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United States47024 Posts
On April 28 2014 11:03 Cixah wrote: I need to get better at offlane. I need to actually LEARN to play centuar. He's pretty good and prolly needs to be on my list. The changes to Earth Spirit might be sweet to pick up too. Tusk is supposed to be a really good offlane in the new patch too. Earth Spirit was already getting picked all the time in ~6k MMR Chinese pubs. He was fine after the rework, it's just nobody outside of China put in the effort to learn him because he's not easy wins like TB/Phoenix.
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Does anyone know anything about airbrushes?
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On April 28 2014 10:51 MooMooMugi wrote: What do you guys think of the Malyrogue deck, it looks pretty fun and its sorta like Miracle Rogue combined with bad ass Malygos. Wish I had the dust to craft him.
Link a sample decklist? I remember someone here posted a Shaman Malygoes deck that look legit.
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On April 28 2014 13:12 sung_moon wrote:Show nested quote +On April 28 2014 10:51 MooMooMugi wrote: What do you guys think of the Malyrogue deck, it looks pretty fun and its sorta like Miracle Rogue combined with bad ass Malygos. Wish I had the dust to craft him. Link a sample decklist? I remember someone here posted a Shaman Malygoes deck that look legit.
My deck. It's good, but is still falls on its face to hunter and as such isn't very good imo.
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On April 28 2014 13:12 sung_moon wrote:Show nested quote +On April 28 2014 10:51 MooMooMugi wrote: What do you guys think of the Malyrogue deck, it looks pretty fun and its sorta like Miracle Rogue combined with bad ass Malygos. Wish I had the dust to craft him. Link a sample decklist? I remember someone here posted a Shaman Malygoes deck that look legit.
![[image loading]](http://puu.sh/8la9T.jpg) Not sure about the pyromancer though
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On April 28 2014 10:30 Ketara wrote: I just had a Warrior deal 20 damage to me from 0 cards on the table. He could have done more.
Sometimes Hearthstone is dumb. That's called control warrior. I assume he had Gorehowl equipped and a Grom in hand at 10 mana. ofc he can do that.
The standard Control Warrior runs Gorehowl, Grom, and Alexstraza at a minimum. Standard Control Warriors also throw in Rag, Sylvanas, Baron Geddon, and Cairne, and occasionally Ysera for shits and giggles (and solely to eat removal). Either you aggro them down or...well, you play Priest and can deal with Control Warrior late game.
They're suffering in the current meta because lewl midrange hunter. Can't deal with those highmanes bro~
And Ketara(h), I can create a budget aggro mage deck that will get you to rank 10, guaranteed (with all the warlocks and hunters on ladder atm), and higher.
Here No legendaries required (though a Thalnos is perfect in this deck, or an Antonidas as a finisher), though you WILL lose against control warriors. I play a more mid-rangey mage on ladder, but it's a similar philosophy with less immediate aggro burn. Less lopsided matchups against warlock/hunter, and better matchups against the other classes (barring warrior who will still kick your arse).
And the (current) infamous midrange hunter: http://www.hearthpwn.com/decks/46948-kolentos-1-legend-hunter-deck-revised Just swap out Mukla for something else and it works just fine.
@ Cixah: I continue to disagree because hunter card draw in general is too stupid atm and the primary culprit, and UTH is a facet of that problem.
But yes, Shaman are gutted by Hunters unfortunately. terrible matchup
if anyone's interested, my current mage decklist: + Show Spoiler +
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Tracking is a bigger problem than Buzzard if you think Buzzard is a problem. UTH makes buzzard stupid (i went over this already) because of how much net value you gain from your opponent trying to further his board. Just because he can cycle his cards through, it doesn't mean he nets advantage. UTH make its a problem because he GAINS card advantage (especially when you play Leeroy hand).
As someone who has played Elves in MTG I can promiss you that Buzzard isn't the issue. Changing Buzzard will make the deck unplayable. Even if it's just to draw on death, the "beasts" cycling deck I have no problem with. It's that effect in combination with the effective 2 mana board kill that is UTH.
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On April 28 2014 13:35 Cixah wrote: Tracking is a bigger problem than Buzzard if you think Buzzard is a problem. UTH makes buzzard stupid (i went over this already) because of how much net value you gain from your opponent trying to further his board. Just because he can cycle his cards through, it doesn't mean he nets advantage. UTH make its a problem because he GAINS card advantage (especially when you play Leeroy hand). I agree. Tracking is one of the main issues with current hunter draw. Between it, flare, and buzzard+stonetusk boars, hunters are playing with a 24 card deck...or 20 card if you count the cards discarded by tracking. No other class has the same kind of draw/cycle engine, even discounting additional draws via buzzard. I'm basically in favor of changing tracking (raising its mana and making it something akin to Farsight, -mana cost on the card drawn), and bumping up flare to 2 mana, if we aren't touching buzzard.
