal. Use it to your advantage to run with unorthodox strategies, instead of crying about it
QuothTheRaven
Profile Joined December 2008
United States5524 Posts
April 25 2010 03:46 GMT
#42
This is going to be really great for the vast majority of the playerbase! Having a large selection of "standard" games to look at and study very very carefully will do wonders for advancing the skill level of the vast majority of studious players.

As for the complaint that it ruins "creative" builds, I really don't see it. I mean, say you have some creative new build like DIMAGA's baneling bust. DIMAGA probably practiced that build order with training partners in custom games, not against random opponents on the ladder, since he wouldn't want it to get leaked anyways. (If he did practice it on ladder, that's pretty risky--all it takes is 1 opponent to upload the replay somewhere and suddenly the build is "out there" for opponents to study).

I'd say more than anything what it does is allow "standard" players to really refine, optimize, and perfect their safe build orders, because they have a HUGE variety of replays to study a standard build order and see all the timings/nuances of it. With BW, often times people wouldn't release replays where Player X plays a very standard, ordinary BO and just crushes player Y with pure mechanics--solid macro and solid timing--because it wasn't interesting or creative enough that most people would want to watch it, and so learning the really specific timings of how do do a standard build had to be done through reading on forums, carefully watching VODs, or reading Liquipedia, and maybe watching a few replays that you could get your hands on.

With this system, I can go and just download all of IdrA's ladder games to see exactly how he plays out his standard 15pool 16hatch ZvX opening, and how he develops it into the midgame and what his timings are. And then I can go practice a very standard, macro oriented style and build order with a lot of information about exactly how it's done. Some people might say that's a bad thing, since it'll increase the skill level of the players much more rapidly, but as far as I'm concerned anything that furthers along the development of the game is good.
. . . nevermore
RatherGood
Profile Joined March 2010
Canada147 Posts
Last Edited: 2010-04-25 03:57:24
April 25 2010 03:52 GMT
#43
I think, at the very least, the pro league will allow a lot of fresh blood to get some recognition, even if some of the more well known players opt out because they don't want their strategies revealed. I honestly feel that there are more solid random players out there than some of the more recognized ones in our community, but there's no outlet for them to gain that attention.

Regardless, at the highest of the highest, I don't see why it would really matter if a strategy is revealed. The game reaches a point where everything is known, and it's just a matter of anticipation. In other words, the game reaches a point where solid play trumps creative strategy, because there is little innovation left, and it comes down to a player's individual ability more than anything else. It just means we'll reach that point quicker than we have with Brood War, bu tmaybe I'm talking out of my ass, I don't know. It makes logical sense to me, though.

Honestly, depending on how Blizzard handles the professional league, for example broadcasting tournaments that generate tons of exposure and media, it could potentially hurt the people who opt out more than it helps. We can only wait and see.
Ryuu314
Profile Joined October 2009
United States12679 Posts
April 25 2010 03:56 GMT
#44
On April 25 2010 12:42 PanzerDragoon wrote:
Show nested quote +
On April 25 2010 09:15 Ryuu314 wrote:
Wow...that's going to make a lot of players not want to join the proleague.

If replays are automatically uploaded then no one's going to do anything innovative in that league. They should hide replays and leave it up to the players to decide whether or not to upload them. If they want people to see the matches then just make it so people can spectate or something.

EDIT: I read the source and it's interesting how Browder himself thinks that ultras are useless x]

When a football team plays a game all their game film goes into a database that every team can analyze.

Same deal. Use it to your advantage to run with unorthodox strategies, instead of crying about it

Right, when the play a game it's recorded. But it's not recorded when they practice.

As a result, people in proleague will either have alternate accounts for practicing or they'll just be playing customs like 75%+ of the time, depending on how much they practice.
Fizban140
Profile Joined March 2010
Korea (South)129 Posts
April 25 2010 04:09 GMT
#45
Most pros practice in customs anyways right? Besides if the replay is worth reviewing the opponent will save it and learn from it and possibly upload it anyways, this just makes it more streamlined.
ComradeDover
Profile Joined November 2009
Bulgaria758 Posts
April 25 2010 04:09 GMT
#46
On April 25 2010 12:56 Ryuu314 wrote:
Show nested quote +
On April 25 2010 12:42 PanzerDragoon wrote:
On April 25 2010 09:15 Ryuu314 wrote:
Wow...that's going to make a lot of players not want to join the proleague.

