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[S2SL] S1 2015 - Challenge Day 2 - Page 21

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 19 20 21 22 23 75 Next
Big J
Profile Joined March 2011
Austria16289 Posts
December 18 2014 11:01 GMT
#401
On December 18 2014 20:00 SC2Toastie wrote:
This game was entirely decided on Dreams widow mines failing to hit targets in this game. No fancy pancy micro, just near luckbased Mine hits......

uhm... no. He was just further behind than in the other games because his aggression failed harder.
Ctesias
Profile Joined December 2012
4595 Posts
December 18 2014 11:01 GMT
#402
On December 18 2014 20:00 Alchemik wrote:
oh wow Azubu's quality is so good, never thought I'd say that ever

The secret saviour of Starcraft, despite what everyone thought.
Flash | Mvp
Circumstance
Profile Blog Joined March 2014
United States11403 Posts
December 18 2014 11:01 GMT
#403
On December 18 2014 19:59 The_Templar wrote:
Show nested quote +
On December 18 2014 19:59 Circumstance wrote:
I meant to ask this a while ago, but never had the occasion to: What do SCV and MULE actually stand for?

space construction vehicle and I dunno

But ARE they vehicles? I know they can repair each other, but do they get plating and vehicle attack upgrades?
The world is better when every background has a chance.
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
December 18 2014 11:01 GMT
#404
On December 18 2014 19:59 SetGuitarsToKill wrote:
3-2 reverse sweep incoming?

Statistically, it's not terribly unlikely but it's much more likely that Dream wins at some point.
ModeratorI am still alive, somehow
TL+ Member
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
December 18 2014 11:02 GMT
#405
SSL Challenger League

(Z)Solar vs (T)Dream
1-2


Map: Foxtrot Labs

Solar spawns in the top left
Dream spawns in the bottom right
ModeratorI am still alive, somehow
TL+ Member
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
December 18 2014 11:02 GMT
#406
On December 18 2014 20:01 Circumstance wrote:
Show nested quote +
On December 18 2014 19:59 The_Templar wrote:
On December 18 2014 19:59 Circumstance wrote:
I meant to ask this a while ago, but never had the occasion to: What do SCV and MULE actually stand for?

space construction vehicle and I dunno

But ARE they vehicles? I know they can repair each other, but do they get plating and vehicle attack upgrades?

They're mechanical...
But they get infantry armor upgrades O.o
ModeratorI am still alive, somehow
TL+ Member
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
December 18 2014 11:02 GMT
#407
On December 18 2014 20:01 Circumstance wrote:
Show nested quote +
On December 18 2014 19:59 The_Templar wrote:
On December 18 2014 19:59 Circumstance wrote:
I meant to ask this a while ago, but never had the occasion to: What do SCV and MULE actually stand for?

space construction vehicle and I dunno

But ARE they vehicles? I know they can repair each other, but do they get plating and vehicle attack upgrades?
Haha lol
Depends on your definition of vehicle, I suppose.
Mura Ma Man, Dark Da Dude, Super Shot Sos!
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
December 18 2014 11:03 GMT
#408
On December 18 2014 20:01 Ctesias wrote:
Show nested quote +
On December 18 2014 20:00 Alchemik wrote:
oh wow Azubu's quality is so good, never thought I'd say that ever

The secret saviour of Starcraft, despite what everyone thought.


