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HotS balance update #8 - Page 112

Forum Index > StarCraft 2 HotS
2296 CommentsPost a Reply
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Zergrusher
Profile Joined November 2011
United States562 Posts
December 12 2012 01:39 GMT
#2221
On December 12 2012 10:22 s3rp wrote:
Show nested quote +
On December 12 2012 10:15 Zergrusher wrote:
On December 12 2012 10:12 Breach_hu wrote:
On December 12 2012 09:11 Zergrusher wrote:
On December 12 2012 08:56 Breach_hu wrote:
Ultras right now can take out a larger army value terran army (bio + tanks) with a couple of vipers. Just saying. They are just wrecking everything on the ground.



Have you tried testing this with Bio with upgrade medivacs?

the heal rates alone combined with how bad 33% splash is(even more so factoring armor and Heal rates) reduces the ultralisk's effectiveness.



Bio + tanks is saying to you, that im not using bio and upgrade medivacs? Actually ultras doesnt give a **** about medivac, in WoL marines were the damage soak againts ultras (as silly as it sounds) in marinemarauder, now marines and marauders dies at some rate. No medivac can heal out ultras, you can outdps but you will lose a lot, combined with vipers you are not even dpsing. go figure.



Heal rates are increased and higher wiht the upgrade.


You can out heal the splash still.

and you can move out of blinding cloud and remember don't clump your tanks.


No you cannot outheal the splash thats a flat out lie.



yes, you can, because the ultras splash is fairly low.
Breach_hu
Profile Joined August 2009
Hungary2431 Posts
December 12 2012 01:40 GMT
#2222
On December 12 2012 10:39 Zergrusher wrote:
Show nested quote +
On December 12 2012 10:22 s3rp wrote:
On December 12 2012 10:15 Zergrusher wrote:
On December 12 2012 10:12 Breach_hu wrote:
On December 12 2012 09:11 Zergrusher wrote:
On December 12 2012 08:56 Breach_hu wrote:
Ultras right now can take out a larger army value terran army (bio + tanks) with a couple of vipers. Just saying. They are just wrecking everything on the ground.



Have you tried testing this with Bio with upgrade medivacs?

the heal rates alone combined with how bad 33% splash is(even more so factoring armor and Heal rates) reduces the ultralisk's effectiveness.



Bio + tanks is saying to you, that im not using bio and upgrade medivacs? Actually ultras doesnt give a **** about medivac, in WoL marines were the damage soak againts ultras (as silly as it sounds) in marinemarauder, now marines and marauders dies at some rate. No medivac can heal out ultras, you can outdps but you will lose a lot, combined with vipers you are not even dpsing. go figure.



Heal rates are increased and higher wiht the upgrade.


You can out heal the splash still.

and you can move out of blinding cloud and remember don't clump your tanks.


No you cannot outheal the splash thats a flat out lie.



yes, you can, because the ultras splash is fairly low.


Do we play the same game?
Give thanks and praise!
Zergrusher
Profile Joined November 2011
United States562 Posts
December 12 2012 01:40 GMT
#2223
On December 12 2012 10:21 s3rp wrote:
Show nested quote +
On December 12 2012 10:18 Zergrusher wrote:
On December 12 2012 10:14 Breach_hu wrote:
On December 12 2012 09:34 Zergrusher wrote:
On December 12 2012 09:23 s3rp wrote:
On December 12 2012 09:19 Zergrusher wrote:
On December 12 2012 09:16 s3rp wrote:
On December 12 2012 09:11 Zergrusher wrote:
On December 12 2012 08:56 Breach_hu wrote:
Ultras right now can take out a larger army value terran army (bio + tanks) with a couple of vipers. Just saying. They are just wrecking everything on the ground.



Have you tried testing this with Bio with upgrade medivacs?

the heal rates alone combined with how bad 33% splash is(even more so factoring armor and Heal rates) reduces the ultralisk's effectiveness.



I did it doesn't make a difference Ultras deal enough burst damage . The new medivacs do not heal throuh this.



actually yes they do when upgraded.



Not they don't maybe pure Ultras but not when you combine it with Banelings / Lings and whatever you want.



Well Don't Battle hellions and splitting handle those quite effectively with medivac support?

You might not notice this right now but i can promise you in the future the battle hellion mode will be quite the main stay in TVZ.


Battle Hellions are only good againts lings. Banelings just shreds battlehellions and they are not even good againts anything else that Z can make with ultras. MB IT's but IT's are just not cutting it anymore (thank god)


Bio-Battle hellion is very good, don't let the new ultras fool you.



