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HOTS patch preview, leveling - Page 9

Forum Index > StarCraft 2 HotS
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Prev 1 7 8 9 10 11 28 Next All
TheWorldToCome
Profile Joined January 2012
United States452 Posts
October 25 2012 18:04 GMT
#161
On October 26 2012 02:54 Wildmoon wrote:
Show nested quote +
On October 26 2012 02:53 Psychobabas wrote:
On October 26 2012 02:47 Noocta wrote:
People on TL might think it's a bad idea because we're all elitist and shit, but it's actually something every succesfull game has been doing recently.

And the way they are doing it seems really good.
Gaining bonus for playing with friends ? Good. Bonus if I play everyday ? Good.
Don't you guy have any idea the succes daily quests have in WoW ?
Or even the succes of the " Win of the Day" in LoL ?

The way the game is right now, with nothing but your own will to motivate you to play IS NOT WORKING.


No... TL.net used to be elitist, now it's packed with noobs and casuals. A good thing in my eyes.


True. Some guy who just posted here doesn't even know this kind of lvling system existed in WC3 and said Blizz is ripping of LoL. lol!


Yeah it's pretty disgusting to see people on this forum that have no background experience in either WC3 or BW.
Starcraft 2 was designed to have a best race. You play the worst one.
Demurity
Profile Joined April 2011
United States424 Posts
October 25 2012 18:04 GMT
#162
Eh... this will kind of be unnecessary imo... It's all about the 1v1.
|Terran|
Wildmoon
Profile Joined December 2011
Thailand4189 Posts
October 25 2012 18:05 GMT
#163
I am pretty sure that they will somehow tie this system with Blizzard Allstar. Like if you reach certain lv you can unlock BA hero for free or something like that.
Hryul
Profile Blog Joined March 2011
Austria2609 Posts
October 25 2012 18:05 GMT
#164
I think this is a great idea to give people who are "forever bronze" (read: stuck in their league) the feeling of progress.

Although it really is "nothing" I think it is a good idea to implement.
Countdown to victory: 1 200!
Aterons_toss
Profile Joined February 2011
Romania1275 Posts
October 25 2012 18:05 GMT
#165
Wait, so whats the difference from WOL system where you earned portraits and decals with wins o.o ?
A good strategy means leaving your opponent room to make mistakes
TheEmulator
Profile Blog Joined July 2010
28103 Posts
October 25 2012 18:05 GMT
#166
I think this might help gain a few new players. Personally it is not for me, but it can definitely help.
Administrator
-NeBu-
Profile Joined September 2012
Poland107 Posts
October 25 2012 18:05 GMT
#167
Why not, new changes still good (UI, leveling) but no balanced, only 5 new units [?], campaign, new mappool - and i must puy 50$? lol...
CiCeRoSC2
Profile Joined October 2012
United States83 Posts
October 25 2012 18:06 GMT
#168
On October 26 2012 03:02 danteafk wrote:
great this is!

soon there shall be also awards to buy for the XP points, like perma +1 for marines or something like this.
also let us buy buildings that we can place in game, special building, customized no one else has.
or special abilities for existing units. wouldnt mind also pay to get items, OPEN A SHOP BLIZZARD SC2 SHOP.


No, just no. It would be great if we could have skins or decals or whatever, but there should be absolutely no pay-to-win.
CamoPillbox
Profile Joined April 2012
Czech Republic229 Posts
October 25 2012 18:07 GMT
#169
This is what i talking about all time blizz invented archiements and lvling and this features so why dont use them like all other games nice nice looks like someone slaped to the face and now wake up coming . Open beta soon i hope too
Czech Terran(Hots) player
kinglemon
Profile Joined September 2011
Germany199 Posts
Last Edited: 2012-10-25 18:09:15
October 25 2012 18:07 GMT
#170
the important thing is, without good chat channels, no one will care.
with chat channels it could be a fun thing.
Hoon
Profile Joined December 2010
Brazil891 Posts
October 25 2012 18:07 GMT
#171
It's pretty much the same as unlocking new portraits and decals with X amounts of wins.
It feels like they're getting desperate trying to add new features.
SEn Fanclub: http://www.teamliquid.net/forum/viewmessage.php?topic_id=170834
Wildmoon
Profile Joined December 2011
Thailand4189 Posts
October 25 2012 18:08 GMT
#172
On October 26 2012 03:07 Hoon wrote:
It's pretty much the same as unlocking new portraits and decals with X amounts of wins.
It feels like they're getting desperate trying to add new features.


and how is that a bad thing?
Doodsmack
Profile Blog Joined August 2010
United States7224 Posts
October 25 2012 18:08 GMT
#173
It's not the "exact same" as the current portrait system. It provides for more frequent rewards, will allow for continued progression beyond the current stopping point of 1k wins, a greater variety of decals/portraits, including more customizable and race/achievement-specific rewards, and could potentially allow for more rewards besides just decals and portraits in the future. I personally enjoyed getting to the 1k wins portrait so if this allows for continued progression beyond that AND more frequent and varied milestones, then this is only a good thing.

SCMothership
Profile Joined November 2010
United States187 Posts
October 25 2012 18:09 GMT
#174
I am a masters level player and i am really excited for this new feature. seems like a ton of fun and will give players a sense of progress
BisuDagger
Profile Blog Joined October 2009
Bisutopia19396 Posts
October 25 2012 18:09 GMT
#175
This looks interesting for sure. I look forward to see how the advance this.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
Ryps
Profile Blog Joined May 2010
Romania2740 Posts
Last Edited: 2012-10-25 18:16:44
October 25 2012 18:11 GMT
#176
A better idea would be to get units skins, visual upgrades for the levels. Put a different cannon on the tank, different rifle to the marine, different skins wont hurt the game for the pros.

Make it similar to a armory where you gear up your units.

I'm not talking about BIG difference between units just small modifications, I'm sure everyone would love that. I doubt a large percentage of people that play multiplayer care about the lore. Hell you could even have a disable options for people who don't want to see them.
Antithesis
Profile Joined August 2010
Germany1274 Posts
October 25 2012 18:11 GMT
#177
Nice, I like the idea. I won't necessarily pay much attention to it at all, but it's certainly a nice casual feature for HotS to have.
Mutation complete.
FakeLife
Profile Joined March 2011
United States41 Posts
Last Edited: 2012-10-25 18:12:10
October 25 2012 18:11 GMT
#178
On October 26 2012 03:05 Aterons_toss wrote:
Wait, so whats the difference from WOL system where you earned portraits and decals with wins o.o ?


There's a very, very important distinction for casual players who aren't that good at the game... You don't have to win.
vAtAZz
Profile Joined September 2011
France250 Posts
October 25 2012 18:13 GMT
#179
In ladder? Is that some kind of Halloween joke or something like that?
Talent is nothing if you don't have the constant desire to stay at the top. SlayerSBoxeR
MyFirstProbe
Profile Joined April 2011
Netherlands294 Posts
October 25 2012 18:15 GMT
#180
I hope this attracts more casual players to the game, but at least blizzard is trying to change something to their horrible battle.net 2.0 which feels empty. I don't know if these changes will change something, but let's wait and see instead of calling it horrible before it hasn't even been tested.
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