Xel'Naga Watchtowers - Page 2
Forum Index > SC2 General |
CharlieMurphy
United States22895 Posts
| ||
Comeh
United States18918 Posts
| ||
![]()
pachi
Melbourne5338 Posts
| ||
oink
United States20 Posts
| ||
2WeaK
Canada550 Posts
I feel like I'm map hacking because no one even bothered going there to kill my lings yet. (Silver League) | ||
Tor
Canada231 Posts
| ||
Ballistixz
United States1269 Posts
imho i think they should have a option to turn watch towers on or off in a game. would make games more interesting. like a "classic" maps option. basically no watchtowers at all. | ||
Ryuu314
United States12679 Posts
I personally think they're a nice feature but need to have better placement on certain maps like LT. | ||
Crunchums
United States11144 Posts
| ||
semantics
10040 Posts
On March 09 2010 10:39 Crunchums wrote: They're a gimmick but they're useful. I'd prefer they weren't in every single map ever but obv once custom maps can be made that won't be a problem. actually i like them i can think they could be used in interesting in terms of map making ways if sc2 goes pro which it's bound to for awhile | ||
Deleted User 55994
949 Posts
On March 09 2010 10:39 Crunchums wrote: They're a gimmick but they're useful. I'd prefer they weren't in every single map ever but obv once custom maps can be made that won't be a problem. It will be a problem since Ladder is going to be Blizzard maps, isn't it? | ||
CryGirl1921
Poland78 Posts
| ||
ccou
United States681 Posts
| ||
nodule
Canada931 Posts
| ||
Salmon
5 Posts
As Beyoncé states clearly: "Put a ling on it". | ||
Senx
Sweden5901 Posts
| ||
zul
Germany5427 Posts
| ||
On_Slaught
United States12190 Posts
| ||
TheHof
United States92 Posts
| ||
![]()
Chill
Calgary25980 Posts
| ||
| ||