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Hello everyone !
FunKa here, bringing you some infos about our upcoming tournament with ComeBackTV, Maestros of The Game
![[image loading]](https://liquipedia.net/commons/images/2/2a/Maestro_of_the_Game_fulltext_darkmode.png)
Maestros of the Game (MOG for short) is a crowdfunded tournament hosted by ComeBackTV, the spiritual successor of O'Gaming SC2. We've raised money starting the week of EWC and the CF ended three days ago with 41K € raised.
We're absolutely thrilled by how fast the community ended up funding the event aswell as selling out the tickets for the live venue with 250 seats sold in 4 hours !
The event will be played online at first and culminating into a live finals in Paris. We're also incredibly happy that 100% of our invites received a resounding yes from the players.
This leaves us with an incredibly stacked tournament and we can't wait for it to start !
Here is the Liquipedia Page :
Maestros of the Game
Format Rundown
Preliminary Stage:
8 Best-of-5 (Bo5) matches; winners earn their spot in the Group Stage.
Group Stage (GSL Format):
Opening matches are Best-of-3 (Bo3)
Winners, Losers, and Decider matches are Bo5
Top 2 in each group advance to Playoffs
Plus: two qualified players will be switched into different groups by community vote—thanks to our crowdfunding supporters!
Playoffs (Double-elimination bracket):
Upper Bracket Quarterfinals & Semifinals – Bo5
All other matches – Bo7
Grand Final – Bo7, with a potential Bo3 ReseT
Final four matches will be offline, live at the Güru in Paris.
Prize Pool
1st place: $6,600
2nd: $3,000
3rd: $2,400
4th: $1,600
5th–6th: $1,400 each
7th–8th: $800 each
9th–12th: $300 each
13th–16th: $200 each
Who’s Playing?
24 participants in all, split between those invited directly to the Group Stage and those kicking off in the Preliminary Stage.
Invited to Preliminary Stage :
Astrea
Bunny
Cham
Creator
GuMiho
Lambo
MaNa
Rogue
Ryung
SHIN
SKillous
ShoWTimE
trigger
Zoun
Spirit
HeRoMaRinE
Invited directly to Group Stage
Classic
ByuN
Reynor
herO
Clem
Serral
Maru
Solar
Upcoming Matches (Preliminary Stage)
Starting on August 30th and August 31st
ShoWTimE vs. Cham – Saturday, Aug 30 4:00pm GMT (GMT+00:00)
GuMiho vs. Ryung – Saturday, Aug 30 5:00pm GMT (GMT+00:00)
Zoun vs. Spirit – Saturday, Aug 30 6:00pm GMT (GMT+00:00)
Rogue vs. MaNa – Saturday, Aug 30 7:00pm GMT (GMT+00:00)
SHIN vs. Creator – Sunday, Aug 31 4:00pm GMT (GMT+00:00)
Astrea vs. Lambo – Sunday, Aug 31 5:00pm GMT (GMT+00:00)
Bunny vs. SKillous – Sunday, Aug 31 6:00pm GMT (GMT+00:00)
HeRoMaRinE vs. trigger – Sunday, Aug 31 7:00pm GMT (GMT+00:00)
Where to watch it ?
The tournament will be casted in french on ComeBackTV's twitch channel and will be open to all languages, we're expecting numerous english streams aswell as german, polish and many more !
We'll be addinng the twitch channels when every community cast will be known !
Hope you are as excited as we are and see you on the 30th of August !
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Looking really interessting :D
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Northern Ireland25974 Posts
Sick stuff, great job getting this off the ground!
Is there a reason it’s a pure invite tournament? Being slightly critical. I don’t really have an issue if a traditional big hitter like a Serral or Maru gets an invite, but the entire field?
Emphasis on the ‘slightly’ in ‘slightly critical’
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On August 21 2025 07:26 WombaT wrote: Sick stuff, great job getting this off the ground!
Is there a reason it’s a pure invite tournament? Being slightly critical. I don’t really have an issue if a traditional big hitter like a Serral or Maru gets an invite, but the entire field?
Emphasis on the ‘slightly’ in ‘slightly critical’
Hey WombaT, appreciate the nice words, and also the "challenge" on the invite only :D
There's a lot of factors that came into deciding to go for the all invite route as you probably anticipate. Off the top of my head the stronger arguments for it were :
We wanted to be able to broadcast every single game of the entire thing, while remaining on a nice tight schedule
We wanted to be sure that every player that agreed to play knew from the ground up they would be expected to play in Paris for the live finals. While this is fairly easy to do on a solid invite list with proper communication it's kinda impossible to do in qualifiers hapening in all the regions.
We wanted the playing field to be as strong as possible and for the 1st stage to be hype and easy to read. I feel like the ro24 aka stage 1 direct elimination allows us to do that.
I could list even more "practical" details that made it like this but mostly, we like it this way for this edition and we're also happy the amazing players that we got to talk to were excited at the idea to play.
While we were involved in tournaments like Iron Squid and Nation Wars in the past, it's our first event as ComeBackTV and I think we're also finding our footing and completely fine with revisiting ideas for next editions if we're able to make this a regular thing <3
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Northern Ireland25974 Posts
On August 21 2025 08:18 FunKa wrote:Show nested quote +On August 21 2025 07:26 WombaT wrote: Sick stuff, great job getting this off the ground!
Is there a reason it’s a pure invite tournament? Being slightly critical. I don’t really have an issue if a traditional big hitter like a Serral or Maru gets an invite, but the entire field?
Emphasis on the ‘slightly’ in ‘slightly critical’ Hey WombaT, appreciate the nice words, and also the "challenge" on the invite only :D There's a lot of factors that came into deciding to go for the all invite route as you probably anticipate. Off the top of my head the stronger arguments for it were : We wanted to be able to broadcast every single game of the entire thing, while remaining on a nice tight schedule We wanted to be sure that every player that agreed to play knew from the ground up they would be expected to play in Paris for the live finals. While this is fairly easy to do on a solid invite list with proper communication it's kinda impossible to do in qualifiers hapening in all the regions. We wanted the playing field to be as strong as possible and for the 1st stage to be hype and easy to read. I feel like the ro24 aka stage 1 direct elimination allows us to do that. I could list even more "practical" details that made it like this but mostly, we like it this way for this edition and we're also happy the amazing players that we got to talk to were excited at the idea to play. While we were involved in tournaments like Iron Squid and Nation Wars in the past, it's our first event as ComeBackTV and I think we're also finding our footing and completely fine with revisiting ideas for next editions if we're able to make this a regular thing <3 That makes a lot of sense, many thanks for the clarification!
As my post count may imply, I’m aware of your prior work, I’ve been around for a while, and the French scene and various orgs there did a lot of good shit, and continue to do so by the looks of it!
Nation Wars was sick, especially as someone from a place that’s not a traditional SC2 powerhouse. The local scene really kicked into gear to try and earn the honour to represent, even if we were obviously fucked in terms of actual chances.
