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LzGaMeR's Thor > Protoss? [Video]

Forum Index > SC2 General
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AskJoshy
Profile Blog Joined February 2010
United States1625 Posts
March 24 2010 18:37 GMT
#1
Hey guys, just wanted to share a fun commentary/replay of a game LzGaMeR played on his stream yesterday. Don't want to spoil anything more than what the title already did, so here you have it:

Part 1:


Part 2:


Replay can be d/led here:
http://loonybob.homestead.com/files/LzGaMeRvSid.SC2Replay

And for those who don't know, LzGaMeR is a member of Team Evil Geniuses and streams at http://www.livestream.com/lzgamer and is a featured stream here at TeamLiquid.net. =)
Heroes, Hearthstone, and SC2 videos: http://www.youtube.com/AskJoshy
Pufftrees
Profile Joined March 2009
2449 Posts
March 24 2010 18:42 GMT
#2
Cool watching these now.

Lz helped me become a good zerg in sc1... now hes making me want to swap to Terran.

Thanks for sharing.
Chance favors the prepared mind.
Dacendoran
Profile Blog Joined June 2009
United States825 Posts
March 24 2010 18:44 GMT
#3
Um wow, I can't believed that worked as well as it did.
lol_WomensRights
Profile Joined March 2010
52 Posts
Last Edited: 2010-03-24 18:53:13
March 24 2010 18:47 GMT
#4
lz tried it yesterday vs incontrol and failed miserably
nicoaldo
Profile Joined March 2009
Argentina939 Posts
March 24 2010 18:47 GMT
#5
Pimpest play = ) specially in the first battle next to the fact, so great!

Lz is amazing
-fj.
Profile Blog Joined April 2009
Samoa462 Posts
March 24 2010 18:48 GMT
#6
If this could be turned into a serious non-allin build -- wowowowowow..
VTArlock
Profile Blog Joined December 2009
United States1763 Posts
March 24 2010 18:49 GMT
#7
1 thor + scvs... > 5 protoss warpgates, incredible
Why?
Inschato
Profile Blog Joined November 2009
Canada1349 Posts
March 24 2010 18:55 GMT
#8
That probe really didn't have to scout for an early expo. The CC had Orbital so obviously Lz has a barracks. Something to keep in mind for scouting cheesy terrans.
3.
zul
Profile Blog Joined February 2010
Germany5427 Posts
March 24 2010 19:00 GMT
#9
i saw this live - it was really fun to watch
keep it deep! @zulison
staba
Profile Joined April 2009
Netherlands32 Posts
March 24 2010 19:01 GMT
#10
Fun game, though protoss foolishly kept warping in units in range of the thor though, allowing them to be nearly one shotted. Would probably fail vs better players.
Sausages + Mustard = Thanks
AskJoshy
Profile Blog Joined February 2010
United States1625 Posts
March 24 2010 19:03 GMT
#11
Another thing there, Sid could have just waited for all 5 to come off CD at one time, made 5 zealots, then scrambled to kill 2-3 SCV's per wave. He might have been able to hold it off. Also focus firing the Thor when it first popped out instead of the SCV's proved to be a huge turning point. One thor without support is just 400 hp... one thor with 11 SCV's is endless hp!
Heroes, Hearthstone, and SC2 videos: http://www.youtube.com/AskJoshy
NotJack
Profile Joined December 2009
United States737 Posts
March 24 2010 19:05 GMT
#12
The big mistake was how he lost his first army because he forgot it can be repaired. If he just backed up got 2 more cd's worth of warp ins it wouldn't have been a problem imo.

Still awesome
Meta
Profile Blog Joined June 2003
United States6225 Posts
March 24 2010 19:09 GMT
#13
The shear size of the Thor allows for such a great SCV repair saturation surrounding it. Really fun game to watch, also a robo + immortal spam might have done some good as well as opposed to mass warp gates
good vibes only
LuDwig-
Profile Blog Joined February 2007
Italy1143 Posts
March 24 2010 19:09 GMT
#14
The protoss should have killed SCV first and only then the Thor..
http://www.teamliquid.net/forum/viewmessage.php?topic_id=120015&currentpage=98<--Search the HotBid's Post
Exteray
Profile Blog Joined June 2007
United States1094 Posts
March 24 2010 19:12 GMT
#15
On March 25 2010 04:01 staba wrote:
Fun game, though protoss foolishly kept warping in units in range of the thor though, allowing them to be nearly one shotted. Would probably fail vs better players.


