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[G] Sandworms and Sandtrout ZvX Build: SH & Nydus - Page 2

Forum Index > StarCraft 2 HotS
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DuncanIdaho
Profile Blog Joined April 2010
United States465 Posts
November 05 2012 22:35 GMT
#21
So I tried something, delaying gas till mineral saturation on 2bases (Spanishiwa style), then getting all four gas at once and proceeding in the aforementioned tech order. This route lands the nydus at around 9:30 min in Game Time, delaying things by 1:30 minutes. Fyi

~Duncan Idaho
The spice must flow... Grammar lesson: "than" is used for quantity comparisons, "then" is used for chronological statements. The next forum user who says, "I'd do such and such, THAN I'd do such and such else," is gonna make me cry...
Ethoex
Profile Joined June 2012
United States164 Posts
November 05 2012 23:31 GMT
#22
this looks really cool I cant wait to try it
"Until the very, very top, in almost anything all that matters, is how much work you put in. The only problem is that most people can't work hard even at things they do enjoy, much less things they don't have a real passion for." - Greg "IdrA" Fields
BigRedDog
Profile Joined May 2012
461 Posts
November 07 2012 06:10 GMT
#23
I have a quick question.

I tried this strat a few times and if the opponent is caught unaware, it works very well.

My problem is if they spotted your nydus worm and/or have enough units/buildings around the base to spot the worm from popping out. How would you transit? Do you turtle up? Use the swarm hosts and army to d while taking a third (or a fourth)? Engage direct? Attack from 2-3 fronts?

Big Red Dog!
Existor
Profile Joined July 2010
Russian Federation4295 Posts
November 07 2012 07:56 GMT
#24
On November 07 2012 15:10 BigRedDog wrote:
I have a quick question.

I tried this strat a few times and if the opponent is caught unaware, it works very well.

My problem is if they spotted your nydus worm and/or have enough units/buildings around the base to spot the worm from popping out. How would you transit? Do you turtle up? Use the swarm hosts and army to d while taking a third (or a fourth)? Engage direct? Attack from 2-3 fronts?


Just while 1st nydus started spawning, spot location for another nydus. Enemy will not be able to shutdown 2 nyduses for same time.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-12-03 00:58:55
December 03 2012 00:50 GMT
#25
Well, this strategy not works sometimes against skilled players. Sadly blizzard canceled all their nyduses
TheLunatic
Profile Joined February 2011
309 Posts
December 03 2012 01:02 GMT
#26
On November 07 2012 16:56 Existor wrote:
Show nested quote +
On November 07 2012 15:10 BigRedDog wrote:
I have a quick question.

I tried this strat a few times and if the opponent is caught unaware, it works very well.

My problem is if they spotted your nydus worm and/or have enough units/buildings around the base to spot the worm from popping out. How would you transit? Do you turtle up? Use the swarm hosts and army to d while taking a third (or a fourth)? Engage direct? Attack from 2-3 fronts?


Just while 1st nydus started spawning, spot location for another nydus. Enemy will not be able to shutdown 2 nyduses for same time.

Enemy not being able to kill two nydus, thats a joke .... Maybe in wood league....maybe
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-12-03 02:10:50
December 03 2012 02:09 GMT
#27
Enemy not being able to kill two nydus, thats a joke .... Maybe in wood league....maybe

Then why not use Nydus-Reinforcer? That will be placed somewhere behind enemy wall. First you're trying to damage enym wall, at same time starting create nydus at main in the corner. Or vice-versa. Those lines are locust rally points

[image loading]
Markwerf
Profile Joined March 2010
Netherlands3728 Posts
December 03 2012 16:38 GMT
#28
queen/sh/roach with nydus is really good against protoss.

