• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 19:49
CET 01:49
KST 09:49
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets0$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)15Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7[BSL21] Non-Korean Championship - Starts Jan 103SC2 All-Star Invitational: Jan 17-1823
StarCraft 2
General
SC2 All-Star Invitational: Jan 17-18 When will we find out if there are more tournament SC2 Spotted on the EWC 2026 list? Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns
Tourneys
$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) $25,000 Streamerzone StarCraft Pro Series announced WardiTV Winter Cup WardiTV Mondays SC2 AI Tournament 2026
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes
Brood War
General
[ASL21] Potential Map Candidates Potential ASL qualifier breakthroughs? A cwal.gg Extension - Easily keep track of anyone BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion
Tourneys
[Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET [BSL21] Non-Korean Championship - Starts Jan 10 SLON Grand Finals – Season 2
Strategy
Game Theory for Starcraft Simple Questions, Simple Answers Current Meta [G] How to get started on ladder as a new Z player
Other Games
General Games
Beyond All Reason Nintendo Switch Thread Awesome Games Done Quick 2026! Mechabellum Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced
Blogs
My 2025 Magic: The Gathering…
DARKING
Physical Exercise (HIIT) Bef…
TrAiDoS
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1756 users

[D] Decals in SC2 - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 All
Make7UpYours
Profile Joined October 2003
893 Posts
April 22 2010 20:46 GMT
#21
Depending on how they're implemented, I think the decals could be a good thing as far as spectators and pro games are concerned. Assuming these decals aren't some garish pieces of crap I could see them working as instant identifiers for certain players. Imagine if Boxer's marines or July's mutas had a specific look where the instant you see a game on TV you could identify them. Those vultures on TV aren't just any vultures, they're Nada's vultures. Expanding that out, maybe pro teams could have their own decals (kinda like jerseys for sports teams), where players from the same team will have the same decals so you can instantly tell who is playing whom.
RumZ
Profile Blog Joined March 2010
United States956 Posts
April 22 2010 20:53 GMT
#22
decals could be cool if they are some sort of personalization that could require a type of password or clan tag to use.

represent!
hoovehand
Profile Joined April 2010
United Kingdom542 Posts
April 23 2010 20:20 GMT
#23
clutter to make unit and colour distinction even less clear, cool...
G4MR
Profile Blog Joined February 2010
United States371 Posts
April 23 2010 20:22 GMT
#24
On April 23 2010 04:00 Jimmy Raynor wrote:
So anyone got some explanation on the decals in sc2?

Seems like they are included in patch 9 so lets keep all the discussions regarding them in this thread.


If it hasn't been mentioned yet, decals are these cool ass looking icons that are displayed around your buildings (at least that's how I seen it for zerg).
www.G4MR.net personal blog!
ComradeDover
Profile Joined November 2009
Bulgaria758 Posts
April 23 2010 20:24 GMT
#25
On April 24 2010 05:20 hoovehand wrote:
clutter to make unit and colour distinction even less clear, cool...


I, too, enjoy complaining about every feature possible. Especially if the feature in question doesn't actually do what I'm complaining it does, and/or does the opposite.
Bring back 2v2s!
CyberPitz
Profile Blog Joined June 2009
United States428 Posts
April 23 2010 20:36 GMT
#26
On April 24 2010 05:24 ComradeDover wrote:
Show nested quote +
On April 24 2010 05:20 hoovehand wrote:
clutter to make unit and colour distinction even less clear, cool...


I, too, enjoy complaining about every feature possible. Especially if the feature in question doesn't actually do what I'm complaining it does, and/or does the opposite.

Here here. If I see someone complain about something illogically, I love to follow suit!

"Achievements? Crap, needs an option to disable." I fail to see how it's hurting/bothering you at all....Just don't pay attention to it if they bother you so much.
roark
Profile Joined April 2010
United States187 Posts
April 23 2010 21:10 GMT
#27
I think they devs are really trying to get all skill levels involved in this game. They talk about how their approach for new players is a wave of: single player -> 3v3 -> 2v2 -> 1v1. Where new players can play on a team and then become comfortable enough to play 1v1.