Bio Hellbat will not win vs alot of Banelings . How in the world would you ever engage on creep with this ? Hellbats are light they get demolished by Banes .



why are you engaging on creep in the first place? send a few troops out to clear it and then send 1 marine out ahead to see where his army is at.
Zergrusher
Profile Joined November 2011
United States562 Posts
December 12 2012 01:41 GMT
#2224
On December 12 2012 10:34 Breach_hu wrote:
Show nested quote +
On December 12 2012 10:29 monkybone wrote:
I think a bonus to armored units on the Thor would be a fitting response to the ultra buff. This way both a meching terran and a bio-tank terran can respond to heavy ultra armies. Ultra based compositions are really effective vs bio-tank already, and considering terran will upgrade +vehicle attack either way, Thors may be an accessible and efficient reaction to ultras.


Thors are already good againts Ultras, but they are just bad againts Ultras with Vipers. No bonus damage can fix that.



then the simple answer is to get some vikings and shoot the dragonfly's out of the sky
Zergrusher
Profile Joined November 2011
United States562 Posts
December 12 2012 01:41 GMT
#2225
On December 12 2012 10:40 Breach_hu wrote:
Show nested quote +
On December 12 2012 10:39 Zergrusher wrote:
On December 12 2012 10:22 s3rp wrote:
On December 12 2012 10:15 Zergrusher wrote:
On December 12 2012 10:12 Breach_hu wrote:
On December 12 2012 09:11 Zergrusher wrote:
On December 12 2012 08:56 Breach_hu wrote:
Ultras right now can take out a larger army value terran army (bio + tanks) with a couple of vipers. Just saying. They are just wrecking everything on the ground.



Have you tried testing this with Bio with upgrade medivacs?

the heal rates alone combined with how bad 33% splash is(even more so factoring armor and Heal rates) reduces the ultralisk's effectiveness.



Bio + tanks is saying to you, that im not using bio and upgrade medivacs? Actually ultras doesnt give a **** about medivac, in WoL marines were the damage soak againts ultras (as silly as it sounds) in marinemarauder, now marines and marauders dies at some rate. No medivac can heal out ultras, you can outdps but you will lose a lot, combined with vipers you are not even dpsing. go figure.



Heal rates are increased and higher wiht the upgrade.


You can out heal the splash still.

and you can move out of blinding cloud and remember don't clump your tanks.


No you cannot outheal the splash thats a flat out lie.



yes, you can, because the ultras splash is fairly low.


Do we play the same game?




Yes, you should see the splash for yourself and then compare it to WOL's splash lol
Zergrusher
Profile Joined November 2011
United States562 Posts
December 12 2012 01:42 GMT
#2226
On December 12 2012 10:32 Breach_hu wrote:
Show nested quote +
On December 12 2012 10:29 Zergrusher wrote:
On December 12 2012 10:23 Breach_hu wrote:
On December 12 2012 10:15 Zergrusher wrote:
On December 12 2012 10:12 Breach_hu wrote:
On December 12 2012 09:11 Zergrusher wrote:
On December 12 2012 08:56 Breach_hu wrote:
Ultras right now can take out a larger army value terran army (bio + tanks) with a couple of vipers. Just saying. They are just wrecking everything on the ground.



Have you tried testing this with Bio with upgrade medivacs?

the heal rates alone combined with how bad 33% splash is(even more so factoring armor and Heal rates) reduces the ultralisk's effectiveness.



Bio + tanks is saying to you, that im not using bio and upgrade medivacs? Actually ultras doesnt give a **** about medivac, in WoL marines were the damage soak againts ultras (as silly as it sounds) in marinemarauder, now marines and marauders dies at some rate. No medivac can heal out ultras, you can outdps but you will lose a lot, combined with vipers you are not even dpsing. go figure.



Heal rates are increased and higher wiht the upgrade.


You can out heal the splash still.

and you can move out of blinding cloud and remember don't clump your tanks.


Yes I know that i can move out from the blinding cloud, but Ultras are faster, and moving back with out shooting snowballs really fast in a MMMVT vs ultralingbanelingviper fight. Really fast.
I never clump my tanks, ty for the advice.



so if you know what to do then ultralisk still have the same problems as in WOL.


You are just ignorant, i really dont know why i want to argue with you.
No they are different than WoL, because they are just killing marines, instead of not killing them. So with bio you need good position, but againts good position zergs use blinding cloud, so you have to give up your good position, which means you have to fight in a unfavorable position, which leads to that ultras can reach their full potential on their DPS.
Am I clear this time?



