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[Q]Tosh Mission- Breakout or Ghost of a Chance?

Forum Index > StarCraft 2 HotS
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Deleted User 76781
Profile Joined May 2010
101 Posts
August 08 2010 10:25 GMT
#1
So now I'm stuck between a choice, should I side with Tosh and go with Spectres, or should I side with Nova and go with Ghosts? Which choice is the best? And those the Tosh leave you and Nova joins you if you pick Ghost of a chance? (Vice Versa)

Poll: Spectre or Ghost

Spectre (235)
 
71%

Ghost (96)
 
29%

331 total votes

Your vote: Spectre or Ghost

(Vote): Spectre
(Vote): Ghost


nemanja1503
Profile Joined July 2010
Serbia49 Posts
August 08 2010 10:31 GMT
#2
For me it was a pretty clear choice. Specters.

My reasons are that he was around before helping and will stay with us to keep on helping, while Nova bails on you. Second I liked specters as units more. And imo the Breakout is more fun as a mission.
Mikilatov
Profile Blog Joined May 2008
United States3897 Posts
August 08 2010 10:33 GMT
#3
I had to go with Nova. Tosh seemed terribly untrustworthy in how he was portrayed up until that point... And Nova's a badass, so that's how I made my decision, haha.

Either way you can always go back through and play the other one. =)
♥ I used to lasso the shit out of your tournaments =( ♥ | Much is my hero. | zizi yO~ | Be Nice, TL.
Deleted User 76781
Profile Joined May 2010
101 Posts
August 08 2010 10:36 GMT
#4
I guess I'll try both of them, @ nemanja1503 + Show Spoiler +
When does Nova bails on you?
Kentor *
Profile Blog Joined December 2007
United States5784 Posts
August 08 2010 10:38 GMT
#5
Either way I doubt you will be using either that much in the campaign. I picked spectres at first but then picked ghosts on my second time redoing the campaign while getting all the right upgrades, pretty much because I wanted to try something new.
pangshai
Profile Blog Joined January 2005
Chinatown5333 Posts
August 08 2010 11:06 GMT
#6
what are the ghost upgrades? i'm assuming EMP and something else.
#1 midas fan
LegionX
Profile Joined July 2010
4 Posts
August 08 2010 11:11 GMT
#7
On August 08 2010 20:06 pangshai wrote:
what are the ghost upgrades? i'm assuming EMP and something else.



occular implants and infinte cloak

I just gotta flip my meat before the daily, hold on guys I might be a bit late today-Day9
Madkipz
Profile Blog Joined February 2010
Norway1643 Posts
August 08 2010 11:16 GMT
#8
Ghost: extra vision and infinite cloak

Spectre, Aoe stun (dunno if it works on kerrigan), 200 damage "nuke" and cloak doesnt cost energy.
"Mudkip"
Kentor *
Profile Blog Joined December 2007
United States5784 Posts
Last Edited: 2010-08-08 11:31:34
August 08 2010 11:20 GMT
#9
On August 08 2010 20:06 pangshai wrote:
what are the ghost upgrades? i'm assuming EMP and something else.

Just made a few ghosts, they don't even have EMP in the campaign

http://wiki.teamliquid.net/starcraft2/Campaign/Armory#Ghost

They get +2 range and +3 sight radius which might be good for solo nuking.

Only time I used spectres was during engine of destruction on normal where I used permanent cloak and nuked everything, but this didn't work at all in brutal.
Probe1
Profile Blog Joined August 2010
United States17920 Posts
August 08 2010 11:43 GMT
#10
Who cares if Tosh stays and Nova bails? Other than having a conversation point between missions it doesn't actually help to have Tosh there. That being said, I feel Ghosts (Snipe) are superior to Spectres.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
PanoRaMa
Profile Blog Joined June 2003
United States5069 Posts
August 08 2010 11:51 GMT
#11
This was actually really tough for me, and I really like Nova too. In the end I decided bros over hoes and stuck with Tosh. Didn't really gain anything out of it since I never ever made a spectre though.
Klockan3
Profile Blog Joined July 2007
Sweden2866 Posts
Last Edited: 2010-08-08 12:02:21
August 08 2010 12:01 GMT
#12
On August 08 2010 19:33 Mikilatov wrote:
I had to go with Nova. Tosh seemed terribly untrustworthy in how he was portrayed up until that point... And Nova's a badass, so that's how I made my decision, haha.

Either way you can always go back through and play the other one. =)

Actually after the mission if you talk with the people on your ship you learn that everything Nova said were lies. Specters develop really quirky personalities though but they don't become more violent or so than they already were.