I think decals will help identify players in 2v2+. Especially if two players are the same race.

It is also just an aesthetic option.

And I was never big on achievements when they came out. But it does add a lot to the game, and its nice to get benchmarks little "rewards" as you play.

Love 'em or hate 'em the general population seems to enjoy them a lot.
shaydwyrm
Profile Joined March 2010
United States14 Posts
April 23 2010 21:36 GMT
#28
Stuff like this doesn't detract in any way from high level competitive play, and gives players not at that level something to work towards and/or show off. Yes, it's a little pointless, but it's also fun, and encourages people to explore all aspects of the game.

I'm all for anything that expands the playerbase without hurting gameplay.
PanzerDragoon
Profile Joined March 2010
United States822 Posts
April 23 2010 21:38 GMT
#29
All the decals fucking suck except for the War Pig ones


also why the hell are the decals not race specific? Kind of stupid to have Zerg with the protoss symbols
PanzerDragoon
Profile Joined March 2010
United States822 Posts
April 23 2010 21:38 GMT
#30
On April 23 2010 05:46 Make7UpYours wrote:
Depending on how they're implemented, I think the decals could be a good thing as far as spectators and pro games are concerned. Assuming these decals aren't some garish pieces of crap I could see them working as instant identifiers for certain players. Imagine if Boxer's marines or July's mutas had a specific look where the instant you see a game on TV you could identify them. Those vultures on TV aren't just any vultures, they're Nada's vultures. Expanding that out, maybe pro teams could have their own decals (kinda like jerseys for sports teams), where players from the same team will have the same decals so you can instantly tell who is playing whom.

That would require custom decals, which Blizzard would never do.

Maybe if we get a SC2 proleague, Blizzard will make them for teams.
roemy
Profile Joined April 2010
Germany432 Posts
April 23 2010 21:39 GMT
#31
*shrug* something i can do without

as long as those swastika-like decals dont lead to a ban in germany
rock is fine.. paper could need a buff, but scissors have to be nerfed
ComradeDover
Profile Joined November 2009
Bulgaria758 Posts
April 23 2010 21:40 GMT
#32
On April 24 2010 06:38 PanzerDragoon wrote:
All the decals fucking suck except for the War Pig ones


also why the hell are the decals not race specific? Kind of stupid to have Zerg with the protoss symbols


You better start grinding games to get it, then.
Bring back 2v2s!
rally_point
Profile Joined April 2009
Canada458 Posts
April 23 2010 21:45 GMT
#33
Aesthetically, I don't really like them... but maybe that will change over time.

They definitely allow for brand/player recognizability though, and can also allow for some degree of advertising, which would of course be beneficial towards esports
Ryuu314
Profile Joined October 2009
United States12679 Posts
April 23 2010 22:37 GMT
#34
On April 24 2010 06:38 PanzerDragoon wrote:
Show nested quote +
On April 23 2010 05:46 Make7UpYours wrote:
Depending on how they're implemented, I think the decals could be a good thing as far as spectators and pro games are concerned. Assuming these decals aren't some garish pieces of crap I could see them working as instant identifiers for certain players. Imagine if Boxer's marines or July's mutas had a specific look where the instant you see a game on TV you could identify them. Those vultures on TV aren't just any vultures, they're Nada's vultures. Expanding that out, maybe pro teams could have their own decals (kinda like jerseys for sports teams), where players from the same team will have the same decals so you can instantly tell who is playing whom.

That would require custom decals, which Blizzard would never do.

Maybe if we get a SC2 proleague, Blizzard will make them for teams.

I'm very positive that if SC2 becomes as big (or bigger) an esport someone will figure out how to make custom decals (Kespa anyone?) or Blizzard will just give in so long as it's a very established and successful progaming team.

