[IEM] Season IX - Toronto Day 1 - Page 98
Forum Index > StarCraft 2 Tournaments |
Xinzoe
Korea (South)2373 Posts
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The_Templar
your Country52797 Posts
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ThomasjServo
15244 Posts
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Doublemint
Austria8544 Posts
They have the marine. Somewhere Naniwa is getting very annoyed and wants to quit whatever he is doing. | ||
Thezzy
Netherlands2117 Posts
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The_Templar
your Country52797 Posts
On August 29 2014 08:12 ThomasjServo wrote: Seriously, herO is just expanding so much better than Snute. Why he has three-4 nexus on Snute is beyond me. It's been like that for a while now. | ||
FueledUpAndReadyToGo
Netherlands30548 Posts
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The_Templar
your Country52797 Posts
On August 29 2014 08:12 Thezzy wrote: How can Hero not be maxed? He's banking money for something, not sure what | ||
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Shellshock
United States97276 Posts
On August 29 2014 08:12 Thezzy wrote: How can Hero not be maxed? just cycling through massive amounts of zealots | ||
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Fionn
United States23455 Posts
(still have strong hatred for era where zerg was op bullshit and had to endure roro as a gsl champion) disgusting | ||
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Darkhorse
United States23455 Posts
We've seen cannon rushes and spore crawler rushes I want to see a turret rush | ||
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stuchiu
Fiddler's Green42661 Posts
On August 29 2014 08:12 Doublemint wrote: They have the marine. Somewhere Naniwa is getting very annoyed and wants to quit whatever he is doing. I mean he might be, but with Naniwa sound proofing his house, how would we know? | ||
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dravernor
Netherlands6183 Posts
On August 29 2014 08:10 The_Templar wrote: Been taking some pictures, pretty sure it's just spores + Show Spoiler + ![]() ![]() ^ I just meant there were like 10 spines built around one base to deal with 5 zealots ![]() | ||
brickrd
United States4894 Posts
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sparklyresidue
United States5523 Posts
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Grumbels
Netherlands7031 Posts
On August 29 2014 08:08 brickrd wrote: are you serious? using mass hydra is completely different and only worked because snute kept hero's army size low which allowed him to take storms on his hydra ball without just dying. the muta and ling aggression killed workers/the third repeatedly and prevented hero from turtling up comfortably. if hero maxes out with their compositions in g1 snute gets slaughtered. snute used aggression and multitasking to win - PERIOD. and he did the same with mass upgraded lings in the other game i'm referring to you aren't watching the game if you don't think g1 is different from this lol yeah but this game also has a lot of multitasking, air units harassing, exciting back and forth switching in between styles. and swarm hosts still make it less dynamic, imo it's similar enough to at least g2. | ||
Jazzman88
Canada2228 Posts
On August 29 2014 08:13 stuchiu wrote: I mean he might be, but with Naniwa sound proofing his house, how would we know? That's easy, look for the six Probes leaving the front door. | ||
Undead1993
Germany17651 Posts
On August 29 2014 08:12 ThomasjServo wrote: Seriously, herO is just expanding so much better than Snute. Why he has three-4 nexus on Snute is beyond me. stephano teached us that you don't need to have many bases as a swarm host viper player. | ||
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The_Templar
your Country52797 Posts
On August 29 2014 08:13 Darkhorse wrote: We've seen cannon rushes and spore crawler rushes I want to see a turret rush I've done a sensor tower rush, it worked pretty well | ||
PhoenixVoid
Canada32740 Posts
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