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Gamers8 Main Tournament - Page 64

Forum Index > StarCraft 2 Tournaments
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Prev 1 62 63 64 65 Next
M3t4PhYzX
Profile Joined March 2019
Poland4280 Posts
August 07 2023 06:14 GMT
#1261
Zerg won? :O

damn, no way.. who would have thought.. :3
Harris1st
Profile Blog Joined May 2010
Germany7402 Posts
August 07 2023 07:01 GMT
#1262
Reynor on fire in the playoffs. That was crazy fast and crazy good!

Maybe he gives Code S another shot now?
Go Serral! GG EZ for Ence. Flashbang dance FTW
tigera6
Profile Joined March 2021
3515 Posts
August 07 2023 07:58 GMT
#1263
Not a chance with the current prize pool but we will see.
SamuelGreen
Profile Joined August 2013
Sweden292 Posts
August 07 2023 09:46 GMT
#1264
On August 07 2023 05:24 Argonauta wrote:
look so promising at the beginning... GG reynor


I'm going to be honest, it really didn't. Reynor made a huge mistake and Cure worked really hard to capitalize on it. I got the feeling from that game that Cure didn't have a chance ;-(
Liquid`Ret
Profile Blog Joined October 2002
Netherlands4529 Posts
Last Edited: 2023-08-07 11:21:19
August 07 2023 11:20 GMT
#1265
On August 07 2023 18:46 SamuelGreen wrote:
Show nested quote +
On August 07 2023 05:24 Argonauta wrote:
look so promising at the beginning... GG reynor


I'm going to be honest, it really didn't. Reynor made a huge mistake and Cure worked really hard to capitalize on it. I got the feeling from that game that Cure didn't have a chance ;-(


cure dominated that game from start to finish, after game 1 I really thought he'd have a chance..although it was also one of the best terran maps.
Team Liquid
SamuelGreen
Profile Joined August 2013
Sweden292 Posts
August 07 2023 13:37 GMT
#1266
On August 07 2023 20:20 Liquid`Ret wrote:
Show nested quote +
On August 07 2023 18:46 SamuelGreen wrote:
On August 07 2023 05:24 Argonauta wrote:
look so promising at the beginning... GG reynor


I'm going to be honest, it really didn't. Reynor made a huge mistake and Cure worked really hard to capitalize on it. I got the feeling from that game that Cure didn't have a chance ;-(


cure dominated that game from start to finish, after game 1 I really thought he'd have a chance..although it was also one of the best terran maps.


He dominated the game after Reynor did a massive mistake at the start which he never could recover from, and yet it took Cure a long time to close it out. You could see in game two that Cure had the same "dominating" style but because Reynor did no massive mistake Cure couldn't close it out or gain a big lead. If Cure hadn't lost that big army in the midgame, the game would probably have proceeded even longer but I doubt Cure would have won even then.
Garnet
Profile Blog Joined February 2006
Vietnam9055 Posts
August 07 2023 13:58 GMT
#1267
Were they playing with high ping?
Poopi
Profile Blog Joined November 2010
France13018 Posts
August 07 2023 14:12 GMT
#1268
On August 07 2023 22:58 Garnet wrote:
Were they playing with high ping?

It was around 70-80ms ping, which is the same as from France/Germany to NA east approximately
WriterMaru
Yoshi Kirishima
Profile Blog Joined July 2009
United States10382 Posts
August 08 2023 04:29 GMT
#1269
I'm confused why Cure didn't try to go for that lategame split map approach? He's done it in GSL a lot the last year or so, and isn't that Reynor's weakness? I thought surely he would show those kinds of games if he was good at it in GSL.
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
tigera6
Profile Joined March 2021
3515 Posts
August 08 2023 05:27 GMT
#1270
On August 08 2023 13:29 Yoshi Kirishima wrote:
I'm confused why Cure didn't try to go for that lategame split map approach? He's done it in GSL a lot the last year or so, and isn't that Reynor's weakness? I thought surely he would show those kinds of games if he was good at it in GSL.

