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HOTS patch preview, leveling - Page 20

Forum Index > StarCraft 2 HotS
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Achaia
Profile Joined July 2010
United States643 Posts
October 25 2012 21:47 GMT
#381
On October 26 2012 06:26 GeorgeForeman wrote:
I mean, good job and all. But there are like 15 other bnet/UI improvements that would mean more and have been requested for much longer than this.

Good to see Blizz active, but in post-Density-saying-SC2-is-dying world, is this what counts as Blizz being responsive to their fans/customers? I'm skeptical....


No this is not Blizz responding to Destiny's rant. The work it would take to implement this kind of feature would have taken much longer than since Destiny wrote his post. They have been working on this for a while obviously. There are still a ton of other great features coming to HotS too. I personally think that this is a great addition and can't wait to try it out in HotS. The only things that I'm really hoping get implemented along side this are an update to the arcade interface to make it more usable and a better map pool. They've been gradually improving the map pool over the last year or so but I don't understand why they still haven't enlisted the help of pro mapmakers in the scene. Oh and also LAN, but we all know that's a pipedream.
http://www.youtube.com/SCBattleGrounds
NinjaNitrate
Profile Joined June 2011
82 Posts
October 25 2012 21:47 GMT
#382
I see a lot of people complaining that Blizzard needs to be doing more. First of all, don't act so entitled, second of all here's a list of the other things Blizzard have already announced for Heart of the Swarm (and there may be more).

Link Here
\\[Liquid'Sea - IMMvp - IMNestea - EGThorZaIN - NSHS_jjakji - mTwSuperNoVa - apeX.TOP - Liquid'TaeJa - EGDemuslim - MillfOrGG - EGPuma - SKTRain - KTFlash - T8Jaedong] - Hwaiting!\\
kastoob
Profile Joined May 2010
Australia153 Posts
October 25 2012 21:48 GMT
#383
Games can last about 20-40 mins, and at the end its a binary win or lose. It can make losing after trying hard extremely frustrating. At least with the xp system you get something for playing rather than winning.
NotSorry
Profile Blog Joined October 2002
United States6722 Posts
October 25 2012 21:48 GMT
#384
For a second I honestly thought blizzard would go as far as add leveling on units in game, so glad it's just extra casual bullshit like achievements.
We have now sunk to a depth at which restatement of the obvious is the first duty of intelligent men. - Orwell
jalstar
Profile Blog Joined September 2009
United States8198 Posts
October 25 2012 21:49 GMT
#385
On October 26 2012 06:46 dcemuser wrote:
This was already announced that it would be posted about last week before the #SaveHOTS nonsense. This isn't their response to #SaveHOTS and I don't think they should respond to it for like several weeks.

Implement all the promised features in the sneak preview (replay resume, clan support, better chat channels) and come out with a flurry of balance updates. That would bring the hype back and break the back of the #SaveHOTS horse.


Yeah I think this is a big one w.r.t. the game being more social, and there are 3 relatively easy fixes here:

-Require everyone to be in at least one chat channel (makes bnet feel less dead)
-Password protected channels (helps teams and clans)
-Mods for channels
ishyishy
Profile Joined February 2011
United States826 Posts
October 25 2012 21:50 GMT
#386
So this is for titles and portraits? Not interested. This does not count as "working towards something". Another fail by blizzard, no one will care about this shit.

Leveling up in diablo 3 gives you stat points and magic find bonuses, and gear upgrade potential. It effects the game itself.

Leveling up in WoW gives you stat points, gear upgrade potential. It effects the game itself.

XP Points in Tribes Ascend allows you to buy new weapons on your account, or different armor load outs. It effects the game itself.

Leveling up in LoL gives you mastery points and runes, both of which effects the game itself.

Leveling up in Sc2 gives you....a portrait that does not effect the game itself, nor does it make the player feel like they are improving something in the game, and there is no real motivation to get a meaningless portrait.
Arnstein
Profile Blog Joined May 2010
Norway3381 Posts
October 25 2012 21:52 GMT
#387
There's just so many other things that they should focus on first.
rsol in response to the dragoon voice being heard in SCII: dragoon ai reaches new lows: wanders into wrong game
ROOTFayth
Profile Joined January 2004
Canada3351 Posts
October 25 2012 21:52 GMT
#388
On October 26 2012 06:50 ishyishy wrote:
So this is for titles and portraits? Not interested. This does not count as "working towards something". Another fail by blizzard, no one will care about this shit.

Leveling up in diablo 3 gives you stat points and magic find bonuses, and gear upgrade potential. It effects the game itself.

Leveling up in WoW gives you stat points, gear upgrade potential. It effects the game itself.

XP Points in Tribes Ascend allows you to buy new weapons on your account, or different armor load outs. It effects the game itself.

Leveling up in LoL gives you mastery points and runes, both of which effects the game itself.