Alas my calendar has not aligned with Stara Zagora or this event, but I would have loved to go, but hey, maybe next time
<3
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Lovely event and definitely a nice prize pool overall!
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NICE !!!!!!!!!!!!!!!!!!!! thx for the good work ! :D
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I'll be at the venue with Poca, see you there.
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So how many cannon rushes are we thinking Mana does against Rogue?
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On August 22 2025 12:35 coloursheep wrote: So how many cannon rushes are we thinking Mana does against Rogue? Surely at least one? His Cannon rushing has gotten really good.
I've always said that professional players would benefit from learning how to properly Cannon rush, so that they can mix it into a series, and MaNa has shown that to be true. PartinG has also previously profited from putting a little effort into learning how to do it properly.
EDIT:
MaNa is still some way off reaching peak Cannon rushing though. GrimReaper got to ~6200 Cannon rushing on a barcode account.
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can i apply as a Observer?
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TotalBiscuilt's erect penis just won't die.
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Isn't a maestro a music thing or is that French for master?
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Well done man, awesome to see
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On August 23 2025 04:18 CicadaSC wrote: Isn't a maestro a music thing or is that French for master?
Maestro does mean a conductor in music but we felt like it resonnates with a player controlling / conducting an army. Also for general purpose you can say that somebody being extra good at something is a Maestro of his craft which is the case with the line up we have <3
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Cool stuff, will tune in!
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On August 21 2025 08:18 FunKa wrote:Show nested quote +On August 21 2025 07:26 WombaT wrote: Sick stuff, great job getting this off the ground!
Is there a reason it’s a pure invite tournament? Being slightly critical. I don’t really have an issue if a traditional big hitter like a Serral or Maru gets an invite, but the entire field?
Emphasis on the ‘slightly’ in ‘slightly critical’ Hey WombaT, appreciate the nice words, and also the "challenge" on the invite only :D There's a lot of factors that came into deciding to go for the all invite route as you probably anticipate. Off the top of my head the stronger arguments for it were : We wanted to be able to broadcast every single game of the entire thing, while remaining on a nice tight schedule We wanted to be sure that every player that agreed to play knew from the ground up they would be expected to play in Paris for the live finals. While this is fairly easy to do on a solid invite list with proper communication it's kinda impossible to do in qualifiers hapening in all the regions. We wanted the playing field to be as strong as possible and for the 1st stage to be hype and easy to read. I feel like the ro24 aka stage 1 direct elimination allows us to do that. I could list even more "practical" details that made it like this but mostly, we like it this way for this edition and we're also happy the amazing players that we got to talk to were excited at the idea to play. While we were involved in tournaments like Iron Squid and Nation Wars in the past, it's our first event as ComeBackTV and I think we're also finding our footing and completely fine with revisiting ideas for next editions if we're able to make this a regular thing <3 "Wanting the playing field to be as strong as possible" yet choosing to do invites is pretty contradictory. You wanting it to be "hype" is great and all, but unfortunately invite only is about as anti hype as you can get for people that enjoy the most competitive field and who would also rather see tournaments attempt to foster growth and not gatekeep, especially given sc2's current state.
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On August 24 2025 19:58 Agh wrote:Show nested quote +On August 21 2025 08:18 FunKa wrote:On August 21 2025 07:26 WombaT wrote: Sick stuff, great job getting this off the ground!
Is there a reason it’s a pure invite tournament? Being slightly critical. I don’t really have an issue if a traditional big hitter like a Serral or Maru gets an invite, but the entire field?
Emphasis on the ‘slightly’ in ‘slightly critical’ Hey WombaT, appreciate the nice words, and also the "challenge" on the invite only :D There's a lot of factors that came into deciding to go for the all invite route as you probably anticipate. Off the top of my head the stronger arguments for it were : We wanted to be able to broadcast every single game of the entire thing, while remaining on a nice tight schedule We wanted to be sure that every player that agreed to play knew from the ground up they would be expected to play in Paris for the live finals. While this is fairly easy to do on a solid invite list with proper communication it's kinda impossible to do in qualifiers hapening in all the regions. We wanted the playing field to be as strong as possible and for the 1st stage to be hype and easy to read. I feel like the ro24 aka stage 1 direct elimination allows us to do that. I could list even more "practical" details that made it like this but mostly, we like it this way for this edition and we're also happy the amazing players that we got to talk to were excited at the idea to play. While we were involved in tournaments like Iron Squid and Nation Wars in the past, it's our first event as ComeBackTV and I think we're also finding our footing and completely fine with revisiting ideas for next editions if we're able to make this a regular thing <3 "Wanting the playing field to be as strong as possible" yet choosing to do invites is pretty contradictory. You wanting it to be "hype" is great and all, but unfortunately invite only is about as anti hype as you can get for people that enjoy the most competitive field and who would also rather see tournaments attempt to foster growth and not gatekeep, especially given sc2's current state.
Thanks for killing the fun by harshly criticizing the few people who try to keep the game alive bro, you're the GOAT <3
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On August 24 2025 19:58 Agh wrote:Show nested quote +On August 21 2025 08:18 FunKa wrote:On August 21 2025 07:26 WombaT wrote: Sick stuff, great job getting this off the ground!
Is there a reason it’s a pure invite tournament? Being slightly critical. I don’t really have an issue if a traditional big hitter like a Serral or Maru gets an invite, but the entire field?
Emphasis on the ‘slightly’ in ‘slightly critical’ Hey WombaT, appreciate the nice words, and also the "challenge" on the invite only :D There's a lot of factors that came into deciding to go for the all invite route as you probably anticipate. Off the top of my head the stronger arguments for it were : We wanted to be able to broadcast every single game of the entire thing, while remaining on a nice tight schedule We wanted to be sure that every player that agreed to play knew from the ground up they would be expected to play in Paris for the live finals. While this is fairly easy to do on a solid invite list with proper communication it's kinda impossible to do in qualifiers hapening in all the regions. We wanted the playing field to be as strong as possible and for the 1st stage to be hype and easy to read. I feel like the ro24 aka stage 1 direct elimination allows us to do that. I could list even more "practical" details that made it like this but mostly, we like it this way for this edition and we're also happy the amazing players that we got to talk to were excited at the idea to play. While we were involved in tournaments like Iron Squid and Nation Wars in the past, it's our first event as ComeBackTV and I think we're also finding our footing and completely fine with revisiting ideas for next editions if we're able to make this a regular thing <3 "Wanting the playing field to be as strong as possible" yet choosing to do invites is pretty contradictory. You wanting it to be "hype" is great and all, but unfortunately invite only is about as anti hype as you can get for people that enjoy the most competitive field and who would also rather see tournaments attempt to foster growth and not gatekeep, especially given sc2's current state.
You're allowed to that opinion but we dont see it this way, and as stated they were more factors going into that direction. Besides, were doing a 24 player tournament in which you only need one victory to be "in the money". Invites where based on recent performances and aligulac rankings.
