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Why Protoss Is Frustrating to Play Or Play Against - Page 10

Forum Index > StarCraft 2 HotS
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jackdavis486
Profile Joined September 2012
United States19 Posts
October 14 2012 22:28 GMT
#181
On October 12 2012 07:14 FeeLdAfuRy wrote:
This is such a great post and I agree with everything you said.

The only thing that I would add is that buffing Protoss tier 1 would also require Warp Gate to be made a higher level tech (possibly tier 3) so as to limit 4/6gate type strategies from becoming unbeatably strong.

Great idea. I think this really seals the deal. This change with the buffed T1 units would be awesome in my opinion. Also with getting rid of colossus.
Violence is the last refuge of the incompetent.
Steel
Profile Blog Joined April 2010
Japan2283 Posts
Last Edited: 2012-10-14 23:42:02
October 14 2012 22:53 GMT
#182
In HOTS right now, protoss can play like they have been playing against zerg (robo/twighlight into third) and put on more pressure. In WOL it was balanced without protoss being able to pressure while taking a third now with recall, they can force zerg to make units, kill a BUNCH of stuff until they have no more sentry energy, then recall.

Its just ridiculous.

I'm really tired of deflecting the several harass options protoss has to barely make it to the late game to not even have an edge in that area of the game. Zerg has no risk-free harass options. Furthermore, while I understand apm isn't everything, it doesnt feel normal to me that to win, different race need vastly different apm at the mid masters level. Currently, terran>zerg>>protoss is the apm scale, with protoss vastly behind.

I wish Blizzard would make radical changes to the current state of the game because the protoss design is terrible and infuriating. I'm not a pro but still I won't become a pro, I want to have fun at my current level. Right now, on the HOTS ladder, I play random (mid masters Z in hots) and my W/L ratio with protoss is better than Zerg. I don't think you guys realize how embarrassing this is considering the thousand of zerg games I have player vs the ~100 protoss games I have under my belt. I really do get the whole "miss you FF and its over" kind of thing but with recall and FF being an easy to use spell I can't see protoss repeatedly messing up. I just feel disgusted by the fact I understand PvT better than I have ever understood ZvP.
Try another route paperboy.
vman44
Profile Joined December 2010
United States18 Posts
October 14 2012 23:38 GMT
#183
I don't think zealots need a buff, just stalker damage. Stalkers are so low in damage, which causes the gateway weakness. I suggested some changes that would basically fix many of kcdc's problems with protoss (I believe).
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