As for units I think that the only time you want to build either of them is when you want to nuke, and ghosts are just way better at that. Since they outrange towers and have insane vision range you can infiltrate bases much easier and 20 more health never hurts either.
lololol
Profile Joined February 2006
5198 Posts
August 08 2010 12:02 GMT
#13
I chose spectres just to see what spells they have.
I never really used them in any of the missions, but I wouldn't have used ghosts and their shitty snipe, too.
I'll call Nada.
Hikari
Profile Blog Joined May 2010
1914 Posts
August 08 2010 12:15 GMT
#14
Snipe is good vs killing overseers/broodlords and ghosts do bonus vs light, which consist of much of a zerg's army (muta/ling/hydras).

Specter's aoe stun I find not to be as useful and its nuke has a small cast time compared to instant snipe. They do bonus dmg to armored which easily is taken cared by the rest of my army.
NeonGenesis
Profile Joined September 2005
Norway260 Posts
August 08 2010 12:37 GMT
#15
I chose Tosh. He'd been around and been usefull. I wouldn't trust a DOMINION Ghost over him. Also, with Spectres being buffed Ghosts, I did not want to get on their bad side
The enemy of my enemy is my friend, brotha.
It's all good. I just want rainbows, unicorns and machine guns. -Sundance DiGiovanni
kingcomrade
Profile Joined August 2007
United States115 Posts
August 08 2010 17:42 GMT
#16
Spectres. Ghosts only have Snipe which isn't worth much, while Spectres have aoe stun.
Also Nova got CANCELLED.

If ghosts had had EMP as well as just snipe and cloak I would have probably gone with them...but as it is in the campaign Spectres just have better abilities.
N/A
Aeroz135
Profile Joined August 2010
48 Posts
August 08 2010 17:47 GMT
#17
i chose tosh because having done nova on my first playthrough, the 2nd playthrough i enjoyed his mission more, mainly cuz of his abilities. also an interesting thing if you do certain missions in certain orders you get extra bits of "story" by interacting with characters. an example would be if you kept tosh around instead of going with nova, he gives you extra insight on certain events, such as the missions that involve the doctor lady.
Sabu113
Profile Blog Joined August 2009
United States11047 Posts
August 08 2010 17:49 GMT
#18
Tough, but I have to say Tosh's mission was a bit more fun than Nova's.
Biomine is a drunken chick who is on industrial strength amphetamines and would just grab your dick and jerk it as hard and violently as she could while screaming 'OMG FUCK ME', because she saw it in a Sasha Grey video ...-Wombat_Ni
Morayfire73
Profile Joined April 2010
United States298 Posts
August 08 2010 18:06 GMT
#19
Both of the rewards are rather useless. I thought that the Tosh mission was more fun, but I enjoyed the story of the Nova mission more. + Show Spoiler +
Though if you like talking to Tosh on your ship do his mission or else he dies
[Insert witty comment here]
Blisse
Profile Blog Joined July 2010
Canada3710 Posts
August 08 2010 18:39 GMT
#20
+ Show Spoiler +
If only they let you EMP Kerrigan in All-In, that would be such a lifesaver.


You're right whichever path you choose. There is no wrong answer.
There is no one like you in the universe.
nemanja1503
Profile Joined July 2010
Serbia49 Posts
August 08 2010 18:54 GMT
#21
@Yme

Well if you go and listen to their TV duel you will see that Tosh says that Nova will not stay with you and she does not disagree, she will come and teach you how to train ghosts and then leave. Tosh will be on board and you can talk to him etc.

Another thing I've heard but can't confirm. In the collectors edition it is said that the choices they will stick to in regards to the story are Raynor saves the colonists from the Protoss and Raynor picks Tosh.
On_Slaught
Profile Joined August 2008
United States12190 Posts
August 09 2010 03:27 GMT
#22
Tosh mission is more fun but ghosts are a better unit with upgrades.
Yung
Profile Blog Joined May 2010
United States727 Posts
August 09 2010 03:30 GMT
#23
On August 09 2010 03:54 nemanja1503 wrote:
@Yme

Well if you go and listen to their TV duel you will see that Tosh says that Nova will not stay with you and she does not disagree, she will come and teach you how to train ghosts and then leave. Tosh will be on board and you can talk to him etc.