Implying were not trying to foster growth when we try to build up a strong rendez vous for top level StarCraft in 2025 and future years is hard to hear but I guess we can't please everyone
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On August 24 2025 20:45 honkyboinks wrote: Thanks for killing the fun by harshly criticizing the few people who try to keep the game alive bro, you're the GOAT <3
Yeah pointing out the obvious is harsh, especially when it's already been done in the thread. I'm just calling a spade a spade. Keeping the game alive? Rather than explain it I'll just let you ponder how that is counter intuitive.
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On August 25 2025 06:13 Agh wrote:Show nested quote +On August 24 2025 20:45 honkyboinks wrote: Thanks for killing the fun by harshly criticizing the few people who try to keep the game alive bro, you're the GOAT <3
Yeah pointing out the obvious is harsh, especially when it's already been done in the thread. I'm just calling a spade a spade. Keeping the game alive? Rather than explain it I'll just let you ponder how that is counter intuitive.
It's already been done in the thread with much more tact and nuance, yes. And Funka already responded explaining their approach. Besides, he also answered you, you should take a look at it because he's done a really good job in answering you politely, since you're being the Karen of this thread. And yes, organizing a tournament with one of the biggest cashprizes of the year, when ESL/Katowice/Dreamhack/Blizzard are not there anymore and the game is in his 15th year, is keeping the game alive.
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Northern Ireland25974 Posts
On August 25 2025 07:54 honkyboinks wrote:Show nested quote +On August 25 2025 06:13 Agh wrote:On August 24 2025 20:45 honkyboinks wrote: Thanks for killing the fun by harshly criticizing the few people who try to keep the game alive bro, you're the GOAT <3
Yeah pointing out the obvious is harsh, especially when it's already been done in the thread. I'm just calling a spade a spade. Keeping the game alive? Rather than explain it I'll just let you ponder how that is counter intuitive. It's already been done in the thread with much more tact and nuance, yes. And Funka already responded explaining their approach. Besides, he also answered you, you should take a look at it because he's done a really good job in answering you politely, since you're being the Karen of this thread. And yes, organizing a tournament with one of the biggest cashprizes of the year, when ESL is not there anymore and the game is in his 25th year, is keeping the game alive. It’s still an important conversation to have more generally, if we are moving more generally into the ‘crowdfunded era’.
We should be able to have such discussions without it being completely critical, or completely uncritical (see also, RSL thread), or people being ‘Karen’s’ or whatever
As I raised this initially, and appreciated Funka’s response, I’ll elaborate further on my own personal thoughts.
This is a relatively new thing, at least in the sense that crowdfunded tournaments may constitute a big chunk of an SC2 player’s or viewers’s experience.
Early events working, is way more important than later events working to show it’s a viable path, and to that effect, inviting the field to be rather stacked, increases those chances. I’m fine with it
On the flipside, and where I imagine Agh is coming from, you can’t do this too often, you can’t have a scene where many tournaments are invite-heavy be vibrant. If nobody can actually step up and get into tournaments that are invite-heavy, the scene will stagnate.
It’ll just be a scene that’s still dying, but you get to watch a bit more Clem, Maru or Serral or whatever for a bit.
Again, not a criticism of this tournament which is IMO a cool as fuck initiative but we should as a community be able to look at pros and cons in a less polarised way as well
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On August 25 2025 01:44 FunKa wrote:Show nested quote +On August 24 2025 19:58 Agh wrote:On August 21 2025 08:18 FunKa wrote:On August 21 2025 07:26 WombaT wrote: Sick stuff, great job getting this off the ground!
Is there a reason it’s a pure invite tournament? Being slightly critical. I don’t really have an issue if a traditional big hitter like a Serral or Maru gets an invite, but the entire field?
Emphasis on the ‘slightly’ in ‘slightly critical’ Hey WombaT, appreciate the nice words, and also the "challenge" on the invite only :D There's a lot of factors that came into deciding to go for the all invite route as you probably anticipate. Off the top of my head the stronger arguments for it were : We wanted to be able to broadcast every single game of the entire thing, while remaining on a nice tight schedule We wanted to be sure that every player that agreed to play knew from the ground up they would be expected to play in Paris for the live finals. While this is fairly easy to do on a solid invite list with proper communication it's kinda impossible to do in qualifiers hapening in all the regions. We wanted the playing field to be as strong as possible and for the 1st stage to be hype and easy to read. I feel like the ro24 aka stage 1 direct elimination allows us to do that. I could list even more "practical" details that made it like this but mostly, we like it this way for this edition and we're also happy the amazing players that we got to talk to were excited at the idea to play. While we were involved in tournaments like Iron Squid and Nation Wars in the past, it's our first event as ComeBackTV and I think we're also finding our footing and completely fine with revisiting ideas for next editions if we're able to make this a regular thing <3 "Wanting the playing field to be as strong as possible" yet choosing to do invites is pretty contradictory. You wanting it to be "hype" is great and all, but unfortunately invite only is about as anti hype as you can get for people that enjoy the most competitive field and who would also rather see tournaments attempt to foster growth and not gatekeep, especially given sc2's current state. You're allowed to that opinion but we dont see it this way, and as stated they were more factors going into that direction. Besides, were doing a 24 player tournament in which you only need one victory to be "in the money". Invites where based on recent performances and aligulac rankings. Implying were not trying to foster growth when we try to build up a strong rendez vous for top level StarCraft in 2025 and future years is hard to hear but I guess we can't please everyone
One of the harshest (yet most accurate) truisms in life is that you can't please everyone, no matter how pure your intentions. Just know that the vast majority of us appreciate what you're doing here and the content you're providing. Hopefully, events like this continue to be a roadmap for the future of the scene.
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On August 24 2025 19:58 Agh wrote:Show nested quote +On August 21 2025 08:18 FunKa wrote:On August 21 2025 07:26 WombaT wrote: Sick stuff, great job getting this off the ground!
Is there a reason it’s a pure invite tournament? Being slightly critical. I don’t really have an issue if a traditional big hitter like a Serral or Maru gets an invite, but the entire field?
Emphasis on the ‘slightly’ in ‘slightly critical’ Hey WombaT, appreciate the nice words, and also the "challenge" on the invite only :D There's a lot of factors that came into deciding to go for the all invite route as you probably anticipate. Off the top of my head the stronger arguments for it were : We wanted to be able to broadcast every single game of the entire thing, while remaining on a nice tight schedule We wanted to be sure that every player that agreed to play knew from the ground up they would be expected to play in Paris for the live finals. While this is fairly easy to do on a solid invite list with proper communication it's kinda impossible to do in qualifiers hapening in all the regions. We wanted the playing field to be as strong as possible and for the 1st stage to be hype and easy to read. I feel like the ro24 aka stage 1 direct elimination allows us to do that. I could list even more "practical" details that made it like this but mostly, we like it this way for this edition and we're also happy the amazing players that we got to talk to were excited at the idea to play. While we were involved in tournaments like Iron Squid and Nation Wars in the past, it's our first event as ComeBackTV and I think we're also finding our footing and completely fine with revisiting ideas for next editions if we're able to make this a regular thing <3 "Wanting the playing field to be as strong as possible" yet choosing to do invites is pretty contradictory. You wanting it to be "hype" is great and all, but unfortunately invite only is about as anti hype as you can get for people that enjoy the most competitive field and who would also rather see tournaments attempt to foster growth and not gatekeep, especially given sc2's current state.
