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[WCS] Global Finals 2014 Day 1 - Page 523

Forum Index > StarCraft 2 Tournaments
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Winner of the fan fiction contest here and winner of the hype video contest here.
butter
Profile Blog Joined July 2009
United States785 Posts
November 02 2014 04:53 GMT
#10441
On November 02 2014 13:51 CosmicSpiral wrote:
Show nested quote +
On November 02 2014 13:49 liberate71 wrote:
On November 02 2014 13:49 CosmicSpiral wrote:
Good to see ultras still suck. <3


Ultras are fine, but sending them down a chokepoint into a horde of marauders is just stupid.


Having them without some method of lockdown is also stupid; that's where ultras shine. But soO can't find the time to get infestors with all this pressure.

Show nested quote +
On November 02 2014 13:51 stuchiu wrote:
Ultras arent good unless you're leveraging a mid game lead, catching them by surprise or capitalizing on a mistake.


Ling/bane/infestor/ultra was extremely strong in WoL but it's not a viable comp in HotS. Making infestors and ultras at the same time takes too much gas.

How is it not viable? It's the most supply-efficient composition...
TL should have a minigame where you have to destroy some rocks before you can make a new post – DentalFloss
CosmicSpiral
Profile Blog Joined December 2010
United States15275 Posts
November 02 2014 04:53 GMT
#10442
On November 02 2014 13:52 aRyuujin wrote:
is there a reason why players barely ever get infestors?


There are almost no viable builds that get infestors in the midgame, and simultaneously making them with T3 units is really risky.
WriterWovon man nicht sprechen kann, darüber muß man schweigen.
brickrd
Profile Blog Joined March 2014
United States4894 Posts
November 02 2014 04:53 GMT
#10443
On November 02 2014 13:50 oogieogie wrote:
Show nested quote +
On November 02 2014 13:49 liberate71 wrote:
On November 02 2014 13:49 CosmicSpiral wrote:
Good to see ultras still suck. <3


Ultras are fine, but sending them down a chokepoint into a horde of marauders is just stupid.

I think Ultras vs this is actually really bad...taeja has a decent amount of marauders and a couple thors

i usually dont try to actl ike i know better than pros (i dont) but the way a lot of zergs use ultras blows my mind... in my view ultras are a single timing thing, no matter which race you're up against you will get 95% of your value out of the first wave of ultras and continuing to commit to them is almost always problematic unless you have a healthy mix between queens, infestors and a lead in the game (which incidentally soo does here)
TL+ Member
xtorn
Profile Blog Joined December 2013
4060 Posts
November 02 2014 04:53 GMT
#10444
...aaaand there go the ultralisks down again

soO,. for the love of god! ffs
Life - forever the Legend in my heart
Deathstar
Profile Blog Joined May 2010
9150 Posts
November 02 2014 04:53 GMT
#10445
we're going to have a series on our hands

yay~
rip passion
sparklyresidue
Profile Joined August 2011
United States5523 Posts
November 02 2014 04:53 GMT
#10446
one definite weakness of soo is that he tends to a-move his entire army to defend drops and stuff.
Like Tinkerbelle, I leave behind a sparkly residue.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
November 02 2014 04:53 GMT
#10447
beautiful fungal on 2 marines
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
November 02 2014 04:53 GMT
#10448
Taeja somehow stopped soO from killing him with 10 units.
Moderator
umelbumel
Profile Joined January 2011
2026 Posts
November 02 2014 04:54 GMT
#10449
And now soO even wins a game. The artosis hype will be unreal....
oogieogie
Profile Joined June 2011
United States3657 Posts
Last Edited: 2014-11-02 04:54:59
November 02 2014 04:54 GMT
#10450
On November 02 2014 13:53 liberate71 wrote:
soO just loves sending Ultras into chokepoints

He still has this game won though :o

YOU JINXED IT GG TAEJA WINS


pls

yea there is no way for taeja to hold this lol
HEADD
Profile Joined June 2014
Czech Republic611 Posts
November 02 2014 04:54 GMT
#10451
Soo losing 10k more minerals but still win game
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
November 02 2014 04:54 GMT
#10452
On November 02 2014 13:50 The_Templar wrote:
Show nested quote +
On November 02 2014 13:47 The_Templar wrote:
On November 02 2014 13:43 The_Templar wrote:
On November 02 2014 13:40 The_Templar wrote:
On November 02 2014 13:36 The_Templar wrote:
On November 02 2014 13:33 The_Templar wrote:
      
[image loading]


[image loading]
––––––––––––––––––––––––
[image loading] [image loading] [image loading]
[image loading]TaeJa                   [image loading]soO


[image loading]
–––––––––––
1-0


Map: King Sejong Station

TaeJa spawns in the bottom right
soO spawns in the top left

2:00
soO going hatchery first against CC first.
Barracks/gas for TaeJa.
Gas/pool for soO.