Leveling up in Sc2 gives you....a portrait that does not effect the game itself, nor does it make the player feel like they are improving something in the game, and there is no real motivation to get a meaningless portrait.

it's exactly what blizzard needs to work on, the actual game is fine (needs some balance tweaks but nothing major)

they need to work a fuckton on the actual UI
Harbinger631
Profile Joined September 2010
United States376 Posts
October 25 2012 21:54 GMT
#389
This is perfect, excellent idea from Blizzard. This also will encourage less cheese since you get more points for longer games.
Ballistixz
Profile Joined January 2010
United States1269 Posts
October 25 2012 21:54 GMT
#390
On October 26 2012 02:19 Imzoo wrote:
Where is the virtual toilet feature?



in game. its called "vortex" put some archons in there if u want giant ball like terds


also it looks like blizzard read destinys post.
Slago
Profile Joined August 2010
Canada726 Posts
October 25 2012 21:58 GMT
#391
at least thing will keep the scene fresh, but still not sure it's enough with the terrible arcade
I came here to kick ass and chew bubble gum and I'm all out of... ah forget it
SarcasmMonster
Profile Joined October 2011
3136 Posts
October 25 2012 21:59 GMT
#392
Should unlock paragon levels on your D3 char as a possible reward.
MMA: The true King of Wings
ACrow
Profile Joined October 2011
Germany6583 Posts
October 25 2012 22:02 GMT
#393
On October 26 2012 06:50 ishyishy wrote:
So this is for titles and portraits? Not interested. This does not count as "working towards something". Another fail by blizzard, no one will care about this shit.

Leveling up in diablo 3 gives you stat points and magic find bonuses, and gear upgrade potential. It effects the game itself.

Leveling up in WoW gives you stat points, gear upgrade potential. It effects the game itself.

XP Points in Tribes Ascend allows you to buy new weapons on your account, or different armor load outs. It effects the game itself.

Leveling up in LoL gives you mastery points and runes, both of which effects the game itself.

Leveling up in Sc2 gives you....a portrait that does not effect the game itself, nor does it make the player feel like they are improving something in the game, and there is no real motivation to get a meaningless portrait.

Are you suggesting leveling to effect the game itself? That just doesn't work for an RTS...
Get off my lawn, young punks
H2k_Abaddon
Profile Joined September 2012
Germany27 Posts
October 25 2012 22:06 GMT
#394
Just stay Wol !
"Come on you apes! You wanna live forever ?"
Mazzi
Profile Joined August 2012
440 Posts
October 25 2012 22:08 GMT
#395
good concept, about time blizz now i might play sc2 again
ishyishy
Profile Joined February 2011
United States826 Posts
October 25 2012 22:08 GMT
#396
On October 26 2012 06:54 Harbinger631 wrote:
This is perfect, excellent idea from Blizzard. This also will encourage less cheese since you get more points for longer games.


No it wont. XP isnt worth anything useful, so people dont have a reason to care. Who values a meaningless XP bar over actually winning a game? Thats all people want to do is win games.

The root of the problem with a lot of people getting discouraged from playing is that they cant accept the fact that they wont win every game, and they only have themself to blame for every loss.

Sc2 needs this and that, and only blizzard can change the shit everyone is asking for..but if people really want something to change for the better of the game and the community, they can start by changing their attitudes. Dont play a competitive game if you dont like competition, if you dont like losing, and if you dont like someone being better than you.
Cereb
Profile Joined November 2011
Denmark3388 Posts
October 25 2012 22:11 GMT
#397
Seems awesome! I play pretty competitively but these are the kind of useless rewards I like to go for as well


Hope they make it fun!
"Until the very very top in almost anything, all that matters is how much work you put in. The only problem is most people can't work hard even at things they do enjoy, much less things they don't have a real passion for. -Greg "IdrA" Fields
ishyishy
Profile Joined February 2011
United States826 Posts
October 25 2012 22:11 GMT
#398
On October 26 2012 07:02 ACrow wrote:
Show nested quote +
On October 26 2012 06:50 ishyishy wrote:
So this is for titles and portraits? Not interested. This does not count as "working towards something". Another fail by blizzard, no one will care about this shit.

Leveling up in diablo 3 gives you stat points and magic find bonuses, and gear upgrade potential. It effects the game itself.

Leveling up in WoW gives you stat points, gear upgrade potential. It effects the game itself.

XP Points in Tribes Ascend allows you to buy new weapons on your account, or different armor load outs. It effects the game itself.

Leveling up in LoL gives you mastery points and runes, both of which effects the game itself.

Leveling up in Sc2 gives you....a portrait that does not effect the game itself, nor does it make the player feel like they are improving something in the game, and there is no real motivation to get a meaningless portrait.

Are you suggesting leveling to effect the game itself? That just doesn't work for an RTS...


Look at the games people care about right now. Now look at the ones where you can level up. Do they all offer something that effects the game? Please let me know if one of them doesnt. Leveling doesnt belong in a game where it wont give the player any benefits.
vaL4r
Profile Joined May 2010
Germany240 Posts
October 25 2012 22:11 GMT
#399
On October 26 2012 06:45 iNfeRnaL wrote:
sad truth is blizzard ..

be nice :p
You need to play starcraft with a light heart. If you play with a heavy heart, you can't win. -NaDa
BoxingKangaroo
Profile Blog Joined December 2011
Japan955 Posts
October 25 2012 22:12 GMT
#400
On October 26 2012 06:48 kastoob wrote:
Games can last about 20-40 mins, and at the end its a binary win or lose. It can make losing after trying hard extremely frustrating. At least with the xp system you get something for playing rather than winning.


Exactly. A loss isn't as crushing since you're still that much closer to getting your next level. I feel it'll help more people hit that queue button. Nice work Blizz.
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