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[BlizzCon 2016] WCS Global Finals - Page 178

Forum Index > StarCraft 2 Tournaments
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Prev 1 176 177 178 179 180 350 Next
His ID is still Neeblet

Passionboard
Makro
Profile Joined March 2011
France16890 Posts
November 05 2016 00:18 GMT
#3541
i did not understand this pvp at all, zest defended, got third, yet stopped probe prod and decided to close the game
Matthew 5:10 "Blessed are those who are persecuted because of shitposting, for theirs is the kingdom of heaven".
TL+ Member
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
November 05 2016 00:19 GMT
#3542
wait wtf?
ModeratorI am still alive, somehow
TL+ Member
KtJ
Profile Joined October 2014
United States3514 Posts
November 05 2016 00:19 GMT
#3543
i come back and everything is weird
"I thought I destroyed my CC but it seemed like the only thing I destroyed was Idra's mentality."
ShadowReaver
Profile Joined March 2010
Canada563 Posts
November 05 2016 00:19 GMT
#3544
lol this game
KeksX
Profile Blog Joined November 2010
Germany3634 Posts
Last Edited: 2016-11-05 00:19:31
November 05 2016 00:19 GMT
#3545
On November 05 2016 09:15 KeksX wrote:
Show nested quote +
On November 05 2016 09:13 KeksX wrote:
On November 05 2016 09:09 KeksX wrote:
On November 05 2016 09:06 KeksX wrote:
On November 05 2016 09:05 Xamo wrote:
On November 05 2016 09:03 KeksX wrote:
David Kim talking about "looking into new units in a balance patch". Meaning they don't need big expansions to do that, but no plans atm.

Still exciting.

Source?

Current multiplayer panel; you can only watch it with a virtual ticket.

Also they're mentioning that they explored the Goliath for SC2 and a new Z unit.


more from current multiplayer panel for everyone watching the WCS stream not wanting to switch threads
So why did Goliath not work out?
- Because it overlaps with Thor
- felt like mech marine
- were thinking about adding more anti-ground, felt more like mech marine
- added fast attacks, didn't feel like goliath anymore

So thats why that they decided instead of putting goliath in for the sake of having something new, they decided to overhaul the Cyclone. The results from exploring the goliath were put into current T unit changes, though.

now for Z


- they had a "15 unit max rule", restriction: "not going to put >15 units on any race"
- not because it's a magic number, it was just a good restraint to have to create a clean set of units with clean rules
- was kinda abandoned, but the spirit of this rule was kept(clear units)

e.g. zergling = fast, fragile, small; roach = tanky, short range; hydra = long range, all round etc

- they were thinking about a more tanky unit that spawns in group of three
- were used pretty much like zerglings
- created confusion about wheter to go ling/roach/new unit; counter-tech options weren't clear
- felt really muddy and so they didn't like it and moved on

- they've done this process for all 3 races. it didn't really work out for them; but they still got something out of it as they used the results for current balance patch
- changes to current units "feel like new units" according to them

- "that said, that doesn't mean we're never going to add new units to the game, this is just the current situation"

now david kim will talk about the future and then Q&A


not much for the future apparently.
- they will release patch in "a couple of weeks" so much testing is needed
- they will also explore if there are big changes needed or just smaller ones; so they're not set on the current direction but will still allow bigger changes to come.


Q&A with giveaways now



Q1: just feedback: ultralisk cripples terran so much, friends can't keep up, happy to see mech being more viable.
that guy won a collector's edition. yay.

somewhat A: they will roll out changes to ultralisk soon so that should help.

Q2: Cyclone gonna have a different attack for air/ground, what about priority for colossus?
A: air is ability, ground is normal attack. against colossus, if you have ability, just the ability. if not, not. [wow...]

Q3: different race MMRs: what has this done internally, was it a mistake to not have fresh MMR for the other races?
A: top on the list to talk about, they were surprised at the graph on reddit. top comment made sense. we will look into it.


man these questions are useless

Elentos
Profile Blog Joined February 2015
55589 Posts
Last Edited: 2016-11-05 00:19:35
November 05 2016 00:19 GMT
#3546
Oh nvm
Every 60 seconds in Africa, a minute passes.
Penev
Profile Joined October 2012
28536 Posts
November 05 2016 00:19 GMT
#3547
does arty really play starcraft everyday?
I Protoss winner, could it be?
ShadowReaver
Profile Joined March 2010
Canada563 Posts
November 05 2016 00:19 GMT
#3548
that army count haha
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
November 05 2016 00:20 GMT
#3549
5 star game
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Olli
Profile Blog Joined February 2012
Austria24422 Posts
November 05 2016 00:20 GMT
#3550
That's a throw by Zest
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
fezvez
Profile Blog Joined January 2011
France3021 Posts
November 05 2016 00:20 GMT
#3551
Complete bullshit unload
KeksX
Profile Blog Joined November 2010
Germany3634 Posts
Last Edited: 2016-11-05 00:20:33
November 05 2016 00:20 GMT
#3552
On November 05 2016 09:19 KeksX wrote:
Show nested quote +
On November 05 2016 09:15 KeksX wrote:
On November 05 2016 09:13 KeksX wrote:
On November 05 2016 09:09 KeksX wrote:
On November 05 2016 09:06 KeksX wrote:
On November 05 2016 09:05 Xamo wrote:
On November 05 2016 09:03 KeksX wrote:
David Kim talking about "looking into new units in a balance patch". Meaning they don't need big expansions to do that, but no plans atm.