As someone who has played Elves in MTG I can promiss you that Buzzard isn't the issue. Changing Buzzard will make the deck unplayable. Even if it's just to draw on death, the "beasts" cycling deck I have no problem with. It's that effect in combination with the effective 2 mana board kill that is UTH. Possibly, but even if UTH was removed from the equation, buzzard still contributes a large chunk to Hunter's card draw, and allows cycling to the necessary damage cards to race/kill the opponent, between stonetusks, timber wolfs, and other beasts that can be played.
Besides, why do the buzzards draw if the beast is still alive? Don't buzzards eat when dead? Thematically it makes no sense :o
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On April 28 2014 13:23 MooMooMugi wrote:Show nested quote +On April 28 2014 13:12 sung_moon wrote:On April 28 2014 10:51 MooMooMugi wrote: What do you guys think of the Malyrogue deck, it looks pretty fun and its sorta like Miracle Rogue combined with bad ass Malygos. Wish I had the dust to craft him. Link a sample decklist? I remember someone here posted a Shaman Malygoes deck that look legit. ![[image loading]](http://puu.sh/8la9T.jpg) Not sure about the pyromancer though
Get rid of perditions and wild pyro, add in 2 loot hoarders.
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^agree, perditions aren't useful when you want to use assassins blade anyways, and wild pyro has no use since agro zoo decks no longer depend on 1 mana minions if they can help it (they always aim to get minions to 3 mana). Card draw better for you, any the only two classes that really use wild pyros these days are priests and paly.
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Was talking with a friend earlier, and we decided that one way to take power a bit of power away from hunter was what I was saying earlier, having UTH cost 3 mana, and also have hunter's mark cost 1 mana. See, the way buzzard, unleash the hounds and stuff like leeroy work in conjunction is really cool, but think about it: if the cards they drew were slightly worse, then the problem would essentially be solved, correct? It doesn't matter if you draw seven shit cards if they're shit. Obviously I'm not going that far, but increasing the cost of the two strongest cards in hunter (marking in combo with UTH is pretty damn good) then I think the deck will be weakened enough that it won't be as stifling. Or go ahead and make highmane a 5/5 instead. Basically, I'd rather other really strong cards be nerfed slightly than have UTH gutted or buzzard get some weird effect which punishes you when you want to draw without UTH (because non-UTH draw isn't a problem due to buzzard's low survival rate).
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On April 28 2014 13:35 Cixah wrote: Tracking is a bigger problem than Buzzard if you think Buzzard is a problem. UTH makes buzzard stupid (i went over this already) because of how much net value you gain from your opponent trying to further his board. Just because he can cycle his cards through, it doesn't mean he nets advantage. UTH make its a problem because he GAINS card advantage (especially when you play Leeroy hand).
As someone who has played Elves in MTG I can promiss you that Buzzard isn't the issue. Changing Buzzard will make the deck unplayable. Even if it's just to draw on death, the "beasts" cycling deck I have no problem with. It's that effect in combination with the effective 2 mana board kill that is UTH. Oh god, if there was a Caller of the Claw type card for Hunter.
Nnnnnnnnnnnnnnnnnnnnnnnnnnngh.
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On April 28 2014 13:50 Gahlo wrote:Show nested quote +On April 28 2014 13:35 Cixah wrote: Tracking is a bigger problem than Buzzard if you think Buzzard is a problem. UTH makes buzzard stupid (i went over this already) because of how much net value you gain from your opponent trying to further his board. Just because he can cycle his cards through, it doesn't mean he nets advantage. UTH make its a problem because he GAINS card advantage (especially when you play Leeroy hand).
As someone who has played Elves in MTG I can promiss you that Buzzard isn't the issue. Changing Buzzard will make the deck unplayable. Even if it's just to draw on death, the "beasts" cycling deck I have no problem with. It's that effect in combination with the effective 2 mana board kill that is UTH. Oh god, if there was a Caller of the Claw type card for Hunter. Nnnnnnnnnnnnnnnnnnnnnnnnnnngh.
I'm just waiting for a functional Winds of Change/Time Spiral/Windfall for mages.