3:00
Two queens for soO.
TaeJa scouting with an SCV.
Bunker at TaeJa's front.

4:00
soO getting zergling speed.
Factory for TaeJa.
TaeJa getting a second refinery.

5:00
soO poking in with an overlord.
Starport for TaeJa, which soO sees.
soO's overlord gets out.
Hellions for TaeJa.

6:00
TaeJa getting hellions.
soO getting a third base.
Lair on the way for soO.
Banshee on the way for TaeJa.
soO's overlord pokes in again and sees the tech lab on the starport.
TaeJa getting a third CC.
Stim for TaeJa.

7:00 (T)TaeJa 56 vs (Z)soO 60
Overlord sees just about everything in TaeJa's main.
Spores in soO's bases.
Two engineering bays for TaeJa.
Baneling nest on the way for soO.
Spire on the way for soO.
soO also has two evolution chambers.
+1/1 for both players.

8:00 (T)TaeJa 69 vs (Z)soO 70
TaeJa denies some creep.
Banshee gets into the main base of soO with a banshee.
Four more barracks for TaeJa.

9:00 (T)TaeJa 76 vs (Z)soO 82
Baneling speed for soO.
Mutalisks on the way for soO.
+1 flier attack for soO.

10:00 (T)TaeJa 97 vs (Z)soO 98
Combat shields on the way for TaeJa.
+2/2 for both players.
TaeJa poking onto the edge of creep.

11:00 (T)TaeJa 125 vs (Z)soO 134
TaeJa not denying creep well.
soO is on four bases against 3.
TaeJa has a viking with his army.
TaeJa clearing creep now.

12:00 (T)TaeJa 156 vs (Z)soO 161
TaeJa adding on hellbats and a thor.
soO getting +1 flier armor.
Concussive shells on the way for TaeJa.
soO finds a widow mine and doesn't take too much damage.
Engagement in the center where widow mines kill mainly zerglings.
TaeJa doesn't split terribly well but they trade evenly.

14:00 (T)TaeJa 144 vs (Z)soO 160
Infestation pit for soO.
TaeJa moving out again.
+3/3 for TaeJa.
Fourth CC for TaeJa.

15:00 (T)TaeJa 158 vs (Z)soO 185
Banshee going for the fourth base of soO.
Overlords going to the corner right next to the banshee.
Two marines bait out 2 banelings.
Mutalisks clean up a viking and a banshee.
Hive for soO.

16:00 (T)TaeJa 188 vs (Z)soO 199
soO preparing an attack.
TaeJa taking a fourth base.
soO tries attacking off creep.
TaeJa maxes out and moves out.
Turns out the banshee is still alive, whoops.

17:00 (T)TaeJa 199 vs (Z)soO 193
soO going for a large ling/baneling/mutalisk counter.
Ultralisk cavern for soO.
TaeJa finishing +3 attack.
TaeJa does a drop which is cleaned up.
TaeJa adding on a marauder.
Ultralisk armor for soO.

18:00 (T)TaeJa 198 vs (Z)soO 195
TaeJa dropping the fifth in the center while landing units outside the base.
TaeJa breaks the fifth but doesn't kill it.
soO pushes him back as TaeJa splits badly.
Ultralisks on the way.
TaeJa adding on some marauders.
6th base for soO near TaeJa's natural.

21:00 (T)TaeJa 198 vs (Z)soO 200
Building armor for TaeJa.
soO cleans up a drop.
soO taking a 7th behind his natural.
+3 mech attack for TaeJa.
TaeJa focus fires a bunch of banelings.
soO has an overlord at TaeJa's potential fifth landing creep.
Another drop is denied by mutalisks.
TaeJa going for the fifth base.
soO runs down and engages TaeJa's army.
TaeJa kills a bunch of ultralisks but soO remaxes.
TaeJa kills the 5th and the 7th of soO.

24:00 (T)TaeJa 197 vs (Z)soO 197
soO has a fairly large bank.
+2 flier armor finishing for soO.
soO getting 6 overlords despite not being supply blocked, and despite being maxed.
TaeJa taking a fifth base.
TaeJa goes for the army of soO and gets surrounded.
The army of TaeJa gets cleaned up.
soO backs off.

26:00 (T)TaeJa 161 vs (Z)soO 200
+1 mech armor for TaeJa.
soO taking the center again.
TaeJa mule-hammers the 5th.
soO kills the 5th base of soO and all of the workers there.
soO nearly goes for TaeJa's fourth but he backs off.
TaeJa attacks his own missile turret.
TaeJa found the 6th of soO.