Very, Am I?
SolidMoose
Profile Joined June 2011
United States1240 Posts
December 12 2012 01:46 GMT
#2227
On December 12 2012 09:49 Zergrusher wrote:
Show nested quote +
On December 12 2012 09:46 SolidMoose wrote:
On December 12 2012 09:24 Bagi wrote:
Uhhh... Pretty much every zerg is rushing to ultras right now, they are insanely strong against terran even without infestor or viper support. I play bio TvZ against high masters and GM opponents on beta.

So please, stop asking for buffs to extremely strong units if you have no idea what you're talking about.


I think right now with caduceus factored in, it's fine from what I've played. I agree more ultra buffs would be insane. They destroy marines pretty badly now.

Absolutely loving HotS though. Every race feels so much more dynamic with so many more possible viable options. Hellbats with bio and combined upgrades alone are making this game way more fun than WoL right now.




so its now insane to kill marines? lol XD


You don't...read very well.

I said right NOW they destroy marines and it would be insane to FURTHER buff ultras beyond this.
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
December 12 2012 02:02 GMT
#2228
On December 12 2012 10:41 Zergrusher wrote:
Show nested quote +
On December 12 2012 10:40 Breach_hu wrote:
On December 12 2012 10:39 Zergrusher wrote:
On December 12 2012 10:22 s3rp wrote:
On December 12 2012 10:15 Zergrusher wrote:
On December 12 2012 10:12 Breach_hu wrote:
On December 12 2012 09:11 Zergrusher wrote:
On December 12 2012 08:56 Breach_hu wrote:
Ultras right now can take out a larger army value terran army (bio + tanks) with a couple of vipers. Just saying. They are just wrecking everything on the ground.



Have you tried testing this with Bio with upgrade medivacs?

the heal rates alone combined with how bad 33% splash is(even more so factoring armor and Heal rates) reduces the ultralisk's effectiveness.



Bio + tanks is saying to you, that im not using bio and upgrade medivacs? Actually ultras doesnt give a **** about medivac, in WoL marines were the damage soak againts ultras (as silly as it sounds) in marinemarauder, now marines and marauders dies at some rate. No medivac can heal out ultras, you can outdps but you will lose a lot, combined with vipers you are not even dpsing. go figure.



Heal rates are increased and higher wiht the upgrade.


You can out heal the splash still.

and you can move out of blinding cloud and remember don't clump your tanks.


No you cannot outheal the splash thats a flat out lie.



yes, you can, because the ultras splash is fairly low.


Do we play the same game?




Yes, you should see the splash for yourself and then compare it to WOL's splash lol

On one hand, you are right that the upgraded Medivac's heal rate of 15 health per second out-heals the Ultralisks's splash DPS of 13.56. On the other hand, the new splash DPS of 13.56 is way better than the old splash DPS of 5.8, over double in fact.
ㅇㅅㅌㅅ
s3rp
Profile Joined May 2011
Germany3192 Posts
Last Edited: 2012-12-12 02:30:22
December 12 2012 02:19 GMT
#2229
On December 12 2012 10:39 Zergrusher wrote:
Show nested quote +
On December 12 2012 10:22 s3rp wrote:
On December 12 2012 10:15 Zergrusher wrote:
On December 12 2012 10:12 Breach_hu wrote:
On December 12 2012 09:11 Zergrusher wrote:
On December 12 2012 08:56 Breach_hu wrote:
Ultras right now can take out a larger army value terran army (bio + tanks) with a couple of vipers. Just saying. They are just wrecking everything on the ground.



Have you tried testing this with Bio with upgrade medivacs?

the heal rates alone combined with how bad 33% splash is(even more so factoring armor and Heal rates) reduces the ultralisk's effectiveness.



Bio + tanks is saying to you, that im not using bio and upgrade medivacs? Actually ultras doesnt give a **** about medivac, in WoL marines were the damage soak againts ultras (as silly as it sounds) in marinemarauder, now marines and marauders dies at some rate. No medivac can heal out ultras, you can outdps but you will lose a lot, combined with vipers you are not even dpsing. go figure.



Heal rates are increased and higher wiht the upgrade.


You can out heal the splash still.

and you can move out of blinding cloud and remember don't clump your tanks.


No you cannot outheal the splash thats a flat out lie.



yes, you can, because the ultras splash is fairly low.


On single Units but you're not going to have 1 Ultra only hit only unit at a time . Especially considering Ultras are not the only damage to deal with.

