• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:48
CET 03:48
KST 11:48
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Evil Geniuses - shutting down14ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League75Weekly Cups (October 5-11): Farewell to 5.0.167
StarCraft 2
General
How do you feel about the mass reverts in the 5.0.17 PTR? REPORT: StarCraft 2: Remastered In Development Team Liquid Map Contest #22: Results and Winners No more SC2 streamers on team liquid? Evil Geniuses - shutting down
Tourneys
ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier WORTEX Challenger Series — Open SC2 LAN in Budapes
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands
External Content
Mutation # 549 Endless Sparkles The PondCast: SC2 News & Results Mutation # 548 Shining Bright Mutation # 547 Temple Of Terror
Brood War
General
Oceanic Brood War - Join and chat! Bot on ladder BW General Discussion Recent recommended BW games Sagi.gg Launcher Released
Tourneys
[Megathread] Daily Proleagues [$1250] International ShieldBattery League [ASL22] Grand Finals [BSL23] RO24 Group C
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) 50,000-Word Terran Builds Memo 2026-10-22 Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Mobile Legends: Bang Bang Armies of Exigo - YesYes? General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
European Politico-economics QA Mega-thread US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread
Fan Clubs
Reynor Fan Club The Flash Fan Club Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8593 users

[BlizzCon 2016] WCS Global Finals - Page 178

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 176 177 178 179 180 350 Next
His ID is still Neeblet

Passionboard
Makro
Profile Joined March 2011
France16890 Posts
November 05 2016 00:18 GMT
#3541
i did not understand this pvp at all, zest defended, got third, yet stopped probe prod and decided to close the game
Matthew 5:10 "Blessed are those who are persecuted because of shitposting, for theirs is the kingdom of heaven".
TL+ Member
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
November 05 2016 00:19 GMT
#3542
wait wtf?
ModeratorI am still alive, somehow
TL+ Member
KtJ
Profile Joined October 2014
United States3514 Posts
November 05 2016 00:19 GMT
#3543
i come back and everything is weird
"I thought I destroyed my CC but it seemed like the only thing I destroyed was Idra's mentality."
ShadowReaver
Profile Joined March 2010
Canada563 Posts
November 05 2016 00:19 GMT
#3544
lol this game
KeksX
Profile Blog Joined November 2010
Germany3634 Posts
Last Edited: 2016-11-05 00:19:31
November 05 2016 00:19 GMT
#3545
On November 05 2016 09:15 KeksX wrote:
Show nested quote +
On November 05 2016 09:13 KeksX wrote:
On November 05 2016 09:09 KeksX wrote:
On November 05 2016 09:06 KeksX wrote:
On November 05 2016 09:05 Xamo wrote:
On November 05 2016 09:03 KeksX wrote:
David Kim talking about "looking into new units in a balance patch". Meaning they don't need big expansions to do that, but no plans atm.

Still exciting.

Source?

Current multiplayer panel; you can only watch it with a virtual ticket.

Also they're mentioning that they explored the Goliath for SC2 and a new Z unit.


more from current multiplayer panel for everyone watching the WCS stream not wanting to switch threads
So why did Goliath not work out?
- Because it overlaps with Thor
- felt like mech marine
- were thinking about adding more anti-ground, felt more like mech marine
- added fast attacks, didn't feel like goliath anymore

So thats why that they decided instead of putting goliath in for the sake of having something new, they decided to overhaul the Cyclone. The results from exploring the goliath were put into current T unit changes, though.

now for Z


- they had a "15 unit max rule", restriction: "not going to put >15 units on any race"
- not because it's a magic number, it was just a good restraint to have to create a clean set of units with clean rules
- was kinda abandoned, but the spirit of this rule was kept(clear units)

e.g. zergling = fast, fragile, small; roach = tanky, short range; hydra = long range, all round etc

- they were thinking about a more tanky unit that spawns in group of three
- were used pretty much like zerglings
- created confusion about wheter to go ling/roach/new unit; counter-tech options weren't clear
- felt really muddy and so they didn't like it and moved on

- they've done this process for all 3 races. it didn't really work out for them; but they still got something out of it as they used the results for current balance patch
- changes to current units "feel like new units" according to them

- "that said, that doesn't mean we're never going to add new units to the game, this is just the current situation"

now david kim will talk about the future and then Q&A


not much for the future apparently.
- they will release patch in "a couple of weeks" so much testing is needed
- they will also explore if there are big changes needed or just smaller ones; so they're not set on the current direction but will still allow bigger changes to come.


