The LiquidLegends Lounge - Page 448
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Dandel Ion
Austria17960 Posts
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Numy
South Africa35471 Posts
On August 29 2015 03:06 TheYango wrote: If someone is willing to make a better product than you for cheaper, then your product is not competitive, period. Someone having "thousands of ours of free time" isn't a factor here--if another creator ascribes less intrinsic value to work that is still of higher quality than what you produce, then you are overcharging for your product. The only way this is maintained within the gaming industry is because of the massive barriers to entry when it comes to developing new games or content for games that allows large publishers to abuse an anti-competitive market and squeeze money out of their customers by cutting off the possibility of competitors emerging. I don't buy the argument of treating the gaming industry as a free market in this regard, because it already isn't one. Game development is a very entrenched oligopoly. However, given how these barriers are coming down with cheaper game development tools and the explosion of indie gaming, I feel this kind of exploitative practice is behind the times. Not available till after 5 eastern. Yanger please that's not how you report time. Did the perfection I linked you blow your brain that badly. | ||
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jcarlsoniv
United States27922 Posts
time tags, yango pls | ||
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Requizen
United States33802 Posts
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Cixah
United States11285 Posts
On August 29 2015 02:53 killerdog wrote: How long til you americans catch up to proper timezone and we can start gamenight? Also, was there some huge internet outtage yesterday in america? Long story short, Level 3, the Company who maintains ~33% of america's backbone for the internet botch'd its weekly maintenance. Most people on Comcast/Timewarner lost network for a good 16ish hours. | ||
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WaveofShadow
Canada31495 Posts
I should just stop posting. Sorry guys it's been a long time since I could act like a 20 year old again and I have literally nothing to do | ||
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Requizen
United States33802 Posts
On August 29 2015 03:20 Cixah wrote: Long story short, Level 3, the Company who maintains ~33% of america's backbone for the internet botch'd its weekly maintenance. Most people on Comcast/Timewarner lost network for a good 16ish hours. Really? When was that? I have comcast at home and didn't notice anything. | ||
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onlywonderboy
United States23745 Posts
On August 29 2015 03:13 TheYango wrote: I don't buy the argument of treating the gaming industry as a free market in this regard, because it already isn't one. Game development is a very entrenched oligopoly--ESPECIALLY when it comes to console games. Which allows publishers to do some very abusive things with regard to pricing content that would not be sustainable in a freer market, but they can do it because of how hard it is for new producers to enter the market. Come on now OWB, we both know that very little DLC profit turns into a dollar in an actual developer's pocket. I'm pretty sure most devs are salaried anyway, and DLC profitability has no impact on an individual developer whatsoever. Welcome to capitalism! Yeah, obviously the money isn't going directly into the pockets of developers, but I would hope that if the company is generating more profits conditions would be better for the developers and we might get to see games made that wouldn't get made otherwise. But alas, maybe it's just wishful thinking. | ||
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Parnage
United States7414 Posts
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TheYango
United States47024 Posts
On August 29 2015 03:21 WaveofShadow wrote: Sorry guys it's been a long time since I could act like a 20 year old again and I have literally nothing to do You could go spoil your mood by playing Thrill Man's stage again. | ||
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WaveofShadow
Canada31495 Posts
On August 29 2015 03:22 TheYango wrote: You could go spoil your mood by playing Thrill Man's stage again. Oh dear lord fuck that shit. It's a massive blemish on what would otherwise be a perfect game imo. | ||
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Cixah
United States11285 Posts
On August 29 2015 03:21 Requizen wrote: Really? When was that? I have comcast at home and didn't notice anything. Yesterday around 10am est. It depends on where you are at, the majority of the damage was done to the east coast side of things so I don't know if you would have been affected. | ||
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Ansibled
United Kingdom9872 Posts
+ Show Spoiler + ![]() | ||
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TheYango
United States47024 Posts
On August 29 2015 03:22 Parnage wrote: It's times like this that I'm glad Yango is here to explain things I agree with him on so I don't have to stumble about words trying to show my point of view. However I do think DLC can be morally wrong simply by the nature of on disc or cut content DLC but that's just me. I don't think that cut content DLC is wrong. I think it's very reasonable for a developer to make the judgment that the content reduces the enjoyment-per-dollar of the average customer. When it comes to games, having more content in the game doesn't invariably make it better. Leaving ham-fisted dialogue, poorly written characters, or unevenly-paced extra gameplay areas in the game arguably detract from the experience, so it's best to leave it out of the base game because it can affect people's overall impressions of the game even if that content was "extra". | ||
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jcarlsoniv
United States27922 Posts
On August 29 2015 03:23 Cixah wrote: Yesterday around 10am est. It depends on where you are at, the majority of the damage was done to the east coast side of things so I don't know if you would have been affected. I wasn't personally affected, but I saw something on Reddit this morning about it, and when I got into work it seems that some of our customers were affected as well. | ||
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ComaDose
Canada10357 Posts
oh yeah on disk and cut content is what i men't by what i don't like. | ||
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Cixah
United States11285 Posts
On August 29 2015 03:29 jcarlsoniv wrote: I wasn't personally affected, but I saw something on Reddit this morning about it, and when I got into work it seems that some of our customers were affected as well. It wasn't a bueno day at work for me yesterday lol. End of month reports and stuff needing to be done and all of a sudden.... Well shit. Accounting was thoroughly displeased. | ||
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Numy
South Africa35471 Posts
On August 29 2015 03:31 ComaDose wrote: I fear that as DLC has become so popular developers are less pressured to deliver a polished and well rounded long experience with the justification that they can add more later and make more money off of it. Potentially to the point of releasing a game with already available DLC, which, while fine for cosmetic things like skins, could include plot arcs kinda like batman arkham knight which is not okay. oh yeah on disk and cut content is what i men't by what i don't like. Arkham knight was disgusting. That wasn't DLC issue that was erm I forget the name. Pre-order bonus and other retailer bonuses etc. Games weren't really that polished back in the day but at least they had content. Now days it's far more expensive to put in content as you have to have all these bells and whistles in that don't add much but without them your game gets blasted. | ||
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jcarlsoniv
United States27922 Posts
On August 29 2015 03:31 Cixah wrote: It wasn't a bueno day at work for me yesterday lol. End of month reports and stuff needing to be done and all of a sudden.... Well shit. Accounting was thoroughly displeased. You do month end reports before month end? Weird. | ||
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TheYango
United States47024 Posts
On August 29 2015 03:31 ComaDose wrote: I fear that as DLC has become so popular developers are less pressured to deliver a polished and well rounded long experience with the justification that they can add more later and make more money off of it. Potentially to the point of releasing a game with already available DLC, which, while fine for cosmetic things like skins, could include plot arcs kinda like batman arkham knight which is not okay. I don't actually think this is really a problem. If the base game doesn't have enough content because developers squeezed content out of it into DLC, the gaming population is actually pretty good about responding to that. In general, people are fairly good at evaluating whether the base game on its own is worth the price. And because of how rooted the gaming population is on the internet, word travels very rapidly. For the most part, if the community responds forcefully enough it's not a problem in the long term, because companies will realize it damages their bottom line. The problem in this case isn't that there's DLC, it's that the developers thought it was OK to release an incomplete game--which is hard to tie to being caused by the existence of DLC, even though it correlates to that content being stuffed into DLC. It's precisely the cosmetics where customers can get nickel-and-dimed due to the lack of competition from custom content producers because people don't put as much thought into buying them. | ||
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