Right on. Trash them for attempting to put on an offline tournament in a scene desperate for positivity and events. I take it you're putting in the time and effort to do an event that's a better alternative, right?
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United States33475 Posts
On August 25 2025 08:14 WombaT wrote:Show nested quote +On August 25 2025 07:54 honkyboinks wrote:On August 25 2025 06:13 Agh wrote:On August 24 2025 20:45 honkyboinks wrote: Thanks for killing the fun by harshly criticizing the few people who try to keep the game alive bro, you're the GOAT <3
Yeah pointing out the obvious is harsh, especially when it's already been done in the thread. I'm just calling a spade a spade. Keeping the game alive? Rather than explain it I'll just let you ponder how that is counter intuitive. It's already been done in the thread with much more tact and nuance, yes. And Funka already responded explaining their approach. Besides, he also answered you, you should take a look at it because he's done a really good job in answering you politely, since you're being the Karen of this thread. And yes, organizing a tournament with one of the biggest cashprizes of the year, when ESL is not there anymore and the game is in his 25th year, is keeping the game alive. It’s still an important conversation to have more generally, if we are moving more generally into the ‘crowdfunded era’. We should be able to have such discussions without it being completely critical, or completely uncritical (see also, RSL thread), or people being ‘Karen’s’ or whatever As I raised this initially, and appreciated Funka’s response, I’ll elaborate further on my own personal thoughts. This is a relatively new thing, at least in the sense that crowdfunded tournaments may constitute a big chunk of an SC2 player’s or viewers’s experience. Early events working, is way more important than later events working to show it’s a viable path, and to that effect, inviting the field to be rather stacked, increases those chances. I’m fine with it On the flipside, and where I imagine Agh is coming from, you can’t do this too often, you can’t have a scene where many tournaments are invite-heavy be vibrant. If nobody can actually step up and get into tournaments that are invite-heavy, the scene will stagnate. It’ll just be a scene that’s still dying, but you get to watch a bit more Clem, Maru or Serral or whatever for a bit. Again, not a criticism of this tournament which is IMO a cool as fuck initiative but we should as a community be able to look at pros and cons in a less polarised way as well
Ehhh, I think obsessing over professionalism and 'competitive integrity' peaked in like 2012 (for instance, literally no one cares about the supposedly fatal competitive issue of soundproofing—which was never solved—anymore). The remaining SC2 fans are more pragmatic/laissez-faire, and esports fans in GENERAL understand it's an entertainment industry first and foremost.
There's definitely some baseline level of competitive pretence you have to keep up to have a 'serious' league, but I think quibbling over invites for this particular event is a very minority POV.
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it's their tournament and they can do whatever the they want. if you want to hold an invitational tournament for golf, chess or card games, you can do that
I'm pleased that GUMIGOD is invited because his itinerary was looking pretty bleak this year up until now. excited to see him play here and also in RSL
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Looks like it will be a great event with quite a lot of content. Cant wait for it.
On a side note Rogue in the preliminary. I know he aint hot right now, but the disrespect ...
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On August 28 2025 15:43 BlazingGlory wrote: Looks like it will be a great event with quite a lot of content. Cant wait for it.
On a side note Rogue in the preliminary. I know he aint hot right now, but the disrespect ...
There's no disrespect for Rogue at all, they invited the top 8 of EWC for the group stage. And Byun is in here because Cure couldn't come, he was the highest seeded terran on EWC/Aligulac so they chose him as a substitue.
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i strongly suggest TL liquidpedia change this event to a S-Tier. Just makes more comfort for me personally.
S-tier are not like dime in a dozen anymore, they're so precious.
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Crazy to see Cham keep going mass Muta against Protoss army.
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Rogue vs. MaNa was definitely something
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Shame Cham didn’t make it when he played so well the first 2 games
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Also mana vs rogue is what I love about sc2. Peak entertainment
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On August 29 2025 03:09 duckTemplar wrote: i strongly suggest TL liquidpedia change this event to a S-Tier. Just makes more comfort for me personally.
S-tier are not like dime in a dozen anymore, they're so precious. I would say that an invitational tournament cannot be S-Tier by definition.
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Rogue vs MaNa was fun, but Creator PvZ is peak entertainment too
edit : not enough in the end, but man that was some hilarious rollercoaster
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Skillous vs Bunny is like the epitaphe of TvP
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United States33475 Posts
Stacking a TvZ group for Clem (Solar will take #1)
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On September 01 2025 05:59 Waxangel wrote:Stacking a TvZ group for Clem  (Solar will take #1) I first misread "Solar" for "Serral", thinking that a ClemvZ plus two ZvZs could get tricky even for Serral, but yeah, this looks like a playground for Clem, unless his TvZ has fallen off, which I don't know it has.
Sad that Cham did not make it through.
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On August 29 2025 03:09 duckTemplar wrote: i strongly suggest TL liquidpedia change this event to a S-Tier. Just makes more comfort for me personally.
S-tier are not like dime in a dozen anymore, they're so precious. Liquipedia has strict requirements for tier assignment.
This tournament doesn't meet the criteria for S-Tier.
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On September 01 2025 04:31 [PkF] Wire wrote: Skillous vs Bunny is like the epitaphe of TvP
rofl yeah. 12 bunkers outside the protoss natural at 7 minutes. standard TvP endgame nowadays
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On September 02 2025 06:13 SHODAN wrote:Show nested quote +On September 01 2025 04:31 [PkF] Wire wrote: Skillous vs Bunny is like the epitaphe of TvP rofl yeah. 12 bunkers outside the protoss natural at 7 minutes. standard TvP endgame nowadays  Until Terran is given tools that allow them to mass expand behind feints/harassment like the other two races, expect to see more of the same. Legacy of the Void's design philosophy demands mass expansion.
They do actually have those tools, but it means playing Battlemech and I don't think many Terrans want that to be their racial identity... and nor do I lmao.
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Group A is live at the moment.
Trigger taking the first series 2-0 against Classic, and Reynor is currently 1-0 up against SHIN. Might be heading for a team kill in the winner's match.
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Good to see Reynor finishing first in his group. Classic fumbled in the beginning but crawled his way back
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Serral looking good as usual. Masterclass
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I don't understand why ByuN was so committed to playing huge macro games (5+ bases, libs etc) in his second series vs Zoun. Easy to say when you're watching the game with all intel, but man did he get some awesome positions only to camp into losing to a 7 bases 17 gates toss.
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Northern Ireland25974 Posts
Where’s the best place for ye olde VoDs? Any on YouTube?
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On September 06 2025 07:43 WombaT wrote: Where’s the best place for ye olde VoDs? Any on YouTube?