Another thing I've heard but can't confirm. In the collectors edition it is said that the choices they will stick to in regards to the story are Raynor saves the colonists from the Protoss and Raynor picks Tosh.

i wish they did a Mass Effect thing and you could bring the coices you made in the first one over to the next expasion.
Celestial
Profile Blog Joined July 2007
United States652 Posts
August 09 2010 04:21 GMT
#24
I picked the Spectres, the ghosts only have Snipe, Nuke, Infinite Cloak, Increased Sight/Range while the Spectres have AoE Stun, Nuke, Single Target Nuke, Infinite Cloak. The Ghosts while deal more damage to light units, which most bio balls would prefer, Spectres are great for taking out bigger troublesome air units Marines have troubles with, Broodlords/Battlecruisers and honestly Marines quickly dispatch light units on their own.

You should definitely use either unit more though, they are extremely efficient if you just need to use up gas.
Mikilatov
Profile Blog Joined May 2008
United States3897 Posts
August 09 2010 04:25 GMT
#25
On August 08 2010 21:01 Klockan3 wrote:
Show nested quote +
On August 08 2010 19:33 Mikilatov wrote:
I had to go with Nova. Tosh seemed terribly untrustworthy in how he was portrayed up until that point... And Nova's a badass, so that's how I made my decision, haha.

Either way you can always go back through and play the other one. =)

Actually after the mission if you talk with the people on your ship you learn that everything Nova said were lies. Specters develop really quirky personalities though but they don't become more violent or so than they already were.

As for units I think that the only time you want to build either of them is when you want to nuke, and ghosts are just way better at that. Since they outrange towers and have insane vision range you can infiltrate bases much easier and 20 more health never hurts either.


Yeah, that's why I said 'up until that point'.

And I believe regardless of your choice, the game portrays at as being positive. The same goes for all the choices.
♥ I used to lasso the shit out of your tournaments =( ♥ | Much is my hero. | zizi yO~ | Be Nice, TL.
brain_
Profile Joined June 2010
United States812 Posts
Last Edited: 2010-08-09 04:54:24
August 09 2010 04:53 GMT
#26
Spectres made the "Engine of Destruction" mission (the first one with Tychus in the Odin) possible for me on Brutal. Just chainstun the BCs and other opponents. I did both via loading saves (for achievements) but I stuck with Tosh.

Also, I haven't gotten to this point yet with Spectres (I'm on my second playthrough), but the 200dmg nuke might be useful against Kerrigan on All-in. Has anyone tried it? How much HP does she have?

Mastermind
Profile Blog Joined April 2008
Canada7096 Posts
August 09 2010 05:18 GMT
#27
I think going with spectes is the obvious choice since you can use ghosts all you want in multiplayer.
Celestial
Profile Blog Joined July 2007
United States652 Posts
August 09 2010 05:33 GMT
#28
On August 09 2010 13:53 brain_ wrote:
Spectres made the "Engine of Destruction" mission (the first one with Tychus in the Odin) possible for me on Brutal. Just chainstun the BCs and other opponents. I did both via loading saves (for achievements) but I stuck with Tosh.

Also, I haven't gotten to this point yet with Spectres (I'm on my second playthrough), but the 200dmg nuke might be useful against Kerrigan on All-in. Has anyone tried it? How much HP does she have?



The main problem with Spectres in the last mission is that they're so gas intensive and not as mobile as Banshees which is a basic requirement for the last mission to snipe Nydus Worms if you decided to opt for no air. The gas is a huge issue because Banshee/Tank production is already hard with tech reactors on just one building each.

I've personally not tried the Air route, but I would assume that with needing fewer tanks, but requiring anti air in Vikings you could probably get Spectres with good Marine filler and pull it off.
Jonoman92
Profile Blog Joined September 2006
United States9103 Posts
August 09 2010 05:35 GMT
#29
I chose spectres but I never ended up making a single ghost or spectre the whole campaign. I'm just lazy I guess.
fant0m
Profile Joined May 2010
964 Posts
August 09 2010 07:08 GMT
#30
I chose Ghosts. Always go with the hot chick over the black dude.

The cutscene afterwards was absolutely epic. And I had a lot more fun on Nova's mission TBH, it was more "stealthy." Not to mention that Tosh's voice is extremely annoying for me.

And that stuff about spectres not going insane... all depends on the choice. The game swings VERY far in favor of whatever you choose (for all the choices) in terms of how the characters act in the cutscenes.

