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First off Blue and Orange are always tasteful, Broncos fan ya... ;D
I think it looks sharp as long as it runs smooth then its all good. I dont want a game interface that is from 1990, when sc2 does come out id rather be playing with a ton of new and old players not just a few thousand old sc players.
I know acheivements are pretty much meh i am not a big fan of them, but many people are so I think its good to add it into the game. Sometimes people just gotta feel like they are doing something or getting somewhere to continue to play a game, or even to just start playing it fresh.
Alot of people thinking there is 10,000+ users online and what not, just think for a second and realize they are not going to have 4 users online in a SS they endorse. Pretty obvious to also pinpoint S3 begining or championship(1 of the 2) starts July2010. So most likley all news and most information are just random placeholders.
Sept 22 is the offical end of summer for Cali. But It wouldn't suprise me if an end of summer Blizzard is whenever they feel like it. I am still confident after watching the blizzcon live stream that it will be near. Most of the information they are giving us on Sc2 is towards end of event, they didnt even mention SC2 on stream for a few hours, think I fell asleep. Regardless I am a fan so my expectations will always be high but it could still be awhile, who really knows.
Oh yah kev. i saw the panel it looked like things flowed together pretty smooth cant be sure because obviously watching it on a stream is not a real experience, but it looked about as far along as it will get before or even maybe during release.
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I'm not going to comment on the opinion argument, people are welcome to their opinions, but the thing about color and design classes is definitely not "a retarded thing to say." There is certainly some science and research behind the effects of different colors. Blue and orange are also complimentary so I don't know why you're surprised by this 
It's the blue and brown (seen within some orange) that annoys the hell out of me, and it's brighter than I would expect from Starcraft.
As for achievements, I doubt anyone here is going to care about those that's for a casual crowd. It's a really good idea, just not really for anyone here.
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Where is the paypal section?
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seriously didnt impess me ... nothing really special on those screens so ... i think i just have to wait and get my own hands on it to feel it well
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On August 22 2009 14:17 Tsagacity wrote:I'm not going to comment on the opinion argument, people are welcome to their opinions, but the thing about color and design classes is definitely not "a retarded thing to say." There is certainly some science and research behind the effects of different colors. Blue and orange are also complimentary so I don't know why you're surprised by this  It's the blue and brown (seen within some orange) that annoys the hell out of me, and it's brighter than I would expect from Starcraft. As for achievements, I doubt anyone here is going to care about those  that's for a casual crowd. It's a really good idea, just not really for anyone here.
Complimentary and contrasting colors mean the same thing in the art world, even though webster would disagree. It is also widely agreed (in the art world) that they are horrible when dealing with text. I'd say an interface like battlenet or steam is pretty heavily text oriented.
That is all from me.
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On August 22 2009 13:49 keV. wrote:Show nested quote +On August 22 2009 12:56 Alizee- wrote: This looks very far along and we already know the state of replays and somewhat on observer mode. I'd say september is looking licely? And I'd like to echo Aegraen's comments, it seems like if you use any colour brighter than the emo clothes you wear its a cause for uproar. It looks great, its nice and fun looking. Its an interface not descriptive of any particular race.
Its like when people were talking about readability of units OMG I can't tell which is which, then it was OMG its too bright and too colourful, same story here. The main background view is a shot of space, what do you want the planet to be grey and the rest of space be black including stars? Come on now. Contrast has appeal and that's exactly what it has in a tasteful manner. Sorry, but I'd trust the art team whom many have taken courses on colour and design over someone who doesn't know any better.
And yes Chuiu I'm the same way, but you figure once you graduate then what do you base it on? The technical start and end of seasons at that point on. I didn't catch the battlenet 2.0 panel. Unless someone specifically said "We are very far along" these screen shots are a horrible indicator. An experienced blizzard Dev would be able to whip up this interface in less than a days work, even with functional buttons. That doesn't mean they are far along at all. There is a good chance the chat and the features visible here are faked. The interface (GUI) is probably about 10% of battlenet 2.0 and the other 90% is how the user features actually network with each other. People aren't entitled to an opinion about what is annoying for them because they haven't taken classes in color and design? What a retarded thing to say, considering any two art teachers could be complete polar opposites in their style and preferences in design. Taste is subjective. I personally feel that Blue and Orange together is never tasteful.