YouTube is the way to good
Steadfast or crankduckling
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Northern Ireland25974 Posts
On September 06 2025 08:28 TeamMamba wrote:Show nested quote +On September 06 2025 07:43 WombaT wrote: Where’s the best place for ye olde VoDs? Any on YouTube? YouTube is the way to good Steadfast or crankduckling Merci beaucoup
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Hoping for the German duo to pull the upset tomorrow
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Showtime playing his heart out beating herO, only to have to see Maru in the winner match and possibly herO again in the rematch.
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Showtime almost threw game 2 against herO in true foreigner fashion. Game should never even gotten that close
Most likely will lose to herO in the rematch (foreigner curse)
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It's kinda interesting to see how terrans are going to adapt in TvP. Bio is not viable anymore. So either switch to PvP or go mech.
Mech looked pretty good for Maru in G2 vs Showtime - however, I think protoss mostly needs to adapt. I don't think Showtime is used to playing against a terran that actually knows how to setup defensively.
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On September 08 2025 04:34 Hider wrote: It's kinda interesting to see how terrans are going to adapt in TvP. Bio is not viable anymore. So either switch to PvP or go mech.
Mech looked pretty good for Maru in G2 vs Showtime - however, I think protoss mostly needs to adapt. I don't think Showtime is used to playing against a terran that actually knows how to setup defensively.
Toss the best at adapting since they basically have been adapting patch to patch for a decade. Their builds and timing are constantly changing.
Zerg is okay at adapting since they are more reactive race
Terran are terrible at adapting since they know nothing except mmm since WOL. Their builds haven’t really change much since LoTV or just too stubborn
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France12904 Posts
Poor Maru getting tossed out of the event. Gg ShoWTimE and herO though
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On September 08 2025 07:24 Poopi wrote: Poor Maru getting tossed out of the event. Gg ShoWTimE and herO though His disjointed mech scv pull in g3 vs herO looked Like He was Just Dome for and Just wanted the Match to end.
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On September 08 2025 07:12 TeamMamba wrote:Show nested quote +On September 08 2025 04:34 Hider wrote: It's kinda interesting to see how terrans are going to adapt in TvP. Bio is not viable anymore. So either switch to PvP or go mech.
Mech looked pretty good for Maru in G2 vs Showtime - however, I think protoss mostly needs to adapt. I don't think Showtime is used to playing against a terran that actually knows how to setup defensively. Toss the best at adapting since they basically have been adapting patch to patch for a decade. Their builds and timing are constantly changing. Zerg is okay at adapting since they are more reactive race Terran are terrible at adapting since they know nothing except mmm since WOL. Their builds haven’t really change much since LoTV or just too stubborn
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Northern Ireland25974 Posts
On September 08 2025 07:12 TeamMamba wrote:Show nested quote +On September 08 2025 04:34 Hider wrote: It's kinda interesting to see how terrans are going to adapt in TvP. Bio is not viable anymore. So either switch to PvP or go mech.
Mech looked pretty good for Maru in G2 vs Showtime - however, I think protoss mostly needs to adapt. I don't think Showtime is used to playing against a terran that actually knows how to setup defensively. Toss the best at adapting since they basically have been adapting patch to patch for a decade. Their builds and timing are constantly changing. Zerg is okay at adapting since they are more reactive race Terran are terrible at adapting since they know nothing except mmm since WOL. Their builds haven’t really change much since LoTV or just too stubborn Terrans are atrocious for whining and having an unearned martyr complex in many instances, but you can’t say they don’t adapt. They’ve thrown a veritable kitchen sink of approaches against Toss in the current high-level meta, and as yet don’t have reliable solutions.
Mech certainly ain’t gonna be it, Toss players have probably not seen it in years and are out of practice in responding properly. I can’t see that lasting all too long. Which tbh I don’t really mind as I don’t particularly enjoy SC2 mech in TvP
This may genuinely be one of the worst matchup metas in the history of the game at the top level and I really don’t see an out that isn’t a patch of some kind. At least in the top 10
Perhaps someone will figure something out, it’s always cool when organic solutions are found to problems without a patch, I just don’t currently see it. Granted I’m a scrub and not a progamer, so it’s only natural I wouldn’t have any great ideas
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The schedule is just gruesome for koreans.
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On September 08 2025 08:20 WombaT wrote:Show nested quote +On September 08 2025 07:12 TeamMamba wrote:On September 08 2025 04:34 Hider wrote: It's kinda interesting to see how terrans are going to adapt in TvP. Bio is not viable anymore. So either switch to PvP or go mech.
Mech looked pretty good for Maru in G2 vs Showtime - however, I think protoss mostly needs to adapt. I don't think Showtime is used to playing against a terran that actually knows how to setup defensively. Toss the best at adapting since they basically have been adapting patch to patch for a decade. Their builds and timing are constantly changing. Zerg is okay at adapting since they are more reactive race Terran are terrible at adapting since they know nothing except mmm since WOL. Their builds haven’t really change much since LoTV or just too stubborn Terrans are atrocious for whining and having an unearned martyr complex in many instances, but you can’t say they don’t adapt. They’ve thrown a veritable kitchen sink of approaches against Toss in the current high-level meta, and as yet don’t have reliable solutions. Mech certainly ain’t gonna be it, Toss players have probably not seen it in years and are out of practice in responding properly. I can’t see that lasting all too long. Which tbh I don’t really mind as I don’t particularly enjoy SC2 mech in TvP This may genuinely be one of the worst matchup metas in the history of the game at the top level and I really don’t see an out that isn’t a patch of some kind. At least in the top 10 Perhaps someone will figure something out, it’s always cool when organic solutions are found to problems without a patch, I just don’t currently see it. Granted I’m a scrub and not a progamer, so it’s only natural I wouldn’t have any great ideas
Terran whining been there since WOL
I dunno wombat if I agree if terran has throw kitchen sink approach in current meta. What has really changed in their approach? 2 base timing pull the boys isn’t sometime that is new. This was literally a 90% win rate against toss before classic literally solved it by changing the meta. Didn’t rush a fast third, instead going for more units and rushing storm. Before classic, toss was still trying to go col first, but still kept dying when terran pushed their 3rd
Toss was literally dying each time to this timing push before classic paved the way. Once again, it was the toss that found the solution and adapt.
As of right now, the only thing I see new is mech approach switch is working semi decently. Now it’s up to the Terran to think of something new and adapt instead of stubborning doing the same thing over and over and cry about it when it fails
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On September 08 2025 12:21 TeamMamba wrote:Show nested quote +On September 08 2025 08:20 WombaT wrote:On September 08 2025 07:12 TeamMamba wrote:On September 08 2025 04:34 Hider wrote: It's kinda interesting to see how terrans are going to adapt in TvP. Bio is not viable anymore. So either switch to PvP or go mech.
