
GSL Code S
Streams & Casters
Format
- Played Online.
- Dual Tournament Format.
- All matches are Bo3.
- Top 2 players of each group advance to the Group Stage 2.
Map Pool
Group D
Results
![[image loading]](https://i.imgur.com/VQQivSB.png)
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Pandemona
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Charlie Sheens House51478 Posts
![]() GSL Code SStreams & CastersFormat
Map Pool Group DResults![]() CSS: FO-nTTaX Awesomeness: Panda Banner: GSL | ||
Yoshi Kirishima
United States10324 Posts
Oh yeah i'd love to see some Cyclone mech play, though it didn't seem Gumiho was doing much of that. I could see Classic advancing over herO. | ||
Die4Ever
United States17664 Posts
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Charoisaur
Germany15914 Posts
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Die4Ever
United States17664 Posts
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yoshi245
United States2969 Posts
GUMIGOD is back! | ||
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Poopi
France12775 Posts
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SHODAN
United Kingdom1068 Posts
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highsis
259 Posts
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Poopi
France12775 Posts
congratulations Classic though, rematch curse strikes again | ||
SmoKim
Denmark10301 Posts
ro8 looks so sick ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Cure and Dark seems like clear favorites | ||
Schelim
Austria11528 Posts
On October 19 2023 23:07 SmoKim wrote: So awesome to see Classic go through. Also hyped for Gumigod. ro8 looks so sick ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Cure and Dark seems like clear favorites they do, but I think Solar has been looking really strong lately too. doesn't lose ZvZ either. | ||
Captain Peabody
United States3099 Posts
On October 19 2023 20:49 highsis wrote: TvP going 9-1 in GSL with this match. The last patch apparently did nothing thanks to the unwarranted disruptor nerf. Yeah, I've generally been quite happy with the gameplay and balance post-patch, but TvP seems to be in a truly dire place. The ghost and Raven nerfs did their job, but the disruptor nerfs seem to have opened up a whole new can of beans (plus widow mine drops sucking as usual). I wonder if there's anything that can be done by the balance council. Sad to see herO go out like this, but we'll see how Classic and Creator do as the Great Protoss Hope this time around. They're both playing quite well these days, and I would love to see either of them go far. Cure and Gumiho are both deserving champs tho imo, and seem more likely. | ||
Athenau
569 Posts
The problem with the unit was never its raw strength, it was attention asymmetry between the attacker and the defender. | ||
highsis
259 Posts
On October 20 2023 06:37 Athenau wrote: I said it in the previous thread, but undo both disruptor nerfs (supply and radius) and just make it so that players get some sort of warning when they're targeted by a disruptor. The problem with the unit was never its raw strength, it was attention asymmetry between the attacker and the defender. Good idea. I think minimap's visual warning can be good with a red mark to avoid audio visual spamming or only warn when novas are fired outside of player's vision. | ||
JJH777
United States4400 Posts
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[Phantom]
Mexico2170 Posts
No matter how good you play, protoss has too many insta lose scenarios. Hero outplayed him all game and then he loses a warp prism and isnta loses. Or how many games are decided because zerg get 2 units past the wall? Or a nydus insta kills a protoss, even when scouted, or protoss just dies because they scouted their DTs and put 1 turret? And lets be honest, Hero is way better than classic, so that doesn't bode well for the Protoss the rest of the GSL. | ||
Antithesis
Germany1148 Posts
On October 20 2023 06:37 Athenau wrote: I said it in the previous thread, but undo both disruptor nerfs (supply and radius) and just make it so that players get some sort of warning when they're targeted by a disruptor. The problem with the unit was never its raw strength, it was attention asymmetry between the attacker and the defender. Yes. Good point. And analogous changes should be applied to the widow mine. Its nature is similar to that of the disruptor, except that it is cheaper and it hits earlier. | ||
SharkStarcraft
Austria2216 Posts
pls buff i want 3 races in GSL ![]() | ||
Gescom
Canada3366 Posts
On October 20 2023 14:40 [Phantom] wrote: Game 2 of Hero vs Gumiho shows EXACTLY what's wrong with Protoss and why it's the hardest race. No matter how good you play, protoss has too many insta lose scenarios. Hero outplayed him all game and then he loses a warp prism and isnta loses. Or how many games are decided because zerg get 2 units past the wall? Or a nydus insta kills a protoss, even when scouted, or protoss just dies because they scouted their DTs and put 1 turret? And lets be honest, Hero is way better than classic, so that doesn't bode well for the Protoss the rest of the GSL. herO has been "off" in GSL since winning the championship a year ago. He throws constantly, so I'm not sure it's fair at this point to say "herO is way better than Classic". With a bit of bracket luck, Classic could do well. | ||
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