I dont think it would make a difference? Thor two shot a zealot whether it's warped in range or not
Polar_Nada
Profile Blog Joined June 2008
United States1548 Posts
March 24 2010 19:13 GMT
#16
wowowowow i saw this one live too. too epic hahah.
[ReD]NaDa and fnaticMSI.SEn fighting~! ::POlar @ UC Irvine::
Corvi
Profile Blog Joined July 2008
Germany1406 Posts
March 24 2010 19:13 GMT
#17
well, thats the one protoss who doenst build immortals you can find
Tritanis
Profile Joined November 2007
Poland344 Posts
Last Edited: 2010-03-24 19:15:20
March 24 2010 19:14 GMT
#18
On March 25 2010 03:49 TheComeback wrote:
1 thor + scvs... > 5 protoss warpgates, incredible


protoss player was defending very badly imo, he could have warped 2-3 waves of units near his mineral line and then destroy terran force with help of probes.

and most importantly, don't focus the thor when there are 10 scvs near ~~
I live, I serve, I die for the Metal
Voyager
Profile Joined March 2010
Canada111 Posts
March 24 2010 19:16 GMT
#19
cool strat but I don't have the micro necessary to pull it off.
The Final Frontier
Inschato
Profile Blog Joined November 2009
Canada1349 Posts
March 24 2010 19:18 GMT
#20
I really feel like terran gets all the cool strategies you know. Every time I see a crazy strategy thread it's like "Aaah I wish I was terran" Are there any cool protoss cheeses/strats out there that I just haven't seen yet?
3.
haster27
Profile Blog Joined October 2009
Taiwan809 Posts
March 24 2010 19:20 GMT
#21
I wonder what would have happened if Boxer had been Protoss O.O

But Terran has been considered underdog race at the early pioneering days of Starcraft you know, so I think they deserve this luxury: I call this Magikarp Effect.
ggrrg
Profile Blog Joined September 2009
Bulgaria2716 Posts
March 24 2010 19:39 GMT
#22
That was awesome to watch.
TorcH
Profile Joined February 2010
United States113 Posts
Last Edited: 2010-03-24 20:14:13
March 24 2010 20:12 GMT
#23
This build itself is actually not all-in. Bringing 11 scv's does make it all-in, yes, but if you scout no robo, you have a free win pretty much as marines/thor/scv's will beat all gateway units if microed properly. If there is a robo pumping immo's, you just back off, and have the gas/tech/resources to get fast banshees for an even easier win. The marine pressure out of reactor forces a bit more gateway units then a robo-toss would normally get, delaying immos. Also, if you can hide the fac properly (on maps like LT it's very easy), the toss is more inclined to fast tech to coli (due to your heavy marine opening) giving you even more of an advantage with the first push. Anything less than 3 immortals can be beaten if you have good micro and don't get surrounded by any pulled probes.

Nice execution LZ, glad to see this build in action.
Cheerio
Profile Blog Joined August 2007
Ukraine3178 Posts
March 24 2010 20:23 GMT
#24
I was just wondering why thor rushes with scvs are not used. Well I didn't expect to see it THIS way... more like early factories into hellions into thors with scvs.
Eeevil
Profile Joined May 2008
Netherlands359 Posts
March 24 2010 20:46 GMT
#25
On March 25 2010 04:20 haster27 wrote:
I wonder what would have happened if Boxer had been Protoss O.O

But Terran has been considered underdog race at the early pioneering days of Starcraft you know, so I think they deserve this luxury: I call this Magikarp Effect.

Boxer played Protoss until some patch nerfed Protoss (specificaly Dragoons I think) so he switched to Terran.