If you choose Nova... you will definitely not be rooting for Tosh by the end of the final cutscene.
Deleted User 76781
Profile Joined May 2010
101 Posts
August 09 2010 09:39 GMT
#31
Guess I'll play the campaign 2 times, once in normal and once in brutal. Going to do all the choices.
NETRAT
Profile Joined July 2010
Belarus180 Posts
Last Edited: 2010-08-09 09:58:13
August 09 2010 09:56 GMT
#32
ghosts +2 range +3 sight and snipe >> psionic lash and aoe stun
u can snipe broodlords and overseers before they come too close to attack or detect, can u do this with spectres?! ofc no
Sfydjklm
Profile Blog Joined April 2005
United States9218 Posts
Last Edited: 2010-08-09 10:10:17
August 09 2010 10:08 GMT
#33
On August 08 2010 19:33 Mikilatov wrote:
I had to go with Nova. Tosh seemed terribly untrustworthy in how he was portrayed up until that point... And Nova's a badass, so that's how I made my decision, haha.

Either way you can always go back through and play the other one. =)

You mean Tosh is a scary dude, while Nova is a hot piece of ass?
I actually think the whole idea of this particular choice is idiotic.
Help a guy you've been working for a while now break out a prison, much like the one your buddy Tychus was just in vs working for Mengsk?
Hmm, choices, choices.

Choosing to betray tosh and kill his people is very much like Mengsk leaving Kerrigan to die btw.
Only worse
twitter.com/therealdhalism | "Trying out Z = lots of losses vs inferior players until you figure out how to do it well (if it even works)."- Liquid'Tyler
RainCoat
Profile Joined June 2010
Sweden142 Posts
August 09 2010 10:17 GMT
#34
Nova, hell she's hotter then Tosh, right..?
ceaRshaf
Profile Joined August 2009
Romania4926 Posts
August 09 2010 14:10 GMT
#35
I actually went with Nova because i thought i was doing a right decision for the story. After i finished the campaign i did the Tosh version and boy, that mission is waaaay cooler than Nova's. It's freakin StarCraft DotA :D .

And about what Nova did after the mission:

+ Show Spoiler +
I don't think it was cool that she killed Tosh. I kinda felt sorry for the dude. All he wanted was to help his friends
Mess with the best, die like the rest.
PanzerDragoon
Profile Joined March 2010
United States822 Posts
August 09 2010 14:16 GMT
#36
Neither will really get used, except for last mission, where spectres are very clutch because they can stunlock you-know-who

Breakout was better mission, ghost of a chance was better cutscene
PanzerDragoon
Profile Joined March 2010
United States822 Posts
August 09 2010 14:17 GMT
#37
On August 09 2010 03:54 nemanja1503 wrote:
@Yme

Well if you go and listen to their TV duel you will see that Tosh says that Nova will not stay with you and she does not disagree, she will come and teach you how to train ghosts and then leave. Tosh will be on board and you can talk to him etc.

Another thing I've heard but can't confirm. In the collectors edition it is said that the choices they will stick to in regards to the story are Raynor saves the colonists from the Protoss and Raynor picks Tosh.

Wow, really

purifying the colony and helping the protoss is much better IMO
Orpheos
Profile Joined April 2010
United States1663 Posts
August 09 2010 14:33 GMT
#38
On August 09 2010 23:16 PanzerDragoon wrote:
Breakout was better mission, ghost of a chance was better cutscene


my thoughts exactly. i was so amused by the dota mission. and my first run through i didnt know about the little side routes to take so i just had to go balls to the walls, chargin in with the shield up and stunning tanks.

oh and for some people, you can replay the other mission you didnt do on the mission replay archive thingy. so dont sweat it too much. and all the choices save the one on char are usually the last in the sequence so it doesnt really affect much. on that note, if you get rid of the spires on char, def go back and play the nydus mission. its one of the most fun missions in the game.
SpectreSOF
Profile Joined July 2010
United States74 Posts
August 09 2010 20:03 GMT
#39
I choose Tosh, the Spectre's Psionic Lash ability (the 200 damage to a unit) is just too good to pass up, sniper and +damage to light be damned.

Besides, Spectre is in my name and at the time I was told that between Dr. Hanson, Stetmann, Hill, Matt Horner, Tychus, and Swann that if I didn't get a diversity hire I was going to get investigated by the EEOC for unfair employment practices.
The road to victory is a path paved with blood and corpses
MangoTango
Profile Blog Joined June 2010
United States3670 Posts
August 09 2010 20:43 GMT
#40
I chose one, then never made that unit. :|
"One fish, two fish, red fish, BLUE TANK!" - Artosis
Deleted User 76781
Profile Joined May 2010
101 Posts
August 09 2010 21:21 GMT
#41
I just did the Tosh mission and it was quite fun. Then I used Spectres in the Haven's fall mission, they're actually surprisingly useful to me.
Staznpride
Profile Joined August 2010
United States4 Posts
August 09 2010 21:56 GMT
#42
On August 10 2010 05:03 SpectreSOF wrote:
I choose Tosh, the Spectre's Psionic Lash ability (the 200 damage to a unit) is just too good to pass up, sniper and +damage to light be damned.

