• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:47
CEST 11:47
KST 18:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8
Community News
StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)34Weekly Cups (Sept 21-27): herO and ByuN double2Weekly Cups (Sep 13-20): herO scores triple3BSL Season 2313Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1
StarCraft 2
General
StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) How do you feel about the mass reverts in the 5.0.17 PTR? StarCraft open world shooter announced at BlizzCon Weekly Cups (Sept 21-27): herO and ByuN double Recent Patches and the Future
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) 2026 GSTL Grand Finals SC2 INu's Battles#21 [ 3-Days tournament ] ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble Mutation # 543 Enhanced Defenses
Brood War
General
Bot on ladder Fantasy returning? BW General Discussion a Announcement on the JEDI Ringing Where can I find Flash replays that work?
Tourneys
[Megathread] Daily Proleagues [ASL22] Ro8 Day 4 [ASL22] Ro8 Day 3 [ASL22] Ro8 Day 2
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
General RTS Discussion Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero Nintendo Switch Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread All you football fans (soccer)! Russo-Ukrainian War Thread Artificial Intelligence Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8438 users

No AA On Welcome To The Jungle - Page 3

Forum Index > StarCraft 2 HotS
Post a Reply
Prev 1 2 3 All
Kornholi0
Profile Joined November 2010
Canada634 Posts
November 04 2011 03:59 GMT
#41
If you mass marauder and pre-emptively build a turret at each gas every 30 seconds you should be able to do this...

The trick is to defend with your original units while you get turrets up. Once you've secured the first 3 terrazine gas, take the middle with marauders.

If you don't have the medic upgrades, it might be tough, but marauder medic is quite good.
Team Channel: VTeX Team Co-leader: AGGhost 223 Stream: http://www.twitch.tv/agghost
Whitewing
Profile Joined October 2010
United States7483 Posts
November 04 2011 05:49 GMT
#42
On November 04 2011 10:03 mikiao wrote:
ghost nuke for your anti air?


Ghosts shoot up so he wouldn't be allowed to build them.
Strategy"You know I fucking hate the way you play, right?" ~SC2John
Bswhunter
Profile Blog Joined May 2010
Australia954 Posts
November 04 2011 06:16 GMT
#43
On November 04 2011 14:49 Whitewing wrote:
Show nested quote +
On November 04 2011 10:03 mikiao wrote:
ghost nuke for your anti air?


Ghosts shoot up so he wouldn't be allowed to build them.

They have the ability that disable their auto attack.
Please do this mission where the only way you can kill air units is by nuking them
Stop browsing and do whatever it is you're supposed to do. TL will still be here when you get back
TiTanIum_
Profile Joined August 2011
Brazil1335 Posts
November 04 2011 19:41 GMT
#44
On November 04 2011 15:16 Bswhunter wrote:
Show nested quote +
On November 04 2011 14:49 Whitewing wrote:
On November 04 2011 10:03 mikiao wrote:
ghost nuke for your anti air?


Ghosts shoot up so he wouldn't be allowed to build them.

They have the ability that disable their auto attack.
Please do this mission where the only way you can kill air units is by nuking them


This might actually work.
SpoR
Profile Blog Joined November 2010
United States1542 Posts
Last Edited: 2011-11-04 21:40:37
November 04 2011 21:39 GMT
#45
this is on brutal? I think it's impossible. Not because the air will rape you, but because you need the cheap high dps units like marines and goliaths to fight all that crap that the protoss ground forces contain.

edit- if you can somehow time all the attacks to line up with nukes though, that would be legit.
A man is what he thinks about all day long.
Whitewing
Profile Joined October 2010
United States7483 Posts
November 04 2011 22:30 GMT
#46
On November 05 2011 06:39 SpoR wrote:
this is on brutal? I think it's impossible. Not because the air will rape you, but because you need the cheap high dps units like marines and goliaths to fight all that crap that the protoss ground forces contain.

edit- if you can somehow time all the attacks to line up with nukes though, that would be legit.