Boxer's first games consisted of Zealot rushes only
Dance like a butterfly, sting like an Intercontinental Ballistic Nuclear Missle.
-fj.
Profile Blog Joined April 2009
Samoa462 Posts
Last Edited: 2010-03-24 20:50:34
March 24 2010 20:48 GMT
#26
THOR IS HERE (x2)

10 depot
12 rax
14 gas
15 gas
15 orbital command
marine
16 depot
marine
18 bunker to complete wall
20 factory 1
22 factory 2
marine
23 STOP ALL PRODUCTION
23 supply depot
@100% factory 1 Armory
@100% factory 2 2x tech lab
2x THOR
move out with 2x THOR and 8-10x scv

supply depot asap
resume scv production
and another supply

asap: MOAR THOR

later: expand

I wonder if protoss can stop this.... like at all.... (assuming the terran has good micro)
chirievalord
Profile Joined May 2009
Costa Rica92 Posts
March 24 2010 21:13 GMT
#27
Inmortal anyone?
StayFrosty
Profile Joined February 2010
Canada743 Posts
March 24 2010 21:17 GMT
#28
that was a freaking epic build man
kickinhead
Profile Joined December 2008
Switzerland2069 Posts
March 24 2010 21:39 GMT
#29
nice to see lots of offensive scv-action. atm the key for winning with T in early to midgame in all the MU's.
https://soundcloud.com/thesamplethief
Pure.Freedom
Profile Joined January 2010
United States114 Posts
March 24 2010 21:42 GMT
#30
That Thor was like Achilles in the the movie Troy

Im not a terran player but i think that unit is sick enough to make anyone want to play terran atleast a lil bit
What you need to do is be thankful for the life you got, you know what im sayin? ... stop lookin at what you ain't got ... start bein thankful for what you do got.
Chill
Profile Blog Joined January 2005
Calgary25996 Posts
March 24 2010 21:46 GMT
#31
On March 25 2010 06:13 chirievalord wrote:
Inmortal anyone?

doesnt the thor's ability autokill an immortal?
also, if he used autorepair wouldnt the scvs repair each other too?
Moderator
G3nXsiS
Profile Joined July 2009
United States656 Posts
March 24 2010 21:46 GMT
#32
Holy shit! This is like the mothership rush a few weeks back. Expect the thor to be nerfed lol.
Hope is the first step on the road to dissapointment
Pulimuli
Profile Blog Joined February 2007
Sweden2766 Posts
March 24 2010 21:48 GMT
#33
On March 25 2010 05:48 -fj. wrote:
THOR IS HERE (x2)

10 depot
12 rax
14 gas
15 gas
15 orbital command
marine
16 depot
marine
18 bunker to complete wall
20 factory 1
22 factory 2
marine
23 STOP ALL PRODUCTION
23 supply depot
@100% factory 1 Armory
@100% factory 2 2x tech lab
2x THOR
move out with 2x THOR and 8-10x scv

supply depot asap
resume scv production
and another supply

asap: MOAR THOR

later: expand

I wonder if protoss can stop this.... like at all.... (assuming the terran has good micro)


wont protoss have enough immortals to rape the shit out of those 2 thors?
Black Octopi
Profile Joined March 2010
187 Posts
Last Edited: 2010-03-24 21:53:53
March 24 2010 21:52 GMT
#34
Everyone who's saying how protoss should have warped near mineral line needs to realize its not so easy to think like that when you have your base under fire and honestly if not for the constant attack the Thor would shutdown 3 of the gates before he could mass there. I'm actually wondering why he wasted the bombardment on a stalker instead of the pylon powering 3 gateways.

Also, Immortal vs Thor? If he had Immortal he would be falling to the marines (no stalkers), not to mention Thor kills Immortal (just use bombardment). All that bonus damage and fancy shields are not really going to do you any good if you die in one hit. Its easy to say "why didn't he build XXX" when the answer is obviously because "he was building YYY" (which may not seem much but they killed that mass of marines; something zealots were failing at.
Spike
Profile Joined October 2003
United States1392 Posts
March 24 2010 21:58 GMT
#35
Awesome but obviously sloppy.
If toss had just backed off immediately and waited for another warp in round it would have been GG.
Darkzler
Profile Joined March 2010
Sweden58 Posts
March 24 2010 21:59 GMT
#36
Wow, the Thor is really strong with few opponents and a bunch of SCV's
Play hard, go pro!
ArvickHero
Profile Blog Joined October 2007
10387 Posts
March 24 2010 22:00 GMT
#37
LOL such an awesome cheese. I hope they don't take drastic measures and nerf Thor like crazy to make something awesomely cheesy like this unviable
Writerptrk
checo
Profile Joined November 2008
Mexico1364 Posts
Last Edited: 2010-03-24 22:41:37
March 24 2010 22:06 GMT
#38
On March 25 2010 05:46 Eeevil wrote:
Show nested quote +
On March 25 2010 04:20 haster27 wrote:
I wonder what would have happened if Boxer had been Protoss O.O

But Terran has been considered underdog race at the early pioneering days of Starcraft you know, so I think they deserve this luxury: I call this Magikarp Effect.

