Starcraft II Gets Adult-only Rating in Korea - Page 14
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appe
Sweden149 Posts
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cognizantfire
Hong Kong77 Posts
But think about it. Away from Korea and everything, do you think TL should pay Blizzard royalties when they stream TSL? Maybe not. I agree that broadcasting is in a much larger scale, but in principle, isn't it just the same? I do agree that Blizzard game developers have put a lot of thought and work into developing SC2, but then when it comes to negotiating about the royalties, it is not the game developers who are doing the job. It is the financial officers of Blizzard who do this, and why would they want the royalties? No, not for game developing. They want the money so that they can report more in profits and their stock price will rise. Do the finance officers care about the development for the game? No, as long as they deliver on profits and gain the market's approval. What about KeSPA? Enough said in previous posts, they are a bunch of corrupt money-loving people as well. My conclusion? Both are evil and let's just hope they can negotiate something out of it. It would be a shame for SC2 to have no proleague in Korea (imagine no more ![]() ![]() | ||
NuKedUFirst
Canada3139 Posts
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Tdelamay
Canada548 Posts
On April 18 2010 00:58 NuKedUFirst wrote: Wow this is a real shame, imagine if Starcraft II doesn't take off in Korea, This would be a major lose in e-Sports / MLG, potentially ruin the Starcraft II competitive market aswell if there aren't enough hardcore players, It will be very interesting to see how this plays out!! Foreign games are fun to watch to! What's important is to have both player be on even level to get interesting games. Even if Korean gets in the game late, it won't slow the foreign scene. It might even be the opposite. It's possible that Korean will turn to the foreign scene to watch SC2. | ||
nimoraca
Serbia84 Posts
On April 18 2010 00:09 psychopat wrote: It took 12 pages, but someone finally made a somewhat decent metaphor. The amount of horrible comparisons of IP to physical property in other people's posts is astounding. At least in North America, the laws governing these two are very different; you can't apply one to the other just because it makes an argument to support whichever side you're on; it's a fallacy. Lots of people are babbling on when it seems they have no clue what the basic principles of licenses, intellectual property and broadcasting rights are. Do you honestly believe that the various sports leagues don't make a ton of cash from the TV stations that choose to broadcast their games (and from there make even more cash by selling the advertising spots)? Do you really think that bands aren't compensated when their music is played on the radio? It isn't that simple. The music being played on the radio is the content, while the game itself is not a content the people are interested in. Its just a tool used to create the content. The fans are really interested in the games and their favorite players/teams, not the BW or SC2. Blizzard does not have the rights to the games being played the same way Adobe or Autodesk does not have the rights to the content being created with photoshop or 3dsMax. What it really boils down to is what the Korean laws say about this. It doesn't matter what is written in the license agreement of the game if it's against the Korean laws. | ||
Aerikr
Sweden14 Posts
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YouMake
United States262 Posts
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iounas
409 Posts
On April 18 2010 01:04 Tdelamay wrote: Foreign games are fun to watch to! What's important is to have both player be on even level to get interesting games. Even if Korean gets in the game late, it won't slow the foreign scene. It might even be the opposite. It's possible that Korean will turn to the foreign scene to watch SC2. Sure they are fun but its not the same.. When you watch Koreans you know that they train 8-12 hr per day and are really dedicated and professional to what they do. When I watch some of current sc2 tournaments I get that feel like why am I wasting my life watching some 2 guys play a game over net.. But with Korean games you have quality TV production and live 1v1 games in booths with crowds cheering and it makes it feel like a normal sporting event.. And players dedicate their life for starcraft while for foreign gamers it could be just another hobby. It makes you appreciate the game even more. Its kinda like watching Barcelona - Real Madrid on Camp nou or watching some amateur league of guys with normal jobs.. | ||
psychopat
Canada417 Posts
On April 18 2010 01:08 nimoraca wrote: It isn't that simple. The music being played on the radio is the content, while the game itself is not a content the people are interested in. Its just a tool used to create the content. The fans are really interested in the games and their favorite players/teams, not the BW or SC2. Blizzard does not have the rights to the games being played the same way Adobe or Autodesk does not have the rights to the content being created with photoshop or 3dsMax. What it really boils down to is what the Korean laws say about this. It doesn't matter what is written in the license agreement of the game if it's against the Korean laws. What people are interested in isn't the crux of the issue though. Kespa is broadcasting Blizzard's intellectual property without permission, which is illegal in North America. Even if you don't believe this, you could use your own argument for regular sports... and yet broadcasting rights are still multi-million dollar propositions. I agree with your last paragraph; that's what started this whole debacle. Since Blizzard hasn't been able to get what it is justifiably due by NA standards, it was forced to take some more drastic steps in SC2, such as no LAN, in order to make it justifiable by Korean standards as well. The adult-only thing reeks of "screw you, if I can't have it no one can", though. Either way, the fans pay for the corporate greed on both sides. | ||