28:00 (T)TaeJa 172 vs (Z)soO 199
soO getting infestors and pathogen glands.
TaeJa getting whittled down by soO's army.
TaeJa sees an infestor at soO's 6th.
soO moving into the fifth of TaeJa again.
TaeJa manages to hold.

30:00 (T)TaeJa 88 vs (Z)soO 152
TaeJa drops the natural expansion of soO and kills a few drones and a mutalisk.
TaeJa kills the 6th of soO.
Moderatorshe/her
TL+ Member
y0su
Profile Blog Joined September 2011
Finland7871 Posts
November 02 2014 04:54 GMT
#10453
soo finally settling down and playing patiently
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
November 02 2014 04:54 GMT
#10454
On November 02 2014 13:53 butter wrote:
Show nested quote +
On November 02 2014 13:51 CosmicSpiral wrote:
On November 02 2014 13:49 liberate71 wrote:
On November 02 2014 13:49 CosmicSpiral wrote:
Good to see ultras still suck. <3


Ultras are fine, but sending them down a chokepoint into a horde of marauders is just stupid.


Having them without some method of lockdown is also stupid; that's where ultras shine. But soO can't find the time to get infestors with all this pressure.

On November 02 2014 13:51 stuchiu wrote:
Ultras arent good unless you're leveraging a mid game lead, catching them by surprise or capitalizing on a mistake.


Ling/bane/infestor/ultra was extremely strong in WoL but it's not a viable comp in HotS. Making infestors and ultras at the same time takes too much gas.

How is it not viable? It's the most supply-efficient composition...


The economics cant support it basically.
Moderator
roronoe
Profile Joined May 2009
Canada1527 Posts
November 02 2014 04:54 GMT
#10455
taeja actually managed to burn through soo's 5k bank, down 80 supply though
The Purgatory of Endless Depths
brickrd
Profile Blog Joined March 2014
United States4894 Posts
Last Edited: 2014-11-02 04:54:58
November 02 2014 04:54 GMT
#10456
On November 02 2014 13:53 CosmicSpiral wrote:
Show nested quote +
On November 02 2014 13:52 aRyuujin wrote:
is there a reason why players barely ever get infestors?


There are almost no viable builds that get infestors in the midgame, and simultaneously making them with T3 units is really risky.

yeah, think of building mass ravens from a terran perspective and you can get a pretty good idea of why zergs don't go for infestors faster

it's not as hard for zerg to get to infestors as it is for terran to get to ravens, and mass raven is stronger eventually, but it's a similar concept
TL+ Member
Baadbeat
Profile Joined June 2011
France203 Posts
November 02 2014 04:54 GMT
#10457
Soojwa!! At last Infestors to secure the game!
CosmicSpiral
Profile Blog Joined December 2010
United States15275 Posts
November 02 2014 04:54 GMT
#10458
On November 02 2014 13:53 butter wrote:
Show nested quote +
On November 02 2014 13:51 CosmicSpiral wrote:
On November 02 2014 13:49 liberate71 wrote:
On November 02 2014 13:49 CosmicSpiral wrote:
Good to see ultras still suck. <3


Ultras are fine, but sending them down a chokepoint into a horde of marauders is just stupid.


Having them without some method of lockdown is also stupid; that's where ultras shine. But soO can't find the time to get infestors with all this pressure.

On November 02 2014 13:51 stuchiu wrote:
Ultras arent good unless you're leveraging a mid game lead, catching them by surprise or capitalizing on a mistake.


Ling/bane/infestor/ultra was extremely strong in WoL but it's not a viable comp in HotS. Making infestors and ultras at the same time takes too much gas.

How is it not viable? It's the most supply-efficient composition...


Because you can't layer the buildup of the army, which ruins its viability in high-level play.
WriterWovon man nicht sprechen kann, darüber muß man schweigen.
Cricketer12
Profile Blog Joined May 2012
United States13990 Posts
November 02 2014 04:55 GMT
#10459
On November 02 2014 13:54 umelbumel wrote:
And now soO even wins a game. The artosis hype will be unreal....

then soO muta ling blings busts on antiga shipyard to make it to mlg finals-oh wait...
Chain 1 Arthalion Chain 2 Urgula Chain 3 Mululu Chain 4 Lukias
KingofdaHipHop
Profile Blog Joined October 2013
United States25602 Posts
November 02 2014 04:55 GMT
#10460
This is like San vs jjakji except it's a Zerg instead of Protoss.
Rain | herO | sOs | Dear | Neeb | ByuN | INnoVation | Dream | ForGG | Maru | ByuL | Golden | Solar | Soulkey | Scarlett!!!
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