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Starcraft II Gets Adult-only Rating in Korea - Page 14

Forum Index > SC2 General
429 CommentsPost a Reply
Prev 1 12 13 14 15 16 22 Next All
appe
Profile Joined April 2009
Sweden149 Posts
April 17 2010 15:46 GMT
#261
I'm pretty sure Korean parents have more knowledge about games and their "violence" than western parents, and will buy the game for their kids anyways.
cognizantfire
Profile Joined March 2010
Hong Kong77 Posts
April 17 2010 15:55 GMT
#262
In my own view, both Blizzard and KeSPA are just money-loving organizations. Without the money they can make from eSports, KeSPA will not exist. The same goes for Blizzard. Without the money they can make from the progame scene, they would not have even bothered to ask for royalties.

But think about it. Away from Korea and everything, do you think TL should pay Blizzard royalties when they stream TSL? Maybe not. I agree that broadcasting is in a much larger scale, but in principle, isn't it just the same?

I do agree that Blizzard game developers have put a lot of thought and work into developing SC2, but then when it comes to negotiating about the royalties, it is not the game developers who are doing the job. It is the financial officers of Blizzard who do this, and why would they want the royalties? No, not for game developing. They want the money so that they can report more in profits and their stock price will rise. Do the finance officers care about the development for the game? No, as long as they deliver on profits and gain the market's approval.

What about KeSPA? Enough said in previous posts, they are a bunch of corrupt money-loving people as well.

My conclusion? Both are evil and let's just hope they can negotiate something out of it. It would be a shame for SC2 to have no proleague in Korea (imagine no more (T)Flash vs. (Z)Jaedong matches). And it would be a shame for TL to pay when they are so amazing to stream SC2 vids and keep up with TSL.
NuKedUFirst
Profile Blog Joined March 2010
Canada3139 Posts
April 17 2010 15:58 GMT
#263
Wow this is a real shame, imagine if Starcraft II doesn't take off in Korea, This would be a major lose in e-Sports / MLG, potentially ruin the Starcraft II competitive market aswell if there aren't enough hardcore players, It will be very interesting to see how this plays out!!
FrostedMiniWeet wrote: I like winning because it validates all the bloody time I waste playing SC2.
Tdelamay
Profile Joined October 2009
Canada548 Posts
April 17 2010 16:04 GMT
#264
On April 18 2010 00:58 NuKedUFirst wrote:
Wow this is a real shame, imagine if Starcraft II doesn't take off in Korea, This would be a major lose in e-Sports / MLG, potentially ruin the Starcraft II competitive market aswell if there aren't enough hardcore players, It will be very interesting to see how this plays out!!


Foreign games are fun to watch to!
What's important is to have both player be on even level to get interesting games. Even if Korean gets in the game late, it won't slow the foreign scene. It might even be the opposite. It's possible that Korean will turn to the foreign scene to watch SC2.
This road isn't leading anywhere...
nimoraca
Profile Joined February 2007
Serbia84 Posts
April 17 2010 16:08 GMT
#265
On April 18 2010 00:09 psychopat wrote:
Show nested quote +
On April 17 2010 20:58 Appendix wrote:I´d say it would be more fitting to say that its like you painting a painting, and a gallery makes money from exhibiting your work of art and give you nothing for it.

It took 12 pages, but someone finally made a somewhat decent metaphor. The amount of horrible comparisons of IP to physical property in other people's posts is astounding. At least in North America, the laws governing these two are very different; you can't apply one to the other just because it makes an argument to support whichever side you're on; it's a fallacy.

Lots of people are babbling on when it seems they have no clue what the basic principles of licenses, intellectual property and broadcasting rights are. Do you honestly believe that the various sports leagues don't make a ton of cash from the TV stations that choose to broadcast their games (and from there make even more cash by selling the advertising spots)? Do you really think that bands aren't compensated when their music is played on the radio?


It isn't that simple. The music being played on the radio is the content, while the game itself is not a content the people are interested in. Its just a tool used to create the content. The fans are really interested in the games and their favorite players/teams, not the BW or SC2. Blizzard does not have the rights to the games being played the same way Adobe or Autodesk does not have the rights to the content being created with photoshop or 3dsMax.

What it really boils down to is what the Korean laws say about this. It doesn't matter what is written in the license agreement of the game if it's against the Korean laws.
Aerikr
Profile Joined April 2010
Sweden14 Posts
April 17 2010 16:11 GMT
#266
All i can say is that this is simply ridiculous.
Live life to the fullest
YouMake
Profile Blog Joined February 2010
United States262 Posts
April 17 2010 16:11 GMT
#267
Doesn't affect me im in USA and im over 18
It's time to kick ass and chew bubble gum, but all out of bubble gum! - Duke Nukem!
iounas
Profile Joined July 2008
409 Posts
April 17 2010 16:30 GMT
#268
On April 18 2010 01:04 Tdelamay wrote:
Show nested quote +
On April 18 2010 00:58 NuKedUFirst wrote:
Wow this is a real shame, imagine if Starcraft II doesn't take off in Korea, This would be a major lose in e-Sports / MLG, potentially ruin the Starcraft II competitive market aswell if there aren't enough hardcore players, It will be very interesting to see how this plays out!!


