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One account per game - Goodbye to smurfing? - Page 37

Forum Index > SC2 General
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Krikkitone
Profile Joined April 2009
United States1451 Posts
Last Edited: 2009-09-06 16:26:20
September 06 2009 16:24 GMT
#721
On September 06 2009 13:01 Harem wrote:
Show nested quote +
On September 06 2009 12:24 Kazius wrote:
I'll give a short view: I am a casual gamer. I rarely play and do not intend to play SC2 heavily, except at the level of the single player. I play approximately an hour a week. While a good player can waste 10 minutes so he can make a big star out of lurker eggs, that will be about 5% of the time I play a month gone. If this would never happen, my love of Starcraft would be greater, I'd probably play more, and be a better player, but there would always be someone who is that much better. But quite frankly, I can't be bothered.

I think this feature is great. Smurfing sucks for a player like me, and I'd like to always play someone at my level. Want to check out new builds? Play a casual game against friends, clanmates, whatever. Playing against players worse than you will never be able to teach you how viable a build is. Going 7pool against noob protoss players would work. If you're good enough, it'd work every time. Have you learned anything from that?

http://www.teamliquid.net/staff/intrigue/Day90006PlayAgainstWorsePlay.mp3


If you actually Listened to the mp3, you would notice he concludes with...

...if you are playing player Slightly better than you and slightly worse then you, you will be Skyrocketing in improvement...

That is what smurfing prevents, and that it is what a one account based AMM helps....You always are playing people slightly better than you or slightly worse than you. (even if you play someone at your exact skill level, they will be slightly better than you in somethings and slighty worse than you in others)
Brother Laz
Profile Joined September 2009
Belgium3 Posts
September 06 2009 22:21 GMT
#722
This discussion makes no sense.

Win/loss doesn't matter anymore.
All that counts is your rank on the AMM ladder... which for all we know might (may, will) have a complex formula behind it to eliminate outliers.

On a basic level, it would pay more attention to your recent performance, eventually making those shameful first games from back when you massed templars to storm a cc scroll off and vanish from your record.

As for outliers, if you play at a high level consistently for 100 games and then lose in the first three minutes 5 straight times, the game could well chalk it up to the 'little brother effect', indeed drop you to newbie rank but propel you back up at high speed when you start winning again.

It could even take into consideration the race you've been playing and decide that since you're a god at terran and useless at zerg, it'll take into account your terran rank anyway. After all, you'd only switch to zerg if you're better with zerg than terran after some practice and you can't find out just by stomping on newbies.
Median XL
praetor.at
Profile Blog Joined April 2008
Austria92 Posts
September 06 2009 22:55 GMT
#723
it was in WC3, worked out damn well, this is just the natural step forward. good thing
Pacer
Profile Joined July 2008
Canada38 Posts
Last Edited: 2010-02-15 01:34:58
September 07 2009 16:46 GMT
#724
dupsky
Profile Joined August 2009
United States14 Posts
September 08 2009 20:56 GMT
#725
On September 07 2009 07:21 Brother Laz wrote:
This discussion makes no sense.

Win/loss doesn't matter anymore.


wins/loses may not matter , if they are not shown , that's fine....as long as an indicator of skill is, along with a non concealment system for that indicator.
we need to loose conservatives they are ruining our country
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
September 08 2009 21:07 GMT
#726
I'm pretty sure you will be able to see someones exact stats by clicking the statistics tab. It's retarded if they don't show wins AND losses, especially when they have such a solid statistical profile for wc3 (check the ladder profiles of people over att battle.net, really detailed stats - like what heroes were most used, how often you win for every map vs every race, with every hero, how much you win depending on if you went solo hero, dual hero, tri hero etc.. good stuff).
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Mr.Ch4rms
Profile Joined August 2008
Canada84 Posts
September 09 2009 00:05 GMT
#727
as long as they give those stats for people who have to go through a couple levels of fluff, or have to be on friends lists and such like that, until then you just get thier basic ranking/skill level
thats it stroke me clover
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
September 09 2009 00:53 GMT
#728
.. -- Why?

Looking at statistics is fun, and a pretty nice tool when determining balance (especially of maps). These stats are public in WC3, why not in SC2? They are also public on ICCUP.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
StorrZerg
Profile Blog Joined February 2008
United States13919 Posts
September 09 2009 02:16 GMT
#729
After reading some posts, this sounds pretty fun can't wait
Hwaseung Oz fan for life. Swing out, always swing out.
Mora
Profile Blog Joined October 2002
Canada5235 Posts
September 09 2009 02:46 GMT
#730
this is great.

anyone who doesn't like this system either doesn't understand it or are ego-whores.

this system is best for: every player improving their skill, and protecting newer players from having a repeatedly aweful experience with this game.

the only players it hurts are players who like to have useless and meaningless shiny records with high win percentages.

anonymity issues will be handled. it's blizzard.
Happiness only real when shared.
Klockan3
Profile Blog Joined July 2007
Sweden2866 Posts
September 09 2009 05:20 GMT
#731
On September 09 2009 09:53 FrozenArbiter wrote:
.. -- Why?