Mech looked pretty good for Maru in G2 vs Showtime - however, I think protoss mostly needs to adapt. I don't think Showtime is used to playing against a terran that actually knows how to setup defensively. Toss the best at adapting since they basically have been adapting patch to patch for a decade. Their builds and timing are constantly changing. Zerg is okay at adapting since they are more reactive race Terran are terrible at adapting since they know nothing except mmm since WOL. Their builds haven’t really change much since LoTV or just too stubborn Terrans are atrocious for whining and having an unearned martyr complex in many instances, but you can’t say they don’t adapt. They’ve thrown a veritable kitchen sink of approaches against Toss in the current high-level meta, and as yet don’t have reliable solutions. Mech certainly ain’t gonna be it, Toss players have probably not seen it in years and are out of practice in responding properly. I can’t see that lasting all too long. Which tbh I don’t really mind as I don’t particularly enjoy SC2 mech in TvP This may genuinely be one of the worst matchup metas in the history of the game at the top level and I really don’t see an out that isn’t a patch of some kind. At least in the top 10 Perhaps someone will figure something out, it’s always cool when organic solutions are found to problems without a patch, I just don’t currently see it. Granted I’m a scrub and not a progamer, so it’s only natural I wouldn’t have any great ideas Terran whining been there since WOL I dunno wombat if I agree if terran has throw kitchen sink approach in current meta. What has really changed in their approach? 2 base timing pull the boys isn’t sometime that is new. This was literally a 90% win rate against toss before classic literally solved it by changing the meta. Didn’t rush a fast third, instead going for more units and rushing storm. Before classic, toss was still trying to go col first, but still kept dying when terran pushed their 3rd Toss was literally dying each time to this timing push before classic paved the way. Once again, it was the toss that found the solution and adapt. As of right now, the only thing I see new is mech approach switch is working semi decently. Now it’s up to the Terran to think of something new and adapt instead of stubborning doing the same thing over and over and cry about it when it fails
yes. terrans need to adapt and find a new approach - like switching to protoss 
anyway, don't feed the troll. the whole purpose of TeamMamba's TL account is to ragebait people on this topic
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On September 08 2025 08:20 WombaT wrote:Show nested quote +On September 08 2025 07:12 TeamMamba wrote:On September 08 2025 04:34 Hider wrote: It's kinda interesting to see how terrans are going to adapt in TvP. Bio is not viable anymore. So either switch to PvP or go mech.
Mech looked pretty good for Maru in G2 vs Showtime - however, I think protoss mostly needs to adapt. I don't think Showtime is used to playing against a terran that actually knows how to setup defensively. Toss the best at adapting since they basically have been adapting patch to patch for a decade. Their builds and timing are constantly changing. Zerg is okay at adapting since they are more reactive race Terran are terrible at adapting since they know nothing except mmm since WOL. Their builds haven’t really change much since LoTV or just too stubborn Terrans are atrocious for whining and having an unearned martyr complex in many instances, but you can’t say they don’t adapt. They’ve thrown a veritable kitchen sink of approaches against Toss in the current high-level meta, and as yet don’t have reliable solutions. Mech certainly ain’t gonna be it, Toss players have probably not seen it in years and are out of practice in responding properly. I can’t see that lasting all too long. Which tbh I don’t really mind as I don’t particularly enjoy SC2 mech in TvP This may genuinely be one of the worst matchup metas in the history of the game at the top level and I really don’t see an out that isn’t a patch of some kind. At least in the top 10 Perhaps someone will figure something out, it’s always cool when organic solutions are found to problems without a patch, I just don’t currently see it. Granted I’m a scrub and not a progamer, so it’s only natural I wouldn’t have any great ideas
I still think it's kinda enjoyable seeing new playstyles as it forces new tactics/strategies. It makes it a bit more unpredictable how the game will play out.
But yes TvP is the closest we get to broodlord/infestor. We don't know when we are gonna get a patch. It could last long and I think all terrans should start practising protoss now. Eventually TvT matchups may turn into PvP.
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We're not even remotely close to Brood Lord/Infestor levels of imbalance.
EDIT:
There is definitely a problem with Energy Overcharge*, but it's not even close to being that bad.
*which would be best fixed by rolling back to a patch that we know was statistically balanced, such as the Balance Council's very first patch, but we're probably going to get more cack-handed attempts at fixing the game by self-interested professional players with little-to-no game development experience...
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SPOILER Alert!!!
big congratslation to Showtime, he was the Maestro of that series.
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Can someone explain to me how this specific patch led to protoss LATE game against terran being so strong? I see so many twitch comments talking about storm being imba, but late game pvt always had access to storms, tempests, etc.
Is it just that energy recharge enables greedier openings from toss leading to huge late game advantages?
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On September 09 2025 03:24 angry_maia wrote: Can someone explain to me how this specific patch led to protoss LATE game against terran being so strong? I see so many twitch comments talking about storm being imba, but late game pvt always had access to storms, tempests, etc.
Is it just that energy recharge enables greedier openings from toss leading to huge late game advantages? Pretty much yeah. When Terrans make it to late game they often trade cost efficiently but are just down so many bases it doesn't matter. If a Terran ever made it to late game only 1 base down I imagine they would do fine, but that's basically unheared of in this meta. It would be "interesting" (probably not fun though because tempests) to see how better buffed tempests would do against heavy liberators... but late game TvP is usually Terrans holding on with low eco against waves of zealots and storm. Why give Terran time by being cost-efficient as Toss if you're 2+ bases up?
I think the brood lord infestor comparisons are overwrought, PvT right now is probably the reverse of how TvP was for most of 2023 (except Protoss favored ofc.) I really think a modest nerf to energy overcharge so charged templar only get 1 storm and maybe an energy cost increase of hallucination could be enough to put the MU in a good spot, but knowing Blizzard we might have to wait until 2026...
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Northern Ireland25974 Posts
On September 09 2025 09:05 dysenterymd wrote:Show nested quote +On September 09 2025 03:24 angry_maia wrote: Can someone explain to me how this specific patch led to protoss LATE game against terran being so strong? I see so many twitch comments talking about storm being imba, but late game pvt always had access to storms, tempests, etc.
Is it just that energy recharge enables greedier openings from toss leading to huge late game advantages? Pretty much yeah. When Terrans make it to late game they often trade cost efficiently but are just down so many bases it doesn't matter. If a Terran ever made it to late game only 1 base down I imagine they would do fine, but that's basically unheared of in this meta. It would be "interesting" (probably not fun though because tempests) to see how better buffed tempests would do against heavy liberators... but late game TvP is usually Terrans holding on with low eco against waves of zealots and storm. Why give Terran time by being cost-efficient as Toss if you're 2+ bases up? I think the brood lord infestor comparisons are overwrought, PvT right now is probably the reverse of how TvP was for most of 2023 (except Protoss favored ofc.) I really think a modest nerf to energy overcharge so charged templar only get 1 storm and maybe an energy cost increase of hallucination could be enough to put the MU in a good spot, but knowing Blizzard we might have to wait until 2026... Yeah I’m reminded of the metas where Trap was winning a lot and Parting and others were fearsome in the matchup. Battery overcharge was a bit too strong, so Terrans struggled to punish. Which often lead to the mid-lategame Toss being up 1-2 bases and having a lot of options while Terran was on something of a timer. In those days the Toss could use the extra eco to accelerate their doom comp, or alternatively just throw tons of Zealots and blink DTs at outlying expansions.