Besides, Spectre is in my name and at the time I was told that between Dr. Hanson, Stetmann, Hill, Matt Horner, Tychus, and Swann that if I didn't get a diversity hire I was going to get investigated by the EEOC for unfair employment practices.


Thats not true remember the guy that drives the hyperion? hes black o.o
Sanguinarius
Profile Joined January 2010
United States3427 Posts
August 09 2010 22:27 GMT
#43
Tosh mission is more fun. Both are useless units. I never built either.
Your strength is just an accident arising from the weakness of others -Heart of Darkness
17-Pound Trout
Profile Joined July 2010
Korea (North)20 Posts
August 09 2010 22:36 GMT
#44
I can't understand why people think the Tosh mission is more fun than the Nova mission. You just push with endless units for 30 minutes. Borefest.
north korea ftw
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
August 09 2010 23:29 GMT
#45
Retarded to me really... it had almost no impact on your game besides Ghosts vs Spectres. I hated all these choices to create a nonlinearity, and then it have near zero impact on the game.
alsowikk
Profile Joined July 2010
109 Posts
August 09 2010 23:41 GMT
#46
Ever notice that most ghosts are half way insane? Now imagine that except with even worse training...thats how I knew I wouldn't take the spectre's.
Piousflea
Profile Joined February 2010
United States259 Posts
Last Edited: 2010-08-11 02:30:29
August 11 2010 02:28 GMT
#47
Spectres are cooler and not having EMP sucks. Unfortunately, nukes are next to useless because you don't need them on Normal, and on Hard/Brutal the enemy players have detection everywhere.

BTW, I'm a bit sad that Blizzard considers "Safe Haven" to be the "real" storyline. "Haven's Fall" was much cooler, and the sad ending felt a lot more blizzard-esque. (Since when did any Blizzard characters have a happy ending?)
Seek, behold, and reveal the truth
Prdors
Profile Joined April 2010
United States67 Posts
August 11 2010 02:38 GMT
#48
Snipe is pretty useful tbh, I'm playing through on my second time and the spectre abilities don't seem as useful. However, it's really only ghosts so you'll probably build like... 2 for the remainder of the campaign just to nuke stuff for fun.
Go Blue!
teekesselchen
Profile Blog Joined April 2010
Germany886 Posts
August 11 2010 02:48 GMT
#49
I picked Ghosts, I like to use units I already know

However, Tosh's mission was way cooler than Nova's. Loved it.
Nova's was just like "Mind controll a siege tank and do what I always do in Terran Mirror" ;D
When they were introduced, he made a witticism, hoping to be liked. She laughed extremely hard, hoping to be liked. Then each drove home alone, staring straight ahead, with the very same twist to their faces.
Garaman
Profile Blog Joined April 2010
United States556 Posts
August 11 2010 07:03 GMT
#50
nova ftw. she is badassss
oo_xerox
Profile Blog Joined January 2009
United States852 Posts
Last Edited: 2010-08-11 08:10:48
August 11 2010 08:09 GMT
#51
On August 11 2010 11:28 Piousflea wrote:
Spectres are cooler and not having EMP sucks. Unfortunately, nukes are next to useless because you don't need them on Normal, and on Hard/Brutal the enemy players have detection everywhere.

BTW, I'm a bit sad that Blizzard considers "Safe Haven" to be the "real" storyline. "Haven's Fall" was much cooler, and the sad ending felt a lot more blizzard-esque. (Since when did any Blizzard characters have a happy ending?)

Dont worry, that will change in the next installment.

Also, Tosh mission = Dota
I could get a more coherent article by gluing a Sharpie to a dog's cook and letting it hump the page.
dudeman001
Profile Blog Joined February 2010
United States2412 Posts
August 11 2010 08:42 GMT
#52
On August 11 2010 17:09 oo_xerox wrote:

Also, Tosh mission = Dota


Nova mission = Impossible Scenario though :D

Mmmm Nova. Choose her. Even though she doesn't stick around, you still.....er....... yeah Nova's hot.
Sup.
Kentor *
Profile Blog Joined December 2007
United States5784 Posts
Last Edited: 2010-08-11 08:59:21
August 11 2010 08:59 GMT
#53
On August 11 2010 17:42 dudeman001 wrote:
Show nested quote +
On August 11 2010 17:09 oo_xerox wrote:

Also, Tosh mission = Dota


Nova mission = Impossible Scenario though :D

lol nice comparison ^^ love impossible scenarios in BW

also sniping broodlords are fun, pew pew pew
JunZ
Profile Joined June 2010
United States314 Posts
August 11 2010 15:09 GMT
#54
I played both, Nova is longer while and more fun.
Empyrean
Profile Blog Joined September 2004
16974 Posts
August 11 2010 15:13 GMT
#55
On August 09 2010 23:16 PanzerDragoon wrote:
Neither will really get used, except for last mission, where spectres are very clutch because they can stunlock you-know-who

Breakout was better mission, ghost of a chance was better cutscene


Lord Voldemort?

:<

In any case, if you choose to help Tosh, the video states that everything Nova said was a lie.

Pretty much no matter what you do, the story makes it seem like you did the right thing.
Moderator
KOFgokuon
Profile Blog Joined August 2004
United States14893 Posts
August 11 2010 15:16 GMT
#56
i didn't use either in the end, so..meh
after.fallout
Profile Joined March 2010
United States16 Posts
August 11 2010 16:17 GMT
#57
The Psionic Lash ability can be used on buildings (particularly useful on turrets and spore cannons). It's a faster, cheaper version of the yamato gun.
Archas
Profile Blog Joined July 2010
United States6531 Posts
August 11 2010 16:37 GMT
#58
I chose Nova, partly because I thought Tosh was a dick, partly because I love using Ghosts (sometimes I'll replay Outbreak with one upgraded Ghost to try and take out all the buildings during the night, because hero Ghosts are cool stuff), and partly because I felt that Nova deserved spotlight time after Starcraft: Ghost was canceled. In fact, I've considered using the Editor to make my own version of SC: Ghost (I envisioned it to be a cross between Starcraft theme and Metal Gear Solid gameplay / story), but I'm not too skilled with the Editor, so it probably won't happen.

By the way, for those who complain about Nova bailing on you when you choose Ghost of a Chance: + Show Spoiler +
Nova doesn't ditch you, actually. In the Armory onboard the Hyperion, examine the Ghost rifles. Just wait for about 30 seconds, and you'll see Nova decloaking, sitting on top of the boxes. She'll look around for a few seconds, then cloak again.

Already common knowledge, but just thought I'd throw that out there for those who didn't know.
The room is ripe with the stench of bitches!
JunZ
Profile Joined June 2010
United States314 Posts
August 11 2010 17:15 GMT
#59
I didn't know that Aeres. Thanks .
LordofAscension
Profile Blog Joined September 2006
United States589 Posts
Last Edited: 2010-08-11 18:02:24
August 11 2010 18:02 GMT
#60
On August 11 2010 11:28 Piousflea wrote:
BTW, I'm a bit sad that Blizzard considers "Safe Haven" to be the "real" storyline. "Haven's Fall" was much cooler, and the sad ending felt a lot more blizzard-esque. (Since when did any Blizzard characters have a happy ending?)


I keep seeing this but never with any source? Anyone know where this is from?

~LoA
~WelCoMe tO My rEaLm SC:L - sclegacy.com
sgeng
Profile Joined April 2010
United States78 Posts
August 11 2010 21:07 GMT
#61
Nova will never join you but you'll get ghosts. However spectres are much more useful as they have an AOE stun and an ability that lets them do 200 dmg. Ghosts are much less useful.
oo_xerox
Profile Blog Joined January 2009
United States852 Posts
Last Edited: 2010-08-11 22:38:18
August 11 2010 22:37 GMT
#62
On August 11 2010 17:42 dudeman001 wrote:
Show nested quote +
On August 11 2010 17:09 oo_xerox wrote:

Also, Tosh mission = Dota


Nova mission = Impossible Scenario though :D

Mmmm Nova. Choose her. Even though she doesn't stick around, you still.....er....... yeah Nova's hot.

ofc not, in brutal nova´s mission is easier than tosh´es mission

in case thats what you were trying to say though, if not, then im a noob.
I could get a more coherent article by gluing a Sharpie to a dog's cook and letting it hump the page.
excess
Profile Joined May 2010
Germany24 Posts
August 11 2010 23:48 GMT
#63
nova dont join u. but u can see her in arsenal sometimes...
both units r useless after this mission. because all missions r build as tutorial for unit u unlock in this mission so u will have to build this keyunits anyway and there is nothing a ghost can do better than this keyunit in this mission. so u can try to use them but that only as gimmick and mostly more difficult than to use the keyunit.
non-purchasable
Vokasak
Profile Joined July 2010
United States388 Posts
Last Edited: 2010-08-12 01:04:15
August 12 2010 01:02 GMT
#64
Nova. Sniping is awesome, and the ghosts armory upgrades are so absurdly awesome. Spectres were kind of meh, although Tosh's mission was pretty fun.


