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Active: 10275 users

Compiled list of stated upcoming WOL unit changes - Page 2

Forum Index > StarCraft 2 HotS
Post a Reply
Prev 1 2 3 4 5 6 Next All
Zato-1
Profile Blog Joined March 2009
Chile4253 Posts
November 13 2012 22:37 GMT
#21
Great thread, thanks for putting this together man
Go here http://vina.biobiochile.cl/ and input the Konami Code (up up down down left right left right B A)
Apolo
Profile Joined May 2010
Portugal1259 Posts
November 13 2012 22:54 GMT
#22
Nice work OP.
LockeTazeline
Profile Blog Joined June 2012
2390 Posts
November 13 2012 23:03 GMT
#23
Awesome post, many thanks.

Another poll on what other unit should be changed might be nice too though.
SarcasmMonster
Profile Joined October 2011
3136 Posts
November 13 2012 23:07 GMT
#24
On November 14 2012 08:03 LockeTazeline wrote:
Awesome post, many thanks.

Another poll on what other unit should be changed might be nice too though.


If you make the poll, I'll add it to the OP.

Thanks for all the thanks everyone
I'll update when new info comes out.
MMA: The true King of Wings
GARcher
Profile Joined October 2012
Canada294 Posts
November 14 2012 00:23 GMT
#25
Brood War Zerg AA is much more interesting because of the Devourer Mutaslisk combo.
ZvZ is like a shitty apartment: Roaches and Fungal Growth everywhere.
SarcasmMonster
Profile Joined October 2011
3136 Posts
November 14 2012 00:26 GMT
#26
On November 14 2012 09:23 GARcher wrote:
Brood War Zerg AA is much more interesting because of the Devourer Mutaslisk combo.


I don't recall a single pro game where the went Devourers. It's always Mutalisk-Scourage.
MMA: The true King of Wings
GARcher
Profile Joined October 2012
Canada294 Posts
November 14 2012 00:29 GMT
#27
On November 14 2012 09:26 SarcasmMonster wrote:
Show nested quote +
On November 14 2012 09:23 GARcher wrote:
Brood War Zerg AA is much more interesting because of the Devourer Mutaslisk combo.


I don't recall a single pro game where the went Devourers. It's always Mutalisk-Scourage.


Once you hit a critical mass of around 12 BCs or Corsairs, Scourge are useless.
ZvZ is like a shitty apartment: Roaches and Fungal Growth everywhere.
HotS2013
Profile Joined November 2012
United States8 Posts
Last Edited: 2012-11-14 01:14:58
November 14 2012 00:31 GMT
#28
To add to this thread- let's see what ya'll think about our current build in HotS! Polls polls polls!

New Zerg units

+ Show Spoiler +
Poll: Is the Swarm Host Good for SC2?

Yes (20)
 
54%

No (17)
 
46%

37 total votes

Your vote: Is the Swarm Host Good for SC2?

(Vote): Yes
(Vote): No



Poll: Is the Viper's Blinding Cloud Ability Good for SC2?

Yes (27)
 
82%

No (6)
 
18%

33 total votes

Your vote: Is the Viper's Blinding Cloud Ability Good for SC2?

(Vote): Yes
(Vote): No



Poll: Is the Viper's Abduct Ability Good for SC2?

Yes (24)
 
75%

No (8)
 
25%

32 total votes

Your vote: Is the Viper's Abduct Ability Good for SC2?

(Vote): Yes
(Vote): No



Poll: Is the Viper's Consume Ability Good for SC2?

Yes (26)
 
81%

No (6)
 
19%

32 total votes

Your vote: Is the Viper's Consume Ability Good for SC2?

(Vote): Yes
(Vote): No



Changes to existing Zerg units

+ Show Spoiler +
Poll: Is the Ultralisk Charge Ability Good for SC2?

No (21)
 
55%

Yes (17)
 
45%

38 total votes

Your vote: Is the Ultralisk Charge Ability Good for SC2?

(Vote): Yes
(Vote): No



Poll: Is Hydralisk Speed Off Creed Upgrade Good for SC2?

Yes (28)
 
97%

No (1)
 
3%

29 total votes

Your vote: Is Hydralisk Speed Off Creed Upgrade Good for SC2?

(Vote): Yes
(Vote): No



New Terran Units

+ Show Spoiler +
Poll: Is the Widow Mine Good for SC2?

Yes (29)
 
73%

No (11)
 
28%

40 total votes

Your vote: Is the Widow Mine Good for SC2?

(Vote): Yes
(Vote): No



Poll: Is the Hellbat Good for SC2?

Yes (27)
 
77%

No (8)
 
23%

35 total votes

Your vote: Is the Hellbat Good for SC2?

(Vote): Yes
(Vote): No



Changes to existing Terran units

+ Show Spoiler +
Poll: Is the Reaper's Combat Awareness Ability Good for SC2?

