Why not change the model to the custom one when carriers receive their capacity upgrade?
The Carrier Model - Page 5
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Dune1008
United States5 Posts
Why not change the model to the custom one when carriers receive their capacity upgrade? | ||
faction123
Belgium949 Posts
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jalstar
United States8198 Posts
On February 01 2010 09:52 sluggaslamoo wrote: Because its in Australia dumbass god don't you know anything? =] who was the one who said that terrans were space australians? | ||
Qikz
United Kingdom12022 Posts
Also. Damnit for pointing out the face on the carrier. I just can't unsee it. | ||
TimeToPractice!
United States105 Posts
The Mothership is an exception to this rule, because you can only have one per Protoss player. I hope they do not increase the size of any of the units, they all seemed to fit onto the screen rather nicely at the test builds. I was honestly worried about the Thor being too big awhile back, and was really glad they fixed that. | ||
synapse
China13814 Posts
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blue_arrow
1971 Posts
i dun like the blue strings that attach the two halves together either srsly they look like futuristic flimsy flying cars that could snap into two pieces if someone sat on it the custom model is a bit better but i think it's too bulky | ||
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Chuiu
3470 Posts
On February 01 2010 09:49 Nub4ever wrote: WHY are the vultures drivin on the left side of the road??? I don't know but looking at that picture ... why does a Marine take up the space of a car on the road? I know they wear thick armor, but its not that big. | ||
Toads
Canada1795 Posts
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DeCoup
Australia1933 Posts
On February 01 2010 10:35 TimeToPractice! wrote: I think the primary reason behind the smaller carrier design is the reason given for the Thor downsize. When they had TvT games where Thors were built on both sides, the screen looked clustered and unmanageable, thus they reduced the model of the Thor. The Mothership is an exception to this rule, because you can only have one per Protoss player. I hope they do not increase the size of any of the units, they all seemed to fit onto the screen rather nicely at the test builds. I was honestly worried about the Thor being too big awhile back, and was really glad they fixed that. The mothership is not unique anymore. You can have ad many as you can afford with their high cost. | ||
onewingedmoogle
Canada434 Posts
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TeWy
France714 Posts
The main reason why the SC2 Carrier has been made smaller is because it is not as strong anymore (that's on the record). Besides, thinking that you can legitimize your model with a SC1 community poll is pretty naive. I'm sure I could draw a new Thor/Viking model, a bit more Goliath-like, or an old-school siege tank, and the people here would also vote for them, it wouldn't mean jack shit for Blizzard though. | ||
Archerofaiur
United States4101 Posts
On February 01 2010 13:20 TeWy wrote: Why are Americans so afraid of change ? lol wut? | ||
TeWy
France714 Posts
It was an ironic statement. | ||
Archerofaiur
United States4101 Posts
Hows this for an ironic statement: The Carrier lost a whopping 50 hp! | ||
deathgod6
United States5064 Posts
wut? | ||
arcticStorm
United States295 Posts
On February 01 2010 11:47 Chuiu wrote: I don't know but looking at that picture ... why does a Marine take up the space of a car on the road? I know they wear thick armor, but its not that big. It's a Tauren Marine | ||
Knee_of_Justice
United States388 Posts
It isnt necessarily. The mothership covers up a lot of gameplay because she is so large. (See also thors and colossi) But we also dont want it to be wimpy. Some good movement animations/mechanics and good sound will convince us that it is a lumbering behemoth. Also, covering up some of the holes in it will go a long way towards convincing players that the carrier is the scary warship that it is instead of a swiss cheese spaceship. | ||
Shatter
United States1401 Posts
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