If replays are automatically uploaded then no one's going to do anything innovative in that league. They should hide replays and leave it up to the players to decide whether or not to upload them. If they want people to see the matches then just make it so people can spectate or something.

EDIT: I read the source and it's interesting how Browder himself thinks that ultras are useless x]

When a football team plays a game all their game film goes into a database that every team can analyze.

Same deal. Use it to your advantage to run with unorthodox strat, instead of crying about it

Right, when the play a game it's recorded. But it's not recorded when they practice.

As a result, people in proleague will either have alternate accounts for practicing or they'll just be playing customs like 75%+ of the time, depending on how much they practice.


Won't they be practicing on customs anyway? Top plat players practice primarily in customs already, so you can do the same build in the same matchup over and over and over again to iron out the timings. You're not going to want to practice in ladder anyway where half the time people random race into 6pool.
Bring back 2v2s!
Setz3R
Profile Blog Joined March 2010
United States455 Posts
April 25 2010 05:26 GMT
#47
Hopefully there is an option to turn off replay uploading on some games that they may be trying hidden strategies. Along with that hopefully there is a feature to rate (*) games after it is played so we know which are the most entertaining games to watch!
twitch.tv/setz3r
Jettster
Profile Joined July 2009
United States73 Posts
April 25 2010 05:35 GMT
#48
On April 25 2010 10:28 Reborn8u wrote:
wow... just wow
There should be a 2 week delay or something on replays, allowing players to get some use out of innovations. Most halo pro's play customs 90% of the time, I've seen some of there accounts where they have over 15000 customs played and under 1000 matchmaking. I would be surprised if sc2 isnt similar in this reguard.


Yeah, I feel even if replays were protected it would break down into customs being the primary form of practice because you can do so much more when you can tell the other guy to do a certain b.o, etc.

As a spectator, the release of replays is a great thing lol.
It's not who you play, it's how you play.
Leoj
Profile Joined January 2010
United States396 Posts
April 25 2010 05:44 GMT
#49
The other weird thing about proleague will be constantly getting matched with top-tier players. I feel like you'd play them enough to have a good feel for them come serious tournaments and whatnot.
Kegs.aus
Profile Joined March 2010
Australia133 Posts
April 25 2010 06:00 GMT
#50
On April 25 2010 10:40 Hrrrrm wrote:
If you want Esports to become legitimate then you have to allow for people to examine opponents strengths and weaknesses. The only way to do that is being able to watch their games. Ladder matches will be the public games and spectators will have something to watch as well. Custom games will remain like a private practice and Blizzard won't touch those, so you can work on your super secret strats.

The more people whine and cry about public ladder games being released the less legitimacy SC2 Esports will have. Progress means things changing and if you want to make some sort of "stand" against the "man" for making your precious ladder matches public, someone else will take your place. There are people that will be the best at SC2 that haven't even heard of the game yet. Go ahead and fracture the player base before it's even been established just because you don't want to do things a different way.

I want my horse and buggy back damn it!


What this guy said is a QFT...

Maybe people hold current pros is far too high esteem.....if they cant play this game like any other pro sport, it doesnt deserve to be considered an esport...period.

$0.02
Pucca
Profile Blog Joined January 2012
Taiwan1280 Posts
February 07 2013 03:39 GMT
#51
Where can someone get their hands on these replays? Or are still not available?
Master Chief
Erik.TheRed
Profile Blog Joined May 2010
United States1655 Posts
February 07 2013 03:45 GMT
#52
On February 07 2013 12:39 Pucca wrote:
Where can someone get their hands on these replays? Or are still not available?


Not in this universe!
"See you space cowboy"
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