You could do it with siege tanks, turrets and hellions I think, it would be tough, but do-able. You'd have to use nukes the clear the area, then quickly build 3-4 turrets while your tanks siege up, and hellions shield for your tanks. You'd need to use hellion hit squads to pick off probes trying to block the gas, suicide 3-4 of them in. You'd need to clear the base in the middle of the map and take it pretty quick. It'd be tough, but do-able, especially if you have a bunch of mercenaries available like the marauders and the siege tank ones.

Nukes to clear areas though to give you time to get the turrets up would be a badass way to do it.
Strategy"You know I fucking hate the way you play, right?" ~SC2John
Whitewing
Profile Joined October 2010
United States7483 Posts
November 06 2011 09:38 GMT
#47
I just realized, you can't use nukes, you can't have ghosts available for that mission, or spectres. You get them in the mission after that one -_-.
Strategy"You know I fucking hate the way you play, right?" ~SC2John
shoop
Profile Joined November 2009
United Kingdom228 Posts
Last Edited: 2011-11-06 15:50:15
November 06 2011 15:41 GMT
#48
I think it should be hard but doable with turrets, marauders and hellions. Tanks may be useful but I don't know that they have enough ground forces to make them worthwhile. Nukes might also work, but you'll have to keep the ghosts from shooting up somehow Do you have ravens?

@plexa: I did the whole campaign on hard mode without building any units whatever. I suspect that brutal without marines would be easy by comparison, except perhaps in the first few missions when there are no alternatives yet (esp. zero hour).
mikiao
Profile Joined May 2010
United States161 Posts
November 06 2011 20:16 GMT
#49
On November 06 2011 18:38 Whitewing wrote:
I just realized, you can't use nukes, you can't have ghosts available for that mission, or spectres. You get them in the mission after that one -_-.



Damn...go back and redo it? Man...the first great idea I've had in millennia and it turns out to be a dud.
"I must rule with eye and claw — as the hawk among lesser birds. "-Duke Leto Atreides
Atreides
Profile Joined October 2010
United States2393 Posts
November 06 2011 20:41 GMT
#50
On November 03 2011 20:38 Plexa wrote:
Show nested quote +
On November 02 2011 04:56 Whitewing wrote:
No, the real challenge is doing the entire campaign without marines OR siege tanks.

And no laboratory upgrades either.

I'm not worried about siege tanks, they're not overly amazing until they reach critical mass. For instance, doing the dig is quite difficult without marines because there isn't a good spammable unit to deflect all the protoss and that keeps impeding on your tank mass.



Just wall with permacloak ghosts. Don't need tanks or marines
IGotPlayguuu
Profile Joined June 2011
Italy660 Posts
November 06 2011 20:44 GMT
#51
It's gonna be a hard challenge
BW |JaeDong|Bisu|FBH|BeSt| SC2 |MC|DRG|MMA|TLO|HuK|July|ClouD| ||| Boxer best player ever! ||| "HuK never use penix" ||| I <3 SeleCT ||| GO Space! ||| Nerf Roach! |||
Geovu
Profile Blog Joined November 2010
Estonia1344 Posts
November 06 2011 21:27 GMT
#52
On November 04 2011 05:54 sigm wrote:
You want a real challenge? No upgrades whatsoever, no mercenaries, mission starting units ONLY. And you have to play naked. Each time you complete a mission, take a shot of your preferred drink (80 proof at least). Each time you lose, pour a gallon of ice water on yourself.

Or you could just play solitaire...
Conquerer67
Profile Joined May 2011
United States605 Posts
November 08 2011 02:46 GMT
#53
On November 07 2011 05:16 mikiao wrote:
Show nested quote +
On November 06 2011 18:38 Whitewing wrote:
I just realized, you can't use nukes, you can't have ghosts available for that mission, or spectres. You get them in the mission after that one -_-.