It feels somewhat similar now, Toss players will maybe slightly delay expanding super greedily to have their Temps with energy, but once they’ve got that they’re pretty damn safe and can almost double expand to compensate
The flipside of the previous observations was when battery overcharge was a bit weaker, Toss just consistently died to things like tank timings with a raven to disable defensive colossus.
It feels really hard to balance around and to find that sweet spot, and now we’ve a totally new mechanic to consider.
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On September 09 2025 03:24 angry_maia wrote: Can someone explain to me how this specific patch led to protoss LATE game against terran being so strong? I see so many twitch comments talking about storm being imba, but late game pvt always had access to storms, tempests, etc.
Is it just that energy recharge enables greedier openings from toss leading to huge late game advantages?
cast your mind back to 2019. an amateur Danish protoss comes out of nowhere reinvents the PvT early-game meta. the MaxPax build is the reason why terrans now build their CC on the high-ground. how about that. a major exploit discovered in the early-game, when every scrap of minerals matter in a way that dictates the pace of the whole match-up.
I find it extraordinary how none of the top protoss players of the time managed to figure this out by themselves. Classic, Parting, herO, Trap, Stats - all of them were active in 2019, yet it took a faceless grandmaster from the EU ladder to reveal a critical weakness in terran openings.
why were the top P players of 2019 not taking a fast 4th nexus at 8 minutes? or building up to 18 gateways? or bulk-warping 40 supply of army onto the map? did they not have the zealot Deliveroo app installed?? why were they not using mass nexus as target dummies to bait T into pushing an insignificant structure? why weren't they exploiting T with a comical amounts of zealot runbys like they are today?
because the Korean protoss of code S were gentlemen of the highest order, of course! Executor Stats and the rest of the conclave understood that if they fully exploited these tactics, terran bio would be dead and viewership of the game would suffer. that's why they came together at a secret council meeting within the ruins of Aiur and made a solemn pact agreeing only to use honorable tactics and conservative expansion timings against their terran opponents. unfortunately, there was one miscreant among the council who had different ideas... the bad boy himself!
what nobody talks about is the possibility of top-tier P players having another "eureka" moment, like they did with the Maxpax build. is it really all down to balance patches? or could it be that protoss players are only now figuring out how to exploit macro vs. terran? when you see trigger taking Byun's 4th base and think "wow, that's dumb. protoss is really strong all of a sudden", what you're actually seeing is a no-name, low grandmaster protoss trolling the ladder in 2019.
making toss invincible in the early game certainly makes this kind of wasteful gateway / mass nexus style more viable. if you give P a head-start in the early and mid-game, they're gonna have a very comfy late-game too. that's exactly what happens when terran tries to go toe-to-toe with protoss macro.
terran bio doesn't have an answer to the mass expansion meta vP. on top of that, terran can't protect their SCVs in the late-game. you'll see a comical number of zealots skating into multiple mineral lines with their nitro boosted rollerblades, wreaking havoc - with very low (let's be real, zero) micro tax on P's end - while terran is heavily micro-taxed by multiple defensive actions. an afk zealot runby with upgrades will steamroll an equal-supply defense of ragtag bio reinforcements without medivacs. you can disengage your zealots any time you want to. the attrition cost for attacks like this are very, very low. the only thing that can pick off zealots on the retreat are marauders or ghost snipe - if you manage to rally enough marauders / ghosts to even force a retreat in the first place. worst case scenario for P: your runby results in an even trade. best case scenario for P: you cripple the terran by doing game-ending eco damage, or you force him to peel away a critical portion of his bio before pouncing on a planetary with your main higher-tech army. zealot runbys on 18 gateways are the most egregious type of low-attention-span, zero micro distraction you can perform while searching for nice openings to storm the main terran bio force, or simply flatten a planetary. that's how late-game TvP's typically ends: when terran suddenly drops from 68 workers to 25 workers in a matter of seconds.
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On September 09 2025 09:05 dysenterymd wrote:Show nested quote +On September 09 2025 03:24 angry_maia wrote: Can someone explain to me how this specific patch led to protoss LATE game against terran being so strong? I see so many twitch comments talking about storm being imba, but late game pvt always had access to storms, tempests, etc.
Is it just that energy recharge enables greedier openings from toss leading to huge late game advantages? I think the brood lord infestor comparisons are overwrought, PvT right now is probably the reverse of how TvP was for most of 2023 (except Protoss favored ofc.) I really think a modest nerf to energy overcharge so charged templar only get 1 storm and maybe an energy cost increase of hallucination could be enough to put the MU in a good spot, but knowing Blizzard we might have to wait until 2026... not too much in favor of an energy cost increase of hallucination (100 was really too much) but having energy overcharge only give 50 energy instead of 100 would really improve things a lot - the cooldown could be played with as well, I'd say it's too short. I think the mu would still be P favored, but not by the considerable margin we see today. If you need to improve the mu for T even more after that, revert some of the shield battery health buff and I think we're good to go - those changes would be tame enough not to make P weak in PvZ by any means.
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One more thing to note is the recent nerf on Terran really hurt TvP, Ghost being 3 supply meaning having 10 Ghost would cost you 10 Marine or 5 Marauder which reduce the DPS of the army. Can Terran play with less Ghost? Sure, but then you risk being exposed to more Storm. Another thing is having Widow Mines invisibility required Drilling Claw is hard for them to get, because you need Techlab AND Amory for it.
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+ Show Spoiler + Congrats to Showtime... pulling through against herO and Maru! After G2 I thought we get another Showtime-moment. But realizing that his opening actually worked and he simply fumbled in the follow-up, to go for another Dark Shrine in G5 was really nice to see. And now he directly has to face Classic in the Ro8.. Oh boy.
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So far the normal smooth run by Serral against the Koreans, going 8-0 with 2-0 over Ryung, 3-0 over Zoun, and 3-0 over Bunny.
Let's see whether Reynor and Clem too can advance over the Korean protosses in the upper bracket.
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Classic vs Clem and Serral vs Reynor for the last two matches for today, hope they both go to 5 games
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That Prism snipe with the medivac on game 3 was slick
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Serral's room looks like he's playing from a cabin in the Finnish woods, taking a break between sauna sessions.
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Reynor should have won that EWC match, darn it.
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wow... serral losing 3-0 is not something you see every day
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Based on what I saw today. Clem easily beat both hero and classic. Hopefully that will stop his crying regarding tvp
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isn't a maestro something to do with music or music coordinator? Or does the word have another meaning in french? very curious name for a tournament
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On September 14 2025 03:31 bulldozer06701 wrote: That Prism snipe with the medivac on game 3 was slick
it really was something <3
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On September 14 2025 04:43 CicadaSC wrote:isn't a maestro something to do with music or music coordinator? Or does the word have another meaning in french? very curious name for a tournament 
I answered you about this on the very first page of this thread !
