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Day[9].tv Daily - Page 581

Forum Index > SC2 General
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rederoin
Profile Joined August 2010
Netherlands51 Posts
October 04 2010 11:07 GMT
#11601
On October 04 2010 19:37 kojinshugi wrote:
Show nested quote +
On October 04 2010 19:31 Flanlord wrote:
Also - talking with friends about strategies based around them, and horror stories about having been 'Funday Monday'd" and fearing showing up on the show as 'the enemy.'


I'm really really doubtful that there are going to be any of those horror stories from this week.

I hope I am proven wrong, but mech play without ANY marines or ANY tanks is just asstastic.

Agreed.

It was a fun thing to do tho.
What is this I don't even
Retuh
Profile Joined February 2007
Germany76 Posts
October 04 2010 14:17 GMT
#11602
Hey day[9]
i realy liked dayly 192 its like the old daylys back of broodwar. It would be thankfully if you came back to these analysaton which go deeper Like the last broodwar ogn or so games

thanks Retuh
Strajder
Profile Joined August 2010
60 Posts
Last Edited: 2010-10-04 15:42:53
October 04 2010 15:42 GMT
#11603
On October 04 2010 19:37 kojinshugi wrote:I hope I am proven wrong, but mech play without ANY marines or ANY tanks is just asstastic.


Not quite. You just need to hold out with Reapers at the start. If the opponent is passive, you can catch up to him. I submitted a replay.

My observations:
Hellions are the substitute for Marines (except they cannot shoot up).

Banshees are good vs ground, Vikings and Thors against air.

Use Ghosts to EMP your own units with Energy, to prevent Feedback (didn't try this personally, as I am kinda slow to get Ghosts being a Gold player, but still).
Succsex Dragon #1 GM 2013
NoobieOne
Profile Joined August 2010
United States1183 Posts
October 04 2010 15:49 GMT
#11604
My observations
Planetary fortress rush
Justus
Profile Joined September 2010
Brazil4 Posts
October 04 2010 16:33 GMT
#11605
Day9 can we know where to see all the events you going to be casting?
Thank ya!
For the Brazilian swarm!
HaVoX
Profile Joined June 2010
Canada61 Posts
October 04 2010 17:24 GMT
#11606
I vote for Dane to be on the daily next Wednesday for some hilarity :D
Zax19
Profile Blog Joined August 2010
Czech Republic1136 Posts
October 04 2010 19:43 GMT
#11607
On October 05 2010 00:42 Strajder wrote:
Show nested quote +
On October 04 2010 19:37 kojinshugi wrote:I hope I am proven wrong, but mech play without ANY marines or ANY tanks is just asstastic.


Not quite. You just need to hold out with Reapers at the start. If the opponent is passive, you can catch up to him. I submitted a replay.

My observations:
Hellions are the substitute for Marines (except they cannot shoot up).

Banshees are good vs ground, Vikings and Thors against air.

Use Ghosts to EMP your own units with Energy, to prevent Feedback (didn't try this personally, as I am kinda slow to get Ghosts being a Gold player, but still).

The problem is that the "funday monday theme" should MB show you something new. I still think that playing without queens doesn't make sense, it wasn't a good choice, BUT let's say building a queen a bit later can show you something new.
On the other hand, not building marines or tanks doesn't have benefits. you still have to build some units, and marines are cost effective... building reapers will cost you gas. The point is that when you decide not to build a queen, you have 150 minerals to build something else. When you decide to not build marines, you still have to build some other unit. And as marines are the best all-around unit you can get this early....
And tanks? For me not having at least one or two siege tanks as a terran is just crazy, or at least saying "don't use them, just because".

Long story short, it can be fun, sure. You can win, but it doesn't make it a viable strategy. Don't cripple your build order, tweak it.
Really Blizz, really? - Darnell
Roggay
Profile Joined April 2010
Switzerland6320 Posts
October 04 2010 19:51 GMT
#11608
On October 05 2010 04:43 Zax19 wrote:
Show nested quote +
On October 05 2010 00:42 Strajder wrote:
On October 04 2010 19:37 kojinshugi wrote:I hope I am proven wrong, but mech play without ANY marines or ANY tanks is just asstastic.


Not quite. You just need to hold out with Reapers at the start. If the opponent is passive, you can catch up to him. I submitted a replay.

My observations:
Hellions are the substitute for Marines (except they cannot shoot up).

Banshees are good vs ground, Vikings and Thors against air.

Use Ghosts to EMP your own units with Energy, to prevent Feedback (didn't try this personally, as I am kinda slow to get Ghosts being a Gold player, but still).

The problem is that the "funday monday theme" should MB show you something new. I still think that playing without queens doesn't make sense, it wasn't a good choice, BUT let's say building a queen a bit later can show you something new.
On the other hand, not building marines or tanks doesn't have benefits. you still have to build some units, and marines are cost effective... building reapers will cost you gas. The point is that when you decide not to build a queen, you have 150 minerals to build something else. When you decide to not build marines, you still have to build some other unit. And as marines are the best all-around unit you can get this early....
And tanks? For me not having at least one or two siege tanks as a terran is just crazy, or at least saying "don't use them, just because".

Long story short, it can be fun, sure. You can win, but it doesn't make it a viable strategy. Don't cripple your build order, tweak it.