Foreign games are fun to watch to!
What's important is to have both player be on even level to get interesting games. Even if Korean gets in the game late, it won't slow the foreign scene. It might even be the opposite. It's possible that Korean will turn to the foreign scene to watch SC2.

Sure they are fun but its not the same.. When you watch Koreans you know that they train 8-12 hr per day and are really dedicated and professional to what they do.
When I watch some of current sc2 tournaments I get that feel like why am I wasting my life watching some 2 guys play a game over net.. But with Korean games you have quality TV production and live 1v1 games in booths with crowds cheering and it makes it feel like a normal sporting event.. And players dedicate their life for starcraft while for foreign gamers it could be just another hobby.
It makes you appreciate the game even more.
Its kinda like watching Barcelona - Real Madrid on Camp nou or watching some amateur league of guys with normal jobs..
IdrA: stalkers actually do negative damage. when you shoot a marine with a stalker it gains health.
psychopat
Profile Joined October 2009
Canada417 Posts
April 17 2010 16:35 GMT
#269
On April 18 2010 01:08 nimoraca wrote:
Show nested quote +
On April 18 2010 00:09 psychopat wrote:
On April 17 2010 20:58 Appendix wrote:I´d say it would be more fitting to say that its like you painting a painting, and a gallery makes money from exhibiting your work of art and give you nothing for it.

It took 12 pages, but someone finally made a somewhat decent metaphor. The amount of horrible comparisons of IP to physical property in other people's posts is astounding. At least in North America, the laws governing these two are very different; you can't apply one to the other just because it makes an argument to support whichever side you're on; it's a fallacy.

Lots of people are babbling on when it seems they have no clue what the basic principles of licenses, intellectual property and broadcasting rights are. Do you honestly believe that the various sports leagues don't make a ton of cash from the TV stations that choose to broadcast their games (and from there make even more cash by selling the advertising spots)? Do you really think that bands aren't compensated when their music is played on the radio?


It isn't that simple. The music being played on the radio is the content, while the game itself is not a content the people are interested in. Its just a tool used to create the content. The fans are really interested in the games and their favorite players/teams, not the BW or SC2. Blizzard does not have the rights to the games being played the same way Adobe or Autodesk does not have the rights to the content being created with photoshop or 3dsMax.

What it really boils down to is what the Korean laws say about this. It doesn't matter what is written in the license agreement of the game if it's against the Korean laws.

What people are interested in isn't the crux of the issue though. Kespa is broadcasting Blizzard's intellectual property without permission, which is illegal in North America. Even if you don't believe this, you could use your own argument for regular sports... and yet broadcasting rights are still multi-million dollar propositions.

I agree with your last paragraph; that's what started this whole debacle. Since Blizzard hasn't been able to get what it is justifiably due by NA standards, it was forced to take some more drastic steps in SC2, such as no LAN, in order to make it justifiable by Korean standards as well. The adult-only thing reeks of "screw you, if I can't have it no one can", though. Either way, the fans pay for the corporate greed on both sides.
arb
Profile Blog Joined April 2008
Noobville17920 Posts
April 17 2010 16:43 GMT
#270
On April 17 2010 07:03 anch wrote:
Show nested quote +
On April 17 2010 07:01 Hier wrote:
Violence? There's so much less gore in unit death animations than in BW.

i dont remember any gore, but the Zeratul slicing the hydralisk CG was pretty sick.
we dont get that in BW.

it has T for Animated blood and gore iirc.
i mean all zerg mutalisks explode into huge balls/puddles of blood,dragoons turn into blue soup when they die..marines explode medics explode ghosts explode firebats do sorta..

there was alot of gore in the game it just depends on how you looked at it haha
Artillery spawned from the forges of Hell
Koffiegast
Profile Joined February 2010
Netherlands346 Posts
April 17 2010 16:46 GMT
#271
On April 17 2010 07:01 Hier wrote:
Violence? There's so much less gore in unit death animations than in BW.
Language? They can't dub it withOUT foul language?

Drug use?
Yeah Raynor is in the gutter unfortunately.



Stim?
Wut
Polis
Profile Joined January 2005
Poland1292 Posts
April 17 2010 16:48 GMT
#272
On April 18 2010 01:35 psychopat wrote:What people are interested in isn't the crux of the issue though. Kespa is broadcasting Blizzard's intellectual property without permission, which is illegal in North America. Even if you don't believe this, you could use your own argument for regular sports... and yet broadcasting rights are still multi-million dollar propositions.


No I can't, Blizzard didn't made leagues, they didn't made that content they had made the software.
blahman3344
Profile Blog Joined March 2009
United States2015 Posts
April 17 2010 16:55 GMT
#273
if this really is KeSPA's doing, i have even less respect for them now (which is pretty difficult to imagine at this point). They probly want to milk sc:bw for all its worth before sc2 comes out, cause once that happens, KeSPA's gonna get hit hard.