Btw if you test it Medivacs cannot outheal Ultras because the heal of Medivacs starts with significant delay.
Zergrusher
Profile Joined November 2011
United States562 Posts
December 12 2012 02:37 GMT
#2230
On December 12 2012 11:19 s3rp wrote:
Show nested quote +
On December 12 2012 10:39 Zergrusher wrote:
On December 12 2012 10:22 s3rp wrote:
On December 12 2012 10:15 Zergrusher wrote:
On December 12 2012 10:12 Breach_hu wrote:
On December 12 2012 09:11 Zergrusher wrote:
On December 12 2012 08:56 Breach_hu wrote:
Ultras right now can take out a larger army value terran army (bio + tanks) with a couple of vipers. Just saying. They are just wrecking everything on the ground.



Have you tried testing this with Bio with upgrade medivacs?

the heal rates alone combined with how bad 33% splash is(even more so factoring armor and Heal rates) reduces the ultralisk's effectiveness.



Bio + tanks is saying to you, that im not using bio and upgrade medivacs? Actually ultras doesnt give a **** about medivac, in WoL marines were the damage soak againts ultras (as silly as it sounds) in marinemarauder, now marines and marauders dies at some rate. No medivac can heal out ultras, you can outdps but you will lose a lot, combined with vipers you are not even dpsing. go figure.



Heal rates are increased and higher wiht the upgrade.


You can out heal the splash still.

and you can move out of blinding cloud and remember don't clump your tanks.


No you cannot outheal the splash thats a flat out lie.



yes, you can, because the ultras splash is fairly low.


On single Units but you're not going to have 1 Ultra only hit only unit at a time . Especially considering Ultras are not the only damage to deal with.

Btw if you test it Medivacs cannot outheal Ultras because the heal of Medivacs starts with significant delay.



Define "Delay" Because the improved medivacs heal more per 1 energy in a very short time.
Zergrusher
Profile Joined November 2011
United States562 Posts
December 12 2012 02:39 GMT
#2231
On December 12 2012 11:02 eviltomahawk wrote:
Show nested quote +
On December 12 2012 10:41 Zergrusher wrote:
On December 12 2012 10:40 Breach_hu wrote:
On December 12 2012 10:39 Zergrusher wrote:
On December 12 2012 10:22 s3rp wrote:
On December 12 2012 10:15 Zergrusher wrote:
On December 12 2012 10:12 Breach_hu wrote:
On December 12 2012 09:11 Zergrusher wrote:
On December 12 2012 08:56 Breach_hu wrote:
Ultras right now can take out a larger army value terran army (bio + tanks) with a couple of vipers. Just saying. They are just wrecking everything on the ground.



Have you tried testing this with Bio with upgrade medivacs?

the heal rates alone combined with how bad 33% splash is(even more so factoring armor and Heal rates) reduces the ultralisk's effectiveness.



Bio + tanks is saying to you, that im not using bio and upgrade medivacs? Actually ultras doesnt give a **** about medivac, in WoL marines were the damage soak againts ultras (as silly as it sounds) in marinemarauder, now marines and marauders dies at some rate. No medivac can heal out ultras, you can outdps but you will lose a lot, combined with vipers you are not even dpsing. go figure.



Heal rates are increased and higher wiht the upgrade.


You can out heal the splash still.

and you can move out of blinding cloud and remember don't clump your tanks.


No you cannot outheal the splash thats a flat out lie.



yes, you can, because the ultras splash is fairly low.


Do we play the same game?




Yes, you should see the splash for yourself and then compare it to WOL's splash lol

On one hand, you are right that the upgraded Medivac's heal rate of 15 health per second out-heals the Ultralisks's splash DPS of 13.56. On the other hand, the new splash DPS of 13.56 is way better than the old splash DPS of 5.8, over double in fact.



so it is an improvement, but still not really, however thank you for telling me the DPS, I never knew that.

So what would the DPS be of a 50% splash of 36?
s3rp
Profile Joined May 2011
Germany3192 Posts
Last Edited: 2012-12-12 02:41:28
December 12 2012 02:40 GMT
#2232
On December 12 2012 11:37 Zergrusher wrote:
Show nested quote +
On December 12 2012 11:19 s3rp wrote:
On December 12 2012 10:39 Zergrusher wrote:
On December 12 2012 10:22 s3rp wrote:
On December 12 2012 10:15 Zergrusher wrote:
On December 12 2012 10:12 Breach_hu wrote:
On December 12 2012 09:11 Zergrusher wrote:
On December 12 2012 08:56 Breach_hu wrote:
Ultras right now can take out a larger army value terran army (bio + tanks) with a couple of vipers. Just saying. They are just wrecking everything on the ground.



Have you tried testing this with Bio with upgrade medivacs?

the heal rates alone combined with how bad 33% splash is(even more so factoring armor and Heal rates) reduces the ultralisk's effectiveness.