You just open your normal 3 base vs FFE with double gas at 6, then quickly add 2 more. Get +1 ranged attack and a couple extra queens. Then at lair go for swarmhosts and roach speed and a nydus. Just go for 1 nydus a fair bit out of their base and place the swarm hosts there. The queens function as AA and put down a few tumors since creep effectively increases the range of your swarm hosts. Ideally you have a couple queens, 5-6 swarm hosts and the rest roach and you just start to whittle their base from there. The nydus doesn't need to be too close at all because swarm hosts with the upgrade and creep spread have huge range.

swarm host and roach is just quite a strong combination, the biggest weaknesses being air and large amounts of colossi. By hitting early and using queens for AA it's hard to stop, queens compliment swarm hosts so well by being able to spread creep and transfuse the hosts if they bumrush you, the problem of course is getting your queens over there and having some starting creep. For small maps just walking your queens over and using an overlord works quite well, for the bigger maps the nydus is great, there is just hardly any risk of the nydus getting killed because it doesn't even have to be close to them . The worst threat for nydus play now are oracles really
MilesTeg
Profile Joined September 2010
France1271 Posts
Last Edited: 2012-12-03 17:58:41
December 03 2012 17:57 GMT
#29
On December 04 2012 01:38 Markwerf wrote:
queen/sh/roach with nydus is really good against protoss.

You just open your normal 3 base vs FFE with double gas at 6, then quickly add 2 more. Get +1 ranged attack and a couple extra queens. Then at lair go for swarmhosts and roach speed and a nydus. Just go for 1 nydus a fair bit out of their base and place the swarm hosts there. The queens function as AA and put down a few tumors since creep effectively increases the range of your swarm hosts. Ideally you have a couple queens, 5-6 swarm hosts and the rest roach and you just start to whittle their base from there. The nydus doesn't need to be too close at all because swarm hosts with the upgrade and creep spread have huge range.

swarm host and roach is just quite a strong combination, the biggest weaknesses being air and large amounts of colossi. By hitting early and using queens for AA it's hard to stop, queens compliment swarm hosts so well by being able to spread creep and transfuse the hosts if they bumrush you, the problem of course is getting your queens over there and having some starting creep. For small maps just walking your queens over and using an overlord works quite well, for the bigger maps the nydus is great, there is just hardly any risk of the nydus getting killed because it doesn't even have to be close to them . The worst threat for nydus play now are oracles really


What time do you attack? Could I see replays?

I do something like this, but on 2 bases. It attacks around 9:30 or so, with no roaches but lings and spines (5 SH, 4 queens, 3 spines and a bunch of lings). I wonder if yours is better.
YumYumGranola
Profile Joined June 2011
Canada346 Posts
December 03 2012 22:00 GMT
#30
On November 05 2012 15:25 Qwyn wrote:
Show nested quote +
On November 05 2012 13:25 DuncanIdaho wrote:
On November 05 2012 13:10 Qwyn wrote:
On November 05 2012 12:56 DuncanIdaho wrote:
On November 04 2012 20:18 Rabiator wrote:
Sadly I have to disagree with the DUNE references, because the worms in that novel belong to "the good guys", whereas Nydus worms are part of "the bad guys" team. This isnt related to the novel in any way and people should stop thinking that adding more references to other cool stuff will improve something. Its a Seeker missile (AoE) and not a Hunter Seeker (single target) ...


Well... First what are the good guys or bad guys? It's all just a matter of perspective. Way I see it, the Zerg are misunderstood, and are actually a noble race, and the terrans are evil as they destroy their own and seek to dominate even each other, and the Protoss are so pompous that they think xenocide of any planets with the slightest "infestation" problem must be cleansed at once, despite if any non-Zerg sentients are present. So, good guys? Bad guys? It's a matter of perspective, and I bet you haven't seen any of the leaked HotS cinematics, or else you may agree with me. Let's just say the campaign for this expansion should be epic, and it will rock all your pre-conceived notions. Furthermore, are you even sure the Fremen of Dune (sandriders) are indeed the good guys? They're a bunch of religious primitives with barbaric practices, in desperate need of culture, education, real justice systems (other than, you raped my wife, no I didn't, well lets go out into the desert and see which one of us is eaten first by Shai'Hulud, and that man will obviously be the liar), and becoming more civilized...

