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HotS balance update #8 - Page 18

Forum Index > StarCraft 2 HotS
2296 CommentsPost a Reply
Prev 1 16 17 18 19 20 115 Next
PopcornColonel
Profile Joined March 2011
United States769 Posts
Last Edited: 2012-12-06 00:41:36
December 06 2012 00:41 GMT
#341
OMG I wish I had a HotS key now more than ever....... ;_;_;

Loving all these changes!
Zerg delenda est.
whirlpool
Profile Joined June 2011
2788 Posts
December 06 2012 00:41 GMT
#342
when is this patch up ? i wanna witness some rages
iKill
Profile Blog Joined May 2011
Denmark861 Posts
December 06 2012 00:42 GMT
#343
On December 06 2012 09:40 Veldril wrote:
Show nested quote +
On December 06 2012 09:27 larse wrote:
On December 06 2012 09:25 Tomasy wrote:
On December 06 2012 09:24 larse wrote:
Wait, wait, wait.

Isn't that Thor's original anti-air attack is 24 (+24 light) damage? Now it's 24 flat damage, so it's a nerf to the anti-air????

it is 6x4 so each missle was affected by armor


ok. But it loses the Light-bonus. So it's a trade-off. The buff is not very significant though.


Good thing is that you can switch between two modes. If the opponent use a lot of light flying unit (i.e. Muta or Phoenix) then Thor still can kill them with anti-light AA missiles. In later stage of the game, they can switch to single target AA cannon with flat damage. This should increase Thor viability in the long game and make mech more complete.


and also it can't be feedbacked any more
thepuppyassassin: "My god... the deathball's grown wings!"
dw.Justify
Profile Joined March 2012
Germany34 Posts
December 06 2012 00:42 GMT
#344
On December 06 2012 09:34 Plansix wrote:
Show nested quote +
On December 06 2012 09:33 dw.Justify wrote:
This patch is shit. There is so much imba in it blizz will realize it soon enough ... or not mb when its too late and game is lunched hope they are not that stupid


My favorite part is how everyone with really low post counts hates the patch.


why do i need a high post count for hating this patch ? my balance sense is high enough since i am a grandmaster player
Mr. Nefarious
Profile Joined December 2010
United States515 Posts
December 06 2012 00:42 GMT
#345
Also Greg (IdrA), please stop playing HOTS your winrate is fucking up the balance for the rest of us.
저그 화이팅
Nightshade_
Profile Blog Joined August 2011
United States549 Posts
December 06 2012 00:42 GMT
#346
On December 06 2012 09:41 Moka wrote:
I like how they almost buff everything, it's definitively a different approach from the constant nerfs to everything in WoL. It's still beta, why not?

They should replace Vortex with:

-Call from Aiur, 175 energy
Instantly summon 5 Hydralisks, 3 Mutalisks and 5 Zerglings for 40 seconds.

+ Show Spoiler +
I haz a dreamz


gotta stick with the lore man, Aiur is dead
Lil' Joey, Master of the A-Move Stalker Strike Force
Tachion
Profile Blog Joined May 2010
Canada8573 Posts
December 06 2012 00:42 GMT
#347
Pretty awesome changes. I can't wait to see the game get shaken up again.
i was driving down the road this november eve and spotted a hitchhiker walking down the street. i pulled over and saw that it was only a tree. i uprooted it and put it in my trunk. do trees like marshmallow peeps? cause that's all i have and will have.
Doodsmack
Profile Blog Joined August 2010
United States7224 Posts
Last Edited: 2012-12-06 00:43:44
December 06 2012 00:42 GMT
#348
Keep in mind everyone that Blizzard has stated multiple times that their intention with HOTS beta is to make big changes and then dial back. The community will be giving them ample feedback and they'll dial back the changes here that turn out to be OP...and Blizzard plans and expects some to be OP. Please smarten up before saying "uninstalled until next patch".
Grapefruit
Profile Joined November 2010
Germany439 Posts
Last Edited: 2012-12-06 00:45:52
December 06 2012 00:42 GMT
#349
On December 06 2012 09:33 dw.Justify wrote:
This patch is shit. There is so much imba in it blizz will realize it soon enough ... or not mb when its too late and game is lunched hope they are not that stupid


You should try to be more open minded about this.

User was temp banned for this post.
Starcraft 2 is funny, everybody picks the race, which he considers to be the weakest. ¯\_(ツ)_/¯
rpgalon
Profile Joined April 2011
Brazil1069 Posts
Last Edited: 2012-12-06 00:44:22
December 06 2012 00:43 GMT
#350
On December 06 2012 08:23:

Void Ray
Prismatic Beam:
No longer charges up.
Weapon period decreased from 0.6 to 0.5.
No longer does passive +massive damage.

Prismatic Alignment (new ability) increases damage to armored units by 6 for 20 seconds, with a 1 minute cooldown. This does not scale with upgrades.

Wow, 20% flat damage buff (from the attack speed change), and a flat +6 damage to armored boost for 20 seconds...ok so this still doesn't make the void ray require much in the way of micro. Void rays are weaker vs armored units now, and the damage to armored boost is not as big as it would be in a charged up void ray from WoL, but suddenly it could be good vs a whole host of light units. Considering that phoenixes and oracles are both good vs light but not vs armored units, the void ray/pheonix/oracle army that Blizz wants to be viable would still be quite weak to armored anti-air units (or just marines ), so it might be easy to counter. Time will tell. The zerg counter would be the obvious infestor-corruptor combo; hydralisk-viper will likely get owned.