I think you misunderstand the word "funday", you really shouldnt take those challenges so seriously, it's just there to have something refreshing to see, or to see some new original small concepts, not entire builds. Atleast, it's like that I see it.
OutlaW-
Profile Blog Joined July 2010
Czech Republic5053 Posts
October 04 2010 19:54 GMT
#11609
He just wanted us terrans to try something else, because we only do the things that are so ridiculously good - marines, marauders, tanks
I personally think it's a good idea, as we will be forced into funky shit that zergs had to come up with because of their race being harder to play.
Delete your post underage b&. You're incestuous for you're onee-chan so you're clearly not a bad guy, but others might not agree
Madkipz
Profile Blog Joined February 2010
Norway1643 Posts
October 04 2010 19:56 GMT
#11610
Why do i have the Grim tingling sensation that most of this funday mondays opponents will be zerg?
"Mudkip"
Zax19
Profile Blog Joined August 2010
Czech Republic1136 Posts
Last Edited: 2010-10-04 21:05:42
October 04 2010 20:52 GMT
#11611
Yep, I tend to be way to pragmatic, but to give two simple examples:

No queens at all? BS!
Queen after expansion? Possible tweak.

No orbital command at all? BS!
Orbital command after expansion? Possible tweak.


UPDATE: But there is one good aspect of this...
Me: "Well, it's like if you shot yourself in a foot. While hopping you could "discover" something, but you're still just hopping."
My friend: "But at least you would see if you could hop without falling, it improves your stability."
Really Blizz, really? - Darnell
kojinshugi
Profile Joined August 2010
Estonia2559 Posts
Last Edited: 2010-10-04 21:02:00
October 04 2010 21:00 GMT
#11612
On October 05 2010 00:42 Strajder wrote:
Show nested quote +
On October 04 2010 19:37 kojinshugi wrote:I hope I am proven wrong, but mech play without ANY marines or ANY tanks is just asstastic.


Not quite. You just need to hold out with Reapers at the start. If the opponent is passive, you can catch up to him. I submitted a replay.

My observations:
Hellions are the substitute for Marines (except they cannot shoot up).

Banshees are good vs ground, Vikings and Thors against air.

Use Ghosts to EMP your own units with Energy, to prevent Feedback (didn't try this personally, as I am kinda slow to get Ghosts being a Gold player, but still).


It's doable vs toss. Not so much vs zerg, unless you kill him early and he plays passively.

Thors are absolute pants against mass muta.

It's also garbage against early MM pushes. Marauders sneeze at hellions and a couple of tanks can be sniped really quickly.

EDIT: technically all those units work. If I was allowed to happily get a capped army with upgrades, I'd stand a chance. But it's so abysmally gas heavy you need to expand like crazy, and you don't really have anything mobile to protect your expansions.
whatsgrackalackin420
shaunnn
Profile Joined October 2010
Ireland1230 Posts
October 04 2010 21:24 GMT
#11613
Anyone know how i can switch to the progressive stream instead of the rtmpt one on blip.tv without pausing the video while its being streamed and switching over when the grey bar comes up as my college internet proxy doesnt allow rtmpt streams:/
The naniwa - Unit of protoss skill, defined as the number of gates you build off of one base
Tennet
Profile Joined January 2010
United States1458 Posts
October 04 2010 21:29 GMT
#11614
My friend and I tried some TvT funday monday...
"The harder it gets, the more you need to focus on the basics." - Seo Gyung Jong
andytb
Profile Joined September 2010
United Kingdom180 Posts
October 04 2010 21:31 GMT
#11615
On October 05 2010 06:24 shaunnn wrote:
Anyone know how i can switch to the progressive stream instead of the rtmpt one on blip.tv without pausing the video while its being streamed and switching over when the grey bar comes up as my college internet proxy doesnt allow rtmpt streams:/


Try downloading the video using the link available on each archive video page
shaunnn
Profile Joined October 2010
Ireland1230 Posts
Last Edited: 2010-10-04 21:38:41
October 04 2010 21:37 GMT
#11616
On October 05 2010 06:31 andytb wrote:
Show nested quote +
On October 05 2010 06:24 shaunnn wrote:
Anyone know how i can switch to the progressive stream instead of the rtmpt one on blip.tv without pausing the video while its being streamed and switching over when the grey bar comes up as my college internet proxy doesnt allow rtmpt streams:/


Try downloading the video using the link available on each archive video page


edit* nvm found it thanks for the help
The naniwa - Unit of protoss skill, defined as the number of gates you build off of one base
Psilocin
Profile Joined July 2010
Norway10 Posts
October 04 2010 22:22 GMT
#11617
So, how long until the daily starts? Apparently it doesn't say on the TL calender anymore.
DoubleReed
Profile Blog Joined September 2010
United States4130 Posts
October 04 2010 22:23 GMT
#11618
I wonder what next week's is going to be! Mass casters? Nukes? Combat Queens? Contaminate-fests?
Homerclese
Profile Joined August 2010
Australia30 Posts
October 04 2010 23:18 GMT
#11619
What sorts the men out from the boys is doing this vs Terran, and coming out with a win.

They were the only replays I submitted.

vs Zerg is easy because Hellion Thor is a fantastic Strat.

If you beat Protoss, My hats off to you.
When life gives you lemons ... Say F*** the lemons and bail.
Smigi
Profile Joined April 2010
United States328 Posts
October 04 2010 23:22 GMT
#11620
Mr.Day9, I would love to have a daily on one or two of Fruitseller vs Hopetorture games.

I think that there was great fundamental Zerg play, that needs to be analyzed for the zergs across Battle.net.

Thanks.
Drone then Own
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