Still exciting.

Source?

Current multiplayer panel; you can only watch it with a virtual ticket.

Also they're mentioning that they explored the Goliath for SC2 and a new Z unit.


more from current multiplayer panel for everyone watching the WCS stream not wanting to switch threads
So why did Goliath not work out?
- Because it overlaps with Thor
- felt like mech marine
- were thinking about adding more anti-ground, felt more like mech marine
- added fast attacks, didn't feel like goliath anymore

So thats why that they decided instead of putting goliath in for the sake of having something new, they decided to overhaul the Cyclone. The results from exploring the goliath were put into current T unit changes, though.

now for Z


- they had a "15 unit max rule", restriction: "not going to put >15 units on any race"
- not because it's a magic number, it was just a good restraint to have to create a clean set of units with clean rules
- was kinda abandoned, but the spirit of this rule was kept(clear units)

e.g. zergling = fast, fragile, small; roach = tanky, short range; hydra = long range, all round etc

- they were thinking about a more tanky unit that spawns in group of three
- were used pretty much like zerglings
- created confusion about wheter to go ling/roach/new unit; counter-tech options weren't clear
- felt really muddy and so they didn't like it and moved on

- they've done this process for all 3 races. it didn't really work out for them; but they still got something out of it as they used the results for current balance patch
- changes to current units "feel like new units" according to them

- "that said, that doesn't mean we're never going to add new units to the game, this is just the current situation"

now david kim will talk about the future and then Q&A


not much for the future apparently.
- they will release patch in "a couple of weeks" so much testing is needed
- they will also explore if there are big changes needed or just smaller ones; so they're not set on the current direction but will still allow bigger changes to come.


Q&A with giveaways now



Q1: just feedback: ultralisk cripples terran so much, friends can't keep up, happy to see mech being more viable.
that guy won a collector's edition. yay.

somewhat A: they will roll out changes to ultralisk soon so that should help.

Q2: Cyclone gonna have a different attack for air/ground, what about priority for colossus?
A: air is ability, ground is normal attack. against colossus, if you have ability, just the ability. if not, not. [wow...]

Q3: different race MMRs: what has this done internally, was it a mistake to not have fresh MMR for the other races?
A: top on the list to talk about, they were surprised at the graph on reddit. top comment made sense. we will look into it.


man these questions are useless




Q4: more dynamic multiplayer maps with larva etc?
A: "So you're saying... you want to see this on the ladder?" LOL david ... "we actually tested this, it was too restricting for strategies"

I don't think there will be any useful questions. Let's watch the games instead.
Makro
Profile Joined March 2011
France16890 Posts
November 05 2016 00:20 GMT
#3553
On November 05 2016 09:20 Olli wrote:
That's a throw by Zest

clearly, a big one

couldn't understand his motive
Matthew 5:10 "Blessed are those who are persecuted because of shitposting, for theirs is the kingdom of heaven".
TL+ Member
Ej_
Profile Blog Joined January 2013
47656 Posts
November 05 2016 00:20 GMT
#3554
On November 05 2016 09:20 fezvez wrote:
Complete bullshit unload

literally unplayable
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Nezgar
Profile Joined December 2012
Germany535 Posts
November 05 2016 00:20 GMT
#3555
so if Zest had killed the Warpprism, he could have transferred the last probe to the island to force a draw with a pylon.. or am I missing something?
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
November 05 2016 00:21 GMT
#3556
On November 05 2016 09:20 Nezgar wrote:
so if Zest had killed the Warpprism, he could have transferred the last probe to the island to force a draw with a pylon.. or am I missing something?

if he had enough minerals to make a pylon then ya
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
iamho
Profile Joined June 2009
United States3347 Posts
November 05 2016 00:21 GMT
#3557
Can't zest bring his probe back and mine? They build an assimilator in the island and force a draw.
KtJ
Profile Joined October 2014
United States3514 Posts
November 05 2016 00:21 GMT
#3558
that poor probe all alone on the island
"I thought I destroyed my CC but it seemed like the only thing I destroyed was Idra's mentality."
Elentos
Profile Blog Joined February 2015
55589 Posts
November 05 2016 00:21 GMT
#3559
I like how killing the warp prism would have secured Zest a draw.
Every 60 seconds in Africa, a minute passes.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
November 05 2016 00:21 GMT
#3560
On November 05 2016 09:20 Nezgar wrote:
so if Zest had killed the Warpprism, he could have transferred the last probe to the island to force a draw with a pylon.. or am I missing something?


Yeah. He could have but Stats was babysitting his warp prism pretty well.
Prev 1 176 177 178 179 180 350 Next
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