Second, sure, I get it, SC2 is not Dune, I'm not an idiot. (I'll have you know I've read Dune, Dune Messiah, Children of Dune, God Emperor of Dune, Heretics of Dune, Chapterhouse:Dune, Hunters of Dune, Sandworms of Dune, The Butlerian Jihad, The Machine Crusade, The Battle of Corrin, House Atreides, House Harkonnen, House Corrino, and Paul of Dune, to name a few. I know, I know, I've left out the latest one, Sisterhood of Dune, which I've yet to read, or the biography/companions Road to Dune and Dreamer of Dune.)

But yes, I'm quite familiar with Dune, you may also know I've named myself after one of the characters, and without spoiling too much, if you haven't read it, which few are as versed in Dune as am I, but lets just say Duncan Idaho is quite the awesome character as the series goes onward... My apologies if in naming my build in honor of one of the greatest scifi's out there diminishes its glory, for that was by no means my intention. As for the widow mine, I made no comment that it's a "hunter seeker", nor do I have any illusions that it's the same thing.

On November 04 2012 20:18 Rabiator wrote:
For some inspirational Nydus useage you could watch TLO and learn from him. Things like "getting close to the enemys base with early Infestors and then guarding the Nydus entrance in the main base with lots of Infested Terrans" are awesome.


I do like this, its always great to have other units to support a nydus in production, and if "fatest possible" is not the goal, then sure, ITs are a great addition.

On November 04 2012 18:31 MilesTeg wrote:
I approve of the name.


Haha, as you should, Miles Teg :p hehe


Well... First what are the good guys or bad guys? It's all just a matter of perspective. Way I see it, the Zerg are misunderstood, and are actually a noble race, and the terrans are evil as they destroy their own and seek to dominate even each other, and the Protoss are so pompous that they think xenocide of any planets with the slightest "infestation" problem must be cleansed at once, despite if any non-Zerg sentients are present. So, good guys? Bad guys? It's a matter of perspective, and I bet you haven't seen any of the leaked HotS cinematics, or else you may agree with me.


That's definitely not how Zerg are made out to be...Zerg are the last thing FROM noble...They are mindless predatory killing machines who want to wipe out every last species in the galaxy.

If you're talking about that WoL "slip up" the dev. covered that and said that all the Overmind wanted was for Zerg to be able to function autonomously, not be "free and joyous..." The overmind was hardcoded with ONE objective...to assimilate all life in the universe. It was genetically coded to have ONE purpose in life...I don't see how you can claim that to be a noble purpose...

I don't understand how you could call a hive mind race that wishes to wipe out ALL life on the galaxy NOBLE.

As for the Terran...they're humans dude. Are you making some nihilistic comment on humanity? And the protoss (if you know the lore from the first game), at least Tassadar deliberately STOP incinerating planets so that Terrans like Raynor can escape.

Just gotta get this straight.


So, assimilation can't be noble? I don't know dude, but keep in mind they're a different species, who don't necessarily understand other sentient creatures, though maybe they do. Read Ender's Game and Speaker for the Dead, there's some great moral stories there about xenocide and misunderstandings, and the whole notion of good or evil. Personally, I refuse to think in terms of good/bad guys. I'll admit that the Terrans are roughly the "protagonists" as are the Fremen of Dune, but to say protagonist=good guy is not necessarily the case, for what is good? Dr. Horrible of Dr. Horrible's Sing Along Blog, Kratos of God of War, Dexter from, erm, Dexter, just to name a few protagonists with "shades of grey" when it comes to "good". And as for nihilist comments about humanity, sure why not, maybe we aren't noble simply because it's us. Typically, no one thinks of him/her/itself as "the bad guy". http://en.wikipedia.org/wiki/Nihilism is a great link to read, perhaps your idea of nihilist=bad word is much like communist=bad word, Jesus= good word, etc. Stop listening to Rush Limbaugh, or Bill O'Reilly, please.

And for the record, it's widely agreed in certain circles that Neo, of The Matrix, is a postmodernist Nihilist. Guess he's a bad guy, eh? :p

All I was suggesting is the argument that sandworms and sandtrout are the "good guys" and therefore cannot ever be used to compare analogously to the nydus and swarm host which are "bad guys" is quite simplistic. Technically, they're both arguably mindless beasts that just go about surviving by any means necessary, perhaps more similar than one might think.

