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[DreamHack] Winter 2014 - Day 3 - Page 111

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 109 110 111 112 113 239 Next
HellHound
Profile Joined September 2014
Bulgaria5962 Posts
November 29 2014 19:30 GMT
#2201
On November 30 2014 04:29 arkedos wrote:
well this is again one of the games where I tend to think they should limit the number of banelings that the zerg can build. I mean seriously with so many banelings you need at least 1 mine for each bling :/ Although Taeja's splitting was non existent

Or a not stupid change to the game make maps that have terrain rather then being a big open field where using the terrain to your advantage is a thing.
Classic GosoO |sOs| Everyone has to give in, let Life win | Zest Is The Best | Roach Cultist | I recognize the might and wisdom of my Otherworldly overlord | Air vs Air 200/200 SC2 is best SC2 | PRIME has been robbed | Fuck prime go ST | ROACH ROACH ROACH
Packawana
Profile Joined August 2011
United States1081 Posts
November 29 2014 19:30 GMT
#2202
On November 30 2014 04:29 arkedos wrote:
well this is again one of the games where I tend to think they should limit the number of banelings that the zerg can build. I mean seriously with so many banelings you need at least 1 mine for each bling :/ Although Taeja's splitting was non existent


That pretty much encapsulates Taeja's issues with good Zergs. His splitting really isn't good.
"May all your dreaming fill the empty sky."
pure.Wasted
Profile Blog Joined December 2008
Canada4701 Posts
November 29 2014 19:30 GMT
#2203
On November 30 2014 04:26 SatedSC2 wrote:
Incoming 20 minute death animation because Terran is the hardest race to deliver a killing blow to...


Lol.
INna Maru-da-FanTa, Bbaby, TY Dream that I'm Flashing you
M4nkind
Profile Joined December 2011
Lithuania178 Posts
November 29 2014 19:30 GMT
#2204
On November 30 2014 04:02 ANLProbe wrote:
Show nested quote +
On November 30 2014 04:01 HellHound wrote:
On November 30 2014 03:59 pure.Wasted wrote:
Life's muta control/anti-WM micro this game was pretty atrocious. :/

Not quite soO level.

Don't judge by this series, both of them aren't playing to the standarts that they are used to.


SoO has way better late game control.



You sure? Did you watch game 3 ?
Read my epic book, people: http://www.wattpad.com/story/23976849-the-business-of-time-travel
Flonomenalz
Profile Joined May 2011
Nigeria3519 Posts
November 29 2014 19:30 GMT
#2205
KAMI ZERG.
I love crazymoving
KingofdaHipHop
Profile Blog Joined October 2013
United States25602 Posts
November 29 2014 19:30 GMT
#2206
On November 30 2014 04:29 arkedos wrote:
well this is again one of the games where I tend to think they should limit the number of banelings that the zerg can build. I mean seriously with so many banelings you need at least 1 mine for each bling :/ Although Taeja's splitting was non existent

ahahahhaa
Rain | herO | sOs | Dear | Neeb | ByuN | INnoVation | Dream | ForGG | Maru | ByuL | Golden | Solar | Soulkey | Scarlett!!!
TheDwf
Profile Joined November 2011
France19747 Posts
November 29 2014 19:31 GMT
#2207
On November 30 2014 04:30 pure.Wasted wrote:
Show nested quote +
On November 30 2014 04:26 SatedSC2 wrote:
Incoming 20 minute death animation because Terran is the hardest race to deliver a killing blow to...


Lol.

Hahahaha
bigbadgreen
Profile Joined October 2010
United States142 Posts
November 29 2014 19:31 GMT
#2208
On November 30 2014 04:29 arkedos wrote:
well this is again one of the games where I tend to think they should limit the number of banelings that the zerg can build. I mean seriously with so many banelings you need at least 1 mine for each bling :/ Although Taeja's splitting was non existent


They can do this when they limit the amount of scv's that can repair at once. Tired of seeing invincible turrets against mutas.
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
November 29 2014 19:31 GMT
#2209
Well, hopefully TaeJa can take the next two.
Moderatorshe/her
TL+ Member
Footler
Profile Joined January 2010
United States560 Posts
November 29 2014 19:31 GMT
#2210
I love watching these two duke it out so much. I'm hoping TaeJa puts off retiring a bit longer so we get to see this rivalry develop more.
I am The-Sink! Parting bandwagoner before it became a soul train.
691175002
Profile Joined August 2010
122 Posts
November 29 2014 19:31 GMT
#2211
Taeja should have put 3-4 planetaries in front of his main/nat/third and that counterattack cannot happen.
HellHound
Profile Joined September 2014
Bulgaria5962 Posts
November 29 2014 19:31 GMT
#2212
On November 30 2014 04:29 Zealously wrote:
Something something wrists