But something tells me that this may also be an attempt to control the mass gaming in South Korea. I mean, SC2 is gonna be HUGE there, and i cant imagine anyone (including myself) not wanting to mass game on it once it comes out.
I like haikus and / I can not lie. You other / brothers can't deny
Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
April 17 2010 17:05 GMT
#274
On April 18 2010 00:55 cognizantfire wrote:
In my own view, both Blizzard and KeSPA are just money-loving organizations. Without the money they can make from eSports, KeSPA will not exist. The same goes for Blizzard. Without the money they can make from the progame scene, they would not have even bothered to ask for royalties.

But think about it. Away from Korea and everything, do you think TL should pay Blizzard royalties when they stream TSL? Maybe not. I agree that broadcasting is in a much larger scale, but in principle, isn't it just the same?

I do agree that Blizzard game developers have put a lot of thought and work into developing SC2, but then when it comes to negotiating about the royalties, it is not the game developers who are doing the job. It is the financial officers of Blizzard who do this, and why would they want the royalties? No, not for game developing. They want the money so that they can report more in profits and their stock price will rise. Do the finance officers care about the development for the game? No, as long as they deliver on profits and gain the market's approval.

What about KeSPA? Enough said in previous posts, they are a bunch of corrupt money-loving people as well.

My conclusion? Both are evil and let's just hope they can negotiate something out of it. It would be a shame for SC2 to have no proleague in Korea (imagine no more (T)Flash vs. (Z)Jaedong matches). And it would be a shame for TL to pay when they are so amazing to stream SC2 vids and keep up with TSL.

TL doesn't get money from streaming TSL. That's the reason Blizz wants money from kespa - because kespa earns money using Blizzard's game!


And wtf with adult only, how can a sci fi game with events that can't happen where you "move units with invisible hand" can affect anyone? O.o
psychopat
Profile Joined October 2009
Canada417 Posts
April 17 2010 17:17 GMT
#275
On April 18 2010 01:48 Polis wrote:
Show nested quote +
On April 18 2010 01:35 psychopat wrote:What people are interested in isn't the crux of the issue though. Kespa is broadcasting Blizzard's intellectual property without permission, which is illegal in North America. Even if you don't believe this, you could use your own argument for regular sports... and yet broadcasting rights are still multi-million dollar propositions.


No I can't, Blizzard didn't made leagues, they didn't made that content they had made the software.

Your point? Based on a couple other posts in this thread, Kespa didn't either.
Mannerheim
Profile Joined April 2007
766 Posts
April 17 2010 17:19 GMT
#276
On April 18 2010 00:58 NuKedUFirst wrote:
Wow this is a real shame, imagine if Starcraft II doesn't take off in Korea, This would be a major lose in e-Sports / MLG, potentially ruin the Starcraft II competitive market aswell if there aren't enough hardcore players, It will be very interesting to see how this plays out!!


It's a fucking tragedy if we're left with only MLG, that organization is as bad as KeSPA.
Prometheus2011
Profile Joined March 2010
Kazakhstan76 Posts
April 17 2010 17:29 GMT
#277
Why has no one pointed out some big facts...
You will never OWN a copy of sc2
he'll you don't even OWN your copy of windows

when you BUY software you are actually licensing it. At no point do you ever own the intellectual property

now then, when you use this software you are licensing you accept the agreement often a Eula or tos
in this tos or Eula it says that you may not redistribute or rebroadcast the content without permission
permission that will cost money
I intend to live forever... so far so good.
Mr.E
Profile Blog Joined March 2009
United States434 Posts
April 17 2010 17:33 GMT
#278
How easily can Korean minors get a hold of mature rated games?
Looking for top-tier practice partners, especially Z; PM me
See.Blue
Profile Blog Joined October 2008
United States2673 Posts
Last Edited: 2010-04-17 17:40:37
April 17 2010 17:36 GMT
#279
I'm fairly sure SC1 was initially rated 'Adult' as well and the rating was just changed after its popularity skyrocketed. I wouldn't lose too much sleep over this one.

On April 18 2010 02:33 Mr.E wrote:
How easily can Korean minors get a hold of mature rated games?


If Blizzard wants to aggressively push this game and pushes it to be distributed to PC bangs at a reduced rate or something, this could very easily become widespread anyways.
MamiyaOtaru
Profile Blog Joined September 2008
United States1687 Posts
April 17 2010 18:49 GMT
#280
On April 18 2010 02:29 Prometheus2011 wrote:
Why has no one pointed out some big facts...
You will never OWN a copy of sc2
he'll you don't even OWN your copy of windows

when you BUY software you are actually licensing it. At no point do you ever own the intellectual property

now then, when you use this software you are licensing you accept the agreement often a Eula or tos
in this tos or Eula it says that you may not redistribute or rebroadcast the content without permission
permission that will cost money

oh hi there BSA astroturfer
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