Bio + tanks is saying to you, that im not using bio and upgrade medivacs? Actually ultras doesnt give a **** about medivac, in WoL marines were the damage soak againts ultras (as silly as it sounds) in marinemarauder, now marines and marauders dies at some rate. No medivac can heal out ultras, you can outdps but you will lose a lot, combined with vipers you are not even dpsing. go figure.



Heal rates are increased and higher wiht the upgrade.


You can out heal the splash still.

and you can move out of blinding cloud and remember don't clump your tanks.


No you cannot outheal the splash thats a flat out lie.



yes, you can, because the ultras splash is fairly low.


On single Units but you're not going to have 1 Ultra only hit only unit at a time . Especially considering Ultras are not the only damage to deal with.

Btw if you test it Medivacs cannot outheal Ultras because the heal of Medivacs starts with significant delay.



Define "Delay" Because the improved medivacs heal more per 1 energy in a very short time.


When the Medivac starts healing the Ultralisk will already starting the swing for the second time. It takes ~ the time an Ultralisk hits before Medivacs react to damage and start healing. Try it.
Zergrusher
Profile Joined November 2011
United States562 Posts
December 12 2012 02:40 GMT
#2233
On December 12 2012 11:40 s3rp wrote:
Show nested quote +
On December 12 2012 11:37 Zergrusher wrote:
On December 12 2012 11:19 s3rp wrote:
On December 12 2012 10:39 Zergrusher wrote:
On December 12 2012 10:22 s3rp wrote:
On December 12 2012 10:15 Zergrusher wrote:
On December 12 2012 10:12 Breach_hu wrote:
On December 12 2012 09:11 Zergrusher wrote:
On December 12 2012 08:56 Breach_hu wrote:
Ultras right now can take out a larger army value terran army (bio + tanks) with a couple of vipers. Just saying. They are just wrecking everything on the ground.



Have you tried testing this with Bio with upgrade medivacs?

the heal rates alone combined with how bad 33% splash is(even more so factoring armor and Heal rates) reduces the ultralisk's effectiveness.



Bio + tanks is saying to you, that im not using bio and upgrade medivacs? Actually ultras doesnt give a **** about medivac, in WoL marines were the damage soak againts ultras (as silly as it sounds) in marinemarauder, now marines and marauders dies at some rate. No medivac can heal out ultras, you can outdps but you will lose a lot, combined with vipers you are not even dpsing. go figure.



Heal rates are increased and higher wiht the upgrade.


You can out heal the splash still.

and you can move out of blinding cloud and remember don't clump your tanks.


No you cannot outheal the splash thats a flat out lie.



yes, you can, because the ultras splash is fairly low.


On single Units but you're not going to have 1 Ultra only hit only unit at a time . Especially considering Ultras are not the only damage to deal with.

Btw if you test it Medivacs cannot outheal Ultras because the heal of Medivacs starts with significant delay.



Define "Delay" Because the improved medivacs heal more per 1 energy in a very short time.


When the Medivac starts healing the Ultralisk will already starting the swing for the second time.


what if you stim the units before the ultralisk starts attacking?
s3rp
Profile Joined May 2011
Germany3192 Posts
Last Edited: 2012-12-12 02:47:16
December 12 2012 02:43 GMT
#2234
On December 12 2012 11:40 Zergrusher wrote:
Show nested quote +
On December 12 2012 11:40 s3rp wrote:
On December 12 2012 11:37 Zergrusher wrote:
On December 12 2012 11:19 s3rp wrote:
On December 12 2012 10:39 Zergrusher wrote:
On December 12 2012 10:22 s3rp wrote:
On December 12 2012 10:15 Zergrusher wrote:
On December 12 2012 10:12 Breach_hu wrote:
On December 12 2012 09:11 Zergrusher wrote:
On December 12 2012 08:56 Breach_hu wrote:
Ultras right now can take out a larger army value terran army (bio + tanks) with a couple of vipers. Just saying. They are just wrecking everything on the ground.



Have you tried testing this with Bio with upgrade medivacs?

the heal rates alone combined with how bad 33% splash is(even more so factoring armor and Heal rates) reduces the ultralisk's effectiveness.



Bio + tanks is saying to you, that im not using bio and upgrade medivacs? Actually ultras doesnt give a **** about medivac, in WoL marines were the damage soak againts ultras (as silly as it sounds) in marinemarauder, now marines and marauders dies at some rate. No medivac can heal out ultras, you can outdps but you will lose a lot, combined with vipers you are not even dpsing. go figure.



Heal rates are increased and higher wiht the upgrade.