Dude, you're talking about Blizzard. They aren't going to show or announce something that is a days worth of work. What the fuck kind of weird twilight zone episode are you living in?
Yep, they are going to show you a fake Bnet2.0.....I'm no psychiatrist, but given this is Blizzard I think you are showing delusional tendencies. Just me....
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On August 22 2009 14:27 Aegraen wrote:Show nested quote +On August 22 2009 13:49 keV. wrote:On August 22 2009 12:56 Alizee- wrote: This looks very far along and we already know the state of replays and somewhat on observer mode. I'd say september is looking licely? And I'd like to echo Aegraen's comments, it seems like if you use any colour brighter than the emo clothes you wear its a cause for uproar. It looks great, its nice and fun looking. Its an interface not descriptive of any particular race.
Its like when people were talking about readability of units OMG I can't tell which is which, then it was OMG its too bright and too colourful, same story here. The main background view is a shot of space, what do you want the planet to be grey and the rest of space be black including stars? Come on now. Contrast has appeal and that's exactly what it has in a tasteful manner. Sorry, but I'd trust the art team whom many have taken courses on colour and design over someone who doesn't know any better.
And yes Chuiu I'm the same way, but you figure once you graduate then what do you base it on? The technical start and end of seasons at that point on. I didn't catch the battlenet 2.0 panel. Unless someone specifically said "We are very far along" these screen shots are a horrible indicator. An experienced blizzard Dev would be able to whip up this interface in less than a days work, even with functional buttons. That doesn't mean they are far along at all. There is a good chance the chat and the features visible here are faked. The interface (GUI) is probably about 10% of battlenet 2.0 and the other 90% is how the user features actually network with each other. People aren't entitled to an opinion about what is annoying for them because they haven't taken classes in color and design? What a retarded thing to say, considering any two art teachers could be complete polar opposites in their style and preferences in design. Taste is subjective. I personally feel that Blue and Orange together is never tasteful. Dude, you're talking about Blizzard. They aren't going to show or announce something that is a days worth of work. What the fuck kind of weird twilight zone episode are you living in? Yep, they are going to show you a fake Bnet2.0.....I'm no psychiatrist, but given this is Blizzard I think you are showing delusional tendencies. Just me....
Considering a GUI is not the same as a game, everything you just said is irrelevant.
I was simply pointing out that interfaces even with functional moving art like sliding frames and such that I'm sure was present in the panel discussion, is a poor indicator of progress in what is primarily a sophisticated social network program.
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On August 22 2009 14:30 keV. wrote:Show nested quote +On August 22 2009 14:27 Aegraen wrote:On August 22 2009 13:49 keV. wrote:On August 22 2009 12:56 Alizee- wrote: This looks very far along and we already know the state of replays and somewhat on observer mode. I'd say september is looking licely? And I'd like to echo Aegraen's comments, it seems like if you use any colour brighter than the emo clothes you wear its a cause for uproar. It looks great, its nice and fun looking. Its an interface not descriptive of any particular race.
Its like when people were talking about readability of units OMG I can't tell which is which, then it was OMG its too bright and too colourful, same story here. The main background view is a shot of space, what do you want the planet to be grey and the rest of space be black including stars? Come on now. Contrast has appeal and that's exactly what it has in a tasteful manner. Sorry, but I'd trust the art team whom many have taken courses on colour and design over someone who doesn't know any better.
And yes Chuiu I'm the same way, but you figure once you graduate then what do you base it on? The technical start and end of seasons at that point on. I didn't catch the battlenet 2.0 panel. Unless someone specifically said "We are very far along" these screen shots are a horrible indicator. An experienced blizzard Dev would be able to whip up this interface in less than a days work, even with functional buttons. That doesn't mean they are far along at all. There is a good chance the chat and the features visible here are faked. The interface (GUI) is probably about 10% of battlenet 2.0 and the other 90% is how the user features actually network with each other. People aren't entitled to an opinion about what is annoying for them because they haven't taken classes in color and design? What a retarded thing to say, considering any two art teachers could be complete polar opposites in their style and preferences in design. Taste is subjective. I personally feel that Blue and Orange together is never tasteful. Dude, you're talking about Blizzard. They aren't going to show or announce something that is a days worth of work. What the fuck kind of weird twilight zone episode are you living in? Yep, they are going to show you a fake Bnet2.0.....I'm no psychiatrist, but given this is Blizzard I think you are showing delusional tendencies. Just me.... Considering a GUI is not the same as a game, everything you just said is irrelevant. I was simply pointing out that interfaces even with functional moving art like sliding frames and such that I'm sure was present in the panel discussion, is a poor indicator of progress in what is primarily a sophisticated social network program.
