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HOTS patch preview, leveling - Page 19

Forum Index > StarCraft 2 HotS
Post a Reply
Prev 1 17 18 19 20 21 28 Next All
jalstar
Profile Blog Joined September 2009
United States8198 Posts
October 25 2012 21:25 GMT
#361
I'm wondering what kind of carrot-and-stick system, if any, there will be for players who hit max level to keep playing. With LoL there's IP farming to unlock new runes and champions, with CoD there's prestige levels, with WC3 you lost XP when you lost a game so it was hard to max out in the first place.
GeorgeForeman
Profile Joined April 2005
United States1746 Posts
October 25 2012 21:26 GMT
#362
I mean, good job and all. But there are like 15 other bnet/UI improvements that would mean more and have been requested for much longer than this.

Good to see Blizz active, but in post-Density-saying-SC2-is-dying world, is this what counts as Blizz being responsive to their fans/customers? I'm skeptical....
like a school bus through a bunch of kids
GGQ
Profile Blog Joined July 2008
Canada2653 Posts
October 25 2012 21:27 GMT
#363
I like it, especially if you can earn XP through the unranked games, this could give a lot of motivation for me to play more and unlock portraits/etc.
aeroblaster
Profile Blog Joined November 2011
United States422 Posts
October 25 2012 21:27 GMT
#364
On October 26 2012 06:25 jalstar wrote:
I'm wondering what kind of carrot-and-stick system, if any, there will be for players who hit max level to keep playing. With LoL there's IP farming to unlock new runes and champions, with CoD there's prestige levels, with WC3 you lost XP when you lost a game so it was hard to max out in the first place.

Yeah 20 levels seems a bit limited. What happens after you hit 20? Never play again?
If you want to catch a rabbit just hide behind a tree and make the sound of a carrot.
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
October 25 2012 21:30 GMT
#365
On October 26 2012 06:27 aeroblaster wrote:
Show nested quote +
On October 26 2012 06:25 jalstar wrote:
I'm wondering what kind of carrot-and-stick system, if any, there will be for players who hit max level to keep playing. With LoL there's IP farming to unlock new runes and champions, with CoD there's prestige levels, with WC3 you lost XP when you lost a game so it was hard to max out in the first place.

Yeah 20 levels seems a bit limited. What happens after you hit 20? Never play again?


Well 60. I mean you could go and check out the other two races. Maybe it would be cool if they some cosmetics applied to your opponent's units as well. Maybe you could be Terran and have zealots with chef hats or cute little carbot-style infestors.
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
Yorbon
Profile Joined December 2011
Netherlands4272 Posts
Last Edited: 2012-10-25 21:44:21
October 25 2012 21:30 GMT
#366
It's fine, but irrelevant for most players here, i think.

And i want to echo this:
On October 26 2012 06:34 ROOTFayth wrote:
anybody bitching about this needs to shut the fuck up
Venomsflame
Profile Joined February 2011
United States613 Posts
October 25 2012 21:31 GMT
#367
On October 26 2012 06:07 Corsica wrote:
it took them 2.5 years to implement what already was done in warcraft 3 from 2003...slow clap


Yeah this was my take on it. This is the kind of thing that should have always been around...

As long as it doesn't create a competitive advantage, this kind of stuff should be added all of the time. It doesn't hurt anyone and only adds to the game. I don't personal give a fuck about things like 'leveling up" and achievements, but TONS of people will like this kind of thing. They're only 10 years behind the curve...
Gescom
Profile Joined February 2010
Canada3517 Posts
October 25 2012 21:32 GMT
#368
As a casual diamond player, I like this.
Jaedong Hyuk || Bisu Jangbi || Fantasy Flash
ThirdDegree
Profile Joined February 2011
United States329 Posts
October 25 2012 21:33 GMT
#369
Seems like a pretty good system to me. It doesn't change the experience for people who are more concerned about competitive play, but it also gives some easier rewards to casual players so they feel like they are getting somewhere. Hopefully they still have the achievement based rewards as well. I'd really like to see more in game rewards. Like unit skins, more decal variety, custom colors on the ladder, that sort of thing.
I am terrible
snively
Profile Blog Joined August 2011
United States1159 Posts
October 25 2012 21:34 GMT
#370
is this a joke? i dont understand. is this for real?
My religion is Starcraft
ROOTFayth
Profile Joined January 2004
Canada3351 Posts
October 25 2012 21:34 GMT
#371
anybody bitching about this needs to shut the fuck up
PieTaster
Profile Joined September 2011
52 Posts
October 25 2012 21:36 GMT
#372
Really cool, can't wait to hear about the details.
The brofestors are after you next.
baldgye
Profile Joined April 2011
United Kingdom1114 Posts
October 25 2012 21:36 GMT
#373
only thing I'm curious about, is when they first showed the new UI, they said in the notes that it would be live when HotS launched... yet this new beta patch preview uses the new UI... so is the new UI coming with the next patch???
Champi
Profile Joined March 2010
1422 Posts
October 25 2012 21:39 GMT
#374
personally i dont give a shit about this. but if it promotes the casual scene and helps the games popularity overall, im all for it, just as long as their ALSO implementing all the NEEDED changes that we've been asking for, for the last 2 frikken years...
PiQLiQ
Profile Joined January 2011
Sweden702 Posts
October 25 2012 21:39 GMT
#375
I might come back to sc2 ;] We will see!
http://twitter.com/lagcats
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
October 25 2012 21:41 GMT
#376
On October 26 2012 06:34 ROOTFayth wrote:
anybody bitching about this needs to shut the fuck up

Pretty much this, these addons are exactly the kind of things the game needs to atract casuals and make them keep playing, these kinds of addons aren´t mean to be for "us" (hardcore players), i myself find it pretty useless, but i think it really is what the game needs to attract casuals (besides of a better UMS system)
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
GodOfWarAReS
Profile Blog Joined February 2012
Germany105 Posts
October 25 2012 21:45 GMT
#377
why not using these little animals as unlocked things?^^ with every level up you can choose a nicer / bigger animal, which runs around the map, starting at your position =P. think this would be amazing^^
haffy
Profile Joined September 2010
United Kingdom430 Posts
October 25 2012 21:45 GMT
#378
lol. I don't personally care. But I would really be interested in seeing the response to this a month or two ago compared with now.

Blizzards just set lite to the Reichstag building to convince us to conform and go to war! Destinys and Slayers were in on it I tell ya!
iNfeRnaL *
Profile Blog Joined August 2005
Germany1908 Posts
October 25 2012 21:45 GMT
#379
nice change... we didn't have user pictures before, right?
what about clan channels? clan support in general? let alone lan support?
*sigh*
sad truth is blizzard only cares about profit instead of actually making a good game, so any complaints are useless anyway.
dcemuser
Profile Joined August 2010
United States3248 Posts
Last Edited: 2012-10-25 21:47:08
October 25 2012 21:46 GMT
#380
This was already announced that it would be posted about last week before the #SaveHOTS nonsense. This isn't their response to #SaveHOTS and I don't think they should respond to it for like several weeks.

Implement all the promised features in the sneak preview (replay resume, clan support, better chat channels) and come out with a flurry of balance updates. That would bring the hype back and break the back of the #SaveHOTS horse.
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