Q&A with giveaways now



Q1: just feedback: ultralisk cripples terran so much, friends can't keep up, happy to see mech being more viable.
that guy won a collector's edition. yay.

somewhat A: they will roll out changes to ultralisk soon so that should help.

Q2: Cyclone gonna have a different attack for air/ground, what about priority for colossus?
A: air is ability, ground is normal attack. against colossus, if you have ability, just the ability. if not, not. [wow...]

Q3: different race MMRs: what has this done internally, was it a mistake to not have fresh MMR for the other races?
A: top on the list to talk about, they were surprised at the graph on reddit. top comment made sense. we will look into it.


man these questions are useless

Elentos
Profile Blog Joined February 2015
55594 Posts
Last Edited: 2016-11-05 00:19:35
November 05 2016 00:19 GMT
#3546
Oh nvm
Every 60 seconds in Africa, a minute passes.
Penev
Profile Joined October 2012
28536 Posts
November 05 2016 00:19 GMT
#3547
does arty really play starcraft everyday?
I Protoss winner, could it be?
ShadowReaver
Profile Joined March 2010
Canada563 Posts
November 05 2016 00:19 GMT
#3548
that army count haha
Shellshock
Profile Blog Joined March 2011
United States97277 Posts
November 05 2016 00:20 GMT
#3549
5 star game
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Olli
Profile Blog Joined February 2012
Austria24422 Posts
November 05 2016 00:20 GMT
#3550
That's a throw by Zest
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
fezvez
Profile Blog Joined January 2011
France3021 Posts
November 05 2016 00:20 GMT
#3551
Complete bullshit unload
KeksX
Profile Blog Joined November 2010
Germany3634 Posts
Last Edited: 2016-11-05 00:20:33
November 05 2016 00:20 GMT
#3552
On November 05 2016 09:19 KeksX wrote:
Show nested quote +
On November 05 2016 09:15 KeksX wrote:
On November 05 2016 09:13 KeksX wrote:
On November 05 2016 09:09 KeksX wrote:
On November 05 2016 09:06 KeksX wrote:
On November 05 2016 09:05 Xamo wrote:
On November 05 2016 09:03 KeksX wrote:
David Kim talking about "looking into new units in a balance patch". Meaning they don't need big expansions to do that, but no plans atm.

Still exciting.

Source?

Current multiplayer panel; you can only watch it with a virtual ticket.

Also they're mentioning that they explored the Goliath for SC2 and a new Z unit.


more from current multiplayer panel for everyone watching the WCS stream not wanting to switch threads
So why did Goliath not work out?
- Because it overlaps with Thor
- felt like mech marine
- were thinking about adding more anti-ground, felt more like mech marine
- added fast attacks, didn't feel like goliath anymore

So thats why that they decided instead of putting goliath in for the sake of having something new, they decided to overhaul the Cyclone. The results from exploring the goliath were put into current T unit changes, though.

now for Z


- they had a "15 unit max rule", restriction: "not going to put >15 units on any race"
- not because it's a magic number, it was just a good restraint to have to create a clean set of units with clean rules
- was kinda abandoned, but the spirit of this rule was kept(clear units)

e.g. zergling = fast, fragile, small; roach = tanky, short range; hydra = long range, all round etc

- they were thinking about a more tanky unit that spawns in group of three
- were used pretty much like zerglings
- created confusion about wheter to go ling/roach/new unit; counter-tech options weren't clear
- felt really muddy and so they didn't like it and moved on

- they've done this process for all 3 races. it didn't really work out for them; but they still got something out of it as they used the results for current balance patch
- changes to current units "feel like new units" according to them

- "that said, that doesn't mean we're never going to add new units to the game, this is just the current situation"

now david kim will talk about the future and then Q&A


not much for the future apparently.
- they will release patch in "a couple of weeks" so much testing is needed
- they will also explore if there are big changes needed or just smaller ones; so they're not set on the current direction but will still allow bigger changes to come.


Q&A with giveaways now



Q1: just feedback: ultralisk cripples terran so much, friends can't keep up, happy to see mech being more viable.
that guy won a collector's edition. yay.

somewhat A: they will roll out changes to ultralisk soon so that should help.

