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On December 18 2014 20:00 SC2Toastie wrote: This game was entirely decided on Dreams widow mines failing to hit targets in this game. No fancy pancy micro, just near luckbased Mine hits...... uhm... no. He was just further behind than in the other games because his aggression failed harder.
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On December 18 2014 20:00 Alchemik wrote: oh wow Azubu's quality is so good, never thought I'd say that ever The secret saviour of Starcraft, despite what everyone thought.
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On December 18 2014 19:59 The_Templar wrote:Show nested quote +On December 18 2014 19:59 Circumstance wrote: I meant to ask this a while ago, but never had the occasion to: What do SCV and MULE actually stand for? space construction vehicle and I dunno But ARE they vehicles? I know they can repair each other, but do they get plating and vehicle attack upgrades?
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your Country52797 Posts
On December 18 2014 19:59 SetGuitarsToKill wrote: 3-2 reverse sweep incoming? Statistically, it's not terribly unlikely but it's much more likely that Dream wins at some point.
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your Country52797 Posts
On December 18 2014 20:01 Circumstance wrote:Show nested quote +On December 18 2014 19:59 The_Templar wrote:On December 18 2014 19:59 Circumstance wrote: I meant to ask this a while ago, but never had the occasion to: What do SCV and MULE actually stand for? space construction vehicle and I dunno But ARE they vehicles? I know they can repair each other, but do they get plating and vehicle attack upgrades? They're mechanical... But they get infantry armor upgrades O.o
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On December 18 2014 20:01 Circumstance wrote:Show nested quote +On December 18 2014 19:59 The_Templar wrote:On December 18 2014 19:59 Circumstance wrote: I meant to ask this a while ago, but never had the occasion to: What do SCV and MULE actually stand for? space construction vehicle and I dunno But ARE they vehicles? I know they can repair each other, but do they get plating and vehicle attack upgrades? Haha lol Depends on your definition of vehicle, I suppose.
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France9034 Posts
On December 18 2014 20:01 Ctesias wrote:Show nested quote +On December 18 2014 20:00 Alchemik wrote: oh wow Azubu's quality is so good, never thought I'd say that ever The secret saviour of Starcraft, despite what everyone thought.
The money may be dirty, but it goes towards saving esports after all
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I'm not sure why this is hitting me this morning, but starcraft maps are really flat in general
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On December 18 2014 20:03 Nebuchad wrote: I'm not sure why this is hitting me this morning, but starcraft maps are really flat in general They are very plateau-y.
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On December 18 2014 20:01 Ctesias wrote:Show nested quote +On December 18 2014 20:00 Alchemik wrote: oh wow Azubu's quality is so good, never thought I'd say that ever The secret saviour of Starcraft, despite what everyone thought. nvm, fps are shit
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Forgive my ignorance, but 1 reaper for 1 queen is a good trade right?
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what? Dream is winning against solar? @@
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your Country52797 Posts
On December 18 2014 20:02 The_Templar wrote:Map: Foxtrot Labs Solar spawns in the top left Dream spawns in the bottom right 2:00 Dream opens with an 11 barracks followed by a refinery. Solar goes for a hatchery first. Reaper for Dream. Solar gets a pool/gas.
3:00 Dream getting an unusually quick second supply depot to wall off. Second reaper for Dream. Queens/zerglings start for Solar. Reaper gets into the main base but doesn't manage to kill any workers.
4:00 Dream's getting a third reaper. Factory for Dream. Reapers go into the main but zerglings are ready for them. Dream builds a third CC under a scouting overlord.
5:00 Dream kills a queen but loses a reaper. Starport for Dream. Hellion production begins for Dream. Solar takes a third base.
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On December 18 2014 20:03 Nebuchad wrote: I'm not sure why this is hitting me this morning, but starcraft maps are really flat in general They tested a 100% flat map in the Shoutcraft Clan Wars. It was absurdly Zerg-favored. (They also had another map that had the map edge barriers before Merry-Go-Round existed.)
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On December 18 2014 20:05 BlackCompany wrote: Forgive my ignorance, but 1 reaper for 1 queen is a good trade right? Terran will take that deal every time in the early game.
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On December 18 2014 20:06 Circumstance wrote:Show nested quote +On December 18 2014 20:05 BlackCompany wrote: Forgive my ignorance, but 1 reaper for 1 queen is a good trade right? Terran will take that every time in the early game.
Thanks. Does the number of reapers you build matter? Even if you only build 1?
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And SK Telecom T1 Dream has qualified for the SSL main event!
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France9034 Posts
On December 18 2014 20:06 Circumstance wrote:Show nested quote +On December 18 2014 20:03 Nebuchad wrote: I'm not sure why this is hitting me this morning, but starcraft maps are really flat in general They tested a 100% flat map in the Shoutcraft Clan Wars. It was absurdly Zerg-favored. (They also had another map that had the map edge barriers before Merry-Go-Round existed.)
We should have maps with 12 layers of high-grounds.
Then, let's name it with an aztec or egyptian name.
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United States97274 Posts
worst early defense solar has had all day. not looking good for the reverse sweep
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