Boxer played Protoss until some patch nerfed Protoss (specificaly Dragoons I think) so he switched to Terran.

Boxer's first games consisted of Zealot rushes only


It was the patch the nerf the reaver... Boxer love to Shutlel+reaver and micro the shit out of his oponents, then he decide he was going to change and got Terran as it was the underdog XD

Asome game by LZ really nice to see the thor getting some use, they kinda suck...
El amor no mueve al mundo, ni hace brillar el sol, pero el amor hace latir este corazon....
jiabung
Profile Blog Joined December 2007
United States720 Posts
March 24 2010 22:09 GMT
#39
Protoss could have walked 3 zealots into LZ's undefended main when he had like 7 zealots to 12 marines. Doesn't really seem like a viable strat with the way LZ went about it.
LordWeird
Profile Blog Joined November 2007
United States3411 Posts
March 24 2010 22:12 GMT
#40
For some reason I really felt like Lz shouldn't have won that game after he got scouted. Of course I'm oblivious to SC2 so it's harder for me to tell if the P was defending well or not. I don't know that's just crazy that he could win after having his entire plan discovered.
Chains none
Mr.Pyro
Profile Blog Joined July 2008
Denmark959 Posts
March 24 2010 22:16 GMT
#41
Immortals would kill that so much, i remember a very weird game on the day of beta release against Strelok where he massed thors and tanks and i just went immortal... It's really not viable tbh..
P⊧[1]<a>[2]<a>[3]<a>tt | P ≝ 1.a.2.a.3.a.P
Chill
Profile Blog Joined January 2005
Calgary25996 Posts
March 24 2010 22:17 GMT
#42
Do Thors not 1-shot immortals with their ability? Am I missing something?
Moderator
h0munkulus
Profile Joined March 2010
Austria1481 Posts
Last Edited: 2010-03-24 22:32:30
March 24 2010 22:27 GMT
#43
the ability needs 100 energy and thors spawn with 50. so it takes some time until he can use his ability for the first time.

and with lzgamers BO the thor is finished at 7:07 gametime. you can have 2 immortals at that time without sacrificing too many zeals/stalkers.

and sid would have had no problem building a robo-facility. but he over adjusted when he saw the proxy rax with reactor and built 2 more gates instead (for a total of 5).
StorrZerg
Profile Blog Joined February 2008
United States13919 Posts
March 24 2010 22:28 GMT
#44
On March 25 2010 07:17 Chill wrote:
Do Thors not 1-shot immortals with their ability? Am I missing something?


i think they do, but they need energy and they don't have that energy when they spawn
Hwaseung Oz fan for life. Swing out, always swing out.
MidKnight
Profile Joined December 2008
Lithuania884 Posts
Last Edited: 2010-03-24 22:36:37
March 24 2010 22:34 GMT
#45
Protoss didn't defend it nearly well enough.
He could have done a number of things, like just waiting for a bigger army and sniping SCVs first or just move to LZ's main and kill him faster than a single Thor.

You should also notice that Thor almost died at the very start (it was down to 50 HP I believe), so it was luck based.

But a really awesome game nevertheless
wintergt
Profile Joined February 2010
Belgium1335 Posts
March 24 2010 22:39 GMT
#46
Just watched the replay, awesome game. The thor just two-shots all the protoss units. And it looked like when he just popped out, that some zealots were bugging from the force field otherwise Thor (and terran) woulda died.
here i am
Quanticfograw
Profile Blog Joined October 2005
United States2053 Posts
March 24 2010 22:42 GMT
#47
lol..... that was entertaining but that protoss defended it horribly. didnt know thors were so strong
https://twitter.com/quanticfograw
-fj.
Profile Blog Joined April 2009
Samoa462 Posts
March 25 2010 00:32 GMT
#48
On March 25 2010 06:48 Pulimuli wrote:
wont protoss have enough immortals to rape the shit out of those 2 thors?