Yes (26)
 
70%

No (11)
 
30%

37 total votes

Your vote: Is the Reaper's Combat Awareness Ability Good for SC2?

(Vote): Yes
(Vote): No



Poll: Is the Reaper's Combat Drugs Ability Good for SC2?

Yes (29)
 
81%

No (7)
 
19%

36 total votes

Your vote: Is the Reaper's Combat Drugs Ability Good for SC2?

(Vote): Yes
(Vote): No



New Protoss Units

+ Show Spoiler +
Poll: Is the Oracle's Time Warp Ability Good for SC2?

Yes (20)
 
50%

No (20)
 
50%

40 total votes

Your vote: Is the Oracle's Time Warp Ability Good for SC2?

(Vote): Yes
(Vote): No



Poll: Is the Oracle's Pulsar Beam Ability Good for SC2?

Yes (19)
 
50%

No (19)
 
50%

38 total votes

Your vote: Is the Oracle's Pulsar Beam Ability Good for SC2?

(Vote): Yes
(Vote): No



Poll: Is the Oracle's Revelation Ability Good for SC2?

Yes (32)
 
86%

No (5)
 
14%

37 total votes

Your vote: Is the Oracle's Revelation Ability Good for SC2?

(Vote): Yes
(Vote): No



Poll: Is the Tempest Good for SC2?

Yes (25)
 
63%

No (15)
 
38%

40 total votes

Your vote: Is the Tempest Good for SC2?

(Vote): Yes
(Vote): No



Poll: Is the Mothership Core's Purify Ability Good for SC2?

Yes (31)
 
86%

No (5)
 
14%

36 total votes

Your vote: Is the Mothership Core's Purify Ability Good for SC2?

(Vote): Yes
(Vote): No



Poll: Is the Mothership Core's Envision Ability Good for SC2?

Yes (22)
 
65%

No (12)
 
35%

34 total votes

Your vote: Is the Mothership Core's Envision Ability Good for SC2?

(Vote): Yes
(Vote): No



Poll: Is the Mothership Core's Recall Ability Good for SC2?

Yes (32)
 
86%

No (5)
 
14%

37 total votes

Your vote: Is the Mothership Core's Recall Ability Good for SC2?

(Vote): Yes
(Vote): No




How would ya'll like to see the Thor, Raven, Medivac, Reaper, Carrier, Void Ray, Mothership, Infestor, Corruptor, and Overseer changed?
Heart of the Swarm!
GARcher
Profile Joined October 2012
Canada294 Posts
Last Edited: 2012-11-14 00:54:37
November 14 2012 00:43 GMT
#29
Proposed changes:

Remove 250mm cannons and give Thors Haywire missiles. Energy bar doesn't appear until researched. Same with BCs and energy.

Raven HSM removed and replaced with Irradiate. PDD casting range increased to 9.

Reaper is hopeless, no matter how you change it, it still will be useless past early game harassment because of build time, cost and lack of HP.

Medivacs are fine

Tanks do full damage against shields.

EMP radius buffed and snipe made to be 35+10 light

Concussive shells made a manual ability and marauder damage changed to 10+5 armoured

Carriers changed according to Nony's video, interceptors healed when returned to carrier and reduced build time

Voidrays really have no role anymore because of the tempest, probably just remove it

Zealot charge changed to manual activation

Mothership no longer able to be NP'd, vortex changed to stasis field.

Infestors movement speed decreased and Fungal made into projectile, progressive slow instead of rooting. IT longer spawn time or more energy.

Corruptor corruption ability removed. Less damage, less speed or stay the same, more range to encourage micro.

Overseers are fine except contamination which doesn't fit well with the role of the overseer.
ZvZ is like a shitty apartment: Roaches and Fungal Growth everywhere.
LockeTazeline
Profile Blog Joined June 2012
2390 Posts
November 14 2012 00:50 GMT
#30
Poll: What other unit should Blizzard change?

Colossus (159)
 
53%

Battlecruiser (40)
 
13%

Sentry (17)
 
6%

Siege Tank (16)
 
5%

Ghost (15)
 
5%

Immortal (13)
 
4%

Hydralisk (11)
 
4%

Brood Lord (8)
 
3%

Roach (6)
 
2%

Viking (5)
 
2%

Other (5)
 
2%

Marauder (3)
 
1%

298 total votes

Your vote: What other unit should Blizzard change?

(Vote): Marauder
(Vote): Ghost
(Vote): Siege Tank
(Vote): Viking
(Vote): Battlecruiser
(Vote): Sentry
(Vote): Immortal
(Vote): Colossus
(Vote): Roach
(Vote): Hydralisk
(Vote): Brood Lord
(Vote): Other

eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
November 14 2012 01:03 GMT
#31
On November 14 2012 09:29 GARcher wrote:
Show nested quote +
On November 14 2012 09:26 SarcasmMonster wrote:
On November 14 2012 09:23 GARcher wrote:
Brood War Zerg AA is much more interesting because of the Devourer Mutaslisk combo.