Because in order to do that, you have to deal SOME early eco damage to Zerg. Otherwise, Zerg will just expand like crazy and crash the Terran 5th base over and over, not allowing them to fully set up the 7-8 Orbital economy while Zerg mining non-stop with 90+ workers. Maru is the only player who I have seen to be able to really get a full defensive setup well enough against such approach, while constantly keeping the Zerg from mining all the base on the map, but even him is starting to be more aggressive these days.
Harris1st
Profile Blog Joined May 2010
Germany7402 Posts
August 08 2023 13:11 GMT
#1271
If you play a purely defensive style as Terran, Zerg will have so much more eco they can just crash wave after wave of banelings into you.
Even if you can't do much damage to the Zerg eco in the early - midgame, you always have to at least threaten the Zerg with drops or timings just so they can't go all drones and expand like crazy
Go Serral! GG EZ for Ence. Flashbang dance FTW
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
August 08 2023 14:02 GMT
#1272
On August 08 2023 22:11 Harris1st wrote:
If you play a purely defensive style as Terran, Zerg will have so much more eco they can just crash wave after wave of banelings into you.
Even if you can't do much damage to the Zerg eco in the early - midgame, you always have to at least threaten the Zerg with drops or timings just so they can't go all drones and expand like crazy

That, or some variation of it, pretty much happens anyway if the zerg defends well enough. Which the top, top players are able to do vs the top players of other races. While they roll in / drop some banelings on the eco with the xth attempt. That's how ZvX works
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
darklycid
Profile Joined May 2014
3561 Posts
August 08 2023 17:28 GMT
#1273
On August 08 2023 23:02 The_Red_Viper wrote:
Show nested quote +
On August 08 2023 22:11 Harris1st wrote:
If you play a purely defensive style as Terran, Zerg will have so much more eco they can just crash wave after wave of banelings into you.
Even if you can't do much damage to the Zerg eco in the early - midgame, you always have to at least threaten the Zerg with drops or timings just so they can't go all drones and expand like crazy

That, or some variation of it, pretty much happens anyway if the zerg defends well enough. Which the top, top players are able to do vs the top players of other races. While they roll in / drop some banelings on the eco with the xth attempt. That's how ZvX works

Banelings really became such a dumb unit since lotv.
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
Last Edited: 2023-08-08 19:08:30
August 08 2023 19:08 GMT
#1274
On August 09 2023 02:28 darklycid wrote:
Show nested quote +
On August 08 2023 23:02 The_Red_Viper wrote:
On August 08 2023 22:11 Harris1st wrote:
If you play a purely defensive style as Terran, Zerg will have so much more eco they can just crash wave after wave of banelings into you.
Even if you can't do much damage to the Zerg eco in the early - midgame, you always have to at least threaten the Zerg with drops or timings just so they can't go all drones and expand like crazy

That, or some variation of it, pretty much happens anyway if the zerg defends well enough. Which the top, top players are able to do vs the top players of other races. While they roll in / drop some banelings on the eco with the xth attempt. That's how ZvX works

Banelings really became such a dumb unit since lotv.

The most fundamental problem being the accelerated economic situation and how "easy" it is to get to these huge banks / income.
But it certainly didn't help that they got an HP buff either. I still remember when banelings were a fun unit because they let the enemy showcase their skill, now i think they produce maybe the worst interactions in the game on the regular.
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
jack_less
Profile Joined May 2022
79 Posts
August 08 2023 22:54 GMT
#1275
gg, Reynor!
Despite the current map pool, strongly played.
Yoshi Kirishima
Profile Blog Joined July 2009
United States10382 Posts
August 09 2023 04:42 GMT
#1276
On August 09 2023 04:08 The_Red_Viper wrote:
Show nested quote +
On August 09 2023 02:28 darklycid wrote:
On August 08 2023 23:02 The_Red_Viper wrote:
On August 08 2023 22:11 Harris1st wrote:
If you play a purely defensive style as Terran, Zerg will have so much more eco they can just crash wave after wave of banelings into you.
Even if you can't do much damage to the Zerg eco in the early - midgame, you always have to at least threaten the Zerg with drops or timings just so they can't go all drones and expand like crazy

That, or some variation of it, pretty much happens anyway if the zerg defends well enough. Which the top, top players are able to do vs the top players of other races. While they roll in / drop some banelings on the eco with the xth attempt. That's how ZvX works

Banelings really became such a dumb unit since lotv.