Well, the 2 thors arrive at about 5:35 + walking time, so on Steppes of War it's about 6:20 or so.. with 3 and 4 thors at about 7:20 and 7:40.. In any sane protoss build they would have 2 immortals max.

I also worked out an insane out of control unsafe protoss build that goes straight immortal -- with that build they would have 6 or 7 by the time the thors got there >:D
Jimmeh
Profile Blog Joined January 2010
United Kingdom908 Posts
March 25 2010 01:03 GMT
#49
Commentator made a few errors. For example when the probe scouted initially he said something along the lines of "since there's no barracks he's going to know there's either a proxy barracks or a fast expand" when the Orbital Command was being built so there was obviously a proxy barracks.
jaybrundage
Profile Joined December 2009
United States3921 Posts
March 25 2010 01:03 GMT
#50
That was a pretty awesome build. Keep up the innovation. : )
The more you sweat in training, the less you bleed in battle.
DrivE
Profile Blog Joined January 2010
United States2554 Posts
March 25 2010 02:56 GMT
#51
That was a beast thor with 40+ kills. In the beginning it looked like lz was going to get pwnd.
LUCK IS NO EXCUSE
xnub
Profile Joined August 2009
Canada610 Posts
March 25 2010 03:03 GMT
#52
This is just like the 5 queens and ultra strats or queens alone.

Its cool but does not mean much /shrug
Loving the beta !! Weeeeeeee
Trap
Profile Blog Joined May 2009
United States395 Posts
March 25 2010 03:14 GMT
#53
Me and Fortune.Syn were curious and tried it. Went gate robo gate, obs saw fast armory and I started another chrono'd immortal when I saw the Thor come out. Thor got taken out in a few seconds by 2 immortals even with all the SCVs and I don't think I lost any units.

Rep's here: http://www.mediafire.com/download.php?icnimmnnyym
coffeetoss | "Team Liquid Fantasy Proleague: Tales of Miserable Failure and Deep Regret" -Kanil
-fj.
Profile Blog Joined April 2009
Samoa462 Posts
March 25 2010 06:35 GMT
#54
He lost because he didn't make enough THORS
tyCe
Profile Joined March 2010
Australia2542 Posts
March 25 2010 06:40 GMT
#55
Haha, what an interesting build.

Sid didn't play it out very well though and I'm sure he's kicking himself for losing that game in that way. Even with the game progressing to the contain in Sid's base (though it shouldn't really have happened), Sid could have easily warped his gateway units to the back of the base and massed units enough to take the Thor out, or at least not have warped his units within range of the Thor.
Betrayed by EG.BuK
TelesisGQ
Profile Joined March 2009
United States83 Posts
March 25 2010 07:13 GMT
#56
That's easily the most hilarious plat-level replay I've seen yet.
Cogito Ergo Sum
virusak
Profile Joined December 2009
Czech Republic344 Posts
March 25 2010 07:27 GMT
#57
well, sid pretty messedd up his micro, lots of the zealots he had when the thor came weren't attacking at all, just standing there or trying to get to the thor instead of at least killing the scvs
Kare
Profile Joined March 2009
Norway786 Posts
March 25 2010 07:29 GMT
#58
How can people say they didnt know Thors were this strong, its a fucking planatery fortress with legs :D
In life you can obtain all sorts of material wealth, but the real treasure is the epic feelings you get while doing something you love.
Polar_Nada
Profile Blog Joined June 2008
United States1548 Posts
March 25 2010 07:29 GMT
#59
the guy was like oh i forgot that u can fix the thor LOL
[ReD]NaDa and fnaticMSI.SEn fighting~! ::POlar @ UC Irvine::
Retsukage
Profile Blog Joined February 2008
United States1002 Posts
March 25 2010 08:00 GMT
#60
I just tried this strat myself. Its actually pretty solid.
To change is to improve, to change often is to be perfect - Winston Chruchill
TheYango
Profile Joined September 2008
United States47024 Posts
March 25 2010 08:19 GMT
#61
On March 25 2010 04:12 Exteray wrote:
Show nested quote +
On March 25 2010 04:01 staba wrote:
Fun game, though protoss foolishly kept warping in units in range of the thor though, allowing them to be nearly one shotted. Would probably fail vs better players.