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On April 28 2014 13:35 Cixah wrote:
As someone who has played Elves in MTG I can promiss you that Buzzard isn't the issue. Changing Buzzard will make the deck unplayable. Even if it's just to draw on death, the "beasts" cycling deck I have no problem with. It's that effect in combination with the effective 2 mana board kill that is UTH.
Legacy has a much, much higher power level than Hearthstone's current constructed format, with decks that can sidestep/ignore (if the Elves player doesn't have Natural Order in hand) or outrace the weenie swarm. Even in Modern, Elves with Glimpse of Nature was too much.
I'm just waiting for a functional Winds of Change/Time Spiral/Windfall for mages.
Miracle Mage hype?
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On April 28 2014 13:59 Cixah wrote:Show nested quote +On April 28 2014 13:50 Gahlo wrote:On April 28 2014 13:35 Cixah wrote: Tracking is a bigger problem than Buzzard if you think Buzzard is a problem. UTH makes buzzard stupid (i went over this already) because of how much net value you gain from your opponent trying to further his board. Just because he can cycle his cards through, it doesn't mean he nets advantage. UTH make its a problem because he GAINS card advantage (especially when you play Leeroy hand).
As someone who has played Elves in MTG I can promiss you that Buzzard isn't the issue. Changing Buzzard will make the deck unplayable. Even if it's just to draw on death, the "beasts" cycling deck I have no problem with. It's that effect in combination with the effective 2 mana board kill that is UTH. Oh god, if there was a Caller of the Claw type card for Hunter. Nnnnnnnnnnnnnnnnnnnnnnnnnnngh. I'm just waiting for a functional Winds of Change/Time Spiral/Windfall for mages.
What do those do? lol
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On April 28 2014 14:22 BlackPaladin wrote:
What do those do? lol
Windfall: Both players discard their hand, then they draw to the biggest hand (i.e Player A has 5 cards, Player B has 3 cards. Both players discard hand, then draw 5 cards). Basically Divine Favor, but you can recycle your hand if it's not strong.
Time Spiral: Both players discard their hand, put all the cards that were used in the game back into their decks, then draw 7 cards (equivalent to 4-5 cards in Hearthstone). Then you get a refund on the spell's cost.
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On April 28 2014 14:22 BlackPaladin wrote:Show nested quote +On April 28 2014 13:59 Cixah wrote:On April 28 2014 13:50 Gahlo wrote:On April 28 2014 13:35 Cixah wrote: Tracking is a bigger problem than Buzzard if you think Buzzard is a problem. UTH makes buzzard stupid (i went over this already) because of how much net value you gain from your opponent trying to further his board. Just because he can cycle his cards through, it doesn't mean he nets advantage. UTH make its a problem because he GAINS card advantage (especially when you play Leeroy hand).
As someone who has played Elves in MTG I can promiss you that Buzzard isn't the issue. Changing Buzzard will make the deck unplayable. Even if it's just to draw on death, the "beasts" cycling deck I have no problem with. It's that effect in combination with the effective 2 mana board kill that is UTH. Oh god, if there was a Caller of the Claw type card for Hunter. Nnnnnnnnnnnnnnnnnnnnnnnnnnngh. I'm just waiting for a functional Winds of Change/Time Spiral/Windfall for mages. What do those do? lol
Time Spiral is the most likely, but prolly not in it's entirety.
Time Spiral: UU6(u = blue so Island) Both players take their hand and graveyard and shuffle them into their libraries. Draw 7 cards, Untap 8 lands (same as the mana cost) and then remove Time Spiral from the game.
Basically you can just play all your spells and have access to them again, but the deck that really made the card busted was High Tide combo which let your islands tap for more mana making things get pretty ridiculous if you played multiple of them in the same turn.
Winds of Change and Windfall are: Both players discard their hands and draw 7. While it prolly wouldn't be 7 in HS, you could make it 4 which would be pretty sweet.
And by windfall i TOTALLY ment Wheel of Fortune.
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On April 28 2014 14:28 Cixah wrote: And by windfall i TOTALLY ment Wheel of Fortune.
God please no. I hate mages enough from Arena alone, my ulcer couldn't take some storm-miracle abomination in Constructed too.
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On April 28 2014 14:36 ManyCookies wrote:Show nested quote +On April 28 2014 14:28 Cixah wrote: And by windfall i TOTALLY ment Wheel of Fortune. God please no. I hate mages enough from Arena alone, my ulcer couldn't take some storm-miracle abomination in Constructed too.
But it would be fun for the whole family! There's a reason why i have 5 in my cube :D
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Cixah has stock in several monitor and pc peripheral companies. The idea of people smashing equipment over such thing only pleases his undead portfolio.
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