[G][D] The Most Obnoxious TvZ Allin of All Time - Page 4
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boon2537
United States905 Posts
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Harbinger631
United States376 Posts
On February 21 2013 12:12 Rowrin wrote: I keep reading people saying "go banelings, go banelings" No. As a terran I can tell you straight up this will not work. All I'd have to do is put the hellbats (all or some) back into hellion mode and I'll kite banelings all day. Lol, the second you decide to spend 10 hours morphing from hellbats to hellions, you'll be blown to pieces by the banelings, or given the zerg enough time to prepare more defense off a superior economy. | ||
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GorGor
78 Posts
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ALPINA
3791 Posts
On February 21 2013 07:08 Harbinger631 wrote: The only real benefit banelings have to roaches I can think is that banelings don't eat up supply like roaches do, allowing a stronger economy before you decide to prepare for an all-in. And the fact you don't have to use roaches. If that's the only benefit you see out of banelings then you don't know much about them. Main benefit is that they blow up stuff in 1 sec (so queens, spine and lings can clean rest) compared to non existant dps of roaches who will be taking huge damage the whole time. | ||
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CommanderS
Germany53 Posts
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Novacute
Australia313 Posts
On February 21 2013 11:29 GPThunder wrote: What time does 2 base muta hit? Is that an alternative? Fastest possible is probably 8-9 min in a passive game till that point. | ||
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HappyMen
4 Posts
Roach's +6 Damage To Biological Marines and Marauders Tag changed to Psionic Zealots Biological Tag changed to Psionic Archon bonus damage changed to vs Psionic. Ghost's Snipe now targets Non-massive psionic units and mechanical. Broodlords and Ultralisk given mechanical tag. All existing Terran mechanical units have their mechanical tags removed. We hope this helps Zerg deal with early Hellbat all ins from Terran. | ||
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reapsen
Germany559 Posts
i.e. burrow baneling landmines early on for a first "surprise" and later roach burrow micro? | ||
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JDub
United States976 Posts
On February 21 2013 23:45 reapsen wrote: Can maybe early burrow help to deal with this? i.e. burrow baneling landmines early on for a first "surprise" and later roach burrow micro? That would be an awesome defense. You'd need burrow a bit before the hellions get to your base if you want to go baneling land mines (so Terran doesn't see you burrow), and the all-in can get to your base ~6:40ish, so that means you have to start burrow in the 4:30-5:00 range, which is definitely doable. I'd love to see people start rushing to baneling land mines in ZvT. | ||
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Snusmumriken
Sweden1717 Posts
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djtopa
United Kingdom59 Posts
On February 21 2013 23:23 HappyMen wrote: Next Patch: Roach's +6 Damage To Biological Marines and Marauders Tag changed to Psionic Zealots Biological Tag changed to Psionic Archon bonus damage changed to vs Psionic. Ghost's Snipe now targets Non-massive psionic units and mechanical. Broodlords and Ultralisk given mechanical tag. All existing Terran mechanical units have their mechanical tags removed. We hope this helps Zerg deal with early Hellbat all ins from Terran. This is the best post in the thread I see what you did here man ![]() | ||
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MstrJinbo
United States1251 Posts
On February 21 2013 23:12 Novacute wrote: Fastest possible is probably 8-9 min in a passive game till that point. It's important to note that rushing for 8-9 min mutas leaves you with very little defense. This allin kills it badly. | ||
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JDub
United States976 Posts
On February 22 2013 01:08 MstrJinbo wrote: It's important to note that rushing for 8-9 min mutas leaves you with very little defense. This allin kills it badly. And that's why the answer is ONE BASE MUTA!! | ||
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ElMeanYo
United States1032 Posts
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MoonCricket
222 Posts
Im a huge fan of the double reactor/factory opening regardless tho' in TvZ, Hellbats and Widow Mines are just broken as shit in TvZ. | ||
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JDub
United States976 Posts
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Unshapely
140 Posts
On February 22 2013 00:56 djtopa wrote: This is the best post in the thread I see what you did here man ![]() I wouldn't be surprised if such a patch did come out. Blizzard's gone bonkers anyway. | ||
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iky43210
United States2099 Posts
but if you build them when they're not all-in and they got a tank or colossus out, you'll have a bad time | ||
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Hattori_Hanzo
Singapore1229 Posts
On February 22 2013 03:34 JDub wrote: Guys better do this build as much as you can in the next few days! It is about to get nerfed hard: http://us.battle.net/sc2/en/forum/topic/7923874068 So much for new units making their mark on the battlefield. Meanwhile Z gets to pretty much open 2 base unmolested for the first 7 min since EVERYONE's doing it thus affecting global racial win rate ratio every time any all-in BO by T becomes popular and abuses the fact that Zerg have NO DEFENSES by 7 min. Since Davie is so concerned with win ratios versus entertainment, T should abuse their win ratio balancing theory and go CC first every time, lose to the other races and then force Blizzard to nerf THEIR 7min pressure/push/all-in And then every SC2 E-Sports event is about casters talking for 15min waiting for 150 food pushes. | ||
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JDub
United States976 Posts
On February 22 2013 06:33 Hattori_Hanzo wrote: So much for new units making their mark on the battlefield. Meanwhile Z gets to pretty much open 2 base unmolested for the first 7 min since EVERYONE's doing it thus affecting global racial win rate ratio every time any all-in BO by T becomes popular and abuses the fact that Zerg have NO DEFENSES by 7 min. Since Davie is so concerned with win ratios versus entertainment, T should abuse their win ratio balancing theory and go CC first every time, lose to the other races and then force Blizzard to nerf THEIR 7min pressure/push/all-in And then every SC2 E-Sports event is about casters talking for 15min waiting for 150 food pushes. How about proxy reaper builds? Reapers can start molesting Zerg well before the 7 minute mark. Also, this build order doesn't just win if Zerg has nothing but drones at 7:00, it wins if Zerg doesn't have a shit load of units, multiple spines and multiple queens at 7:00. | ||
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