I dont think it would make a difference? Thor two shot a zealot whether it's warped in range or not

Warping the zealots in range = 3 seconds of free shots.
Moderator
NET
Profile Blog Joined February 2009
United States703 Posts
Last Edited: 2010-03-25 08:34:50
March 25 2010 08:34 GMT
#62
I rather get killed by a Gundam getting repaired then by 20 marines and scv's

Awesome strat though.
"Dark Templar are the saviors of the Protoss Race." -Artosis
papaz
Profile Joined December 2009
Sweden4149 Posts
Last Edited: 2010-03-25 08:39:34
March 25 2010 08:38 GMT
#63
On March 25 2010 04:18 Inschato wrote:
I really feel like terran gets all the cool strategies you know. Every time I see a crazy strategy thread it's like "Aaah I wish I was terran" Are there any cool protoss cheeses/strats out there that I just haven't seen yet?


Watch the latest MLG showcase game 3. Idra on protoss.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=115225
purpose
Profile Joined May 2008
Sweden1017 Posts
March 25 2010 08:42 GMT
#64
The first battle at the factor was bad tbh. I think the toss player must have told his zeals to attack the thor. When the forcefield went up, the SCVs blocked the way to the thor and here the toss player made a misstake. He did not re target his zeals to attack the SCVs so instead of killing of the SCVs they just ran around doing nothing, allowing Lz to keep all his SCVs and picking of units that wasent doing any damage.

Had he killed SCVs it would have been harder for Lz to keep the Thor alive in the toss base. I mean warp in 2 rounds of units away from the Thor range, you can even let him kill one gateway and then move in. Better to take that chance then to let the thor kill 2 out of 3 units before they can even fire or hit the thor.
AskJoshy
Profile Blog Joined February 2010
United States1625 Posts
March 25 2010 15:19 GMT
#65
If you guys have seen any other wacky replays or rush attempts, those are the kinds that I enjoy commentating. Something away from the norm of mass and expand.
Heroes, Hearthstone, and SC2 videos: http://www.youtube.com/AskJoshy
lunar3force
Profile Joined January 2010
78 Posts
March 25 2010 15:41 GMT
#66
Apsolutely crazzzyyy
wussleeQ
Profile Blog Joined June 2009
United States3130 Posts
Last Edited: 2010-03-26 09:08:01
March 26 2010 08:51 GMT
#67
Tested this out. It's an all in build but very easy to counter with marine/marauder (I'm guessing) but hard to stop with protoss. I'll get a replay up. 3-0 with this build so far. Although, I've changed a little bit so that this build comes up as one big timing push. (I suck btw). Although this does stop 2 starport banshees. Hopefully this will move the metagame along so I don't have to deal with annoying ass banshees.

http://www.mediafire.com/?jz45tmz2ytt

http://www.mediafire.com/?mwzwmgmmjmm

oh and i realize the players i were up against weren't too good. i just wanted to finish my placements and wanted to test out a more efficient build. any thoughts?
BW -> League -> CSGO
Osmoses
Profile Blog Joined October 2008
Sweden5302 Posts
March 27 2010 03:00 GMT
#68
That was awesome, like the first time I saw a boxer bunker rush =)
Excuse me hun, but what is your name? Vivian? I woke up next to you naked and, uh, did we, um?
ProoM
Profile Blog Joined May 2009
Lithuania1741 Posts
March 27 2010 12:27 GMT
#69
There you go, a minus for warpgates: they suck at defence ;].
IMBA - International Mountain Bicycling Association.
AskJoshy
Profile Blog Joined February 2010
United States1625 Posts
March 27 2010 18:14 GMT
#70
On March 26 2010 17:51 wesleyq wrote:
Tested this out. It's an all in build but very easy to counter with marine/marauder (I'm guessing) but hard to stop with protoss. I'll get a replay up. 3-0 with this build so far. Although, I've changed a little bit so that this build comes up as one big timing push. (I suck btw). Although this does stop 2 starport banshees. Hopefully this will move the metagame along so I don't have to deal with annoying ass banshees.

http://www.mediafire.com/?jz45tmz2ytt

http://www.mediafire.com/?mwzwmgmmjmm

oh and i realize the players i were up against weren't too good. i just wanted to finish my placements and wanted to test out a more efficient build. any thoughts?


Keep at it, and we'll see if Thor pushes need a nerf. It sounds ridiculous, doesn't it?
Heroes, Hearthstone, and SC2 videos: http://www.youtube.com/AskJoshy
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