You can out heal the splash still.

and you can move out of blinding cloud and remember don't clump your tanks.


No you cannot outheal the splash thats a flat out lie.



yes, you can, because the ultras splash is fairly low.


On single Units but you're not going to have 1 Ultra only hit only unit at a time . Especially considering Ultras are not the only damage to deal with.

Btw if you test it Medivacs cannot outheal Ultras because the heal of Medivacs starts with significant delay.



Define "Delay" Because the improved medivacs heal more per 1 energy in a very short time.


When the Medivac starts healing the Ultralisk will already starting the swing for the second time.


what if you stim the units before the ultralisk starts attacking?


Doesn't matter because the Medivacs will heal the Stim and then just stop and will again have a delay. There's delay between the heal . The new Upgrade doesn't make Units survive Ultra attacks . They may last longer but the Ultra damage is higher because Medivacs will have hiccups healing units.

Trust me an Ultra will kill a unit healed by the new Medivac 100% of the time . Theoretically it might should not but in reality it does so. You cannot outheal the Ultralisk it just doesn't work .

If you don't believe me try it yourself i'm not making this up.
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
Last Edited: 2012-12-12 02:48:26
December 12 2012 02:47 GMT
#2235
On December 12 2012 11:39 Zergrusher wrote:
Show nested quote +
On December 12 2012 11:02 eviltomahawk wrote:
On December 12 2012 10:41 Zergrusher wrote:
On December 12 2012 10:40 Breach_hu wrote:
On December 12 2012 10:39 Zergrusher wrote:
On December 12 2012 10:22 s3rp wrote:
On December 12 2012 10:15 Zergrusher wrote:
On December 12 2012 10:12 Breach_hu wrote:
On December 12 2012 09:11 Zergrusher wrote:
On December 12 2012 08:56 Breach_hu wrote:
Ultras right now can take out a larger army value terran army (bio + tanks) with a couple of vipers. Just saying. They are just wrecking everything on the ground.



Have you tried testing this with Bio with upgrade medivacs?

the heal rates alone combined with how bad 33% splash is(even more so factoring armor and Heal rates) reduces the ultralisk's effectiveness.



Bio + tanks is saying to you, that im not using bio and upgrade medivacs? Actually ultras doesnt give a **** about medivac, in WoL marines were the damage soak againts ultras (as silly as it sounds) in marinemarauder, now marines and marauders dies at some rate. No medivac can heal out ultras, you can outdps but you will lose a lot, combined with vipers you are not even dpsing. go figure.



Heal rates are increased and higher wiht the upgrade.


You can out heal the splash still.

and you can move out of blinding cloud and remember don't clump your tanks.


No you cannot outheal the splash thats a flat out lie.



yes, you can, because the ultras splash is fairly low.


Do we play the same game?




Yes, you should see the splash for yourself and then compare it to WOL's splash lol

On one hand, you are right that the upgraded Medivac's heal rate of 15 health per second out-heals the Ultralisks's splash DPS of 13.56. On the other hand, the new splash DPS of 13.56 is way better than the old splash DPS of 5.8, over double in fact.



so it is an improvement, but still not really, however thank you for telling me the DPS, I never knew that.

So what would the DPS be of a 50% splash of 36?

Assuming that 36 is the attack damage with a cooldown of 0.861, the DPS should be 41.8 with the splash DPS being 20.9, assuming that it is 50% of the original DPS.

Although the Ultralisk currently has an attack damage of 35 with a DPS of 40.6 for it's normal attack.
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Zergrusher
Profile Joined November 2011
United States562 Posts
December 12 2012 02:48 GMT
#2236
On December 12 2012 11:47 eviltomahawk wrote:
Show nested quote +
On December 12 2012 11:39 Zergrusher wrote:
On December 12 2012 11:02 eviltomahawk wrote:
On December 12 2012 10:41 Zergrusher wrote:
On December 12 2012 10:40 Breach_hu wrote:
On December 12 2012 10:39 Zergrusher wrote:
On December 12 2012 10:22 s3rp wrote:
On December 12 2012 10:15 Zergrusher wrote:
On December 12 2012 10:12 Breach_hu wrote:
On December 12 2012 09:11 Zergrusher wrote:
[quote]


Have you tried testing this with Bio with upgrade medivacs?

the heal rates alone combined with how bad 33% splash is(even more so factoring armor and Heal rates) reduces the ultralisk's effectiveness.



Bio + tanks is saying to you, that im not using bio and upgrade medivacs? Actually ultras doesnt give a **** about medivac, in WoL marines were the damage soak againts ultras (as silly as it sounds) in marinemarauder, now marines and marauders dies at some rate. No medivac can heal out ultras, you can outdps but you will lose a lot, combined with vipers you are not even dpsing. go figure.