Q2: Cyclone gonna have a different attack for air/ground, what about priority for colossus?
A: air is ability, ground is normal attack. against colossus, if you have ability, just the ability. if not, not. [wow...]

Q3: different race MMRs: what has this done internally, was it a mistake to not have fresh MMR for the other races?
A: top on the list to talk about, they were surprised at the graph on reddit. top comment made sense. we will look into it.


man these questions are useless




Q4: more dynamic multiplayer maps with larva etc?
A: "So you're saying... you want to see this on the ladder?" LOL david ... "we actually tested this, it was too restricting for strategies"

I don't think there will be any useful questions. Let's watch the games instead.
Makro
Profile Joined March 2011
France16890 Posts
November 05 2016 00:20 GMT
#3553
On November 05 2016 09:20 Olli wrote:
That's a throw by Zest

clearly, a big one

couldn't understand his motive
Matthew 5:10 "Blessed are those who are persecuted because of shitposting, for theirs is the kingdom of heaven".
TL+ Member
Ej_
Profile Blog Joined January 2013
47656 Posts
November 05 2016 00:20 GMT
#3554
On November 05 2016 09:20 fezvez wrote:
Complete bullshit unload

literally unplayable
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Nezgar
Profile Joined December 2012
Germany535 Posts
November 05 2016 00:20 GMT
#3555
so if Zest had killed the Warpprism, he could have transferred the last probe to the island to force a draw with a pylon.. or am I missing something?
Shellshock
Profile Blog Joined March 2011
United States97277 Posts
November 05 2016 00:21 GMT
#3556
On November 05 2016 09:20 Nezgar wrote:
so if Zest had killed the Warpprism, he could have transferred the last probe to the island to force a draw with a pylon.. or am I missing something?

if he had enough minerals to make a pylon then ya
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
iamho
Profile Joined June 2009
United States3347 Posts
November 05 2016 00:21 GMT
#3557
Can't zest bring his probe back and mine? They build an assimilator in the island and force a draw.
KtJ
Profile Joined October 2014
United States3514 Posts
November 05 2016 00:21 GMT
#3558
that poor probe all alone on the island
"I thought I destroyed my CC but it seemed like the only thing I destroyed was Idra's mentality."
Elentos
Profile Blog Joined February 2015
55594 Posts
November 05 2016 00:21 GMT
#3559
I like how killing the warp prism would have secured Zest a draw.
Every 60 seconds in Africa, a minute passes.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
November 05 2016 00:21 GMT
#3560
On November 05 2016 09:20 Nezgar wrote:
so if Zest had killed the Warpprism, he could have transferred the last probe to the island to force a draw with a pylon.. or am I missing something?


Yeah. He could have but Stats was babysitting his warp prism pretty well.
Prev 1 176 177 178 179 180 350 Next
Please log in or register to reply.
Live Events Refresh
Next event in 8h 12m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft282
RuFF_SC2 219
StarCraft: Brood War
Rain 2074
GuemChi 1288
Artosis 642
Light 182
ProTech171
Terrorterran 17
Force[name] 5
Dota 2
monkeys_forever459
NeuroSwarm240
League of Legends
Doublelift4956
JimRising 743
Trikslyr45
Counter-Strike
summit1g10021
taco 556
Super Smash Bros
hungrybox555
Other Games
C9.Mang0315
PiGStarcraft272
Organizations
Other Games
gamesdonequick895
[ Show 15 non-featured ]
StarCraft 2
• RyuSc2 35
• Mapu3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Azhi_Dahaki29
• Pr0nogo 8
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt176
Other Games
• Scarra998
• Shiphtur262
Upcoming Events
IntoTheTV X SOOP
8h 12m
ByuN vs Lambo
MaxPax vs Bunny
PiGosaur Cup
21h 12m
The PondCast
1d 7h
Kung Fu Cup
1d 8h
IntoTheTV X SOOP
2 days
SHIN vs GuMiho
Clem vs Classic
OSC
2 days
WardiTV Invitational
3 days
GSL
3 days
Epic.LAN
3 days
Replay Cast
3 days
[ Show More ]
Sparkling Tuna Cup
4 days
Epic.LAN
4 days
Yamato Cup
5 days
Map Test Tournament
5 days
WardiTV Weekly
6 days
Replay Cast
6 days
Rogue vs Classic
Liquipedia Results

Completed

Acropolis #5 - GSC
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.