I mean, the Korean progaming teams already have their little logos and such so implementing them as decals wouldn't be too difficult.
TossFloss *
Profile Blog Joined February 2010
Canada606 Posts
April 25 2010 21:16 GMT
#35
They could allow clans above a certain membership number to create custom decals. Or perhaps charge pro-teams a nominal fee... =)
TL Android App Open Source http://www.teamliquid.net/forum/viewmessage.php?topic_id=265090
TieN.nS)
Profile Joined August 2003
United States2131 Posts
April 25 2010 21:24 GMT
#36
At least for Zerg the decals are terribly implemented. Can't imagine how Activision thinks they're going to be able to make money off of them tbh. And while achievements are nice, I'd like to be able to turn off the notification for when friends get achievements. Even WoW doesn't have a window pop up blocking part of your screen when guildmates get achievements etc., and the gameplay isn't as involved as it is here. I'd be furious if I accidentally clicked on achievement spam during an endgame battle.
OmasN
Profile Joined April 2010
United Kingdom170 Posts
April 25 2010 21:25 GMT
#37
I can't really see any negative to a small aesthetic optional bonus like this.
New to SC.
Aquilix
Profile Joined April 2010
United States45 Posts
April 25 2010 21:30 GMT
#38
On April 26 2010 06:24 TieN.nS) wrote:
And while achievements are nice, I'd like to be able to turn off the notification for when friends get achievements. Even WoW doesn't have a window pop up blocking part of your screen when guildmates get achievements etc., and the gameplay isn't as involved as it is here. I'd be furious if I accidentally clicked on achievement spam during an endgame battle.


does clicking a friend's achievement notification in-game actually bring up some window? Maybe it would be better to just write out the achievement and who got it in the chat zone, as though a player were saying it.
Daniri
Profile Joined May 2007
387 Posts
April 25 2010 21:34 GMT
#39
On April 23 2010 04:44 starcraft911 wrote:
I hope they have an option to disable this crap.


Why nerdrager? Decals are barely noticeable even if you're looking for them. Only for Zerg will you notice them without intending to, and even then not really.
"you guys are silly lol thats why i hate you people" berserkboar
IndecisivePenguin
Profile Blog Joined October 2008
United States771 Posts
April 25 2010 21:40 GMT
#40
I don't see the downside of being able to disable them. Not like the people who use them won't be able to see them on their own screens. It just means that the opponent will see your base as normal.
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
BSL: GosuLeague
21:00
QUARTER FINALS
ZZZero.O78
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft516
CosmosSc2 66
SteadfastSC 1
StarCraft: Brood War
Artosis 662
Shuttle 154
ZZZero.O 69
Sexy 17
Dota 2
capcasts122
League of Legends
C9.Mang0166
Counter-Strike
summit1g6742
Foxcn137
minikerr22
Super Smash Bros
hungrybox792
Mew2King63
PPMD44
Other Games
Liquid`RaSZi2045
Gorgc1903
shahzam689
XaKoH 185
ToD153
taco 120
ViBE117
Maynarde104
Organizations
Other Games
gamesdonequick3139
BasetradeTV28
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• Hupsaiya 76
• musti20045 39
• Mapu1
• sooper7s
• AfreecaTV YouTube
• intothetv
• Kozan
• Migwel
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• HerbMon 32
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21839
League of Legends
• Doublelift5072
Other Games
• imaqtpie1848
• Scarra190
Upcoming Events
PiGosaur Cup
11m
SteadfastSC0
WardiTV Invitational
11h 11m
The PondCast
1d 9h
OSC
1d 11h
OSC
2 days
All Star Teams
3 days
INnoVation vs soO
sOs vs Scarlett
uThermal 2v2 Circuit
3 days
All Star Teams
4 days
MMA vs DongRaeGu
Rogue vs Oliveira
Sparkling Tuna Cup
4 days
OSC
4 days
[ Show More ]
Replay Cast
5 days
Wardi Open
5 days
Liquipedia Results

Completed

Proleague 2026-01-12
Big Gabe Cup #3
NA Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
OSC Championship Season 13
Underdog Cup #3
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025

Upcoming

Escore Tournament S1: W4
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
Thunderfire SC2 All-star 2025
Nations Cup 2026
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.