Heal rates are increased and higher wiht the upgrade.


You can out heal the splash still.

and you can move out of blinding cloud and remember don't clump your tanks.


No you cannot outheal the splash thats a flat out lie.



yes, you can, because the ultras splash is fairly low.


Do we play the same game?




Yes, you should see the splash for yourself and then compare it to WOL's splash lol

On one hand, you are right that the upgraded Medivac's heal rate of 15 health per second out-heals the Ultralisks's splash DPS of 13.56. On the other hand, the new splash DPS of 13.56 is way better than the old splash DPS of 5.8, over double in fact.



so it is an improvement, but still not really, however thank you for telling me the DPS, I never knew that.

So what would the DPS be of a 50% splash of 36?

Assuming that 36 is the attack damage, the DPS should be 41.8 with the splash DPS being 20.9, assuming that it is 50% of the original DPS.


so 18 damage = 20.9? whats the formula for DPS?
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
December 12 2012 02:50 GMT
#2237
On December 12 2012 11:48 Zergrusher wrote:
Show nested quote +
On December 12 2012 11:47 eviltomahawk wrote:
On December 12 2012 11:39 Zergrusher wrote:
On December 12 2012 11:02 eviltomahawk wrote:
On December 12 2012 10:41 Zergrusher wrote:
On December 12 2012 10:40 Breach_hu wrote:
On December 12 2012 10:39 Zergrusher wrote:
On December 12 2012 10:22 s3rp wrote:
On December 12 2012 10:15 Zergrusher wrote:
On December 12 2012 10:12 Breach_hu wrote:
[quote]

Bio + tanks is saying to you, that im not using bio and upgrade medivacs? Actually ultras doesnt give a **** about medivac, in WoL marines were the damage soak againts ultras (as silly as it sounds) in marinemarauder, now marines and marauders dies at some rate. No medivac can heal out ultras, you can outdps but you will lose a lot, combined with vipers you are not even dpsing. go figure.



Heal rates are increased and higher wiht the upgrade.


You can out heal the splash still.

and you can move out of blinding cloud and remember don't clump your tanks.


No you cannot outheal the splash thats a flat out lie.



yes, you can, because the ultras splash is fairly low.


Do we play the same game?




Yes, you should see the splash for yourself and then compare it to WOL's splash lol

On one hand, you are right that the upgraded Medivac's heal rate of 15 health per second out-heals the Ultralisks's splash DPS of 13.56. On the other hand, the new splash DPS of 13.56 is way better than the old splash DPS of 5.8, over double in fact.



so it is an improvement, but still not really, however thank you for telling me the DPS, I never knew that.

So what would the DPS be of a 50% splash of 36?

Assuming that 36 is the attack damage, the DPS should be 41.8 with the splash DPS being 20.9, assuming that it is 50% of the original DPS.


so 18 damage = 20.9? whats the formula for DPS?

I use damage/cooldown, which is consistent with the DPS stats listed on Liquipedia.
ㅇㅅㅌㅅ
Zergrusher
Profile Joined November 2011
United States562 Posts
December 12 2012 02:51 GMT
#2238
On December 12 2012 11:43 s3rp wrote:
Show nested quote +
On December 12 2012 11:40 Zergrusher wrote:
On December 12 2012 11:40 s3rp wrote:
On December 12 2012 11:37 Zergrusher wrote:
On December 12 2012 11:19 s3rp wrote:
On December 12 2012 10:39 Zergrusher wrote:
On December 12 2012 10:22 s3rp wrote:
On December 12 2012 10:15 Zergrusher wrote:
On December 12 2012 10:12 Breach_hu wrote:
On December 12 2012 09:11 Zergrusher wrote:
[quote]


Have you tried testing this with Bio with upgrade medivacs?

the heal rates alone combined with how bad 33% splash is(even more so factoring armor and Heal rates) reduces the ultralisk's effectiveness.



Bio + tanks is saying to you, that im not using bio and upgrade medivacs? Actually ultras doesnt give a **** about medivac, in WoL marines were the damage soak againts ultras (as silly as it sounds) in marinemarauder, now marines and marauders dies at some rate. No medivac can heal out ultras, you can outdps but you will lose a lot, combined with vipers you are not even dpsing. go figure.



Heal rates are increased and higher wiht the upgrade.


You can out heal the splash still.

and you can move out of blinding cloud and remember don't clump your tanks.