On August 12 2010 07:37 oo_xerox wrote:
Show nested quote +
On August 11 2010 17:42 dudeman001 wrote:
On August 11 2010 17:09 oo_xerox wrote:

Also, Tosh mission = Dota


Nova mission = Impossible Scenario though :D

Mmmm Nova. Choose her. Even though she doesn't stick around, you still.....er....... yeah Nova's hot.

ofc not, in brutal nova´s mission is easier than tosh´es mission

in case thats what you were trying to say though, if not, then im a noob.


"Impossible Scenarios" is a genre of custom map that gives you and your team mates a fairly limited number of units and encourages you to overcome seemingly impossible odds using micro. It's similar to what you would play in the Nova mission, albeit usually much harder.
Practical wisdom is the combination of moral will and moral skill
Sanguinarius
Profile Joined January 2010
United States3427 Posts
August 12 2010 01:23 GMT
#65
I didnt know there was expected storylines - Which choices are "Right"?
Your strength is just an accident arising from the weakness of others -Heart of Darkness
BlackMagister
Profile Joined October 2008
United States5834 Posts
Last Edited: 2010-08-12 03:35:18
August 12 2010 03:16 GMT
#66
Redid the Campaign a few times and the it really became clear that Tosh was the morally correct choice. Nova is hotter than Tosh, I mean not like it was a contest, but you betray your ally because someone that work for your enemy says your ally may become psychotic. Essentially Nova uses you to kill someone she wouldn't be able to get without you turning on him.

Would Tosh really become evil? He was freaky and violent, but so is Tychus who is your best friend.
+ Show Spoiler +
Tosh warns you that Tychus is hiding something and also that the Hanson is too which is weird. Though if you choose to purify the colony and see the ending scene than his fears were warranted


Lastly replayed and kept Dr. Hanson just to talk to her, after doing Tosh's break out mission she flat out says that Nova was lying to you and that Spectres are no more violent than anybody else. Only that a sudden increase in psionic ability could create a mental break down, but I read the SC book about Nova, she freaking killed an entire building of people with her psionic abilities. In Nova's mission you see a psyionic indoctrinator which is weird, but it's probably just to control their abilities.
Shaithis
Profile Joined March 2010
United States383 Posts
August 12 2010 05:06 GMT
#67
Spectres are a far better unit if you are doing this on Brutal and want to give a shot at using them vs Kerrigan. Otherwise, both units are pretty bad in the campaign.
pikaaarrr :3
Profile Blog Joined January 2010
United States593 Posts
August 12 2010 05:22 GMT
#68
NOVA IS CUTER

c:
brain_
Profile Joined June 2010
United States812 Posts
Last Edited: 2010-08-12 09:09:38
August 12 2010 09:09 GMT
#69
On August 09 2010 23:17 PanzerDragoon wrote:
Show nested quote +
On August 09 2010 03:54 nemanja1503 wrote:
@Yme

Well if you go and listen to their TV duel you will see that Tosh says that Nova will not stay with you and she does not disagree, she will come and teach you how to train ghosts and then leave. Tosh will be on board and you can talk to him etc.

Another thing I've heard but can't confirm. In the collectors edition it is said that the choices they will stick to in regards to the story are Raynor saves the colonists from the Protoss and Raynor picks Tosh.

Wow, really

purifying the colony and helping the protoss is much better IMO

+ Show Spoiler +


The scene with the infested Hanson was AWESOME, but I still preferred saving the colonists.

Sworn
Profile Blog Joined January 2010
Canada920 Posts
Last Edited: 2010-08-12 09:13:34
August 12 2010 09:12 GMT
#70
Well I chose Nova because of SC Ghost but spectres are probably the better unit for the entire game even if I hate tosh

edit: Nova is hot so...
"Duty is heavy as a mountain, death is light as a feather." CJ Entus Fighting! <3 Effort
Xyik
Profile Blog Joined November 2009
Canada728 Posts
August 12 2010 15:29 GMT
#71
I chose all the wrong paths. Decided to side with protoss and wipe out colonists and team up with Nova to take down Tosh. God those were horrible cinematics to watch afterwards.
Marahumm
Profile Blog Joined February 2010
United States98 Posts
August 12 2010 17:52 GMT
#72
I chose Nova specifically because I wanted to be familiar with units that are in the multiplayer. Choosing spectres was simply not an option for me. In that same regard, I don't train firebats or medics anymore now that I have hellions and medivacs.
Looks like you mashed some poor fellers dog, Sarge.
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
Last Edited: 2010-08-12 18:10:37
August 12 2010 18:09 GMT
#73
i chose nova because i wanted to see if raynor would try to nail her.