Oh, but the sandworms are controlled by the Fremen humans, to a great extent, sort of. Well what of the Psi Disruptor? Or Kerrigan? Oh no, that's not a Terran controlling the Zerg, no not at all... heh

But regardless, I digress. Let's try to stay on topic here, hehe


+ Show Spoiler +
It's just a matter of differing opinions. To suggest that there are no moral absolutes and only shades of gray is to effectively deny the concept of human morality and good v. evil as a valid interpretation of existance. To sass back, it's a view that has been adopted by a lot of liberal minded circles throughout the 20th century. It's common today to see this view held by the past few generations, especially with a high correlation among the scientific, atheists and the "logical."

I'm not denying that words and ideas bear connotations given by race, region, or religious practice and that these may not necessarily be true or adhered to only by those who are born with them or have been "converted."

I am of a different opinion regarding the Zerg than you, it seems. You see, I accept the human definition of morality to include not only action but intent, and understand that I see the world from a very human viewpoint and that what I come to understand as good and evil is absolute in the terms of my existance.

So looking at it from that lense, the idea that the Zerg were created by a race with the express orders of destroying every other species in the galaxy for genetic perfection is evil...why? Because the Zerg threaten the existance of not only humanity, but every other race in the galaxy and they do so at the personal desires of one being, who controls the Zerg through the Overmind...and later Kerrigan, who is evidenced to be evil (in the same way as the Overmind). Now if the Overmind were not expressed in the game as an obviously intelligent, sentient being, who bears malicious intent towards all life, and were merely a prisoner carrying out forced orders, then it would be different. It comes down to intent, not just action, especially when viewed through this "human" lense of mine.

When I said nihilist I was observing your moral viewpoint. To claim that the human moral viewpoint is abstractly contrived, that it does not exist, that what we claim to be good or evil is merely a wide variety of differing intents perpetuated by varying species, kinds, factions, groups, peoples...That there is no right or wrong, even in retrospect, is something I can't agree with.


Anyhow, as for the strategy itself, it looks really sick, even though I can't try it because I don't have the beta. But I have been experimenting with a lot of nydus play, especially with the hydralisk (using the nydus as a way to remove travel time and deny the third - hooray for TLO and his wonderful innovation).

It's something that is definitely very niche, until the nydus is changed to be more multipurpose. As it stands now there's no real reason to use the nydus because most units can get place to place on current map sizes simply by moving there...


Lol what a can of worms you opened

Now I wouldnt pretend to be a lore buff, but didnt ghost tassadar tell us that the reason the overmind created kerrigan was to free the zerg race from the zerg's programmed directive to mindlessley assimilate all life? And wasnt this against the backdrop of the Overmind working against the dark forces which conspired to eliminate the existence of the universe itself, with the Zerg race being the only thing standing between the universe and oblivion? Frankly if we can somehow accept that killing civilian children using drones to kill militants or by targetting rocket launching sites is acceptable collateral, is it really fair to fault the Overmind for considering us collateral to defend the universe itself? If you disagree, does that mean you consider the existence of your race more important than the existence of the universe (collateral only acceptable when your tribe not on the receiving end)? Sounds pretty selfish to me...

Frankly i think good/evil are terms used by hypocrites who want to make themselves feel better about themselves. Unless you were brought up in the exact same circumstance as another person, you cant know you wouldnt act the same way in their position. Its funny that relative morality is a term tagged to atheists, since Jesus commands us not to judge others simce God is the only one fit to do so. Why are you all so insistent on thinking of yourselves as moral arbiters? If morals were absolute, then humans should be capable of casting judgement. But since we are commanded not to, clearly God considers things we cant. Worry about your own salvation please. (by the way this doesnt mean that dangerous people shouldnt be detained. Buy the goal should be rehabilitation and public protection, not vengence and judgement. You can lock somebody up with pity and without hate. (PS im an atheist who likes christian principles and wished people who call themselves Christian actually followed them...)

But yeah, nice build
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