I don't recall a single pro game where the went Devourers. It's always Mutalisk-Scourage.


Once you hit a critical mass of around 12 BCs or Corsairs, Scourge are useless.

But still, Devourers are extremely rare in pro BW. BCs in TvZ are extremely rare. I've almost never seen Devourers used in a pro PvZ aside from Stork vs GGplay.
ㅇㅅㅌㅅ
Camlito
Profile Blog Joined July 2007
Australia4040 Posts
November 14 2012 01:10 GMT
#32
On November 14 2012 09:31 HotS2013 wrote:
To add to this thread- let's see what ya'll think about our current build in HotS! Polls polls polls!

New Zerg units

+ Show Spoiler +
Poll: Is the Swarm Host Good for SC2?

Yes (20)
 
54%

No (17)
 
46%

37 total votes

Your vote: Is the Swarm Host Good for SC2?

(Vote): Yes
(Vote): No



Poll: Is the Viper's Blinding Cloud Ability Good for SC2?

Yes (27)
 
82%

No (6)
 
18%

33 total votes

Your vote: Is the Viper's Blinding Cloud Ability Good for SC2?

(Vote): Yes
(Vote): No



Poll: Is the Viper's Abduct Ability Good for SC2?

Yes (24)
 
75%

No (8)
 
25%

32 total votes

Your vote: Is the Viper's Abduct Ability Good for SC2?

(Vote): Yes
(Vote): No



Poll: Is the Viper's Consume Ability Good for SC2?

Yes (26)
 
81%

No (6)
 
19%

32 total votes

Your vote: Is the Viper's Consume Ability Good for SC2?

(Vote): Yes
(Vote): No



Changes to existing Zerg units

+ Show Spoiler +
Poll: Is the Ultralisk Charge Ability Good for SC2?

No (21)
 
55%

Yes (17)
 
45%

38 total votes

Your vote: Is the Ultralisk Charge Ability Good for SC2?

(Vote): Yes
(Vote): No



New Terran Units

+ Show Spoiler +
Poll: Is the Widow Mine Good for SC2?

Yes (29)
 
73%

No (11)
 
28%

40 total votes

Your vote: Is the Widow Mine Good for SC2?

(Vote): Yes
(Vote): No



Poll: Is the Hellbat Good for SC2?

Yes (27)
 
77%

No (8)
 
23%

35 total votes

Your vote: Is the Hellbat Good for SC2?

(Vote): Yes
(Vote): No



Changes to existing Terran units

+ Show Spoiler +
Poll: Is the Reaper's Combat Awareness Ability Good for SC2?

Yes (26)
 
70%

No (11)
 
30%

37 total votes

Your vote: Is the Reaper's Combat Awareness Ability Good for SC2?

(Vote): Yes
(Vote): No



Poll: Is the Reaper's Combat Drugs Ability Good for SC2?

Yes (29)
 
81%

No (7)
 
19%

36 total votes

Your vote: Is the Reaper's Combat Drugs Ability Good for SC2?

(Vote): Yes
(Vote): No



New Protoss Units

+ Show Spoiler +
Poll: Is the Oracle's Time Warp Ability Good for SC2?

Yes (20)
 
50%

No (20)
 
50%

40 total votes

Your vote: Is the Oracle's Time Warp Ability Good for SC2?

(Vote): Yes
(Vote): No



Poll: Is the Oracle's Pulsar Beam Ability Good for SC2?

Yes (19)
 
50%

No (19)
 
50%

38 total votes

Your vote: Is the Oracle's Pulsar Beam Ability Good for SC2?

(Vote): Yes
(Vote): No



Poll: Is the Oracle's Revelation Ability Good for SC2?

Yes (32)
 
86%

No (5)
 
14%

37 total votes

Your vote: Is the Oracle's Revelation Ability Good for SC2?

(Vote): Yes
(Vote): No



Poll: Is the Tempest Good for SC2?

Yes (25)
 
63%

No (15)
 
38%

40 total votes

Your vote: Is the Tempest Good for SC2?

(Vote): Yes
(Vote): No



Poll: Is the Mothership Core's Purify Ability Good for SC2?

Yes (31)
 
86%

No (5)
 
14%

36 total votes

Your vote: Is the Mothership Core's Purify Ability Good for SC2?

(Vote): Yes
(Vote): No



Poll: Is the Mothership Core's Envision Ability Good for SC2?

Yes (22)
 
65%

No (12)
 
35%

34 total votes

Your vote: Is the Mothership Core's Envision Ability Good for SC2?