arb
Noobville17920 Posts
On April 17 2010 07:03 anch wrote: i dont remember any gore, but the Zeratul slicing the hydralisk CG was pretty sick. we dont get that in BW. it has T for Animated blood and gore iirc. i mean all zerg mutalisks explode into huge balls/puddles of blood,dragoons turn into blue soup when they die..marines explode medics explode ghosts explode firebats do sorta.. there was alot of gore in the game it just depends on how you looked at it haha | ||
Koffiegast
Netherlands346 Posts
On April 17 2010 07:01 Hier wrote: Violence? There's so much less gore in unit death animations than in BW. Language? They can't dub it withOUT foul language? Drug use? Yeah Raynor is in the gutter unfortunately. Stim? | ||
Polis
Poland1292 Posts
On April 18 2010 01:35 psychopat wrote:What people are interested in isn't the crux of the issue though. Kespa is broadcasting Blizzard's intellectual property without permission, which is illegal in North America. Even if you don't believe this, you could use your own argument for regular sports... and yet broadcasting rights are still multi-million dollar propositions. No I can't, Blizzard didn't made leagues, they didn't made that content they had made the software. | ||
blahman3344
United States2015 Posts
But something tells me that this may also be an attempt to control the mass gaming in South Korea. I mean, SC2 is gonna be HUGE there, and i cant imagine anyone (including myself) not wanting to mass game on it once it comes out. | ||
Kaniol
Poland5551 Posts
On April 18 2010 00:55 cognizantfire wrote: In my own view, both Blizzard and KeSPA are just money-loving organizations. Without the money they can make from eSports, KeSPA will not exist. The same goes for Blizzard. Without the money they can make from the progame scene, they would not have even bothered to ask for royalties. But think about it. Away from Korea and everything, do you think TL should pay Blizzard royalties when they stream TSL? Maybe not. I agree that broadcasting is in a much larger scale, but in principle, isn't it just the same? I do agree that Blizzard game developers have put a lot of thought and work into developing SC2, but then when it comes to negotiating about the royalties, it is not the game developers who are doing the job. It is the financial officers of Blizzard who do this, and why would they want the royalties? No, not for game developing. They want the money so that they can report more in profits and their stock price will rise. Do the finance officers care about the development for the game? No, as long as they deliver on profits and gain the market's approval. What about KeSPA? Enough said in previous posts, they are a bunch of corrupt money-loving people as well. My conclusion? Both are evil and let's just hope they can negotiate something out of it. It would be a shame for SC2 to have no proleague in Korea (imagine no more ![]() ![]() TL doesn't get money from streaming TSL. That's the reason Blizz wants money from kespa - because kespa earns money using Blizzard's game! And wtf with adult only, how can a sci fi game with events that can't happen where you "move units with invisible hand" can affect anyone? O.o | ||
psychopat
Canada417 Posts
On April 18 2010 01:48 Polis wrote: No I can't, Blizzard didn't made leagues, they didn't made that content they had made the software. Your point? Based on a couple other posts in this thread, Kespa didn't either. | ||
Mannerheim
766 Posts
On April 18 2010 00:58 NuKedUFirst wrote: Wow this is a real shame, imagine if Starcraft II doesn't take off in Korea, This would be a major lose in e-Sports / MLG, potentially ruin the Starcraft II competitive market aswell if there aren't enough hardcore players, It will be very interesting to see how this plays out!! It's a fucking tragedy if we're left with only MLG, that organization is as bad as KeSPA. | ||
Prometheus2011
Kazakhstan76 Posts
You will never OWN a copy of sc2 he'll you don't even OWN your copy of windows when you BUY software you are actually licensing it. At no point do you ever own the intellectual property now then, when you use this software you are licensing you accept the agreement often a Eula or tos in this tos or Eula it says that you may not redistribute or rebroadcast the content without permission permission that will cost money | ||
Mr.E
United States434 Posts
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See.Blue
United States2673 Posts
On April 18 2010 02:33 Mr.E wrote: How easily can Korean minors get a hold of mature rated games? If Blizzard wants to aggressively push this game and pushes it to be distributed to PC bangs at a reduced rate or something, this could very easily become widespread anyways. | ||
MamiyaOtaru
United States1687 Posts
On April 18 2010 02:29 Prometheus2011 wrote: Why has no one pointed out some big facts... You will never OWN a copy of sc2 he'll you don't even OWN your copy of windows when you BUY software you are actually licensing it. At no point do you ever own the intellectual property now then, when you use this software you are licensing you accept the agreement often a Eula or tos in this tos or Eula it says that you may not redistribute or rebroadcast the content without permission permission that will cost money oh hi there BSA astroturfer | ||
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