Looking at statistics is fun, and a pretty nice tool when determining balance (especially of maps). These stats are public in WC3, why not in SC2? They are also public on ICCUP.

Well, what they could do is to not show win% in the ingame tab and instead just on the B-net page. That will lower a lot of the stigma concerning win percentages.
Shadeye
Profile Joined March 2009
Australia75 Posts
September 09 2009 05:37 GMT
#732
I like multiple iccup acounts
Go Hyuk, Luxury and F91
Mora
Profile Blog Joined October 2002
Canada5235 Posts
September 09 2009 05:56 GMT
#733
On September 09 2009 14:20 Klockan3 wrote:
Show nested quote +
On September 09 2009 09:53 FrozenArbiter wrote:
.. -- Why?

Looking at statistics is fun, and a pretty nice tool when determining balance (especially of maps). These stats are public in WC3, why not in SC2? They are also public on ICCUP.

Well, what they could do is to not show win% in the ingame tab and instead just on the B-net page. That will lower a lot of the stigma concerning win percentages.


assuming their AMM system works as intended (and i'm expecting it to be better than war3), it will be rare for people to diverge from 50:50. Not that you won't see players who DO have better win/loss ratios, they will just be so rare that i don't think anyone will care about it - when 90% of players you see have between 45-55% win percentages, the stigma will disappear.
Happiness only real when shared.
generic88
Profile Joined December 2008
United States118 Posts
September 09 2009 19:24 GMT
#734
It isn't fun to get stomped by a comparative pro when you're a newb. Good move on Blizzard's part. I applaud.
dcttr66
Profile Joined October 2003
United States555 Posts
September 09 2009 19:50 GMT
#735
On September 09 2009 06:07 FrozenArbiter wrote:
I'm pretty sure you will be able to see someones exact stats by clicking the statistics tab. It's retarded if they don't show wins AND losses, especially when they have such a solid statistical profile for wc3 (check the ladder profiles of people over att battle.net, really detailed stats - like what heroes were most used, how often you win for every map vs every race, with every hero, how much you win depending on if you went solo hero, dual hero, tri hero etc.. good stuff).

got screenshots? i don't remember blizzard doing this...though i've seen some pretty wild stuff in custom obs maps...
Nitro68
Profile Blog Joined December 2007
France470 Posts
Last Edited: 2009-09-09 19:57:59
September 09 2009 19:56 GMT
#736
It's on their website. For instance : http://classic.battle.net/war3/ladder/w3xp-player-stats.aspx?Gateway=Northrend&PlayerName=becauseofyou

Check "overall reports" or "map by race reports"
dcttr66
Profile Joined October 2003
United States555 Posts
Last Edited: 2009-09-09 20:14:14
September 09 2009 20:05 GMT
#737
holy crap i've played on a lot of different ladder maps compared to you!
different races too...but i guess that's my style. this is only for the current season, right?

lol at getting twice as much experience in a 6 win 13 losses with night elf on cherry wood compared to orc 8 wins 0 losses on icey battleground
not sure why blizzard doesn't try to make new and more balanced maps because of this feature...that's right i remember this all now but because blizzard doesn't do anything about it anymore nowadays the feature is kindof pointless...eh...maybe we should protest more about the imbalances! but no one complains about echo isles they all love it but i went 4/0 with human on it, it's too easy for humans... ah i know mine's a poor example but there might be better ones out there...or maybe i'm just an idiot but whatever...i know the map well enough to know it's one of the worst ladder maps out there. they only like it because it lets the games go by really fast.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
September 09 2009 20:34 GMT
#738
I dunno if that account is Nitro68 - becauseofyou is the #1 ranked player on Northrend
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Klockan3
Profile Blog Joined July 2007
Sweden2866 Posts
September 09 2009 20:59 GMT
#739
Ha, you can even see the report for every single game, here is for example the top player losing to horsedick:
http://classic.battle.net/war3/ladder/w3xp-game-detail.aspx?Gateway=Northrend&GameID=27735249

Imagine this but with even more info, like the bo's and such and maybe even a replay attached to every single game. (A feature that might be worth paying for)
Nitro68
Profile Blog Joined December 2007
France470 Posts
September 09 2009 21:18 GMT
#740
On September 10 2009 05:05 dcttr66 wrote:
holy crap i've played on a lot of different ladder maps compared to you!



It's not me

You can find the top here : http://classic.battle.net/war3/ladder/w3xp-ladder-solo.aspx?Gateway=Northrend
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