+ Show Spoiler +
i was disappointed.
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
WarChimp
Profile Blog Joined March 2010
Australia943 Posts
August 12 2010 18:11 GMT
#74
Go with the hot one thats what I did
Phrencys
Profile Joined August 2010
Canada270 Posts
August 12 2010 19:38 GMT
#75
If you kept Tosh around, you just missed on one of the campaign's most hilarious cinematic.

Just for that it's worth siding with Nova at least once to see it, so go redo that mission right now.
On_Slaught
Profile Joined August 2008
United States12190 Posts
Last Edited: 2010-08-12 19:55:42
August 12 2010 19:55 GMT
#76
On August 12 2010 06:07 sgeng wrote:
Nova will never join you but you'll get ghosts. However spectres are much more useful as they have an AOE stun and an ability that lets them do 200 dmg. Ghosts are much less useful.


Absolutely not. The ghosts, once you get them both armory upgrades, are walking gods. You can much easier just wipe away entire levels with mass ghosts than you can spectres.
TedJustice
Profile Blog Joined June 2010
Canada1324 Posts
August 12 2010 20:04 GMT
#77
If there's anything Raynor learned from Mengsk, it's not to trust random people helping you overthrow a corrupt government. That's why I helped Nova.
holy_war
Profile Blog Joined July 2007
United States3590 Posts
August 12 2010 20:13 GMT
#78
On August 13 2010 03:09 prodiG wrote:
i chose nova because i wanted to see if raynor would try to nail her.



+ Show Spoiler +
i was disappointed.


You weren't the only one
Caponed
Profile Joined July 2010
United States46 Posts
August 13 2010 02:21 GMT
#79
Nova was hot, tosh was an asshole with a Jamaican accent. Easy choice.
Assymptotic
Profile Joined February 2009
United States552 Posts
Last Edited: 2010-08-13 02:41:29
August 13 2010 02:40 GMT
#80
On August 13 2010 11:21 Caponed wrote:
Nova was hot, tosh was an asshole with a Jamaican accent. Easy choice.



As a poster pointed out a few posts up, Nova isn't all sunshine and daisies.

I'm staggered by the sheer number of people here who picked Nova because of her beauty. If more women knew how easily seduced men are, we'd be in a lot of trouble.
So close, and yet so far
Nithix
Profile Blog Joined July 2009
United States184 Posts
August 13 2010 03:06 GMT
#81
I picked Nova, namely to honor StarCraft: Ghost. Also, she is cute. In my next Brutal playthrough / achievement run, I'll pick Tosh and kill the colony to see the other cinematics I missed.
Not even death can save you from me. - Diablo
PhiliBiRD
Profile Joined November 2009
United States2643 Posts
August 13 2010 03:28 GMT
#82
i chose spectre but never used it ever.

no real point
Methos
Profile Blog Joined January 2009
United States206 Posts
August 13 2010 03:56 GMT
#83
Tosh is nice since specters have psi lash, and it can be very useful when used correctly
SaDGoWu
Profile Joined July 2010
United States133 Posts
August 13 2010 04:39 GMT
#84
You guys really underestimate spectres, they were extremeley useful on the rescue mission where you had limited resources and had to build up i would spam 7-8 spectres and just spam AoE stun any time units got too close or started doing damage to me extremely useful against ultralisks in tight spots (assuming stun still works in campaign)
sparknineone
Profile Blog Joined August 2010
United States52 Posts
August 13 2010 05:13 GMT
#85
The Ghost + Infinite cloak really helped with the Anti-air mission on Char. Helping Tosh ends up being the "Good" path though. EMP is so overpowered it isn't even in single player. Ha.
QuothTheRaven
Profile Joined December 2008
United States5524 Posts
August 13 2010 07:18 GMT
#86
If you side with him, Tosh will stay on your ship and continue to be an NPC that you can talk to between missions.

If you side with Nova, he leaves, and Nova doesn't join, so you lose dialogue options.

As for Spectres vs. Ghosts, I'd go with Spectres, since you get to use ghosts in multiplayer anyways.
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