No you cannot outheal the splash thats a flat out lie.



yes, you can, because the ultras splash is fairly low.


On single Units but you're not going to have 1 Ultra only hit only unit at a time . Especially considering Ultras are not the only damage to deal with.

Btw if you test it Medivacs cannot outheal Ultras because the heal of Medivacs starts with significant delay.



Define "Delay" Because the improved medivacs heal more per 1 energy in a very short time.


When the Medivac starts healing the Ultralisk will already starting the swing for the second time.


what if you stim the units before the ultralisk starts attacking?


Doesn't matter because the Medivacs will heal the Stim and then just stop and will again have a delay. There's delay between the heal . The new Upgrade doesn't make Units survive Ultra attacks . They may last longer but the Ultra damage is higher because Medivacs will have hiccups healing units.

Trust me an Ultra will kill a unit healed by the new Medivac 100% of the time . Theoretically it might should not but in reality it does so. You cannot outheal the Ultralisk it just doesn't work .

If you don't believe me try it yourself i'm not making this up.


I know your not making this up, but I am saying if the medivacs heal rate(s) are basically like DPS then if it has a higher DPS then shouldn't the splashed units last longer?
Zergrusher
Profile Joined November 2011
United States562 Posts
December 12 2012 02:51 GMT
#2239
On December 12 2012 11:50 eviltomahawk wrote:
Show nested quote +
On December 12 2012 11:48 Zergrusher wrote:
On December 12 2012 11:47 eviltomahawk wrote:
On December 12 2012 11:39 Zergrusher wrote:
On December 12 2012 11:02 eviltomahawk wrote:
On December 12 2012 10:41 Zergrusher wrote:
On December 12 2012 10:40 Breach_hu wrote:
On December 12 2012 10:39 Zergrusher wrote:
On December 12 2012 10:22 s3rp wrote:
On December 12 2012 10:15 Zergrusher wrote:
[quote]


Heal rates are increased and higher wiht the upgrade.


You can out heal the splash still.

and you can move out of blinding cloud and remember don't clump your tanks.


No you cannot outheal the splash thats a flat out lie.



yes, you can, because the ultras splash is fairly low.


Do we play the same game?




Yes, you should see the splash for yourself and then compare it to WOL's splash lol

On one hand, you are right that the upgraded Medivac's heal rate of 15 health per second out-heals the Ultralisks's splash DPS of 13.56. On the other hand, the new splash DPS of 13.56 is way better than the old splash DPS of 5.8, over double in fact.



so it is an improvement, but still not really, however thank you for telling me the DPS, I never knew that.

So what would the DPS be of a 50% splash of 36?

Assuming that 36 is the attack damage, the DPS should be 41.8 with the splash DPS being 20.9, assuming that it is 50% of the original DPS.


so 18 damage = 20.9? whats the formula for DPS?

I use damage/cooldown, which is consistent with the DPS stats listed on Liquipedia.



so how would armor deduct the DPS?
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
Last Edited: 2012-12-12 02:53:44
December 12 2012 02:53 GMT
#2240
On December 12 2012 11:51 Zergrusher wrote:
Show nested quote +
On December 12 2012 11:50 eviltomahawk wrote:
On December 12 2012 11:48 Zergrusher wrote:
On December 12 2012 11:47 eviltomahawk wrote:
On December 12 2012 11:39 Zergrusher wrote:
On December 12 2012 11:02 eviltomahawk wrote:
On December 12 2012 10:41 Zergrusher wrote:
On December 12 2012 10:40 Breach_hu wrote:
On December 12 2012 10:39 Zergrusher wrote:
On December 12 2012 10:22 s3rp wrote:
[quote]

No you cannot outheal the splash thats a flat out lie.



yes, you can, because the ultras splash is fairly low.


Do we play the same game?




Yes, you should see the splash for yourself and then compare it to WOL's splash lol

On one hand, you are right that the upgraded Medivac's heal rate of 15 health per second out-heals the Ultralisks's splash DPS of 13.56. On the other hand, the new splash DPS of 13.56 is way better than the old splash DPS of 5.8, over double in fact.



so it is an improvement, but still not really, however thank you for telling me the DPS, I never knew that.

So what would the DPS be of a 50% splash of 36?

Assuming that 36 is the attack damage, the DPS should be 41.8 with the splash DPS being 20.9, assuming that it is 50% of the original DPS.


so 18 damage = 20.9? whats the formula for DPS?

I use damage/cooldown, which is consistent with the DPS stats listed on Liquipedia.



so how would armor deduct the DPS?

It deducts from the attack damage, so I assume the DPS formula might be be (damage - armor) / cooldown in that case.
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