Well to me it just sounded like you had pinned your hopes that what they showed was a placeholder for both looks and functionality. I wouldn't get your hopes up. They also postponed the announcement in June because of BNET2.0 so I think it's a good guess to say most of BNET 2.0 is finalized they are just finishing the coding work (However long a process that will end up being).
To be honest, I'm more curious about the ladder and stats. I want to see more of that! Most of the time I'll be in the game so GUI isn't as important as ladder and functions associated.
To each their own though, just sounded like you wanted to hear and see something that wasn't there (fake BNET 2.0).
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On August 22 2009 14:33 Aegraen wrote:Show nested quote +On August 22 2009 14:30 keV. wrote:On August 22 2009 14:27 Aegraen wrote:On August 22 2009 13:49 keV. wrote:On August 22 2009 12:56 Alizee- wrote: This looks very far along and we already know the state of replays and somewhat on observer mode. I'd say september is looking licely? And I'd like to echo Aegraen's comments, it seems like if you use any colour brighter than the emo clothes you wear its a cause for uproar. It looks great, its nice and fun looking. Its an interface not descriptive of any particular race.
Its like when people were talking about readability of units OMG I can't tell which is which, then it was OMG its too bright and too colourful, same story here. The main background view is a shot of space, what do you want the planet to be grey and the rest of space be black including stars? Come on now. Contrast has appeal and that's exactly what it has in a tasteful manner. Sorry, but I'd trust the art team whom many have taken courses on colour and design over someone who doesn't know any better.
And yes Chuiu I'm the same way, but you figure once you graduate then what do you base it on? The technical start and end of seasons at that point on. I didn't catch the battlenet 2.0 panel. Unless someone specifically said "We are very far along" these screen shots are a horrible indicator. An experienced blizzard Dev would be able to whip up this interface in less than a days work, even with functional buttons. That doesn't mean they are far along at all. There is a good chance the chat and the features visible here are faked. The interface (GUI) is probably about 10% of battlenet 2.0 and the other 90% is how the user features actually network with each other. People aren't entitled to an opinion about what is annoying for them because they haven't taken classes in color and design? What a retarded thing to say, considering any two art teachers could be complete polar opposites in their style and preferences in design. Taste is subjective. I personally feel that Blue and Orange together is never tasteful. Dude, you're talking about Blizzard. They aren't going to show or announce something that is a days worth of work. What the fuck kind of weird twilight zone episode are you living in? Yep, they are going to show you a fake Bnet2.0.....I'm no psychiatrist, but given this is Blizzard I think you are showing delusional tendencies. Just me.... Considering a GUI is not the same as a game, everything you just said is irrelevant. I was simply pointing out that interfaces even with functional moving art like sliding frames and such that I'm sure was present in the panel discussion, is a poor indicator of progress in what is primarily a sophisticated social network program. Well to me it just sounded like you had pinned your hopes that what they showed was a placeholder for both looks and functionality. I wouldn't get your hopes up. They also postponed the announcement in June because of BNET2.0 so I think it's a good guess to say most of BNET 2.0 is finalized they are just finishing the coding work (However long a process that will end up being). To be honest, I'm more curious about the ladder and stats. I want to see more of that! Most of the time I'll be in the game so GUI isn't as important as ladder and functions associated. To each their own though, just sounded like you wanted to hear and see something that wasn't there (fake BNET 2.0).
Yea, I'm in a bad mood today. Blizzcon is really jabbing me, especially after the "No SC2 beta this summer" announcement. There is a good chance I come off as angrier then usual.
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I dont like how everything has it's own separate window, I wish it was more structured like wc3.
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Anyone up for heriocs??? lol they are trying to keep wow alive,when this game comes out.
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On August 22 2009 14:46 Halfpastnoob wrote: Anyone up for heriocs??? lol they are trying to keep wow alive,when this game comes out.
I somehow don't see hardcore wow players being interesting in anything but the launch of a new expansion.