(Vote): Yes
(Vote): No



Poll: Is the Mothership Core's Recall Ability Good for SC2?

Yes (32)
 
86%

No (5)
 
14%

37 total votes

Your vote: Is the Mothership Core's Recall Ability Good for SC2?

(Vote): Yes
(Vote): No




How would ya'll like to see the Thor, Raven, Medivac, Reaper, Carrier, Void Ray, Mothership, Infestor, Corruptor, and Overseer changed?


You missed Hydra speed for zerg changes
sAviOr...
a176
Profile Blog Joined August 2009
Canada6688 Posts
November 14 2012 01:32 GMT
#33
i have a feeling blizzard wont change much
starleague forever
therockmanxx
Profile Joined July 2010
Peru1174 Posts
November 14 2012 01:40 GMT
#34
So I've been playing a lame game my whole life
But I wasted so much time... !! T_T
Tekken ProGamer
Freeborn
Profile Joined July 2010
Germany421 Posts
November 14 2012 03:04 GMT
#35
nice polls.

I personally see the sentry + FF as more damaging than the colossus, but if the colossus is nerfed that may uncover the stupidity that is FF and th weak ness of the gateway unit so that may turn out well...
Wildmoon
Profile Joined December 2011
Thailand4189 Posts
November 14 2012 03:56 GMT
#36
On November 14 2012 10:03 eviltomahawk wrote:
Show nested quote +
On November 14 2012 09:29 GARcher wrote:
On November 14 2012 09:26 SarcasmMonster wrote:
On November 14 2012 09:23 GARcher wrote:
Brood War Zerg AA is much more interesting because of the Devourer Mutaslisk combo.


I don't recall a single pro game where the went Devourers. It's always Mutalisk-Scourage.


Once you hit a critical mass of around 12 BCs or Corsairs, Scourge are useless.

But still, Devourers are extremely rare in pro BW. BCs in TvZ are extremely rare. I've almost never seen Devourers used in a pro PvZ aside from Stork vs GGplay.


The community didn't have a chance to ask for change in original SC. In fact there were many bad units in BW that were rarely used.
Yoshi Kirishima
Profile Blog Joined July 2009
United States10383 Posts
November 14 2012 04:03 GMT
#37
I finally watched Nony's carrier video.

Wow, i did not know about that at all... what the heck do we need the tempest for if we change the carrier back? XD

This would also keep viking vs carrier from being boring, since there is micro involved with trying to mess up the carrier's leash and such. Right now viking vs tempest is pretty boring, just kiting or chasing.

And tempest and carrier seem to overlap... so if this tempest stays as this unit that deals with infestor/BL, then what will they do with the carrier? Remove it? They said they're considering changing the carriers but want to focus on HotS units (or does he mean he wants the players to focus on giving feedback on the HotS units, since they've already shared their thoughts on the Carrier) I hope it's the latter, because if they make the tempest a boring unit but deals with infestor/BL, that would suck, cus then carrier isn't really needed.

Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
GARcher
Profile Joined October 2012
Canada294 Posts
November 14 2012 07:48 GMT
#38
On November 14 2012 13:03 Yoshi Kirishima wrote:
I finally watched Nony's carrier video.

Wow, i did not know about that at all... what the heck do we need the tempest for if we change the carrier back? XD

This would also keep viking vs carrier from being boring, since there is micro involved with trying to mess up the carrier's leash and such. Right now viking vs tempest is pretty boring, just kiting or chasing.

And tempest and carrier seem to overlap... so if this tempest stays as this unit that deals with infestor/BL, then what will they do with the carrier? Remove it? They said they're considering changing the carriers but want to focus on HotS units (or does he mean he wants the players to focus on giving feedback on the HotS units, since they've already shared their thoughts on the Carrier) I hope it's the latter, because if they make the tempest a boring unit but deals with infestor/BL, that would suck, cus then carrier isn't really needed.



Protoss right now lacks an air superiority unit that is not a capital ship. Tempest and Voidrays are probably a poor attempt at filling that gap.
ZvZ is like a shitty apartment: Roaches and Fungal Growth everywhere.
DaveVAH
Profile Blog Joined June 2011
Canada162 Posts
November 14 2012 10:08 GMT
#39
Medivac changes would be great depending on the mechanic and how efficient the healing is. Mech is already starved for supply so this healing must be efficient to justify medivac's 2 supply. Probably will cost resources to repair.

It sounds very exciting though and will allow for better hellbats (with no bio tag) and better bio-mech mix compositions!
Jenia6109
Profile Blog Joined December 2008
Russian Federation1613 Posts
November 14 2012 11:47 GMT
#40
Great thread. Underused units should be buffed!
INnoVation TY Maru | Classic Stats Dear sOs Zest herO | Rogue Dark soO
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