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Will an extended series be granted to Zoun if he loses his lower bracket quarter final, given that the person he plays against is going to get two lower-bracket "lives" whereas Zoun will only get one?
EDIT:
It'd be fairer if Zoun got a bye tbh...
EDIT2:
Less messy as well, since the fair option would be to grant an extended series each time the person who gets two "lives" plays someone, which would be a right faff.
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Okay, I don't get it either. Why is the Lower Bracket split in two halfs with one half getting an extra life? ...also...why is it possible that herO and Showtime meet in the next round even though they came from the same group? Shouldn't there be a rematch-protection in place through seeding etc?
EDIT: nevermind, I saw it now...that's definetly some creative bracket-making, but honestly, not much to my liking. I'm always a big fan of simple, easy to understand brackets so people don't have to decipher what is going on
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France12904 Posts
Where is Classic in the bracket? Seems like he disappeared
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On September 15 2025 02:27 Poopi wrote: Where is Classic in the bracket? Seems like he disappeared He can't travel to France so he forfeited.
Liquipedia has an explanation.
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Not gonna lie, I'd be fuming if I was Zoun.
herO got three lives, Zoun only got two.
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I don't know. Seems like a classic (hr hr) bye situation for Zoun. Giving herO another shot is better for entertainment purposes but it's hardly fair
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On September 15 2025 06:01 Harris1st wrote: I don't know. Seems like a classic (hr hr) bye situation for Zoun. Giving herO another shot is better for entertainment purposes but it's hardly fair
It was a very strange situation.
Either Zoun gets a free bye round or face herO
Not a fan of bye. But not sure who he should have faced. Bunny again? Or herO
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On September 15 2025 06:25 TeamMamba wrote:Show nested quote +On September 15 2025 06:01 Harris1st wrote: I don't know. Seems like a classic (hr hr) bye situation for Zoun. Giving herO another shot is better for entertainment purposes but it's hardly fair It was a very strange situation. Either Zoun gets a free bye round or face herO Not a fan of bye. But not sure who he should have faced. Bunny again? Or herO Zoun should've gotten a bye.
It's not his fault that Classic forfeited.
Ultimately, it's the competitive integrity of the competition that suffers.
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On September 14 2025 03:57 Antithesis wrote: Serral's room looks like he's playing from a cabin in the Finnish woods, taking a break between sauna sessions.
Yeah Serral really should have been playing with a bath robe
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Reynor's so impressive man.
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Excited for the rest of the event
Europe holy trinity + herO
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Predicting a Zvz finals, but hoping for a crazy pvtvp finals between Clem and herO
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On September 26 2025 20:07 bulldozer06701 wrote: Predicting a Zvz finals, but hoping for a crazy pvtvp finals between Clem and herO
Anything except Clem vs hero would be great. We seems enough of those 2 in the weekly cups
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What will the streams be for this?
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Grand Finals are Bo7. If the player from the Lower Bracket wins the match, a Bo3 match is played to determine the overall winner. I call bullshit on this rule, since Zoun didn't get a 3rd life like herO. Remove this rule and the tournament can be somewhat consistent, at least that's how I see it.
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On September 14 2025 05:27 FunKa wrote:Show nested quote +On September 14 2025 04:43 CicadaSC wrote:isn't a maestro something to do with music or music coordinator? Or does the word have another meaning in french? very curious name for a tournament  I answered you about this on the very first page of this thread ! Oops haha. Thank you for the answer. I missed that response, I even forgot I asked that already! It just pops into my head often I guess xD
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nice, they started rapping in French @ 14:46 pm
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Very cool first match to start this tourney off
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It has been ages since I watched Starcraft 2. Cool to see the game #alive.
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That was a fun and surprisingly reeeally close series between herO vs. Serral.
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Great games between Clem and Reynor, Clem that can utilise his micro to fullest is damn scary
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Let's see if Reynor can do it again vs Serral. Love a top tier ZvZ bo7. Yeeeeeeeah! :D
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If Serral beats Reynor, and then Clem beats Serral, Clems run would have to be one of the all time great bracket runs right?
Beats Hero, Classic, Reynor, Serral
Arguably 4 of the top 5 players in the world. Especially on this patch where TvP is at the hardest its been in a while.
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Hahaha, the French crowd is really on fire.
Yet another Serral vs. Clem finals. I guess Clem will take this but it should be exciting.
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On September 28 2025 03:32 angry_maia wrote: If Serral beats Reynor, and then Clem beats Serral, Clems run would have to be one of the all time great bracket runs right?
Beats Hero, Classic, Reynor, Serral
Arguably 4 of the top 5 players in the world. Especially on this patch where TvP is at the hardest its been in a while.
It would be a great run. But let’s not pretend Tvp is that hard. Tvp is currently fine, one week of Clem raging in weekly cups shouldn’t be taken seriously since prior to thwt toss was still dropping like flies in that matchup
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I feel like that was nearly the best case scenario for the ling infestor into ultra build opening-wise, and Serral still lost. I guess Gresvan isn't an amazing ZvT map but I do seriously question that build.
Edit: Serral's going for it again so clearly there's something in practice we don't see.
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Serral drinking water like a champ after that game 3, while Clem cursing to himself
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Very tight games, great finals so far
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Interesting tvz so far. Is rushing ultra while defending with pure lings and infestor the new meta now?
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This final really delivers. Serral winning the first BO7 against Clem, and we have still more games to go.
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gg, great games, thanks for organizing it
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United States33475 Posts
Clemnomenal performance
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Good tournament good event overall.
Not sure why Serral kept going for that strategy of lings infestor ultra. Pretty sure that win rate was 10%. Rather than going for hydras
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United States33475 Posts
On September 28 2025 07:03 TeamMamba wrote: Good tournament good event overall.
Not sure why Serral kept going for that strategy of lings infestor ultra. Pretty sure that win rate was 10%. Rather than going for hydras
because his play isn't dictated by outcome bias
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Thanks to the ComeBack guys. This was great fun. Congratulations to Clem, and neat that Serral pushed him to the second series.
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Great tourney everyone. Grats to Clement for the big win in front of the home fans.
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Fantastic tournament, great games. Massive credit to Serral and Clem for a great final. Further credit to the production team, who did a stellar job. This tournament probably had my all-time favorite downtime content. Offline really is something special.
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Well played by everyone, those were some really good matches.
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Thanks a lot to organizers of this great tournament. Was a pleasure to watch it, great production work! And I hope it's not the last time and we'll get another time some time in future!
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Incredible event, kudos to the organisers.
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On September 28 2025 18:18 Admiral Yang wrote: Fantastic tournament, great games. Massive credit to Serral and Clem for a great final. Further credit to the production team, who did a stellar job. This tournament probably had my all-time favorite downtime content. Offline really is something special.
That was definitely one of the highlights
Serral - pig Clem - polar bear Hero - dog Reynor - dog (I forgot)
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Man, a ton of really great games in this tourney. Huge props to the organizers for putting this together and letting the players shine. Super entertaining!
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