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On August 22 2009 14:36 keV. wrote:Show nested quote +On August 22 2009 14:33 Aegraen wrote:On August 22 2009 14:30 keV. wrote:On August 22 2009 14:27 Aegraen wrote:On August 22 2009 13:49 keV. wrote:On August 22 2009 12:56 Alizee- wrote: This looks very far along and we already know the state of replays and somewhat on observer mode. I'd say september is looking licely? And I'd like to echo Aegraen's comments, it seems like if you use any colour brighter than the emo clothes you wear its a cause for uproar. It looks great, its nice and fun looking. Its an interface not descriptive of any particular race.
Its like when people were talking about readability of units OMG I can't tell which is which, then it was OMG its too bright and too colourful, same story here. The main background view is a shot of space, what do you want the planet to be grey and the rest of space be black including stars? Come on now. Contrast has appeal and that's exactly what it has in a tasteful manner. Sorry, but I'd trust the art team whom many have taken courses on colour and design over someone who doesn't know any better.
And yes Chuiu I'm the same way, but you figure once you graduate then what do you base it on? The technical start and end of seasons at that point on. I didn't catch the battlenet 2.0 panel. Unless someone specifically said "We are very far along" these screen shots are a horrible indicator. An experienced blizzard Dev would be able to whip up this interface in less than a days work, even with functional buttons. That doesn't mean they are far along at all. There is a good chance the chat and the features visible here are faked. The interface (GUI) is probably about 10% of battlenet 2.0 and the other 90% is how the user features actually network with each other. People aren't entitled to an opinion about what is annoying for them because they haven't taken classes in color and design? What a retarded thing to say, considering any two art teachers could be complete polar opposites in their style and preferences in design. Taste is subjective. I personally feel that Blue and Orange together is never tasteful. Dude, you're talking about Blizzard. They aren't going to show or announce something that is a days worth of work. What the fuck kind of weird twilight zone episode are you living in? Yep, they are going to show you a fake Bnet2.0.....I'm no psychiatrist, but given this is Blizzard I think you are showing delusional tendencies. Just me.... Considering a GUI is not the same as a game, everything you just said is irrelevant. I was simply pointing out that interfaces even with functional moving art like sliding frames and such that I'm sure was present in the panel discussion, is a poor indicator of progress in what is primarily a sophisticated social network program. Well to me it just sounded like you had pinned your hopes that what they showed was a placeholder for both looks and functionality. I wouldn't get your hopes up. They also postponed the announcement in June because of BNET2.0 so I think it's a good guess to say most of BNET 2.0 is finalized they are just finishing the coding work (However long a process that will end up being). To be honest, I'm more curious about the ladder and stats. I want to see more of that! Most of the time I'll be in the game so GUI isn't as important as ladder and functions associated. To each their own though, just sounded like you wanted to hear and see something that wasn't there (fake BNET 2.0). Yea, I'm in a bad mood today. Blizzcon is really jabbing me, especially after the "No SC2 beta this summer" announcement. There is a good chance I come off as angrier then usual.
where was this said? just curious =\
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On August 22 2009 14:55 iMate wrote:Show nested quote +On August 22 2009 14:36 keV. wrote:On August 22 2009 14:33 Aegraen wrote:On August 22 2009 14:30 keV. wrote:On August 22 2009 14:27 Aegraen wrote:On August 22 2009 13:49 keV. wrote:On August 22 2009 12:56 Alizee- wrote: This looks very far along and we already know the state of replays and somewhat on observer mode. I'd say september is looking licely? And I'd like to echo Aegraen's comments, it seems like if you use any colour brighter than the emo clothes you wear its a cause for uproar. It looks great, its nice and fun looking. Its an interface not descriptive of any particular race.
Its like when people were talking about readability of units OMG I can't tell which is which, then it was OMG its too bright and too colourful, same story here. The main background view is a shot of space, what do you want the planet to be grey and the rest of space be black including stars? Come on now. Contrast has appeal and that's exactly what it has in a tasteful manner. Sorry, but I'd trust the art team whom many have taken courses on colour and design over someone who doesn't know any better.