I think the +4 vs armored is still in the game, just the +20% vs massive was removed
badog
Obaten
Profile Joined December 2010
United States730 Posts
December 06 2012 00:43 GMT
#351
On December 06 2012 09:39 Demonhunter04 wrote:
Show nested quote +
On December 06 2012 08:23 Cracy wrote:
To accompany the deployment of Heart of the Swarm Beta patch 2.0.2, we’ve compiled a list of all of the balance changes made to the beta since our previous update.

Terran

Medivac
New ability: Emergency Thrusters
Speed boost that increases movement speed and acceleration to 4.25 for 8 seconds. 20 second cooldown.
The Medivac’s Caduceus Reactor upgrade at the Starport Tech Lab:
Health restored per second from 9 to 15.
Energy cost reduced from 3 health per 1 energy to 5 health per 1 energy.
Cost increased from 100/100 and 80 seconds to 150/150 and 110 seconds.


Ok, so they increased heal rate and efficiency by 67%, but increased the cost by 50% (so the net heal speed and effective energy is unchanged). The effective health of medivacs, though, is now 2/3rds of what it used to be. After taking the new costs into account, build time is 9% faster. This is all with the upgrade, though. Without the upgrade, medivacs kinda suck now due to their low health/cost and healing/cost ratios. Also, dropping is going to be a heavier investment regardless of the upgrade, because medivacs cost more resources and build time. I'm glad they didn't raise the supply, though. Since 8 new medivacs will be like 12 without caduceus reactor, it will be even more important to micro your medivacs and avoid getting them fungaled. Medivacs will be less effective at healing the front line of an army since the healing will be more concentrated.

They didn't make it clear whether or not the cost of medivacs changes because of the upgrade or is just changed overall, but I suspect it's the latter.



Caduceus reactor's cost and research time changed, not the cost for the medivac itself. They are still 100/100 and 42 seconds to build.
Berk
Profile Joined August 2010
27 Posts
December 06 2012 00:43 GMT
#352
My biggest concern with all these attack buffs across the board is that engagement are going to be so much quicker. I'm worried armies are going to vanish too quickly.
dw.Justify
Profile Joined March 2012
Germany34 Posts
December 06 2012 00:43 GMT
#353
ye hope you get banned i will report you if not
Vronti
Profile Blog Joined August 2011
United States111 Posts
December 06 2012 00:43 GMT
#354
They listened to a lot of what QXC was saying, that is epic. Loving these patches, going to go play some HOTS asap.
"By three methods we may learn wisdom: First, by reflection, which is noblest; Second, by imitation, which is easiest; and third by experience, which is the bitterest." — Confucius
Moka
Profile Joined August 2010
Canada942 Posts
December 06 2012 00:44 GMT
#355
On December 06 2012 09:42 dw.Justify wrote:
Show nested quote +
On December 06 2012 09:34 Plansix wrote:
On December 06 2012 09:33 dw.Justify wrote:
This patch is shit. There is so much imba in it blizz will realize it soon enough ... or not mb when its too late and game is lunched hope they are not that stupid


My favorite part is how everyone with really low post counts hates the patch.


why do i need a high post count for hating this patch ? my balance sense is high enough since i am a grandmaster player


Then you should explain yourself why this patch is shit. Coming here and ranting doesn't bring anything to the discussion.
ヾ(@⌒_⌒@)ノ
larse
Profile Blog Joined March 2012
1611 Posts
December 06 2012 00:44 GMT
#356
On December 06 2012 09:39 a176 wrote:
Show nested quote +
On December 06 2012 09:34 larse wrote:
With the widow mine upgrade, we can now forcefully move or drop into enemy army and burrow, then boom!


they still have pretty low hp so not quite


Don't you have other units? Even in BW, tank is still the majority of the supply rather than vulture in late-game engagements.
ZebraToss
Profile Joined December 2012
United Kingdom2 Posts
December 06 2012 00:44 GMT
#357
On December 06 2012 08:33 blade55555 wrote:
Also no more vortex makes me so damn happy I now imagine I will no longer see mothership in zvp :D

Show nested quote +
On December 06 2012 08:32 SuperYo1000 wrote:
can someone who has beta explain vortex changes? Seems like it will never be used


That's the point they don't want it to be used in competitive play since it's such a shit thing to watch.



Yeah, broodlord infestor vs broodlord infestor is 100 times better ;]
At the end of the day, the King and the Pawn go back in the same box...
Fission
Profile Blog Joined August 2010
Canada1184 Posts
December 06 2012 00:44 GMT
#358
Very exciting
bittman
Profile Joined February 2011
Australia8759 Posts
December 06 2012 00:45 GMT
#359
Carrier doesn't get a buff haha.

Pretty happy they've done some wide sweeping changes. I'm sure some things in here will be reverted or updated, but it's better than doing things in parts.

Looking forward more to HotS too. Would still like "more" new units and abilities, but they're definitely doing a lot.
Mvp - Leenock - Dongraegu - MC - Gumiho - Keen - Polt - Squirtle - Jjakji - Genius - Seed - Life - sC - Dream || LG-IM - MVP - FXO
Trilandian
Profile Joined March 2011
Israel78 Posts
December 06 2012 00:45 GMT
#360
Best patch ever!!!
Give me e-sports or give me death!
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