Doesn't Life have CTS too?
Classic GosoO |sOs| Everyone has to give in, let Life win | Zest Is The Best | Roach Cultist | I recognize the might and wisdom of my Otherworldly overlord | Air vs Air 200/200 SC2 is best SC2 | PRIME has been robbed | Fuck prime go ST | ROACH ROACH ROACH
Keeemy
Profile Joined November 2012
Finland7855 Posts
November 29 2014 19:31 GMT
#2213
On November 30 2014 04:31 TheDwf wrote:
Show nested quote +
On November 30 2014 04:30 pure.Wasted wrote:
On November 30 2014 04:26 SatedSC2 wrote:
Incoming 20 minute death animation because Terran is the hardest race to deliver a killing blow to...


Lol.

Hahahaha

It's true tho
Hello
ANLProbe
Profile Joined October 2013
667 Posts
November 29 2014 19:31 GMT
#2214
On November 30 2014 04:30 M4nkind wrote:
Show nested quote +
On November 30 2014 04:02 ANLProbe wrote:
On November 30 2014 04:01 HellHound wrote:
On November 30 2014 03:59 pure.Wasted wrote:
Life's muta control/anti-WM micro this game was pretty atrocious. :/

Not quite soO level.

Don't judge by this series, both of them aren't playing to the standarts that they are used to.


SoO has way better late game control.



You sure? Did you watch game 3 ?


Yes, SoO still has better control.
Go TAEJA
Tanzklaue
Profile Joined January 2012
Germany1415 Posts
November 29 2014 19:31 GMT
#2215
On November 30 2014 04:31 The_Templar wrote:
Well, hopefully TaeJa can take the next two.

he can't.
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
November 29 2014 19:32 GMT
#2216
On November 30 2014 04:31 691175002 wrote:
Taeja should have put 3-4 planetaries in front of his main/nat/third and that counterattack cannot happen.

Bronze strats. Love it.
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
November 29 2014 19:32 GMT
#2217
On November 30 2014 04:31 Tanzklaue wrote:
Show nested quote +
On November 30 2014 04:31 The_Templar wrote:
Well, hopefully TaeJa can take the next two.

he can't.

Why not?
Moderatorshe/her
TL+ Member
M4nkind
Profile Joined December 2011
Lithuania178 Posts
November 29 2014 19:32 GMT
#2218
On November 30 2014 04:30 Packawana wrote:
Show nested quote +
On November 30 2014 04:29 arkedos wrote:
well this is again one of the games where I tend to think they should limit the number of banelings that the zerg can build. I mean seriously with so many banelings you need at least 1 mine for each bling :/ Although Taeja's splitting was non existent


That pretty much encapsulates Taeja's issues with good Zergs. His splitting really isn't good.


If Zerg can get to tier 3, perhaps terran should stop sticking with same unit comp all game, try helbats perhaps and split them? Or get BC's
Read my epic book, people: http://www.wattpad.com/story/23976849-the-business-of-time-travel
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
November 29 2014 19:32 GMT
#2219
On November 30 2014 04:29 arkedos wrote:
well this is again one of the games where I tend to think they should limit the number of banelings that the zerg can build. I mean seriously with so many banelings you need at least 1 mine for each bling :/ Although Taeja's splitting was non existent


i think destiny put it best: banelings are always supply efficient when they're able to make contact with a bunched up army... they're definitely not cost efficient compared to other units in SC2 but they just give your large supply army so much extra "oomph" that as long as you win the battle you're going to be all smiles.

taeja had the traditional advantages when he had his 3/3 and fourth base established... but one bad army fight and the game turned dirty for him
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
691175002
Profile Joined August 2010
122 Posts
November 29 2014 19:32 GMT
#2220
On November 30 2014 04:32 SetGuitarsToKill wrote:
Show nested quote +
On November 30 2014 04:31 691175002 wrote:
Taeja should have put 3-4 planetaries in front of his main/nat/third and that counterattack cannot happen.

Bronze strats. Love it.

He did that against soo at blizcon.
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