And yes Chuiu I'm the same way, but you figure once you graduate then what do you base it on? The technical start and end of seasons at that point on. I didn't catch the battlenet 2.0 panel. Unless someone specifically said "We are very far along" these screen shots are a horrible indicator. An experienced blizzard Dev would be able to whip up this interface in less than a days work, even with functional buttons. That doesn't mean they are far along at all. There is a good chance the chat and the features visible here are faked. The interface (GUI) is probably about 10% of battlenet 2.0 and the other 90% is how the user features actually network with each other. People aren't entitled to an opinion about what is annoying for them because they haven't taken classes in color and design? What a retarded thing to say, considering any two art teachers could be complete polar opposites in their style and preferences in design. Taste is subjective. I personally feel that Blue and Orange together is never tasteful. Dude, you're talking about Blizzard. They aren't going to show or announce something that is a days worth of work. What the fuck kind of weird twilight zone episode are you living in? Yep, they are going to show you a fake Bnet2.0.....I'm no psychiatrist, but given this is Blizzard I think you are showing delusional tendencies. Just me.... Considering a GUI is not the same as a game, everything you just said is irrelevant. I was simply pointing out that interfaces even with functional moving art like sliding frames and such that I'm sure was present in the panel discussion, is a poor indicator of progress in what is primarily a sophisticated social network program. Well to me it just sounded like you had pinned your hopes that what they showed was a placeholder for both looks and functionality. I wouldn't get your hopes up. They also postponed the announcement in June because of BNET2.0 so I think it's a good guess to say most of BNET 2.0 is finalized they are just finishing the coding work (However long a process that will end up being). To be honest, I'm more curious about the ladder and stats. I want to see more of that! Most of the time I'll be in the game so GUI isn't as important as ladder and functions associated. To each their own though, just sounded like you wanted to hear and see something that wasn't there (fake BNET 2.0). Yea, I'm in a bad mood today. Blizzcon is really jabbing me, especially after the "No SC2 beta this summer" announcement. There is a good chance I come off as angrier then usual. where was this said? just curious =\
http://twitter.com/gosugamers
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Physician
United States4146 Posts
Just on what Blizz has shared so far on battle.n3t 2.0, makes something in me cry... & yeah agree with some, kev's got a legitimate point, the rainbow coloring has been getting to me too - but that is a minute part of the disappointment I felt with that q&a.. .
Did they ever even listen to what gamers actually want? Where is the voice chat function? Where is the a mention of something even close to a bwtv capability? i.e. ability to have one game be watched by thousands? I didn't hear a mention about how they will try and prevent hacking or ladder abuse (except for using real id). I didn't hear a mention on a policy update about third party programs etc.. Where would Brood War today be without programs like bwchart etc?..
The achievement and rewards friends online? bah, I laugh but I am sure it will be popular and many will enjoy it - but is it going to offer more than a messenger program? Is this the "2.0" in battle.net? Pay to download "premium" maps .. (I am not going to touch the LAN issue, its been beaten to death, but wtf, still a sore subject in my book - now we hear "guest mode" what?).
The "real id" is as old as vanilla battle.net when every disc had a battle.net account number that any player could check for (regardless the screen name, the id remained the same), which they discontinued in the early years; but I guess at least they have had the sense to go back to it - now at least it will be "somewhat" easier to sanction hackers. I have always been harping for and been an advocate for real ID but I hope there is more to battle.net 2.0 than just this.
Dunno o_Oa, I was kind of expecting more of battle.net 2.0 and I honestly see no worthy innovation to deserve the title of "2.0" - I truly hope there is more to battle.net 2.0 when it is ready for everyone and it doesn't end up just like the "Web 2.0" hype i.e. "piece of jargon".
Really mixed feeling here..
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United States7166 Posts
i know Blizzard way too well to have expected more from them for Battle.net 2.0
the chances of them adding any of the things you're talking about by release is very slim.. (except voice chat since they've already added it for wow). they won't even add replay support to bnet
and we likely wont get those by release or with patches, even if it's in high demand from the community. they have to care about it themselves, which they don't. only by the expansion will they finally add some features, and something like BWTV must be in really high demand for it to be added
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It looks cool for me and I hope there will be an option to upload avatar.
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On August 22 2009 12:04 FrozenArbiter wrote: As long as it doesn't lag or have a ton of animations everytime you navigate to or from a page, I like it a lot.
YES. No CHAINS like in Warcraft III, I hated that shit so much!
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achievements set goals, and people like striving for them. nothing worse than playing through a game, and having either beaten it or completed all tasks, go "now what"
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On August 22 2009 14:43 Whiplash wrote: I dont like how everything has it's own separate window, I wish it was more structured like wc3. So this is what the complaints have come down to...
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