The most fundamental problem being the accelerated economic situation and how "easy" it is to get to these huge banks / income.
But it certainly didn't help that they got an HP buff either. I still remember when banelings were a fun unit because they let the enemy showcase their skill, now i think they produce maybe the worst interactions in the game on the regular.


I wonder if a revert on the baneling HP buff might be good.

It sounds like mech might be even harder to do in LotV because zerg can get that huge eco exponentially sooner, while it still takes mostly a linear time to tech up and max out with mech.

You could storm or shoot down banelings with colossus easier if they had 5 less HP.
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Harris1st
Profile Blog Joined May 2010
Germany7402 Posts
August 09 2023 08:08 GMT
#1277
On August 09 2023 13:42 Yoshi Kirishima wrote:
Show nested quote +
On August 09 2023 04:08 The_Red_Viper wrote:
On August 09 2023 02:28 darklycid wrote:
On August 08 2023 23:02 The_Red_Viper wrote:
On August 08 2023 22:11 Harris1st wrote:
If you play a purely defensive style as Terran, Zerg will have so much more eco they can just crash wave after wave of banelings into you.
Even if you can't do much damage to the Zerg eco in the early - midgame, you always have to at least threaten the Zerg with drops or timings just so they can't go all drones and expand like crazy

That, or some variation of it, pretty much happens anyway if the zerg defends well enough. Which the top, top players are able to do vs the top players of other races. While they roll in / drop some banelings on the eco with the xth attempt. That's how ZvX works

Banelings really became such a dumb unit since lotv.

The most fundamental problem being the accelerated economic situation and how "easy" it is to get to these huge banks / income.
But it certainly didn't help that they got an HP buff either. I still remember when banelings were a fun unit because they let the enemy showcase their skill, now i think they produce maybe the worst interactions in the game on the regular.


I wonder if a revert on the baneling HP buff might be good.

It sounds like mech might be even harder to do in LotV because zerg can get that huge eco exponentially sooner, while it still takes mostly a linear time to tech up and max out with mech.

You could storm or shoot down banelings with colossus easier if they had 5 less HP.


That might be enough of a nerf that Zerg don't live to see the lategame ZvT

Since there won't be any changes anyway it's a moot point
Go Serral! GG EZ for Ence. Flashbang dance FTW
tigera6
Profile Joined March 2021
3515 Posts
August 09 2023 10:40 GMT
#1278
I think a couple of change could help, including reducing the Mines blast radius but increase tanks splash damage %. In the early game, against mostly lingbane composition Mines is superior but they suck the moment Hydra/Lurker come out. Having tank deal better splash damage might help Terran to hold their defensive position better, OR reduce tanks build time by 10-15%.
jack_less
Profile Joined May 2022
79 Posts
August 09 2023 11:25 GMT
#1279
On August 09 2023 19:40 tigera6 wrote:
I think a couple of change could help, including reducing the Mines blast radius but increase tanks splash damage %. In the early game, against mostly lingbane composition Mines is superior but they suck the moment Hydra/Lurker come out. Having tank deal better splash damage might help Terran to hold their defensive position better, OR reduce tanks build time by 10-15%.

let's make tank all round better, because turtling is the future of RTS games. Then surely more people will play Sc2 again...
tigera6
Profile Joined March 2021
3515 Posts
Last Edited: 2023-08-09 12:45:40
August 09 2023 12:45 GMT
#1280
On August 09 2023 20:25 jack_less wrote:
Show nested quote +
On August 09 2023 19:40 tigera6 wrote:
I think a couple of change could help, including reducing the Mines blast radius but increase tanks splash damage %. In the early game, against mostly lingbane composition Mines is superior but they suck the moment Hydra/Lurker come out. Having tank deal better splash damage might help Terran to hold their defensive position better, OR reduce tanks build time by 10-15%.

let's make tank all round better, because turtling is the future of RTS games. Then surely more people will play Sc2 again...

Yeah, because Terran never push with Tanks before and Mines are never used defensively, lol. Like I said, just nerf widow mine to make up for it.
Prev 1 62 63 64 65 Next
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