[WCS] Global Finals 2014 Day 2 - Page 497
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KingofdaHipHop
United States25602 Posts
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The_Templar
your Country52797 Posts
On November 08 2014 15:31 FeyFey wrote: Well the game sold for me when the Herc grappled his buddy and saved itself. That was my favorite part not involving BCs :D | ||
vRadiatioNv
United States139 Posts
On November 08 2014 15:32 Tobblish wrote: I thought the Disruptor did damage to air as well Mutas are pretty fast. | ||
FueledUpAndReadyToGo
Netherlands30548 Posts
Early game mid game and late game. | ||
Die4Ever
United States17588 Posts
On November 08 2014 15:32 KingofdaHipHop wrote: Wait PO only hits ground units now??? yep | ||
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The_Templar
your Country52797 Posts
On November 08 2014 15:32 KingofdaHipHop wrote: Wait PO only hits ground units now??? Yeah, although this may be revoked (just guessing) | ||
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stuchiu
Fiddler's Green42661 Posts
On November 08 2014 15:32 Tobblish wrote: I thought the Disruptor did damage to air as well mtas move fast. I think getting a disruptor shot off will be harder than getting a mine shot off. | ||
Deathstar
9150 Posts
ill kite you all day | ||
brickrd
United States4894 Posts
On November 08 2014 15:32 The_Templar wrote: Yeah, although this may be revoked (just guessing) im going to enjoy hearing a community outcry AGAINST nerfing PO | ||
FueledUpAndReadyToGo
Netherlands30548 Posts
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pmp10
3249 Posts
On November 08 2014 15:32 The_Templar wrote: Yeah, although this may be revoked (just guessing) Wouldn't bet on it. It's part of the plan to bring back banshees into TvP. | ||
Makro
France16890 Posts
On November 08 2014 15:33 FueledUpAndReadyToGo wrote: Zest JD strongest team yea no doubt about that | ||
pure.Wasted
Canada4701 Posts
Wtf? Obvious advantage, Jaedong plays Zerg. | ||
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The_Templar
your Country52797 Posts
On November 08 2014 15:33 pmp10 wrote: Wouldn't bet on it. It's part of the plan to bring back banshees into TvP. I already get banshee rushed enough in PvT on ladder... -.- | ||
Circumstance
United States11403 Posts
On November 08 2014 15:32 KingofdaHipHop wrote: Wait PO only hits ground units now??? So does the Tempest without some special upgrade. | ||
RaiKageRyu
Canada4773 Posts
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Tobblish
Sweden6404 Posts
On November 08 2014 15:32 stuchiu wrote: mtas move fast. I think getting a disruptor shot off will be harder than getting a mine shot off. All you have to do is toggle to attack and send it in, all you need is one misstep from the Zerg player for a bloodbath ![]() | ||
purakushi
United States3300 Posts
On November 08 2014 15:31 Makro wrote: http://us.battle.net/sc2/en/forum/topic/15140654420 Thanks. Interesting | ||
vRadiatioNv
United States139 Posts
On November 08 2014 15:34 pure.Wasted wrote: Jaedong/Zest playing Zerg? Wtf? Obvious advantage, Jaedong plays Zerg. Game is pretty much completely different. I doubt this will make much of a difference xD. | ||
rasnj
United States1959 Posts
On November 08 2014 15:31 MosART wrote: This looks more apm intensive..for now. As long as we can avoid a state where zerg is forced to turtle up with spines, spores and queens and pretty much only ever engage on creep. Based on that single game it seems zerg is due for some heavy revisions if we want dynamic micro intensive game play with continuous engagements, because as is it seems that is the only way for zerg to survive is to turtle up or hope for a lucky fungal. | ||
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