Damn...go back and redo it? Man...the first great idea I've had in millennia and it turns out to be a dud.


You can't use units that you haven't had unlocked when you actually played the mission. IE, using spectres in Devil's Playground, or using BCs in The Evacuation.

As for what a real challenge is, complete every single mission with only building workers, no combat buildings or units. You have to suicide your starting units too, no mercs, and the only armory upgrades you can get are orbital command and the two SCV ones. Try that one out.
I hate when people compare SC2 and rochambeu. One race isn't fucking supposed to counter another one. | Protoss isn't OP. Their units on the other hand....
Whitewing
Profile Joined October 2010
United States7483 Posts
November 08 2011 05:35 GMT
#54
On November 08 2011 11:46 Conquerer67 wrote:
Show nested quote +
On November 07 2011 05:16 mikiao wrote:
On November 06 2011 18:38 Whitewing wrote:
I just realized, you can't use nukes, you can't have ghosts available for that mission, or spectres. You get them in the mission after that one -_-.



Damn...go back and redo it? Man...the first great idea I've had in millennia and it turns out to be a dud.


You can't use units that you haven't had unlocked when you actually played the mission. IE, using spectres in Devil's Playground, or using BCs in The Evacuation.

As for what a real challenge is, complete every single mission with only building workers, no combat buildings or units. You have to suicide your starting units too, no mercs, and the only armory upgrades you can get are orbital command and the two SCV ones. Try that one out.


Hrm... would have to use a lot of planetary fortresses.
Strategy"You know I fucking hate the way you play, right?" ~SC2John
Prev 1 2 3 All
Please log in or register to reply.
Live Events Refresh
Next event in 13m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech136
StarCraft: Brood War
Shuttle 1447
Bisu 653
BeSt 372
Hyuk 290
Horang2 195
actioN 188
Leta 148
EffOrt 143
Zeus 132
Light 88
[ Show more ]
Soma 74
ZerO 69
Shinee 46
Mind 46
Mong 41
Jaedong 39
Killer 35
Aegong 31
soO 30
ToSsGirL 27
PianO 22
sorry 21
Bale 20
Terrorterran 13
Sharp 13
ZergMaN 10
JulyZerg 9
HiyA 8
Noble 7
hero 6
Dota 2
XcaliburYe161
League of Legends
JimRising 368
Counter-Strike
olofmeister1250
shoxiejesuss683
Super Smash Bros
Mew2King181
Heroes of the Storm
Khaldor1749
Other Games
gofns30162
summit1g8365
singsing1488
ceh9612
crisheroes302
XBOCT167
DeMusliM151
ArmadaUGS111
Livibee94
ZerO(Twitch)13
Organizations
Other Games
gamesdonequick518
Dota 2
PGL Dota 2 - Main Stream237
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH266
• LUISG 13
• Letter144
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2276
League of Legends
• Jankos1954
• Rush1307
• Stunt426
Upcoming Events
The PondCast
13m
OSC
3h 13m
Stellar Fest
3h 13m
OSC
14h 13m
Stellar Fest
1d 3h
CranKy Ducklings
2 days
Online Event
2 days
FEL
2 days
AI Arena Tournament
2 days
BSL: Ladder Tournament
2 days
[ Show More ]
Sparkling Tuna Cup
3 days
INu's Battles
3 days
herO vs Classic
Percival vs Rogue
BSL Open Qualifier
3 days
BSL Open Qualifier
3 days
Replay Cast
3 days
Afreeca Starleague
4 days
Rush vs Light
WardiTV Weekly
4 days
Replay Cast
4 days
Afreeca Starleague
5 days
Soma vs Soulkey
INu's Battles
5 days
SHIN vs Cure
ByuN vs Zoun
PiGosaur Cup
5 days
Liquipedia Results

Completed

Proleague 2026-09-27
Blizzard Classic Cup 2026
Calamity Invitational

Ongoing

ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.