The money may be dirty, but it goes towards saving esports after all
LiquipediaWanderer
Nebuchad
Profile Blog Joined December 2012
Switzerland12461 Posts
December 18 2014 11:03 GMT
#409
I'm not sure why this is hitting me this morning, but starcraft maps are really flat in general
No will to live, no wish to die
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
December 18 2014 11:04 GMT
#410
On December 18 2014 20:03 Nebuchad wrote:
I'm not sure why this is hitting me this morning, but starcraft maps are really flat in general

They are very plateau-y.
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
Alchemik
Profile Joined March 2014
Poland7124 Posts
December 18 2014 11:05 GMT
#411
On December 18 2014 20:01 Ctesias wrote:
Show nested quote +
On December 18 2014 20:00 Alchemik wrote:
oh wow Azubu's quality is so good, never thought I'd say that ever

The secret saviour of Starcraft, despite what everyone thought.

nvm, fps are shit
BlackCompany
Profile Joined August 2012
Germany8388 Posts
December 18 2014 11:05 GMT
#412
Forgive my ignorance, but 1 reaper for 1 queen is a good trade right?
ETisME
Profile Blog Joined April 2011
12715 Posts
December 18 2014 11:06 GMT
#413
what? Dream is winning against solar? @@
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
December 18 2014 11:06 GMT
#414
On December 18 2014 20:02 The_Templar wrote:
SSL Challenger League

(Z)Solar vs (T)Dream
1-2


Map: Foxtrot Labs

Solar spawns in the top left
Dream spawns in the bottom right

2:00
Dream opens with an 11 barracks followed by a refinery.
Solar goes for a hatchery first.
Reaper for Dream.
Solar gets a pool/gas.

3:00
Dream getting an unusually quick second supply depot to wall off.
Second reaper for Dream.
Queens/zerglings start for Solar.
Reaper gets into the main base but doesn't manage to kill any workers.

4:00
Dream's getting a third reaper.
Factory for Dream.
Reapers go into the main but zerglings are ready for them.
Dream builds a third CC under a scouting overlord.

5:00
Dream kills a queen but loses a reaper.
Starport for Dream.
Hellion production begins for Dream.
Solar takes a third base.
ModeratorI am still alive, somehow
TL+ Member
Circumstance
Profile Blog Joined March 2014
United States11403 Posts
December 18 2014 11:06 GMT
#415
On December 18 2014 20:03 Nebuchad wrote:
I'm not sure why this is hitting me this morning, but starcraft maps are really flat in general

They tested a 100% flat map in the Shoutcraft Clan Wars. It was absurdly Zerg-favored. (They also had another map that had the map edge barriers before Merry-Go-Round existed.)
The world is better when every background has a chance.
Circumstance
Profile Blog Joined March 2014
United States11403 Posts
Last Edited: 2014-12-18 11:07:31
December 18 2014 11:06 GMT
#416
On December 18 2014 20:05 BlackCompany wrote:
Forgive my ignorance, but 1 reaper for 1 queen is a good trade right?

Terran will take that deal every time in the early game.
The world is better when every background has a chance.
BlackCompany
Profile Joined August 2012
Germany8388 Posts
December 18 2014 11:07 GMT
#417
On December 18 2014 20:06 Circumstance wrote:
Show nested quote +
On December 18 2014 20:05 BlackCompany wrote:
Forgive my ignorance, but 1 reaper for 1 queen is a good trade right?

Terran will take that every time in the early game.


Thanks. Does the number of reapers you build matter? Even if you only build 1?
Circumstance
Profile Blog Joined March 2014
United States11403 Posts
December 18 2014 11:08 GMT
#418
And SK Telecom T1 Dream has qualified for the SSL main event!
The world is better when every background has a chance.
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
December 18 2014 11:09 GMT
#419
On December 18 2014 20:06 Circumstance wrote:
Show nested quote +
On December 18 2014 20:03 Nebuchad wrote:
I'm not sure why this is hitting me this morning, but starcraft maps are really flat in general

They tested a 100% flat map in the Shoutcraft Clan Wars. It was absurdly Zerg-favored. (They also had another map that had the map edge barriers before Merry-Go-Round existed.)


We should have maps with 12 layers of high-grounds.

Then, let's name it with an aztec or egyptian name.
LiquipediaWanderer
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
December 18 2014 11:09 GMT
#420
worst early defense solar has had all day. not looking good for the reverse sweep
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
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